JP2010125316A5 - - Google Patents

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Publication number
JP2010125316A5
JP2010125316A5 JP2009019075A JP2009019075A JP2010125316A5 JP 2010125316 A5 JP2010125316 A5 JP 2010125316A5 JP 2009019075 A JP2009019075 A JP 2009019075A JP 2009019075 A JP2009019075 A JP 2009019075A JP 2010125316 A5 JP2010125316 A5 JP 2010125316A5
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JP
Japan
Prior art keywords
variable display
stop
display period
winning
pattern
Prior art date
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Granted
Application number
JP2009019075A
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Japanese (ja)
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JP5418879B2 (en
JP2010125316A (en
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Publication date
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Priority to JP2009019075A priority Critical patent/JP5418879B2/en
Priority claimed from JP2009019075A external-priority patent/JP5418879B2/en
Publication of JP2010125316A publication Critical patent/JP2010125316A/en
Publication of JP2010125316A5 publication Critical patent/JP2010125316A5/ja
Application granted granted Critical
Publication of JP5418879B2 publication Critical patent/JP5418879B2/en
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Claims (6)

複数種の絵柄を可変表示させる可変表示手段と、
前記絵柄の可変表示を開始させるべく操作される開始操作手段と、
役の抽選を行う抽選手段と、
前記絵柄の可変表示を停止させるべく操作される停止操作手段と、
前記役の抽選に当選した当選役と対応する当選絵柄が有効位置に所定の組合せを形成して停止したことに基づいて、入賞成立として遊技者に特典を付与する特典付与手段と
を備えた遊技機において、
前記開始操作手段が操作されたことに基づいて、前記絵柄の可変表示が実行される第1可変表示期間に関わる第1可変表示期間情報を設定する設定手段と、
前記第1可変表示期間に前記停止操作手段が操作されたことに基づいて、前記絵柄の可変表示を停止させるべく停止制御を実行する第1停止制御手段と、
前記第1可変表示期間が終了したことに基づいて、前記絵柄の可変表示が実行される第2可変表示期間を開始させる第2可変表示期間開始手段と、
前記第2可変表示期間に前記停止操作手段が操作されたことに基づいて、前記絵柄の可変表示を停止させるべく停止制御を実行する第2停止制御手段と
を備え、
前記特典付与手段は、前記第2可変表示期間における前記絵柄の停止結果に基づいて遊技者に特典を付与し、前記第1停止制御手段は、前記役の抽選結果が当選である場合、前記当選絵柄が前記有効位置に所定の組合せを形成して停止可能に停止制御を実行することを特徴とする遊技機。
Variable display means for variably displaying a plurality of types of patterns;
Start operation means operated to start variable display of the pattern;
Lottery means for lottery drawing,
Stop operation means operated to stop variable display of the pattern;
A game provided with a privilege granting means for granting a privilege to the player as a winning combination based on the fact that the winning symbol corresponding to the winning combination won in the effective position formed a predetermined combination and stopped In the machine
Setting means for setting first variable display period information related to a first variable display period in which variable display of the pattern is executed based on the operation of the start operation means;
First stop control means for executing stop control to stop the variable display of the picture based on the operation of the stop operation means during the first variable display period;
Second variable display period starting means for starting a second variable display period in which variable display of the pattern is executed based on the end of the first variable display period;
Second stop control means for executing stop control to stop variable display of the picture based on the operation of the stop operation means during the second variable display period;
The privilege granting unit grants a privilege to the player based on the stop result of the pattern in the second variable display period, and the first stop control unit is configured to win the winning when the lottery result of the combination is winning. A gaming machine, wherein a stop control is executed such that a pattern forms a predetermined combination at the effective position and can be stopped.
前記設定手段を、前記第1可変表示期間情報として前記第1可変表示期間の長さに関わる時間情報を設定する構成とし、前記時間情報と対応する所定時間を経過する前に前記第1停止制御手段が前記停止制御を実行したことに基づいて、前記第1可変表示期間に前記絵柄の可変表示を再度開始させるべく前記可変表示手段を開始制御する再開始制御手段を備えたことを特徴とする請求項1に記載の遊技機。The setting means is configured to set time information related to a length of the first variable display period as the first variable display period information, and the first stop control before a predetermined time corresponding to the time information elapses. On the basis of execution of the stop control by the means, restart control means is provided for starting and controlling the variable display means to restart the variable display of the picture during the first variable display period. The gaming machine according to claim 1. 前記再開始制御手段は、前記役の抽選結果が当選であって前記当選絵柄が前記有効位置に所定の組合せを形成して停止しなかった場合、前記絵柄の可変表示を再度開始させるべく前記可変表示手段を開始制御することを特徴とする請求項2に記載の遊技機。If the lottery result of the winning combination is a winning combination and the winning design does not stop after forming a predetermined combination at the effective position, the restart control means is configured to restart the variable display of the design. 3. The gaming machine according to claim 2, wherein the display means is controlled to start. 前記役の抽選結果が当選であって前記当選絵柄が前記有効位置に所定の組合せを形成して停止した場合、前記第1可変表示期間を終了させる終了手段を備えたことを特徴とする請求項2又は請求項3に記載の遊技機。An end means for ending the first variable display period is provided when the lottery result of the combination is winning and the winning picture is stopped after forming a predetermined combination at the effective position. The gaming machine according to claim 2 or claim 3. 前記所定時間を経過した場合、前記停止操作手段の操作有無に関わらず前記絵柄の可変表示を強制停止させる強制停止手段と、前記強制停止手段が前記絵柄の可変表示を強制停止させた場合、前記第1可変表示期間を終了させる終了手段と、を備えたことを特徴とする請求項2乃至請求項4のいずれかに記載の遊技機。When the predetermined time has elapsed, forced stop means for forcibly stopping the variable display of the picture regardless of whether or not the stop operation means is operated, and when the forced stop means forcibly stops the variable display of the pattern, The gaming machine according to claim 2, further comprising an ending unit that ends the first variable display period. 前記強制停止手段は、前記役の抽選結果が当選であっても当選絵柄が前記有効位置に所定の組合せを形成しないよう、前記絵柄の可変表示を強制停止させることを特徴とする請求項5に記載の遊技機。6. The forced stop means forcibly stops variable display of the design so that the winning design does not form a predetermined combination at the effective position even if the lottery result of the winning combination is won. The gaming machine described.
JP2009019075A 2009-01-30 2009-01-30 Game machine Active JP5418879B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009019075A JP5418879B2 (en) 2009-01-30 2009-01-30 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2009019075A JP5418879B2 (en) 2009-01-30 2009-01-30 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2008304876 Division 2008-11-28 2008-11-28

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2013241587A Division JP5843078B2 (en) 2013-11-22 2013-11-22 Game machine

Publications (3)

Publication Number Publication Date
JP2010125316A JP2010125316A (en) 2010-06-10
JP2010125316A5 true JP2010125316A5 (en) 2012-01-19
JP5418879B2 JP5418879B2 (en) 2014-02-19

Family

ID=42326094

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2009019075A Active JP5418879B2 (en) 2009-01-30 2009-01-30 Game machine

Country Status (1)

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JP (1) JP5418879B2 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5475086B1 (en) * 2012-10-31 2014-04-16 Kpe株式会社 Game machine
JP2015073564A (en) * 2013-10-04 2015-04-20 サミー株式会社 Slot machine
JP5843078B2 (en) * 2013-11-22 2016-01-13 株式会社三洋物産 Game machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3887505B2 (en) * 1999-03-03 2007-02-28 アビリット株式会社 Slot machine
JP4162395B2 (en) * 2001-10-24 2008-10-08 サミー株式会社 Game machine
JP2008237419A (en) * 2007-03-26 2008-10-09 Samii Kk Game machine

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