JP2012231927A5 - - Google Patents

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JP2012231927A5
JP2012231927A5 JP2011102157A JP2011102157A JP2012231927A5 JP 2012231927 A5 JP2012231927 A5 JP 2012231927A5 JP 2011102157 A JP2011102157 A JP 2011102157A JP 2011102157 A JP2011102157 A JP 2011102157A JP 2012231927 A5 JP2012231927 A5 JP 2012231927A5
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gaming machine
operating state
power saving
initial setting
state
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JP2011102157A
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JP5969173B2 (en
JP2012231927A (en
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本発明は、パチンコ遊技機等の遊技機に係り、詳しくは、遊技を行うことが可能遊技機に関する。 The present invention relates to a gaming machine such as a pachinko machine, and more particularly to a Yu technique rows Ukoto capable gaming machine.

(1)上記目的を達成するため、本願発明に係る遊技機は、遊技を行うことが可能遊技機(例えばパチンコ遊技機など)であって、遊技機の動作状態を制御する動作状態制御手段(例えばステップS71の起動時設定処理を実行する演出制御用CPU120など)と、動作可能な可動部材(例えば演出用可動部材31など)と、前記遊技機への電源投入に応じて前記可動部材を原点位置とするための初期設定処理を実行する初期設定手段(例えばステップS203の処理を実行する演出制御用CPU120など)とを備え、前記動作状態制御手段は、前記遊技機の動作状態を省電力状態に移行させる省電力移行手段(例えばステップS77の省電力モード移行設定処理を実行する演出制御用CPU120など)と、前記遊技機の動作状態を前記省電力状態から復帰させる復帰手段(例えばステップS206〜S214の処理を実行する演出制御用CPU120など)と、を含み、前省電力状態から復帰させるときに、初期設定処理が実行されないように制限する(例えばステップS201におけるYesの判定に基づきステップS203の処理を実行せずに、ステップS206〜S214の処理を実行する部分など)。 (1) To achieve the above object, the gaming machine according to the present invention is a Yu technique rows Ukoto capable gaming machine (for example pachinko machine, etc.), to control the operating state of the Yu technique machine operating state controlling means (for example, such as presentation control CPU120 for executing a startup setting process in step S71), and behavior can be variable rotary members (for example, presentation movable member 31), the power supply to the gaming machine initial setting means (for example, effect control for CPU120 for executing the processing of step S203) and wherein the operating state controlling means for performing an initial setting process for the origin position hear rotary members before in response, the the operating state of the gaming machine and the power saving shift means for shifting to the power saving state (for example, effect control for CPU120 for executing a power saving mode change setting processing in step S77), the operation state of the gaming machine A serial power saving state or RaFuku attributed allowed Ru carriage return means (for example, effect control for CPU120 for executing the processing of step S206~S214), wherein the when to return from the previous SL power conservation state, initial setting process (For example, a part that executes the processing of steps S206 to S214 without executing the processing of step S203 based on the determination of Yes in step S201).

このような構成によれば、省電力状態から復帰させるときには、可動部材原点位置を検出するための初期設定処理が実行されない。これにより、省電力状態からの復帰を短時間で円滑に行うことができる。 According to such a configuration, when the cause attributed power saving state or RaFuku, the initial setting processing for detecting the home position of the variable rotary members it is not executed. Thereby, the return from the power saving state can be smoothly performed in a short time.

(2)上記(1)の遊技機において、前記省電力移行手段は、前記省電力状態に移行させるときに、前記可動部材を原点位置とするための移行時設定処理を実行する移行時設定手段(例えばステップS227の処理を実行する演出制御用CPU120など)を含んでもよい。 (2) in the gaming machine of the above (1), the save transit means, when shifting to the power saving state when shifting to perform the migration time setting process for a pre-listen moving member the position of the origin Setting means (for example, an effect control CPU 120 that executes the process of step S227) may be included.

このような構成においては、省電力状態に移行するときに可動部材を原点位置とするための移行時設定処理が実行される。これにより、省電力状態であるときに可動部材を適切に収納することができ、さらに、省電力状態からの復帰時に遊技や演出の進行が妨げられることもない。 In such a configuration, transitional setting process for the origin position variable rotary members when transitioning to the power saving state is performed. Thereby, the movable member can be properly accommodated when in the power saving state, and further, the progress of the game or performance is not hindered when returning from the power saving state.

(3)上記(1)または(2)の遊技機において、前記復帰手段は、前記省電力状態から復帰させるときに、前記可動部材とは異なる特定可動部材を原点位置とするための復帰時設定処理を実行する復帰時設定手段(例えばステップS210の処理を実行する演出制御用CPU120など)を含んでもよい。 (3) in the gaming machine of (1) or (2), before Kifuku return means is operated to return from the power saving state, to the front origin position different specific movable member and ask MEMBER Return setting means (for example, an effect control CPU 120 that executes the process of step S210) may be included.

このような構成においては、省電力状態から復帰させるときに、可動部材とは異なる特定可動部材を原点位置とするための復帰時設定処理が実行される。これにより、省電力状態からの復帰を短時間で円滑に行うことを可能としつつ、特定可動部材については適切に原点位置とすることができる。 In such a configuration, when the cause attributed power-saving state or RaFuku, return setting processing for the origin position different specific movable member from the variable rotary members is executed. Accordingly, the specific movable member can be appropriately set to the origin position while enabling the return from the power saving state to be performed smoothly in a short time.

Claims (1)

技を行うことが可能遊技機であって、
技機の動作状態を制御する動作状態制御手段と、
作可能な可動部材と、
前記遊技機への電源投入に応じて前記可動部材を原点位置とするための初期設定処理を実行する初期設定手段とを備え、
前記動作状態制御手段は、
前記遊技機の動作状態を省電力状態に移行させる省電力移行手段と、
前記遊技機の動作状態を前記省電力状態から復帰させる復帰手段と、を含み、
省電力状態から復帰させるときに、初期設定処理が実行されないように制限する、
ことを特徴とする遊技機。
The Yu technique a row Ukoto capable gaming machine,
And control Gosuru operating state control means the operating state of the Yu technique machine,
And behavior can be variable dynamic member,
And a initial setting means for performing an initial setting process for the origin position hear rotary members before in response to the power supply to the gaming machine,
The operating state control means includes
Power saving transition means for shifting the operating state of the gaming machine to a power saving state;
Anda carriage return means Ru was attributed the power saving state or RaFuku the operating state of the gaming machine,
When to restore the previous SL power conservation state, to restrict the initial setting process is not executed,
A gaming machine characterized by that.
JP2011102157A 2011-04-28 2011-04-28 Game machine Active JP5969173B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
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JP2011102157A JP5969173B2 (en) 2011-04-28 2011-04-28 Game machine

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JP2016134721A Division JP6147899B2 (en) 2016-07-07 2016-07-07 Game machine

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JP2012231927A JP2012231927A (en) 2012-11-29
JP2012231927A5 true JP2012231927A5 (en) 2014-11-13
JP5969173B2 JP5969173B2 (en) 2016-08-17

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Families Citing this family (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5799427B2 (en) * 2012-06-05 2015-10-28 株式会社ソフイア Game machine
JP5680020B2 (en) * 2012-06-05 2015-03-04 株式会社ソフイア Game machine
JP6152540B2 (en) * 2012-06-05 2017-06-28 株式会社ソフイア Game machine
JP6232570B2 (en) * 2012-12-11 2017-11-22 株式会社ソフイア Game machine
JP6232571B2 (en) * 2012-12-11 2017-11-22 株式会社ソフイア Game machine
JP6364154B2 (en) * 2013-02-06 2018-07-25 株式会社三共 Game machine
JP2014233511A (en) * 2013-06-04 2014-12-15 株式会社ソフイア Game machine
JP2014233513A (en) * 2013-06-04 2014-12-15 株式会社ソフイア Game machine
JP5745014B2 (en) * 2013-11-28 2015-07-08 株式会社藤商事 Game machine
JP6149197B2 (en) * 2015-06-15 2017-06-21 株式会社ソフイア Game machine
JP5989871B2 (en) * 2015-08-03 2016-09-07 株式会社ソフイア Game machine
JP6648815B2 (en) * 2018-12-28 2020-02-14 株式会社三洋物産 Gaming machine
JP2020114542A (en) * 2020-05-01 2020-07-30 株式会社ユニバーサルエンターテインメント Game machine

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JP3673706B2 (en) * 2000-09-07 2005-07-20 キヤノン株式会社 Display device, control method therefor, and power supply device
JP4703389B2 (en) * 2005-12-12 2011-06-15 株式会社リコー Image forming apparatus
JP2007221397A (en) * 2006-02-16 2007-08-30 Fujitsu General Ltd Electronics device equipped with remote control receiving circuit
JP4775278B2 (en) * 2007-02-14 2011-09-21 セイコーエプソン株式会社 Operation control device, electronic device, operation control method, and program
JP4629087B2 (en) * 2007-12-06 2011-02-09 株式会社藤商事 Game machine
JP5314390B2 (en) * 2008-11-25 2013-10-16 京楽産業.株式会社 Game machine
JP5504754B2 (en) * 2009-08-27 2014-05-28 株式会社ノーリツ Hot water system

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