JP2012089121A5 - - Google Patents

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Publication number
JP2012089121A5
JP2012089121A5 JP2011212801A JP2011212801A JP2012089121A5 JP 2012089121 A5 JP2012089121 A5 JP 2012089121A5 JP 2011212801 A JP2011212801 A JP 2011212801A JP 2011212801 A JP2011212801 A JP 2011212801A JP 2012089121 A5 JP2012089121 A5 JP 2012089121A5
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Japan
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JP2011212801A
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Japanese (ja)
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JP2012089121A (ja
JP5873672B2 (ja
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Priority claimed from FR1057903A external-priority patent/FR2965652A1/fr
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JP2011212801A 2010-09-30 2011-09-28 仮想環境のポイントにおいて受光された光の量の推定方法 Expired - Fee Related JP5873672B2 (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
FR1057903A FR2965652A1 (fr) 2010-09-30 2010-09-30 Procede d’estimation de la quantite de lumiere recue en un point d’un environnement virtuel
FR1057903 2010-09-30

Publications (3)

Publication Number Publication Date
JP2012089121A JP2012089121A (ja) 2012-05-10
JP2012089121A5 true JP2012089121A5 (https=) 2014-11-06
JP5873672B2 JP5873672B2 (ja) 2016-03-01

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JP2011212801A Expired - Fee Related JP5873672B2 (ja) 2010-09-30 2011-09-28 仮想環境のポイントにおいて受光された光の量の推定方法

Country Status (6)

Country Link
US (1) US9082230B2 (https=)
EP (1) EP2437219B1 (https=)
JP (1) JP5873672B2 (https=)
KR (1) KR20120034024A (https=)
CN (1) CN102446365B (https=)
FR (1) FR2965652A1 (https=)

Families Citing this family (11)

* Cited by examiner, † Cited by third party
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JP2013106145A (ja) * 2011-11-11 2013-05-30 Fuji Xerox Co Ltd 読取装置
US10713838B2 (en) * 2013-05-03 2020-07-14 Nvidia Corporation Image illumination rendering system and method
EP3057067B1 (en) * 2015-02-16 2017-08-23 Thomson Licensing Device and method for estimating a glossy part of radiation
KR102399686B1 (ko) * 2015-07-28 2022-05-19 삼성전자주식회사 3d 렌더링 방법 및 장치
JP6202118B2 (ja) * 2016-03-09 2017-09-27 日本電気株式会社 描画装置、描画方法およびプログラム
CN108961372B (zh) * 2018-03-27 2022-10-14 北京大学 一种基于统计模型检验的渐进式光子映射方法
EP3827415A1 (en) * 2018-07-26 2021-06-02 NVIDIA Corporation Global illumination using shared lighting contributions for interactions in path tracing
US11790594B2 (en) * 2019-08-18 2023-10-17 Nvidia Corporation Ray-tracing with irradiance caches
US12067667B2 (en) 2020-05-15 2024-08-20 Nvidia Corporation Using directional radiance for interactions in path tracing
KR20230092514A (ko) * 2021-12-17 2023-06-26 삼성전자주식회사 렌더링 방법 및 장치
US20240371073A1 (en) * 2023-05-02 2024-11-07 Nvidia Corporation Ray offsetting for numerical imprecision compensation in content generation systems and applications

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JPH0778267A (ja) 1993-07-09 1995-03-20 Silicon Graphics Inc 陰影を表示する方法及びコンピュータ制御表示システム
JP3554616B2 (ja) * 1994-12-13 2004-08-18 富士通株式会社 ラジオシティ法を用いる描画方法および装置
DE19606357A1 (de) * 1996-02-12 1997-08-14 Gmd Gmbh Bildverarbeitungsverfahren zur Darstellung von spiegelnden Objekten und zugehörige Vorrichtung
US6476805B1 (en) * 1999-12-23 2002-11-05 Microsoft Corporation Techniques for spatial displacement estimation and multi-resolution operations on light fields
US7262770B2 (en) * 2002-03-21 2007-08-28 Microsoft Corporation Graphics image rendering with radiance self-transfer for low-frequency lighting environments
EP1844445A1 (en) 2004-10-27 2007-10-17 Pacific Data Images Llc Volumetric shadows for computer animation
JP4974612B2 (ja) * 2006-05-18 2012-07-11 旭化成ホームズ株式会社 光環境解析用プログラム及び光環境解析装置
DE102006025096B4 (de) * 2006-05-23 2012-03-29 Seereal Technologies S.A. Verfahren und Einrichtung zum Rendern und Generieren computer-generierter Videohologramme
US7408550B2 (en) * 2006-07-24 2008-08-05 Bunnell Michael T System and methods for real-time rendering of deformable geometry with global illumination
US8436855B1 (en) * 2007-02-19 2013-05-07 Aechelon Technology, Inc. Efficient illumination of large three dimensional environments
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CN100594519C (zh) * 2008-03-03 2010-03-17 北京航空航天大学 用球面全景摄像机实时生成增强现实环境光照模型的方法
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