JP2012232194A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

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JP2012232194A
JP2012232194A JP2012193464A JP2012193464A JP2012232194A JP 2012232194 A JP2012232194 A JP 2012232194A JP 2012193464 A JP2012193464 A JP 2012193464A JP 2012193464 A JP2012193464 A JP 2012193464A JP 2012232194 A JP2012232194 A JP 2012232194A
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game
game ball
state
movable member
jackpot
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JP5379897B2 (en
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Makoto Kobayashi
誠 小林
Takanori Kaji
高典 加治
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Kyoraku Sangyo Co Ltd
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Kyoraku Sangyo Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a Pachinko game machine having a small vertical size in a disposition area of a variable winning pocket and another winning pocket in order to correspond to a reduced board surface playfield, and further guiding a game ball into the other winning pocket when the variable winning pocket is closed.SOLUTION: The Pachinko game machine includes a jackpot pocket (variable winning pocket) 200 having a movable member 44 at the upper end. The movable member 44 is switched between a forward state projecting forward from the game board surface and a backward state stored backward from the game board surface, functions as a ball guiding path surface for receiving the game ball and guiding the game ball to an electrical tulip-shaped Yakumono (another winning pocket) 14 on the downstream side in the forward state, and functions as an opening portion for allowing the prize winning entrance of a game ball into the variable winning pocket 200 in the backward state.

Description

本発明は、可変入賞口を備えるパチンコ遊技機に関する。   The present invention relates to a pachinko gaming machine having a variable winning opening.

従来から、開閉式の可変入賞口の下方に球整流用釘を配し、閉状態の可変入賞口への入賞が阻止された遊技球を球整流用釘によって整流し、他の入賞口に誘導するよう構成されたパチンコ遊技機が知られている。例えば特許文献1には、特定変動入賞装置(他の入賞口に相当する。)の上に普通変動入賞装置(可変入賞口に相当する。)を設け、普通変動入賞装置が開放すると特定変動入賞装置への遊技球の入賞を阻止し、また、普通変動入賞装置が閉塞しているとき、普通変動入賞装置への入賞が阻止された遊技球を、普通変動入賞装置の下方に配した球整流用釘によって整流し、開放状態の特定変動入賞装置への入賞を可能にし、遊技者に有利な状態をつくり出すよう構成されたパチンコ遊技機が記載されている。   Conventionally, a ball rectifying nail has been placed under the openable variable prize opening, and game balls that have been blocked from winning the closed variable prize opening are rectified by the ball rectifying nail and guided to other prize winning openings. Pachinko machines configured to do this are known. For example, in Patent Document 1, an ordinary variable winning device (corresponding to a variable winning port) is provided on a specific variable winning device (corresponding to another winning port), and the specific variable winning device is opened when the normal variable winning device is opened. A ball rectifier that prevents a game ball from being awarded to the device, and when the normally variable winning device is blocked, a game ball in which the winning to the normally variable winning device is blocked is arranged below the ordinary variable winning device. A pachinko gaming machine is described which is configured to rectify by a nail, enable winning to a specific variable winning device in an open state, and create an advantageous state for a player.

特開2009−72268号公報JP 2009-72268 A

しかし、上記のようなパチンコ遊技機によると、可変入賞口の下方に整流用釘を配しているため、可変入賞口と他の入賞口との配置領域において上下方向の寸法が大きくなる。このため、近年、センター装飾部材の大型化に伴う盤面遊技領域の縮小化により、上記のような配置領域を確保することが困難になりつつある。   However, according to the pachinko gaming machine as described above, since the rectifying nails are arranged below the variable winning opening, the vertical dimension is increased in the arrangement area of the variable winning opening and other winning openings. For this reason, in recent years, it has become difficult to secure such an arrangement area due to a reduction in the board game area accompanying an increase in the size of the center decorative member.

本発明は、上記のような問題点に着目し、縮小化された盤面遊技領域に対応できるよう、可変入賞口(大入賞口)と他の入賞口(電チュー)との配置領域における上下方向の寸法が小さくて済み、しかも、可変入賞口が閉状態のときに、他の入賞口へ遊技球を誘導することを可能にするパチンコ遊技機を提供することを目的とする。   The present invention pays attention to the above-mentioned problems, and in the vertical direction in the arrangement area of the variable winning opening (large winning opening) and other winning openings (electric chew) so as to be able to deal with the reduced board game area. It is an object of the present invention to provide a pachinko gaming machine that allows a game ball to be guided to another winning opening when the variable winning opening is in a closed state.

本発明に係るパチンコ遊技機は、遊技球が流下可能な遊技領域を備える遊技盤と、
前記遊技領域に配置されて、遊技球が通過可能なゲートと、
前記遊技領域に配置されて、遊技球が入賞可能な開状態と遊技球が入賞不能な閉状態に動作する電チューと、
前記遊技領域に配置されて、遊技球が入賞可能な開状態と遊技球が入賞不能な閉状態に動作する大入賞口と、
を備えて、
遊技球が前記ゲートを通過すると、当たり抽選を行い、抽選結果が当たりである場合、閉状態から遊技球を入賞可能な開状態に前記電チューを動作させるとともに、
遊技球が開状態の前記電チューに入賞すると、遊技者に有利な大当たり遊技か否かの大当たり抽選を行って、抽選結果が大当りである場合、閉状態から遊技球を入賞可能な開状態に前記大入賞口を動作させ、さらに、
前記ゲートの通過時の当たり抽選を、所定の保留個数未満を条件として行い、かつ、前記大入賞口の動作終了後に、前記電チューの開状態を増大させる時短遊技を行い可能なパチンコ遊技機であって、
前記大入賞口が、
前記ゲート付近を経て流下する遊技球を入賞可能に、前記遊技領域における前記ゲートの下方に配置されるとともに、
遊技盤面から前方へ突出した前進状態と遊技盤面から後方へ格納された後退状態の二つの状態をとることができ、前進状態のとき、前記大入賞口への入賞を不能とする閉状態とし、後退状態のとき、前記大入賞口への入賞を可能にする開状態とする可動部材を、上端部に配設させ、
該記可動部材が、前進状態のとき、流下してきた遊技球を上面で受け止め、かつ、上面に沿って左右方向の一方側に流下させる球誘導路面を、上面に配設させ、
前記電チューが、前進状態の前記可動部材の前記球誘導路面で誘導される遊技球を流下させる方向で、かつ、遊技球を入賞可能な位置に、配置されていることを特徴とする。
A pachinko gaming machine according to the present invention includes a gaming board having a gaming area in which gaming balls can flow down,
A gate disposed in the gaming area and through which a gaming ball can pass;
An electric Chu that is arranged in the gaming area and operates in an open state in which a game ball can win a prize and a closed state in which a game ball cannot win a prize,
A large winning opening that is arranged in the gaming area and operates in an open state in which a game ball can be won and a closed state in which a game ball cannot be won;
With
When the game ball passes the gate, a winning lottery is performed, and when the lottery result is a win, the electric chew is operated from the closed state to the open state where the game ball can be won,
When the game ball is won in the open state, the jackpot lottery is performed to determine whether the game is a jackpot game advantageous to the player. If the lottery result is a jackpot, the game ball is changed from the closed state to the open state where the game ball can be won. Operate the big prize opening,
A pachinko gaming machine that performs a lottery at the time of passing the gate under a condition that the number is less than a predetermined number of reserves, and that can perform a short-time game to increase the open state of the electric chew after the operation of the winning prize opening There,
The big prize opening is
Arranged below the gate in the game area, so that a game ball flowing down near the gate can be won,
It can take two states, a forward state protruding forward from the game board surface and a backward state stored rearward from the game board surface, and in the forward state, it is in a closed state that disables winning to the big prize opening, When in the reverse state, a movable member that is in an open state that enables winning to the big prize opening is disposed at the upper end,
When the movable member is in the forward state, a ball guide road surface that receives the game ball that has flowed down on the upper surface and flows down to one side in the left-right direction along the upper surface is disposed on the upper surface,
The electric chew is arranged in a direction in which a game ball guided on the ball guide road surface of the movable member in the forward state flows down and at a position where the game ball can be won.

本発明によると、大入賞口の上端部に設けた可動部材により、遊技球が受け止められ、下流側の電チューへ誘導されるようになるため、電チューの高さ位置を可動部材の高さ位置を基準として設定し、可動部材の高さ位置に近い高さ位置まで上昇させることが可能になる。このため、縮小化された盤面遊技領域に対応できるよう、大入賞口と電チューの配置領域における上下方向の寸法が小さくて済み、しかも、大入賞口が閉状態のときに、電チューへ遊技球を誘導することが可能になる。   According to the present invention, the game ball is received by the movable member provided at the upper end portion of the big prize opening and is guided to the downstream electric chew, so the height position of the electric chew is set to the height of the movable member. The position can be set as a reference and can be raised to a height position close to the height position of the movable member. For this reason, the vertical size in the arrangement area of the big prize opening and the electric chew is small so that it can correspond to the reduced board game area, and when the big prize opening is closed, It becomes possible to guide the sphere.

本発明の一実施形態に係るパチンコ遊技機の遊技盤の正面図である。1 is a front view of a game board of a pachinko gaming machine according to an embodiment of the present invention. 同遊技盤に配設される可変入賞装置及びその周辺の正面図である。It is a front view of the variable prize-winning device arranged in the game board and its periphery. 同可変入賞装置の動作状態を示す斜視図である。It is a perspective view which shows the operation state of the variable winning device. 同可変入賞装置の可動部材の動作状態を示す斜視図である。It is a perspective view which shows the operation state of the movable member of the variable prize-winning device. 本発明の他の実施形態に係るパチンコ遊技機の遊技盤の正面図である。It is a front view of a game board of a pachinko gaming machine according to another embodiment of the present invention. 同遊技盤に配設される可変入賞口及び普通電動役物の正面図である。It is a front view of a variable prize opening and a normal electric accessory arranged in the game board. 同可変入賞口から回動扉を外した状態を示す斜視図及び同可変入賞口の動作状態を示す斜視図である。It is the perspective view which shows the state which removed the rotation door from the variable prize opening, and the perspective view which shows the operation state of the variable prize opening. 同可変入賞口の可動部材の動作状態を示す斜視図である。It is a perspective view which shows the operation state of the movable member of the variable prize winning opening. 同可変入賞口の回動扉の動作状態を示す斜視図である。It is a perspective view which shows the operation state of the rotation door of the variable prize winning opening.

<第1実施形態>
図1〜図4において、第1実施形態に係るパチンコ遊技機の遊技盤1は、遊技者が、遊技盤1の正面視右下方に位置するハンドル(図示せず。)を操作することによって発射された遊技球が転動しながら落下してゆく遊技領域2を備える。
<First Embodiment>
1 to 4, the gaming board 1 of the pachinko gaming machine according to the first embodiment is fired when the player operates a handle (not shown) located at the lower right of the gaming board 1 when viewed from the front. A game area 2 is provided in which the played game balls fall while rolling.

遊技領域2の中央部には、センター装飾部材3が配設される。センター装飾部材3の内側には、画像表示器の表示画面4が配される。表示画面4には、公知のデモ表示、後述する始動口(第1始動口)6又は可変入賞口(第2始動口)21への遊技球の入賞に基づく装飾図柄の変動表示、リーチ演出、大当たり演出などが行われ、これらの演出表示は、図示しない画像制御基板によって制御される。   A center decorative member 3 is disposed at the center of the game area 2. A display screen 4 of an image display is arranged inside the center decorative member 3. The display screen 4 includes a well-known demo display, a display of variation of decorative symbols based on winning of a game ball in a starting port (first starting port) 6 or a variable winning port (second starting port) 21 described later, reach production, A jackpot effect or the like is performed, and these effect displays are controlled by an image control board (not shown).

遊技領域2は、センター装飾部材3の左側に位置する左側部分2aと、センター装飾部材3の右側に位置する右側部分2bと、センター装飾部材3の下側に位置する下側部分2cとにより構成され、左側部分2aと右側部分2bは、センター装飾部材3の上端部に設けられた右打ち用球通路5を介して連通されており、左側部分2aに発射された遊技球は、右打ち用球通路5を経て右側部分2bへ誘導可能とされている。   The game area 2 includes a left side portion 2 a located on the left side of the center decorative member 3, a right side portion 2 b located on the right side of the center decorative member 3, and a lower side portion 2 c located on the lower side of the center decorative member 3. The left portion 2a and the right portion 2b are communicated with each other via a right-handed ball passage 5 provided at the upper end of the center decorative member 3, and the game ball fired on the left-hand portion 2a is used for right-handed It can be guided to the right portion 2b through the ball passage 5.

センター装飾部材3の下部は、ステージ3aにより構成される。ステージ3aには、遊技盤1の盤面1a上からワープ通路(図示せず。)を経てステージ3a上に誘導されてきた遊技球が入球可能な入口3bが形成されており、この入口3bに入った遊技球は、図示しないガイド通路を通って出口3cから遊技領域2の下側部分2cへと排出される。ステージ3aには、第1始動口6へ入賞した遊技球の保留個数を最大4個まで表示する第1特別図柄保留ランプ3dが設けられている。   The lower part of the center decorative member 3 is constituted by a stage 3a. The stage 3a is formed with an entrance 3b through which a game ball guided from the board surface 1a of the game board 1 through the warp passage (not shown) to the stage 3a can enter. The entered game ball passes through a guide passage (not shown) and is discharged from the outlet 3c to the lower portion 2c of the game area 2. The stage 3a is provided with a first special symbol holding lamp 3d for displaying the maximum number of game balls held in the first starting port 6 for holding up to four.

遊技領域2の下側部分2cには、センター装飾部材3の出口3cの真下に始動口(第1始動口)6が配設され、第1始動口6の真下に大入賞口(アタッカー)7が配設される。第1始動口6には遊技球が常時入賞可能であり、センター装飾部材3の出口3cから排出された遊技球の第1始動口6への入賞頻度は高い。第1始動口6には、第1始動口6に入賞した遊技球を検出する第1始動口スイッチ(図示せず。)が設けられ、第1始動口スイッチの検出信号は図示しない遊技制御基板に入力される。遊技制御基板は、第1始動口スイッチの検出信号を入力すると、大当たり乱数など各種乱数を取得し、大当たり乱数が所定の大当たり乱数値に該当する場合、遊技者に有利な特別遊技状態となる大当たり遊技状態を発生させる。大当たり遊技状態のとき、大入賞口7の回動扉7aが所定ラウンド数だけ開放状態となり、この開放状態の大入賞口7に所定個数の遊技球が入賞して多数の賞球が払い出される。大入賞口7の下方には、遊技球を外部に排出するためのアウト口8が設けられている。また、遊技領域2の下側部分2cには、複数の普通入賞口9が配設される。   In the lower portion 2 c of the game area 2, a start port (first start port) 6 is disposed directly below the outlet 3 c of the center decoration member 3, and a big winning port (attacker) 7 is positioned directly below the first start port 6. Is disposed. A game ball can always win in the first start port 6, and the winning frequency of the game ball discharged from the outlet 3 c of the center decorative member 3 to the first start port 6 is high. The first start port 6 is provided with a first start port switch (not shown) for detecting a game ball won in the first start port 6, and a detection signal of the first start port switch is a game control board (not shown). Is input. When the game control board receives the detection signal of the first start port switch, it acquires various random numbers such as jackpot random numbers, and when the jackpot random number corresponds to a predetermined jackpot random number value, the jackpot becomes a special gaming state advantageous to the player. A game state is generated. In the big hit gaming state, the turning door 7a of the big winning opening 7 is opened for a predetermined number of rounds, and a predetermined number of game balls win the big winning opening 7 in the opened state and a large number of winning balls are paid out. An out port 8 for discharging the game ball to the outside is provided below the big winning port 7. In addition, a plurality of normal winning holes 9 are arranged in the lower portion 2 c of the game area 2.

遊技領域2の外側には、第1始動口6及び可変入賞口21への入賞を契機に表示画面4に表示される装飾図柄の変動表示と同期して特別図柄を変動表示する特別図柄表示器10、可変入賞口21へ入賞した遊技球の保留個数を最大4個まで表示する第2特別図柄保留ランプ11、遊技球が後述するゲート22を通過したことを契機に普通図柄を変動表示する普通図柄表示器12、ゲート22を通過した遊技球の保留個数を最大4個まで表示する普通図柄保留ランプ13などが配設される。   On the outside of the game area 2, a special symbol display variably displaying a special symbol in synchronism with the variation display of the decorative symbol displayed on the display screen 4 when winning at the first start opening 6 and the variable winning opening 21. 10. A second special symbol holding lamp 11 that displays up to four game balls held in the variable winning opening 21, and a normal symbol that is variably displayed when the game ball passes a gate 22 described later. A symbol display lamp 12 and a normal symbol hold lamp 13 for displaying a maximum number of game balls that have passed through the gate 22 are arranged.

A. 可変入賞装置100
遊技領域2の右側部分2bの下部付近には、可変入賞装置100が配設される。可変入賞装置100は、図2〜図4に示すように、右上部分の普通電動役物(可変入賞口、第2始動口)21と左下部分のゲート(スルーチャッカー)22とにより構成される。
A. Variable winning device 100
In the vicinity of the lower portion of the right side portion 2b of the game area 2, a variable winning device 100 is disposed. As shown in FIGS. 2 to 4, the variable winning device 100 includes a normal electric accessory (variable winning opening, second start opening) 21 in the upper right portion and a gate (through chucker) 22 in the lower left portion.

可変入賞口21及びゲート22は、遊技盤面1aにねじ23で固定される共通の基板部24を有し、基板部24は、斜め上側の可変入賞口側基板部25と斜め下側のゲート側基板部26とにより構成される。   The variable winning opening 21 and the gate 22 have a common board portion 24 fixed to the game board surface 1a with a screw 23. The board portion 24 includes the upper variable winning opening side board portion 25 and the lower gate side. It is comprised by the board | substrate part 26. FIG.

可変入賞口21は、可変入賞口側基板部25のゲート22寄りの箇所に形成された入賞球通し孔27を有し、入賞球通し孔27は、可変入賞口21に入賞した遊技球を遊技盤1の裏面側へ案内する。遊技盤1の裏面側には、入賞球通し孔27を通過してきた遊技球を検出し、検出信号を遊技制御基板に入力する可変入賞口スイッチ(第2始動口スイッチ、図示せず。)が設けられる。遊技制御基板は、可変入賞口スイッチの検出信号を入力すると、第1始動口スイッチの検出信号を入力したときと同様、大当たり乱数など各種乱数を取得し、大当たり乱数が所定の大当たり乱数値に該当する場合、遊技者に有利な特別遊技状態となる大当たり遊技状態を発生させる。また、可変入賞口側基板部25の上端部には、ゲート22に向かって下がる緩やかに傾斜した斜めの長孔(可動部材進退孔)25aが形成されている。可動部材進退孔25aには、可動部材28の板部28aが挿通され、板部28aは、可動部材進退孔25aを通って前進及び後退可能とされる。板部28aが前進状態のとき、換言すると、可動部材28が前進状態のとき、図3(A)に示すように、可動部材28は遊技盤面1aから前方へ突出した状態となり、遊技球は可動部材28で受け止められ、可動部材28の上面に沿ってゲート22へ向かって斜めに流下可能となる。また、板部28aが後退状態のとき、換言すると、可動部材28が後退状態(格納状態)のとき、図3(B)に示すように、可動部材28は遊技盤面1aに引っ込んだ状態となり、遊技球は可動部材28と干渉することなく下方へ落下可能となる。可変入賞口側基板部25の前面には、U字状の壁部29a、29b、29cが突設される。壁部29a、29b、29cは、左右の側壁部29a、29bと底壁部29cとからなり、可動部材28が後退状態のとき、落下してきた遊技球を受け止め、入賞球通し孔27へ誘導し、一方、可動部材28が前進状態のとき、遊技球を跳ね返し、入賞球通し孔27への入球を阻止する。   The variable winning opening 21 has a winning ball passing hole 27 formed at a position near the gate 22 of the variable winning opening side substrate portion 25, and the winning ball passing hole 27 plays a game ball won in the variable winning opening 21. Guide to the back side of panel 1. On the back side of the game board 1, there is a variable winning port switch (second start port switch, not shown) that detects the gaming ball passing through the winning ball through hole 27 and inputs a detection signal to the game control board. Provided. When the game control board receives the detection signal of the variable winning opening switch, it obtains various random numbers such as the big hit random number, and the big hit random number corresponds to the predetermined big hit random value as when the detection signal of the first start opening switch is inputted. In this case, a jackpot gaming state that is a special gaming state advantageous to the player is generated. In addition, a slanted long hole (movable member advance / retreat hole) 25 a that gently slopes downward toward the gate 22 is formed at the upper end portion of the variable winning award side substrate portion 25. A plate portion 28a of the movable member 28 is inserted into the movable member advance / retreat hole 25a, and the plate portion 28a can be moved forward and backward through the movable member advance / retreat hole 25a. When the plate portion 28a is in the forward movement state, in other words, when the movable member 28 is in the forward movement state, as shown in FIG. 3A, the movable member 28 protrudes forward from the game board surface 1a, and the game ball is movable. It is received by the member 28, and can flow obliquely toward the gate 22 along the upper surface of the movable member 28. When the plate portion 28a is in the retracted state, in other words, when the movable member 28 is in the retracted state (retracted state), the movable member 28 is retracted into the game board surface 1a as shown in FIG. The game ball can fall downward without interfering with the movable member 28. U-shaped wall portions 29 a, 29 b, and 29 c are projected from the front surface of the variable prize winning side substrate portion 25. The wall portions 29a, 29b, and 29c include left and right side wall portions 29a, 29b, and a bottom wall portion 29c. When the movable member 28 is in the retracted state, the game balls that have fallen are received and guided to the winning ball through hole 27. On the other hand, when the movable member 28 is in the forward state, the game ball is rebounded to prevent entry into the winning ball passing hole 27.

可動部材28の前進及び後退は、可動部材駆動装置30によって制御される。可動部材駆動装置30は、図4に示すように、ソレノイド(電チューソレノイド)31と、ソレノイド31のプランジャー31aの先端に設けられた係止部32と、プランジャー31aの外周に装着され、係止部32に対して前方への押圧力を常時加えるコイルばね33とを備え、係止部32は、可動部材28の後壁部28bに設けられた係止孔28cに係止される。ソレノイド31への通電は、遊技制御基板からの制御信号によって制御され、通常の非通電時に可動部材駆動装置30及び可動部材28は図4(A)に示す状態となり、一方、通電時に可動部材駆動装置30及び可動部材28は図4(B)に示す状態となる。図4(A)に示す通常状態は、係止部32がコイルばね33の押圧力により前進した状態にあり、可動部材28は前進状態となり、遊技球の可変入賞口21への入賞が阻止される。一方、図4(B)に示す状態は、ソレノイド31への通電によりプランジャー31aが後退した状態にあり、可動部材28は後退状態となり、遊技球の可変入賞口21への入賞が可能とされる。   The forward and backward movement of the movable member 28 is controlled by the movable member driving device 30. As shown in FIG. 4, the movable member drive device 30 is mounted on a solenoid (electric Chu solenoid) 31, a locking portion 32 provided at the tip of the plunger 31a of the solenoid 31, and an outer periphery of the plunger 31a. And a coil spring 33 that constantly applies a forward pressing force to the locking portion 32, and the locking portion 32 is locked in a locking hole 28 c provided in the rear wall portion 28 b of the movable member 28. Energization of the solenoid 31 is controlled by a control signal from the game control board, and the movable member driving device 30 and the movable member 28 are in the state shown in FIG. 4A during normal non-energization, while the movable member is driven when energized. The device 30 and the movable member 28 are in the state shown in FIG. In the normal state shown in FIG. 4A, the locking portion 32 is advanced by the pressing force of the coil spring 33, the movable member 28 is advanced, and the winning of the game ball to the variable winning opening 21 is prevented. The On the other hand, the state shown in FIG. 4B is a state in which the plunger 31a is retracted by energization of the solenoid 31, and the movable member 28 is in the retracted state, so that the game ball can be awarded to the variable winning opening 21. The

ゲート22は、ゲート側基板部26の前面に立設された枠部34を有し、枠部34に、遊技球の通過孔35aを有するゲートスイッチ35が配設される。ゲートスイッチ35は、遊技球の通過を検出し、検出信号は遊技制御基板に入力される。遊技制御基板は、ゲートスイッチ35の検出信号を入力すると、当たり乱数を取得し、当たり乱数が所定の当たり乱数値に該当する場合、可動部材駆動装置30のソレノイド31への通電を所定時間行い、可動部材28を前進状態から後退状態へ変位させ、可変入賞口21への遊技球の入賞を可能にする。   The gate 22 has a frame portion 34 erected on the front surface of the gate-side substrate portion 26, and a gate switch 35 having a game ball passage hole 35 a is disposed on the frame portion 34. The gate switch 35 detects the passage of the game ball, and the detection signal is input to the game control board. When the game control board receives the detection signal of the gate switch 35, the game control board obtains a winning random number. If the winning random number corresponds to a predetermined winning random number value, the solenoid 31 of the movable member driving device 30 is energized for a predetermined time, The movable member 28 is displaced from the forward movement state to the backward movement state, so that the game ball can be won in the variable winning opening 21.

ゲート22の上方の遊技盤面1aには、図2に示すように、所定の配置パターンで球整流用釘36が設けられている。球整流用釘36は、可変入賞口21の可動部材28が前進状態のとき、可動部材28の上面に沿って斜めに流下してきた遊技球をゲート22に向かって跳ね返し、ゲート22を通過し易くする球整流作用を発揮する。   As shown in FIG. 2, ball rectifying nails 36 are provided on the game board surface 1 a above the gate 22 in a predetermined arrangement pattern. When the movable member 28 of the variable winning opening 21 is in the forward state, the ball rectifying nail 36 rebounds the game ball flowing down obliquely along the upper surface of the movable member 28 toward the gate 22 and easily passes through the gate 22. Demonstrate the rectifying action of the sphere.

B. 遊技動作
次に、上記のように構成されるパチンコ遊技機の基本的な動作を説明する。
B. Game Operation Next, the basic operation of the pachinko gaming machine configured as described above will be described.

(1) 通常遊技状態
通常遊技状態のとき、遊技者は、発射した遊技球が遊技領域2の左側部分2aを転動落下するようハンドルを操作する。遊技領域2の左側部分2aを転動落下する遊技球は、遊技領域2の下側部分2cへ移行し、あるいはステージ3aを経て、第1始動口6に入賞可能となる。
(1) Normal Game State In the normal game state, the player operates the handle so that the launched game ball rolls and falls on the left portion 2a of the game area 2. A game ball that rolls and falls on the left side portion 2a of the game area 2 moves to the lower portion 2c of the game area 2 or can enter the first start port 6 through the stage 3a.

遊技球が第1始動口6に入賞すると、遊技制御基板は、第1始動口6へ入賞した遊技球の保留個数が4個未満であることを条件として大当たり乱数を含む各種乱数を取得し、大当たり判定処理を行う。大当たり判定処理において上記取得した大当たり乱数が所定の大当たり乱数値に該当すると判定された場合、特別図柄表示器10において特別図柄を変動表示するとともに表示画面4において装飾図柄の変動表示及びリーチ演出等の演出を行った後、特別図柄を大当たり図柄で変動停止させるとともに表示画面4に大当たりが発生した旨の表示をし、大当たり遊技状態が発生する。ここで、大当たりには、確変大当たりと通常大当たりの2種類の大当たりがあるものとして以下説明する。   When the game ball wins the first start port 6, the game control board acquires various random numbers including a jackpot random number on condition that the number of reserved game balls won to the first start port 6 is less than four. A jackpot determination process is performed. When it is determined in the jackpot determination process that the acquired jackpot random number corresponds to the predetermined jackpot random number value, the special symbol display 10 displays the special symbol in a variable manner, and the display screen 4 displays the decorative symbol variation display and reach effect, etc. After the performance is performed, the special symbol is changed and stopped at the jackpot symbol, and the display screen 4 is displayed that the jackpot has occurred, and the jackpot gaming state is generated. Here, the jackpot will be described below assuming that there are two types of jackpots, a probable jackpot and a normal jackpot.

(2) 大当たり遊技状態
大当たり遊技状態のとき、大入賞口7が所定ラウンド数だけ間欠的に開放状態となる。この大当たり遊技状態のとき、遊技者は、通常遊技状態のときと同様、発射した遊技球が遊技領域2の左側部分2aを転動落下するようハンドルを操作する。遊技領域2の左側部分2aを転動落下する遊技球は、遊技領域2の下側部分2cへ移行し、開放状態の大入賞口7に所定個数の遊技球が入賞し、多数の賞球が払い出される。
(2) Jackpot Game State In the jackpot game state, the winning prize opening 7 is intermittently opened for a predetermined number of rounds. In this jackpot game state, the player operates the handle so that the launched game ball rolls and falls on the left side portion 2a of the game area 2 as in the normal game state. The game ball rolling and falling on the left side portion 2a of the game area 2 moves to the lower portion 2c of the game area 2, and a predetermined number of game balls win the open prize opening 7, and a large number of prize balls are awarded. To be paid out.

(3) 確変遊技状態又は時短遊技状態
確変大当たり終了後の確変遊技状態又は通常大当たり終了後の時短遊技状態のとき、遊技者は右打ちを行い、遊技領域2の左側部分2aに発射された遊技球は、右打ち用球通路5を通って遊技領域2の右側部分2bを転動落下するようになる。遊技領域2の右側部分2bを転動落下する遊技球の一部は、可変入賞口21が通常状態つまり可動部材28が前進状態にある状態にあるため、可動部材28に受け止められ、可動部材28の上面に沿って斜めに流下し、球整流用釘36に衝突して向きが変わり、ゲート22を通過し易くなる。
(3) Probability gaming state or short-time gaming state In the probability-changing gaming state after the probability-changing jackpot end or the short-time gaming state after the regular jackpot end, the player makes a right-handed game that is launched to the left portion 2a of the gaming area 2 The ball rolls down the right portion 2b of the game area 2 through the right-handed ball passage 5. A part of the game ball rolling and falling on the right portion 2b of the game area 2 is received by the movable member 28 because the variable winning opening 21 is in the normal state, that is, the movable member 28 is in the forward state. It flows down diagonally along the upper surface of the sphere, collides with the ball rectifying nail 36, changes its direction, and easily passes through the gate 22.

遊技球がゲート22を通過すると、遊技制御基板は、ゲート22を通過した遊技球の保留個数が4個未満であることを条件として当たり乱数を取得し、当たり判定処理を行う。当たり判定処理において上記取得した当たり乱数が所定の当たり乱数値に該当すると判定された場合(確変遊技状態及び時短遊技状態のときの当たり確率は例えば9/10と高確率に設定される。)、普通図柄表示器12において普通図柄を変動表示した後、普通図柄を当たり図柄で変動停止させ、当たり状態を発生させる。   When the game ball passes through the gate 22, the game control board acquires a hit random number on the condition that the number of reserved game balls that have passed through the gate 22 is less than four, and performs a hit determination process. When it is determined in the winning determination process that the acquired winning random number corresponds to a predetermined winning random number value (the winning probability in the probability variation gaming state and the short-time gaming state is set to a high probability of 9/10, for example). After the normal symbol is variably displayed on the normal symbol display 12, the normal symbol is variably stopped at the winning symbol and a hit state is generated.

当たり状態のとき、遊技制御基板は、可変入賞口21のソレノイド31に対し、間欠的に所定時間通電する制御を行う。例えば、1回の通電時間を1.80秒に設定し、3回通電を行う。ソレノイド31の通電時は、上述したように可動部材28は後退状態に維持されるため、遊技球は可変入賞口21へ入賞可能となる。   When in the winning state, the game control board performs control to energize the solenoid 31 of the variable winning opening 21 intermittently for a predetermined time. For example, one energization time is set to 1.80 seconds, and energization is performed three times. When the solenoid 31 is energized, the movable member 28 is maintained in the retracted state as described above, so that the game ball can enter the variable winning opening 21.

遊技球が可変入賞口21に入賞すると、遊技制御基板は、可変入賞口21へ入賞した遊技球の保留個数が4個未満であることを条件として大当たり乱数を含む各種乱数を取得し、大当たり判定処理を行う。大当たり判定処理において上記取得した大当たり乱数が所定の大当たり乱数値に該当すると判定された場合、特別図柄表示器10において特別図柄を変動表示するとともに表示画面4において装飾図柄の変動表示及びリーチ演出等の演出を行った後、特別図柄を大当たり図柄で変動停止させるとともに表示画面4に大当たりが発生した旨の表示をし、大当たり遊技状態が発生する。   When a game ball wins the variable winning slot 21, the game control board acquires various random numbers including a big hit random number on condition that the number of reserved game balls won to the variable winning slot 21 is less than four, and determines the big hit Process. When it is determined in the jackpot determination process that the acquired jackpot random number corresponds to the predetermined jackpot random number value, the special symbol display 10 displays the special symbol in a variable manner, and the display screen 4 displays the decorative symbol variation display and reach effect, etc. After the performance is performed, the special symbol is changed and stopped at the jackpot symbol, and the display screen 4 is displayed that the jackpot has occurred, and the jackpot gaming state is generated.

以上説明したように、第1実施形態に係るパチンコ遊技機は、可動部材28を上端部に有する可変入賞口21を備えるパチンコ遊技機であって、可動部材28は、遊技盤面1aから前方へ突出した前進状態と遊技盤面1aから後方へ格納された後退状態の二つの状態をとることができ、前進状態のとき、遊技球を受け止め、下流側のゲート(他の入賞口)22へ誘導する球誘導路面として機能し、また、後退状態のとき、可変入賞口21への遊技球の入賞を可能にする開口部として機能する。   As described above, the pachinko gaming machine according to the first embodiment is a pachinko gaming machine including the variable winning opening 21 having the movable member 28 at the upper end, and the movable member 28 projects forward from the game board surface 1a. Can be taken into two states: a forwardly advanced state and a retracted state stored backward from the game board surface 1a. In the forward state, the game ball is received and guided to the downstream gate (other winning port) 22 It functions as a guide road surface, and also functions as an opening that enables winning of a game ball to the variable winning opening 21 when in a reverse state.

第1実施形態によると、可変入賞口21の上端部に設けた可動部材28により、遊技球が受け止められ、下流側のゲート(他の入賞口)22へ誘導されるようになるため、ゲート(他の入賞口)22の高さ位置を可動部材28の高さ位置を基準として設定し、可動部材28の高さ位置に近い高さ位置まで上昇させることが可能になる。このため、縮小化された盤面遊技領域2に対応できるよう、可変入賞口21とゲート(他の入賞口)22との配置領域における上下方向の寸法が小さくて済み、しかも、可変入賞口21が閉状態のときに、ゲート(他の入賞口)22へ遊技球を誘導することが可能になる。   According to the first embodiment, the game ball is received by the movable member 28 provided at the upper end portion of the variable winning opening 21 and guided to the downstream gate (other winning opening) 22. It is possible to set the height position of the (other prize opening) 22 to the height position close to the height position of the movable member 28 by setting the height position of the movable member 28 as a reference. For this reason, the vertical winning dimension in the arrangement area of the variable winning opening 21 and the gate (other winning opening) 22 may be small so as to correspond to the reduced board game area 2, and the variable winning opening 21 When in the closed state, it is possible to guide the game ball to the gate (other winning opening) 22.

<第2実施形態>
図5〜図9において、第2実施形態に係るパチンコ遊技機の遊技盤1は、遊技者が、遊技盤1の正面視右下方に位置するハンドル(図示せず。)を操作することによって発射された遊技球が転動しながら落下してゆく遊技領域2を備える。
Second Embodiment
5-9, the game board 1 of the pachinko gaming machine according to the second embodiment is fired when the player operates a handle (not shown) located in the lower right of the game board 1 when viewed from the front. A game area 2 is provided in which the played game balls fall while rolling.

遊技領域2の中央部には、センター装飾部材3が配設される。センター装飾部材3の内側には、画像表示器の表示画面4が配される。表示画面4には、公知のデモ表示、後述する第1始動口6又は第2始動口(電チュー)14への遊技球の入賞に基づく装飾図柄の変動表示、リーチ演出、大当たり演出などが行われ、これらの演出表示は、図示しない画像制御基板によって制御される。   A center decorative member 3 is disposed at the center of the game area 2. A display screen 4 of an image display is arranged inside the center decorative member 3. The display screen 4 displays a known demonstration display, a decorative symbol variation display based on the winning of a game ball to the first starting port 6 or the second starting port (electric Chu) 14 described later, a reach effect, a jackpot effect, and the like. These effect displays are controlled by an image control board (not shown).

遊技領域2は、センター装飾部材3の左側に位置する左側部分2aと、センター装飾部材3の右側に位置する右側部分2bと、センター装飾部材3の下側に位置する下側部分2cとにより構成され、左側部分2aと右側部分2bは、センター装飾部材3の上端部に設けられた右打ち用球通路5を介して連通されており、左側部分2aに発射された遊技球は、右打ち用球通路5を経て右側部分2bへ誘導可能とされている。   The game area 2 includes a left side portion 2 a located on the left side of the center decorative member 3, a right side portion 2 b located on the right side of the center decorative member 3, and a lower side portion 2 c located on the lower side of the center decorative member 3. The left portion 2a and the right portion 2b are communicated with each other via a right-handed ball passage 5 provided at the upper end of the center decorative member 3, and the game ball fired on the left-hand portion 2a is used for right-handed It can be guided to the right portion 2b through the ball passage 5.

センター装飾部材3の下部は、ステージ3aにより構成される。ステージ3aには、遊技盤1の盤面1a上からワープ通路(図示せず。)を経てステージ3a上に誘導されてきた遊技球が入球可能な入口3bが形成されており、この入口3bに入った遊技球は、図示しないガイド通路を通って出口3cから遊技領域2の下側部分2cへと排出される。ステージ3aには、第1始動口6へ入賞した遊技球の保留個数を最大4個まで表示する第1特別図柄保留ランプ3dが設けられている。   The lower part of the center decorative member 3 is constituted by a stage 3a. The stage 3a is formed with an entrance 3b through which a game ball guided from the board surface 1a of the game board 1 through the warp passage (not shown) to the stage 3a can enter. The entered game ball passes through a guide passage (not shown) and is discharged from the outlet 3c to the lower portion 2c of the game area 2. The stage 3a is provided with a first special symbol holding lamp 3d for displaying the maximum number of game balls held in the first starting port 6 for holding up to four.

遊技領域2の下側部分2cには、センター装飾部材3の出口3cの真下に第1始動口6が配設される。第1始動口6には遊技球が常時入賞可能であり、センター装飾部材3の出口3cから排出された遊技球の第1始動口6への入賞頻度は高い。第1始動口6には、第1始動口6に入賞した遊技球を検出する第1始動口スイッチ(図示せず。)が設けられ、第1始動口スイッチの検出信号は図示しない遊技制御基板に入力される。遊技制御基板は、第1始動口スイッチの検出信号を入力すると、大当たり乱数など各種乱数を取得し、大当たり乱数が所定の大当たり乱数値に該当する場合、遊技者に有利な特別遊技状態となる大当たり遊技状態を発生させる。   In the lower portion 2 c of the game area 2, a first start port 6 is disposed directly below the outlet 3 c of the center decorative member 3. A game ball can always win in the first start port 6, and the winning frequency of the game ball discharged from the outlet 3 c of the center decorative member 3 to the first start port 6 is high. The first start port 6 is provided with a first start port switch (not shown) for detecting a game ball won in the first start port 6, and a detection signal of the first start port switch is a game control board (not shown). Is input. When the game control board receives the detection signal of the first start port switch, it acquires various random numbers such as jackpot random numbers, and when the jackpot random number corresponds to a predetermined jackpot random number value, the jackpot becomes a special gaming state advantageous to the player. A game state is generated.

第1始動口6の下方に第2始動口(電チュー)14が配設される。第2始動口14は、通常時は閉状態に維持され、遊技球の入賞は阻止される。第2始動口14は、後述するゲートを遊技球が通過することを契機として開放可能とされ、遊技球が入賞可能となる。第2始動口14には、第2始動口14に入賞した遊技球を検出する第2始動口スイッチ(図示せず。)が設けられ、第2始動口スイッチの検出信号は遊技制御基板に入力される。遊技制御基板は、第2始動口スイッチの検出信号を入力すると、大当たり乱数など各種乱数を取得し、大当たり乱数が所定の大当たり乱数値に該当する場合、遊技者に有利な特別遊技状態となる大当たり遊技状態を発生させる。第2始動口14の下方には、遊技球を外部に排出するためのアウト口8が設けられている。また、遊技領域2の下側部分2cには、複数の普通入賞口9が配設される。   A second start port (electrical chew) 14 is disposed below the first start port 6. The second start port 14 is normally kept closed, and game balls are prevented from winning. The second start port 14 can be opened when a game ball passes through a gate described later, and the game ball can be won. The second start port 14 is provided with a second start port switch (not shown) for detecting a game ball won in the second start port 14, and a detection signal of the second start port switch is input to the game control board. Is done. When the game control board receives the detection signal of the second start port switch, it acquires various random numbers such as jackpot random numbers. If the jackpot random number corresponds to a predetermined jackpot random number value, the jackpot becomes a special gaming state advantageous to the player. A game state is generated. Below the second start port 14, an out port 8 for discharging the game ball to the outside is provided. In addition, a plurality of normal winning holes 9 are arranged in the lower portion 2 c of the game area 2.

遊技領域2の右側部分2bの下部(下側部分2cの右端)には、遊技球が通過可能なゲート15が配設される。ゲート15には、遊技球の通過を検出するゲートスイッチ(図示せず。)が設けられ、ゲートスイッチの検出信号は遊技制御基板に入力される。遊技制御基板は、ゲートスイッチの検出信号を入力すると、当たり乱数を取得し、当たり乱数が所定の当たり乱数値に該当する場合、第2始動口14を所定の開閉パターンで開放し、遊技球の入賞を可能にする。   A gate 15 through which a game ball can pass is disposed below the right portion 2b of the game area 2 (the right end of the lower portion 2c). The gate 15 is provided with a gate switch (not shown) for detecting the passage of the game ball, and a detection signal of the gate switch is input to the game control board. When the gaming control board inputs a detection signal of the gate switch, it acquires a winning random number. When the winning random number corresponds to a predetermined winning random number value, the gaming control board opens the second start port 14 with a predetermined opening / closing pattern, and Make winnings possible.

遊技領域2の外側には、第1始動口6及び第2始動口14への入賞を契機に表示画面4に表示される装飾図柄の変動表示と同期して特別図柄を変動表示する特別図柄表示器10、第2始動口14へ入賞した遊技球の保留個数を最大4個まで表示する第2特別図柄保留ランプ11、遊技球がゲート15を通過したことを契機に普通図柄を変動表示する普通図柄表示器12、ゲート15を通過した遊技球の保留個数を最大4個まで表示する普通図柄保留ランプ13などが配設される。   A special symbol display that variably displays a special symbol in synchronism with the variation display of the decorative symbol displayed on the display screen 4 when winning at the first starting port 6 and the second starting port 14 is provided outside the game area 2. The second special symbol holding lamp 11 that displays up to four game balls that have been awarded to the device 10 and the second starting port 14, and the normal symbol that is variably displayed when the game ball passes the gate 15 The symbol display lamp 12, a normal symbol holding lamp 13 for displaying up to four game balls that have passed through the gate 15 are arranged.

A. 可変入賞口200
第2始動口(電チュー)14の斜め右上方におけるゲート15の下方には、可変入賞口200が配設される。可変入賞口200は、図6〜図9に示すような大入賞口(アタッカー)を構成する。
A. Variable prize opening 200
A variable winning opening 200 is provided below the gate 15 obliquely above and to the right of the second starting opening (electrical chew) 14. The variable winning opening 200 constitutes a large winning opening (attacker) as shown in FIGS.

可変入賞口200は、遊技盤面1aにねじ41で固定される基板部42を有する。   The variable winning opening 200 has a board portion 42 that is fixed to the game board surface 1 a with screws 41.

可変入賞口200は、基板部42の下部に形成された入賞球通し孔43を有し、入賞球通し孔43は、可変入賞口200に入賞した遊技球を遊技盤1の裏面側へ案内する。遊技盤1の裏面側には、入賞球通し孔43を通過してきた遊技球を検出し、検出信号を遊技制御基板に入力する可変入賞口スイッチ(大入賞口スイッチ、図示せず。)が設けられる。遊技制御基板は、可変入賞口スイッチの検出信号を入力すると、所定個数の賞球を払出す制御を行う。また、基板部42の上端部には、第2始動口14の左方側に向かって下がる緩やかに傾斜した斜めの長孔(可動部材進退孔)42aが形成されている。可動部材進退孔42aには、可動部材44の板部44aが挿通され、板部44aは、可動部材進退孔42aを通って前進及び後退可能とされる。板部44aが前進状態のとき、換言すると、可動部材44が前進状態のとき、図7(A)に示すように、可動部材44は遊技盤面1aから前方へ突出した状態となり、遊技球は可動部材44で受け止められ、可動部材44の上面に沿って第2始動口14へ向かう斜め左下方へ流下可能となる。また、板部44aが後退状態のとき、換言すると、可動部材44が後退状態(格納状態)のとき、図7(B)に示すように、可動部材44は遊技盤面1aに引っ込んだ状態となり、遊技球は可動部材44と干渉することなく下方へ落下可能となる。基板部42の前面には、左右の側壁部45a、45bが平行に突設される。基板部42の下端部には、入賞球通し孔43を開閉する回動扉46が前後方向へ回動自在に取着される。回動扉46が後方へ回動して閉状態にあるとき、回動扉46は遊技盤面1aと略面一となり、入賞球通し孔43への遊技球の入賞を阻止し、一方、回動扉46が前方へ回動して開状態にあるとき、回動扉46は遊技盤面1aから前方へ突出した状態となり、落下してくる遊技球を受け止め、入賞球通し孔43への入賞を可能にする。   The variable winning opening 200 has a winning ball passing hole 43 formed in the lower part of the board portion 42, and the winning ball passing hole 43 guides the game ball won in the variable winning opening 200 to the back side of the game board 1. . On the back side of the game board 1, there is provided a variable winning port switch (large winning port switch, not shown) for detecting the game ball passing through the winning ball through hole 43 and inputting a detection signal to the game control board. It is done. When the game control board receives the detection signal of the variable prize opening switch, it controls to pay out a predetermined number of prize balls. In addition, a slanted long hole (movable member advance / retreat hole) 42a that is gently inclined and descends toward the left side of the second start port 14 is formed at the upper end portion of the substrate portion 42. A plate portion 44a of the movable member 44 is inserted into the movable member advance / retreat hole 42a, and the plate portion 44a can be moved forward and backward through the movable member advance / retreat hole 42a. When the plate portion 44a is in the forward movement state, in other words, when the movable member 44 is in the forward movement state, as shown in FIG. 7A, the movable member 44 protrudes forward from the game board surface 1a, and the game ball is movable. It is received by the member 44, and can flow downward diagonally to the left toward the second start port 14 along the upper surface of the movable member 44. When the plate portion 44a is in the retracted state, in other words, when the movable member 44 is in the retracted state (stored state), the movable member 44 is retracted into the game board surface 1a as shown in FIG. The game ball can fall downward without interfering with the movable member 44. On the front surface of the substrate portion 42, left and right side wall portions 45a and 45b are projected in parallel. A pivot door 46 for opening and closing the winning ball passing hole 43 is attached to the lower end portion of the substrate portion 42 so as to be pivotable in the front-rear direction. When the pivot door 46 pivots rearward and is in the closed state, the pivot door 46 is substantially flush with the game board surface 1a and prevents the game ball from winning the winning ball through hole 43, while pivoting. When the door 46 is pivoted forward and in the open state, the pivot door 46 protrudes forward from the game board surface 1a, receives the falling game ball, and can enter the winning ball through hole 43. To.

可動部材44の前進及び後退は、可動部材駆動装置47によって制御される。可動部材駆動装置47は、図8に示すように、ソレノイド(可動部材ソレノイド)48と、可動部材ソレノイド48のプランジャー48aの先端に設けられた係止部49と、プランジャー48aの外周に装着され、係止部49に対して前方への押圧力を常時加えるコイルばね50とを備え、係止部49は、可動部材44の後壁部44bに設けられた係止孔44cに係止される。可動部材ソレノイド48への通電は、遊技制御基板からの制御信号によって制御され、通常の非通電時に可動部材駆動装置47及び可動部材44は図8(A)に示す状態となり、一方、通電時に可動部材駆動装置47及び可動部材44は図8(B)に示す状態となる。図8(A)に示す通常状態は、係止部49がコイルばね50の押圧力により前進した状態にあり、可動部材44は前進状態となり、遊技球の可変入賞口200への入賞が阻止される。一方、図8(B)に示す状態は、可動部材ソレノイド48への通電によりプランジャー48aが後退した状態にあり、可動部材44は後退状態となり、回動扉46が開状態のとき、遊技球の可変入賞口200への入賞が可能とされる。   The forward and backward movement of the movable member 44 is controlled by the movable member driving device 47. As shown in FIG. 8, the movable member driving device 47 is attached to a solenoid (movable member solenoid) 48, a locking portion 49 provided at the tip of the plunger 48a of the movable member solenoid 48, and the outer periphery of the plunger 48a. And a coil spring 50 that constantly applies a forward pressing force to the locking portion 49, and the locking portion 49 is locked in a locking hole 44 c provided in the rear wall portion 44 b of the movable member 44. The Energization of the movable member solenoid 48 is controlled by a control signal from the game control board, and the movable member driving device 47 and the movable member 44 are in the state shown in FIG. The member driving device 47 and the movable member 44 are in the state shown in FIG. The normal state shown in FIG. 8A is a state in which the locking portion 49 is advanced by the pressing force of the coil spring 50, the movable member 44 is in the forward state, and the winning of the game ball to the variable winning opening 200 is prevented. The On the other hand, the state shown in FIG. 8B is a state in which the plunger 48a is retracted by energization of the movable member solenoid 48, the movable member 44 is in the retracted state, and the game ball is in the open state. It is possible to win a prize in the variable prize opening 200.

回動扉46の前後方向への回動は、公知の大入賞口駆動装置と同様に構成される回動扉駆動装置51により制御される。回動扉駆動装置51は、図9に示すように、ソレノイド(回動扉ソレノイド)52と、回動扉46に対し入賞球通し孔43を閉じる方向への回動力(閉駆動力)を付与及び解除可能な作動部材53と、作動部材53が回動扉46に対して常時閉駆動力を作用し得るよう作動部材53に対し弾性付勢力を作用するコイルばね(図示せず。)とを備え、回動扉ソレノイド52は、通電時にコイルばねの弾性付勢力に抗して作動部材53を動作させ、作動部材53が回動扉46に対し作用している閉駆動力を消失させる。回動扉ソレノイド52への通電は、遊技制御基板からの制御信号によって制御され、通常の非通電時に回動扉駆動装置51及び回動扉46は図9(A)に示す状態となり、一方、通電時に回動扉駆動装置51及び回動扉46は図9(B)に示す状態となる。   The turning of the turning door 46 in the front-rear direction is controlled by a turning door driving device 51 configured in the same manner as a well-known big prize opening driving device. As shown in FIG. 9, the revolving door driving device 51 gives a rotating force (closed driving force) in a direction to close the winning ball through hole 43 to the revolving door 46 and the solenoid (revolving door solenoid) 52. And a releasable actuating member 53, and a coil spring (not shown) that exerts an elastic biasing force on the actuating member 53 so that the actuating member 53 can act on the revolving door 46 to be normally closed. The rotating door solenoid 52 operates the operating member 53 against the elastic biasing force of the coil spring when energized, and the closing driving force acting on the rotating door 46 disappears. The energization of the revolving door solenoid 52 is controlled by a control signal from the game control board, and the revolving door driving device 51 and the revolving door 46 are in the state shown in FIG. When energized, the pivot door driving device 51 and the pivot door 46 are in the state shown in FIG.

B. 遊技動作
次に、上記のように構成されるパチンコ遊技機の基本的な動作を説明する。
B. Game Operation Next, the basic operation of the pachinko gaming machine configured as described above will be described.

(1) 通常遊技状態
通常遊技状態のとき、遊技者は、発射した遊技球が遊技領域2の左側部分2aを転動落下するようハンドルを操作する。遊技領域2の左側部分2aを転動落下する遊技球は、遊技領域2の下側部分2cへ移行し、あるいはステージ3aを経て、第1始動口6に入賞可能となる。
(1) Normal Game State In the normal game state, the player operates the handle so that the launched game ball rolls and falls on the left portion 2a of the game area 2. A game ball that rolls and falls on the left side portion 2a of the game area 2 moves to the lower portion 2c of the game area 2 or can enter the first start port 6 through the stage 3a.

遊技球が第1始動口6に入賞すると、遊技制御基板は、第1始動口6へ入賞した遊技球の保留個数が4個未満であることを条件として大当たり乱数を含む各種乱数を取得し、大当たり判定処理を行う。大当たり判定処理において上記取得した大当たり乱数が所定の大当たり乱数値に該当すると判定された場合、特別図柄表示器10において特別図柄を変動表示するとともに表示画面4において装飾図柄の変動表示及びリーチ演出等の演出を行った後、特別図柄を大当たり図柄で変動停止させるとともに表示画面4に大当たりが発生した旨の表示をし、大当たり遊技状態が発生する。   When the game ball wins the first start port 6, the game control board acquires various random numbers including a jackpot random number on condition that the number of reserved game balls won to the first start port 6 is less than four. A jackpot determination process is performed. When it is determined in the jackpot determination process that the acquired jackpot random number corresponds to the predetermined jackpot random number value, the special symbol display 10 displays the special symbol in a variable manner, and the display screen 4 displays the decorative symbol variation display and reach effect, etc. After the performance is performed, the special symbol is changed and stopped at the jackpot symbol, and the display screen 4 is displayed that the jackpot has occurred, and the jackpot gaming state is generated.

以下の説明では、大当たりには長当たりと短当たりの2種類の大当たりがあり、長当たりには確変大当たり(例えば15ラウンド確変大当たり)と通常大当たり(例えば15ラウンド通常大当たり)の2種類の長当たりがあり、短当たりには確変大当たり(潜伏確変大当たり)の1種類の短当たりがあり、また、ハズレには小当たりがあるものとして説明する。長当たりの確変大当たりは、大当たり遊技状態のとき、可変入賞口200が所定ラウンド数(例えば15ラウンド)だけ間欠的に開状態となり、各ラウンドにおいて所定個数の遊技球が開状態の可変入賞口200に入賞して多数の賞球の払出しが可能になり、大当たり終了後の遊技状態は、高確率で大当たりが発生し、かつ、高確率で当たりが発生するとともに1回の当たりにおける第2始動口14の開放時間及び開放回数が通常時と比べ増大する確変遊技状態となる大当たりである。また、長当たりの通常大当たりは、大当たり遊技状態のときは確変大当たりと同様、可変入賞口200が所定ラウンド数(例えば15ラウンド)だけ間欠的に開状態となり、多数の賞球の払出しが可能になり、大当たり終了後の遊技状態は、確変大当たりと同様、高確率で当たりが発生するとともに1回の当たりにおける第2始動口14の開放時間及び開放回数が通常時と比べ増大するが、確変大当たりと異なり、低確率で大当たりが発生する時短遊技状態となる大当たりである。また、潜伏確変大当たりは、大当たり中は、可変入賞口200が所定ラウンド数(例えば15ラウンド)だけ間欠的に短時間(例えば0.1秒間)開状態となり、各ラウンドにおいて可変入賞口200への遊技球の入賞が殆ど不可能であるが、大当たり終了後の遊技状態は、高確率で大当たりが発生し、かつ、低確率で当たりが発生するとともに1回の当たりにおける第2始動口14の開放時間及び開放回数が通常時と同じ遊技状態となる大当たりである。また、小当たりは、小当たり中は、潜伏確変大当たりと略同一の開閉パターンで可変入賞口200が所定回数(例えば15回)だけ間欠的に短時間(例えば0.1秒間)開状態となり、各開放時において可変入賞口200への遊技球の入賞が殆ど不可能であり、大当たり終了後の遊技状態は、小当たり発生前と同じく低確率で大当たりが発生するハズレである。   In the following description, there are two types of jackpots, a long jackpot and a short jackpot, and the long jackpot has two types of jackpots: a probable jackpot (for example, a 15-round odd jackpot) and a normal jackpot (for example, a 15-round jackpot). In the following description, it is assumed that there is one kind of short win of probability variation big hit (latent probability variation big hit) and short hit is small hit. The probable jackpot per long is the variable winning opening 200 in which the variable winning opening 200 is intermittently opened for a predetermined number of rounds (for example, 15 rounds) in the jackpot gaming state, and a predetermined number of game balls are open in each round. It is possible to pay out a large number of prize balls after winning a prize, and the gaming state after the jackpot is a high probability of winning a big hit, and a high probability of hitting and the second starting point in a single hit 14 is a jackpot that results in a probabilistic gaming state in which the opening time and the number of times of opening increase compared to the normal time. In addition, in the case of the jackpot gaming state, the normal jackpot per long is the variable winning opening 200 intermittently opened by a predetermined number of rounds (for example, 15 rounds), as in the case of a promising jackpot, so that a large number of prize balls can be paid out. Thus, the game state after the jackpot is the same as the probability variation jackpot, and the probability of hitting is high and the opening time and the number of times of opening the second start port 14 per hit increase compared to the normal time. Unlike the jackpot, the jackpot that becomes a short game state when the jackpot is generated with low probability. In addition, in the latent probability variation jackpot, during the jackpot, the variable winning opening 200 is intermittently opened for a predetermined number of rounds (for example, 15 rounds) for a short time (for example, 0.1 seconds), and the variable winning opening 200 is opened in each round. Although it is almost impossible to win a game ball, in the gaming state after the jackpot, the jackpot occurs with a high probability, and the jackpot occurs with a low probability and the second start port 14 is opened at one hit. It is a jackpot that will result in the same gaming state as the normal time and the number of times of opening. In addition, in the small hit, during the small hit, the variable winning opening 200 is intermittently opened for a predetermined number of times (for example, 15 times) with a substantially the same opening / closing pattern as the latent probability variation big hit, At each opening time, it is almost impossible to win a game ball in the variable winning opening 200, and the gaming state after the jackpot is a loss that causes a jackpot with a low probability as before the jackpot.

(2) 確変大当たり遊技状態及び通常大当たり遊技状態
確変大当たり遊技状態及び通常大当たり遊技状態のとき、可変入賞口200が所定ラウンド数だけ間欠的に開放状態となる。この可変入賞口200の開閉動作は、例えば、可動部材ソレノイド48への通電及び通電停止と、回動扉ソレノイド52への通電及び通電停止とを同期させることにより行われる。すなわち、可動部材ソレノイド48及び回動扉ソレノイド52への通電を同時に行うことにより、可動部材44は後退して開状態になるとともに回動扉46は前方へ回動して開状態となり、上方から落下してくる遊技球が可動部材44の前方を通過して回動扉46で受け止められ、入賞球通し孔45に入球可能になり、また、可動部材ソレノイド48及び回動扉ソレノイド52への通電を同時に停止することにより、可動部材44は前進して閉状態になるとともに回動扉46は後方へ回動して閉状態となり、上方から落下してくる遊技球は可動部材44で受け止められ、第2始動口14に向かって可動部材44の上面上を流下するようになる。あるいは、可動部材ソレノイド48への通電を継続して可動部材44を開状態に維持した状態の下で、回動扉ソレノイド52への長時間の通電と短時間の通電停止とを交互に繰り返すように制御してもよい。この確変大当たり遊技状態及び通常大当たり遊技状態のとき、遊技者は右打ちを行うようになるため、遊技領域2の左側部分2aに発射された遊技球は、右打ち用球通路5を通り、遊技領域2の右側部分2bのゲート25付近を経て、下側部分2cへ転動落下してゆき、各ラウンドにおいて、開状態の可変入賞口200に遊技球が入賞可能となり、可変入賞口200に所定個数の遊技球が入賞し、多数の賞球が払い出される。
(2) Probability jackpot gaming state and normal jackpot gaming state In the probability variation jackpot gaming state and normal jackpot gaming state, the variable winning opening 200 is intermittently opened for a predetermined number of rounds. The opening / closing operation of the variable prize opening 200 is performed, for example, by synchronizing the energization and energization stop of the movable member solenoid 48 with the energization and energization stop of the rotary door solenoid 52. That is, by simultaneously energizing the movable member solenoid 48 and the rotary door solenoid 52, the movable member 44 is retracted and opened, and the rotary door 46 is rotated forward and opened. The falling game ball passes through the front of the movable member 44 and is received by the rotary door 46, and can enter the winning ball through hole 45, and is also connected to the movable member solenoid 48 and the rotary door solenoid 52. By simultaneously stopping energization, the movable member 44 moves forward and closes, and the pivot door 46 pivots rearward and closes, so that the game ball falling from above is received by the movable member 44. Then, it flows down on the upper surface of the movable member 44 toward the second starting port 14. Alternatively, the energization of the movable member solenoid 48 is continued and the movable member 44 is maintained in the open state, so that the energization of the rotating door solenoid 52 and the energization stop for a short time are alternately repeated. You may control to. In the probability variation jackpot game state and the normal jackpot game state, the player starts to hit the right side, so that the game ball fired on the left portion 2a of the game area 2 passes through the right-handed ball path 5 and plays the game. Rolling down to the lower part 2c after passing through the vicinity of the gate 25 of the right part 2b of the region 2, the game ball can be awarded in the open variable prize opening 200 in each round, and the variable prize opening 200 is predetermined. A number of game balls win and a large number of prize balls are paid out.

(3) 潜伏確変大当たり発生時又は小当たり発生時
潜伏確変大当たりが発生したとき、又は小当たりが発生したとき、可変入賞口200が所定ラウンド数及び所定回数だけ間欠的に短時間開放状態となる。この可変入賞口200の開閉動作は、回動扉ソレノイド52への通電を継続して行っている状態の下で、可動部材ソレノイド48への短時間通電と通電停止とを交互に繰り返すことによって行われる。すなわち、潜伏確変大当たり発生時又は小当たり発生時には、回動扉ソレノイド52への継続通電により回動扉46は前方へ回動し開状態に維持されるとともに、可動部材ソレノイド48への間欠的な短時間通電により可動部材44は後退し短時間開状態となる。
(3) When latent probability change jackpot or small hit occurs When latent probability change big hit occurs or when a small hit occurs, the variable winning opening 200 is intermittently opened for a predetermined number of rounds and a predetermined number of times. . The opening / closing operation of the variable prize opening 200 is performed by alternately repeating short-time energization and de-energization of the movable member solenoid 48 in a state where the energization of the rotary door solenoid 52 is continuously performed. Is called. That is, when the latent probability variation big hit or the small hit occurs, the rotary door 46 is rotated forward by the energization of the rotary door solenoid 52 and maintained in the open state, and intermittently to the movable member solenoid 48. The movable member 44 is retracted and opened for a short time by energizing for a short time.

このように、潜伏確変大当たり発生時又は小当たり発生時は、回動扉46は開状態に維持され、可動部材44は短時間の開状態を間欠的に繰り返す。このため、可変入賞口200への遊技球の入賞は殆ど不可能であるが、回動扉46は開状態に維持されることから、遊技者はこの開状態の回動扉46により、潜伏確変大当たり及び小当たりのいずれかが発生したことを容易に認識することができる。   As described above, when the latent probability variation big hit or the small hit occurs, the pivot door 46 is maintained in the open state, and the movable member 44 intermittently repeats the short-time open state. For this reason, it is almost impossible to win the game ball in the variable winning opening 200, but the rotating door 46 is maintained in the open state, so that the player can change the latent probability by the open door 46. It can be easily recognized that either a big hit or a small hit has occurred.

(4) 確変遊技状態又は時短遊技状態
確変大当たり終了後の確変遊技状態又は通常大当たり終了後の時短遊技状態のとき、遊技者は右打ちを行い、遊技領域2の左側部分2aに発射された遊技球は、右打ち用球通路5を通り、遊技領域2の右側部分2bを転動落下するようになる。遊技領域2の右側部分2bを転動落下する遊技球の一部は、ゲート15を通過する。
(4) Probability gaming state or short-time gaming state In the probability-changing gaming state after the probability-changing jackpot or the short-time gaming state after the regular jackpot, the player makes a right-handed game that is fired on the left side portion 2a of the gaming area 2 The ball passes through the right-handed ball passage 5 and rolls and falls on the right side portion 2b of the game area 2. A part of the game ball rolling and falling on the right side portion 2 b of the game area 2 passes through the gate 15.

遊技球がゲート15を通過すると、遊技制御基板は、ゲート15を通過した遊技球の保留個数が4個未満であることを条件として当たり乱数を取得し、当たり判定処理を行う。当たり判定処理において上記取得した当たり乱数が所定の当たり乱数値に該当すると判定された場合(確変遊技状態及び時短遊技状態のときの当たり確率は例えば9/10と高確率に設定される。)、普通図柄表示器12において普通図柄を変動表示した後、普通図柄を当たり図柄で変動停止させ、当たり状態を発生させる。   When the game ball passes through the gate 15, the game control board acquires a hit random number on condition that the number of reserved game balls that have passed through the gate 15 is less than four, and performs a hit determination process. When it is determined in the winning determination process that the acquired winning random number corresponds to a predetermined winning random number value (the winning probability in the probability variation gaming state and the short-time gaming state is set to a high probability of 9/10, for example). After the normal symbol is variably displayed on the normal symbol display 12, the normal symbol is variably stopped at the winning symbol and a hit state is generated.

当たり状態のとき、遊技制御基板は、第2始動口14を間欠的に所定時間開放する制御を行う。例えば、1回の開放時間を1.80秒に設定し、3回開放を行う。この確変遊技状態又は時短遊技状態のとき、可変入賞口200は閉状態に維持され、可動部材44は前進状態にある。このため、可変入賞口200の上方から落下してきた遊技球は可動部材44で受け止められ、可動部材44の上面上を第2始動口14に向かって流下する。このため、可動部材44で受け止められた遊技球の大部分は、開状態の第2始動口14へ入賞するようになる。   In the hit state, the game control board performs control to open the second start port 14 intermittently for a predetermined time. For example, the opening time for one time is set to 1.80 seconds, and the opening is performed three times. In the probability variation gaming state or the short time gaming state, the variable winning opening 200 is maintained in the closed state, and the movable member 44 is in the forward state. Therefore, the game ball that has dropped from above the variable winning opening 200 is received by the movable member 44 and flows down on the upper surface of the movable member 44 toward the second starting port 14. For this reason, most of the game balls received by the movable member 44 are awarded to the opened second start opening 14.

遊技球が第2始動口14に入賞すると、遊技制御基板は、第2始動口14へ入賞した遊技球の保留個数が4個未満であることを条件として大当たり乱数を含む各種乱数を取得し、大当たり判定処理を行う。大当たり判定処理において上記取得した大当たり乱数が所定の大当たり乱数値に該当すると判定された場合、特別図柄表示器10において特別図柄を変動表示するとともに表示画面4において装飾図柄の変動表示及びリーチ演出等の演出を行った後、特別図柄を大当たり図柄で変動停止させるとともに表示画面4に大当たりが発生した旨の表示をし、大当たり遊技状態が発生する。   When the game ball wins the second start opening 14, the game control board acquires various random numbers including the jackpot random number on condition that the number of reserved game balls won to the second start opening 14 is less than four, A jackpot determination process is performed. When it is determined in the jackpot determination process that the acquired jackpot random number corresponds to the predetermined jackpot random number value, the special symbol display 10 displays the special symbol in a variable manner, and the display screen 4 displays the decorative symbol variation display and reach effect, etc. After the performance is performed, the special symbol is changed and stopped at the jackpot symbol, and the display screen 4 is displayed that the jackpot has occurred, and the jackpot gaming state is generated.

以上説明したように、第2実施形態に係るパチンコ遊技機は、可動部材44を上端部に有する可変入賞口200を備えるパチンコ遊技機であって、可動部材44は、遊技盤面1aから前方へ突出した前進状態と遊技盤面1aから後方へ格納された後退状態の二つの状態をとることができ、前進状態のとき、遊技球を受け止め、下流側の第2始動口(他の入賞口)14へ誘導する球誘導路面として機能し、また、後退状態のとき、可変入賞口200への遊技球の入賞を可能にする開口部として機能する。   As described above, the pachinko gaming machine according to the second embodiment is a pachinko gaming machine including the variable winning opening 200 having the movable member 44 at the upper end, and the movable member 44 projects forward from the game board surface 1a. The forward state and the backward state stored backward from the game board surface 1a can be taken. When the forward state is reached, the game ball is received and the second start port (other winning port) 14 on the downstream side is received. It functions as a ball guiding road surface to be guided, and also functions as an opening that allows a game ball to be awarded to the variable winning opening 200 in the reverse state.

第2実施形態によると、可変入賞口200の上端部に設けた可動部材44により、遊技球が受け止められ、下流側の第2始動口(他の入賞口)14へ誘導されるようになるため、第2始動口(他の入賞口)14の高さ位置を可動部材44の高さ位置を基準として設定し、可動部材44の高さ位置に近い高さ位置まで上昇させることが可能になる。このため、縮小化された盤面遊技領域2に対応できるよう、可変入賞口200と第2始動口(他の入賞口)14との配置領域における上下方向の寸法が小さくて済み、しかも、可変入賞口200が閉状態のときに、第2始動口(他の入賞口)14へ遊技球を誘導することが可能になる。   According to the second embodiment, the game ball is received by the movable member 44 provided at the upper end portion of the variable winning opening 200 and is guided to the second starting opening (other winning opening) 14 on the downstream side. The height position of the second start port (other winning port) 14 is set based on the height position of the movable member 44, and can be raised to a height position close to the height position of the movable member 44. . For this reason, the vertical dimension in the arrangement area of the variable winning opening 200 and the second starting opening (other winning opening) 14 may be small so that the reduced board game area 2 can be dealt with. When the mouth 200 is in the closed state, it is possible to guide the game ball to the second starting opening (other winning opening) 14.

1a 遊技盤面
14 第2始動口(電チュー・他の入賞口)
21 可変入賞口
22 ゲート(他の入賞口)
28 可動部材
44 可動部材
200 可変入賞口(大入賞口)
1a Game board 14 Second starting port (Den Chu / other winning ports)
21 Variable winning entrance 22 Gate (other winning entrance)
28 Movable members 44 Movable members 200 Variable prize opening (large prize opening)

本発明に係るパチンコ遊技機は、遊技球が流下可能な遊技領域を備える遊技盤と、
前記遊技領域に配置されて、遊技球が通過可能なゲートと、
前記遊技領域に配置されて、遊技球が入賞可能な開状態と遊技球が入賞不能な閉状態に動作する電チューと、
前記遊技領域に配置されて、遊技球が入賞可能な開状態と遊技球が入賞不能な閉状態に動作する大入賞口と、
を備えて、
遊技球が前記ゲートを通過すると、当たり抽選を行い、抽選結果が当たりである場合、閉状態から遊技球を入賞可能な開状態に前記電チューを動作させるとともに、
遊技球が開状態の前記電チューに入賞すると、遊技者に有利な大当たり遊技か否かの大当たり抽選を行って、抽選結果が大当りである場合、閉状態から遊技球を入賞可能な開状態に前記大入賞口を動作させ、さらに、
前記ゲートの通過時の当たり抽選を、所定の保留個数未満を条件として行い、かつ、前記大入賞口の動作終了後に、一回の当たりにおける前記電チューの開状態の開放時間を通常時と比べて増大させる時短遊技を行い可能なパチンコ遊技機であって、
前記大入賞口が、
前記ゲート付近を経て流下する遊技球を入賞可能に、前記遊技領域における前記ゲートの下方に配置されるとともに、
遊技盤面から前方へ突出した前進状態と遊技盤面から後方へ格納された後退状態の二つの状態をとることができ、前進状態のとき、前記大入賞口への入賞を不能とする閉状態とし、後退状態のとき、前記大入賞口への入賞を可能にする開状態とする可動部材を、上端部に配設させ、
可動部材が、前進状態のとき、流下してきた遊技球を上面で受け止め、かつ、上面に沿って左右方向の一方側に流下させる球誘導路面を、上面に配設させ、
前記電チューが、前進状態の前記可動部材の前記球誘導路面で誘導される遊技球を流下させる方向で、かつ、遊技球を入賞可能な位置に、配置され
前記可動部材の前進と後退との制御が、ソレノイドによって行われる構成とし、前記ソレノイドへの通電時に前記可動部材を後退させ、前記ソレノイドへの非通電時に前記可動部材を前進させる構成としていることを特徴とする。
A pachinko gaming machine according to the present invention includes a gaming board having a gaming area in which gaming balls can flow down,
A gate disposed in the gaming area and through which a gaming ball can pass;
An electric Chu that is arranged in the gaming area and operates in an open state in which a game ball can win a prize and a closed state in which a game ball cannot win a prize,
A large winning opening that is arranged in the gaming area and operates in an open state in which a game ball can be won and a closed state in which a game ball cannot be won;
With
When the game ball passes the gate, a winning lottery is performed, and when the lottery result is a win, the electric chew is operated from the closed state to the open state where the game ball can be won,
When the game ball is won in the open state, the jackpot lottery is performed to determine whether the game is a jackpot game advantageous to the player. If the lottery result is a jackpot, the game ball is changed from the closed state to the open state where the game ball can be won. Operate the big prize opening,
The lottery at the time of passing through the gate is performed on condition that the number is less than a predetermined number, and after the operation of the big prize opening is completed, the opening time of the open state of the electric chew per hit is compared with the normal time. a pachinko game machine capable performs time reduction gaming increasing Te,
The big prize opening is
Arranged below the gate in the game area, so that a game ball flowing down near the gate can be won,
It can take two states, a forward state protruding forward from the game board surface and a backward state stored rearward from the game board surface, and in the forward state, it is in a closed state that disables winning to the big prize opening, When in the reverse state, a movable member that is in an open state that enables winning to the big prize opening is disposed at the upper end,
The movable member is, when the forward drive state, received by the upper surface of the game ball that has flowed down and the ball induction road to flow down on one side of the lateral direction along the top surface, it is disposed on the upper surface,
The electric Chu is arranged in a direction in which the game ball guided on the ball guide road surface of the movable member in the forward state flows down and at a position where the game ball can be won ,
The movable member is controlled to advance and retract by a solenoid, and the movable member is retracted when the solenoid is energized, and the movable member is advanced when the solenoid is de-energized . It is characterized by.

Claims (1)

遊技球が流下可能な遊技領域を備える遊技盤と、
前記遊技領域に配置されて、遊技球が通過可能なゲートと、
前記遊技領域に配置されて、遊技球が入賞可能な開状態と遊技球が入賞不能な閉状態に動作する電チューと、
前記遊技領域に配置されて、遊技球が入賞可能な開状態と遊技球が入賞不能な閉状態に動作する大入賞口と、
を備えて、
遊技球が前記ゲートを通過すると、当たり抽選を行い、抽選結果が当たりである場合、閉状態から遊技球を入賞可能な開状態に前記電チューを動作させるとともに、
遊技球が開状態の前記電チューに入賞すると、遊技者に有利な大当たり遊技か否かの大当たり抽選を行って、抽選結果が大当りである場合、閉状態から遊技球を入賞可能な開状態に前記大入賞口を動作させ、さらに、
前記ゲートの通過時の当たり抽選を、所定の保留個数未満を条件として行い、かつ、前記大入賞口の動作終了後に、前記電チューの開状態を増大させる時短遊技を行い可能なパチンコ遊技機であって、
前記大入賞口が、
前記ゲート付近を経て流下する遊技球を入賞可能に、前記遊技領域における前記ゲートの下方に配置されるとともに、
遊技盤面から前方へ突出した前進状態と遊技盤面から後方へ格納された後退状態の二つの状態をとることができ、前進状態のとき、前記大入賞口への入賞を不能とする閉状態とし、後退状態のとき、前記大入賞口への入賞を可能にする開状態とする可動部材を、上端部に配設させ、
該記可動部材が、前進状態のとき、流下してきた遊技球を上面で受け止め、かつ、上面に沿って左右方向の一方側に流下させる球誘導路面を、上面に配設させ、
前記電チューが、前進状態の前記可動部材の前記球誘導路面で誘導される遊技球を流下させる方向で、かつ、遊技球を入賞可能な位置に、配置されていることを特徴とするパチンコ遊技機。
A game board having a game area where game balls can flow down;
A gate disposed in the gaming area and through which a gaming ball can pass;
An electric Chu that is arranged in the gaming area and operates in an open state in which a game ball can win a prize and a closed state in which a game ball cannot win a prize,
A large winning opening that is arranged in the gaming area and operates in an open state in which a game ball can be won and a closed state in which a game ball cannot be won;
With
When the game ball passes the gate, a winning lottery is performed, and when the lottery result is a win, the electric chew is operated from the closed state to the open state where the game ball can be won,
When the game ball is won in the open state, the jackpot lottery is performed to determine whether the game is a jackpot game advantageous to the player. If the lottery result is a jackpot, the game ball is changed from the closed state to the open state where the game ball can be won. Operate the big prize opening,
A pachinko gaming machine that performs a lottery at the time of passing the gate under a condition that the number is less than a predetermined number of reserves, and that can perform a short-time game to increase the open state of the electric chew after the operation of the winning prize opening There,
The big prize opening is
Arranged below the gate in the game area, so that a game ball flowing down near the gate can be won,
It can take two states, a forward state protruding forward from the game board surface and a backward state stored rearward from the game board surface, and in the forward state, it is in a closed state that disables winning to the big prize opening, When in the reverse state, a movable member that is in an open state that enables winning to the big prize opening is disposed at the upper end,
When the movable member is in the forward state, a ball guide road surface that receives the game ball that has flowed down on the upper surface and flows down to one side in the left-right direction along the upper surface is disposed on the upper surface,
The pachinko game characterized in that the electric Chu is arranged in a direction in which a game ball guided on the ball guide road surface of the movable member in a forward state flows down and at a position where the game ball can be won. Machine.
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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2018199019A (en) * 2018-09-27 2018-12-20 株式会社大一商会 Game machine
JP2018199020A (en) * 2018-09-27 2018-12-20 株式会社大一商会 Game machine
JP2019155206A (en) * 2019-07-02 2019-09-19 株式会社大一商会 Game machine
JP2021007642A (en) * 2019-07-01 2021-01-28 株式会社三共 Game machine

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001070528A (en) * 1999-09-01 2001-03-21 Taiyo Elec Co Ltd Pachinko game machine
JP2003180981A (en) * 2001-12-14 2003-07-02 Sansei R & D:Kk Game machine
JP2006280609A (en) * 2005-03-31 2006-10-19 Newgin Corp Game machine
JP2009247746A (en) * 2008-04-09 2009-10-29 Toyomaru Industry Co Ltd Pachinko machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001070528A (en) * 1999-09-01 2001-03-21 Taiyo Elec Co Ltd Pachinko game machine
JP2003180981A (en) * 2001-12-14 2003-07-02 Sansei R & D:Kk Game machine
JP2006280609A (en) * 2005-03-31 2006-10-19 Newgin Corp Game machine
JP2009247746A (en) * 2008-04-09 2009-10-29 Toyomaru Industry Co Ltd Pachinko machine

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2018199019A (en) * 2018-09-27 2018-12-20 株式会社大一商会 Game machine
JP2018199020A (en) * 2018-09-27 2018-12-20 株式会社大一商会 Game machine
JP2021007642A (en) * 2019-07-01 2021-01-28 株式会社三共 Game machine
JP7106494B2 (en) 2019-07-01 2022-07-26 株式会社三共 game machine
JP2019155206A (en) * 2019-07-02 2019-09-19 株式会社大一商会 Game machine

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