CN102446365B - 估计在虚拟环境的一点上接收的光量的方法 - Google Patents
估计在虚拟环境的一点上接收的光量的方法 Download PDFInfo
- Publication number
- CN102446365B CN102446365B CN201110293777.8A CN201110293777A CN102446365B CN 102446365 B CN102446365 B CN 102446365B CN 201110293777 A CN201110293777 A CN 201110293777A CN 102446365 B CN102446365 B CN 102446365B
- Authority
- CN
- China
- Prior art keywords
- point
- points
- group
- virtual environment
- light source
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/06—Ray-tracing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/50—Lighting effects
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
Landscapes
- Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Image Generation (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR1057903A FR2965652A1 (fr) | 2010-09-30 | 2010-09-30 | Procede d’estimation de la quantite de lumiere recue en un point d’un environnement virtuel |
| FR1057903 | 2010-09-30 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| CN102446365A CN102446365A (zh) | 2012-05-09 |
| CN102446365B true CN102446365B (zh) | 2016-01-13 |
Family
ID=44169007
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN201110293777.8A Active CN102446365B (zh) | 2010-09-30 | 2011-09-29 | 估计在虚拟环境的一点上接收的光量的方法 |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US9082230B2 (https=) |
| EP (1) | EP2437219B1 (https=) |
| JP (1) | JP5873672B2 (https=) |
| KR (1) | KR20120034024A (https=) |
| CN (1) | CN102446365B (https=) |
| FR (1) | FR2965652A1 (https=) |
Families Citing this family (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2013106145A (ja) * | 2011-11-11 | 2013-05-30 | Fuji Xerox Co Ltd | 読取装置 |
| US10713838B2 (en) * | 2013-05-03 | 2020-07-14 | Nvidia Corporation | Image illumination rendering system and method |
| EP3057067B1 (en) * | 2015-02-16 | 2017-08-23 | Thomson Licensing | Device and method for estimating a glossy part of radiation |
| KR102399686B1 (ko) * | 2015-07-28 | 2022-05-19 | 삼성전자주식회사 | 3d 렌더링 방법 및 장치 |
| JP6202118B2 (ja) * | 2016-03-09 | 2017-09-27 | 日本電気株式会社 | 描画装置、描画方法およびプログラム |
| CN108961372B (zh) * | 2018-03-27 | 2022-10-14 | 北京大学 | 一种基于统计模型检验的渐进式光子映射方法 |
| EP3827415A1 (en) * | 2018-07-26 | 2021-06-02 | NVIDIA Corporation | Global illumination using shared lighting contributions for interactions in path tracing |
| US11790594B2 (en) * | 2019-08-18 | 2023-10-17 | Nvidia Corporation | Ray-tracing with irradiance caches |
| US12067667B2 (en) | 2020-05-15 | 2024-08-20 | Nvidia Corporation | Using directional radiance for interactions in path tracing |
| KR20230092514A (ko) * | 2021-12-17 | 2023-06-26 | 삼성전자주식회사 | 렌더링 방법 및 장치 |
| US20240371073A1 (en) * | 2023-05-02 | 2024-11-07 | Nvidia Corporation | Ray offsetting for numerical imprecision compensation in content generation systems and applications |
Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN101246600A (zh) * | 2008-03-03 | 2008-08-20 | 北京航空航天大学 | 用球面全景摄像机实时生成增强现实环境光照模型的方法 |
| CN101354784A (zh) * | 2008-08-21 | 2009-01-28 | 上海交通大学 | 基于图像的真实光源获取及重光照的方法 |
| EP2024793A1 (de) * | 2006-05-23 | 2009-02-18 | SeeReal Technologies S.A. | Verfahren und einrichtung zum rendern und generieren computer-generierter videohologramme |
Family Cites Families (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH0778267A (ja) | 1993-07-09 | 1995-03-20 | Silicon Graphics Inc | 陰影を表示する方法及びコンピュータ制御表示システム |
| JP3554616B2 (ja) * | 1994-12-13 | 2004-08-18 | 富士通株式会社 | ラジオシティ法を用いる描画方法および装置 |
| DE19606357A1 (de) * | 1996-02-12 | 1997-08-14 | Gmd Gmbh | Bildverarbeitungsverfahren zur Darstellung von spiegelnden Objekten und zugehörige Vorrichtung |
| US6476805B1 (en) * | 1999-12-23 | 2002-11-05 | Microsoft Corporation | Techniques for spatial displacement estimation and multi-resolution operations on light fields |
| US7262770B2 (en) * | 2002-03-21 | 2007-08-28 | Microsoft Corporation | Graphics image rendering with radiance self-transfer for low-frequency lighting environments |
| EP1844445A1 (en) | 2004-10-27 | 2007-10-17 | Pacific Data Images Llc | Volumetric shadows for computer animation |
| JP4974612B2 (ja) * | 2006-05-18 | 2012-07-11 | 旭化成ホームズ株式会社 | 光環境解析用プログラム及び光環境解析装置 |
| US7408550B2 (en) * | 2006-07-24 | 2008-08-05 | Bunnell Michael T | System and methods for real-time rendering of deformable geometry with global illumination |
| US8436855B1 (en) * | 2007-02-19 | 2013-05-07 | Aechelon Technology, Inc. | Efficient illumination of large three dimensional environments |
| US20090102843A1 (en) * | 2007-10-17 | 2009-04-23 | Microsoft Corporation | Image-based proxy accumulation for realtime soft global illumination |
| US8432395B2 (en) * | 2009-06-16 | 2013-04-30 | Apple Inc. | Method and apparatus for surface contour mapping |
| US8542231B2 (en) * | 2009-06-29 | 2013-09-24 | Crytek Gmbh | Method, computer graphics image rendering system and computer-readable data storage medium for computing of indirect illumination in a computer graphics image of a scene |
-
2010
- 2010-09-30 FR FR1057903A patent/FR2965652A1/fr active Pending
-
2011
- 2011-09-23 EP EP11182544.4A patent/EP2437219B1/en active Active
- 2011-09-27 US US13/200,626 patent/US9082230B2/en active Active
- 2011-09-28 JP JP2011212801A patent/JP5873672B2/ja not_active Expired - Fee Related
- 2011-09-29 CN CN201110293777.8A patent/CN102446365B/zh active Active
- 2011-09-29 KR KR1020110099026A patent/KR20120034024A/ko not_active Ceased
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP2024793A1 (de) * | 2006-05-23 | 2009-02-18 | SeeReal Technologies S.A. | Verfahren und einrichtung zum rendern und generieren computer-generierter videohologramme |
| CN101246600A (zh) * | 2008-03-03 | 2008-08-20 | 北京航空航天大学 | 用球面全景摄像机实时生成增强现实环境光照模型的方法 |
| CN101354784A (zh) * | 2008-08-21 | 2009-01-28 | 上海交通大学 | 基于图像的真实光源获取及重光照的方法 |
Non-Patent Citations (1)
| Title |
|---|
| Interactive Global Illumination Using Implicit Visibility;Zhao Dong et al;《15th Pacific Conference on Computer Graphics and Applications》;20071231;77-86 * |
Also Published As
| Publication number | Publication date |
|---|---|
| JP2012089121A (ja) | 2012-05-10 |
| US20130176313A1 (en) | 2013-07-11 |
| US9082230B2 (en) | 2015-07-14 |
| FR2965652A1 (fr) | 2012-04-06 |
| EP2437219A1 (en) | 2012-04-04 |
| CN102446365A (zh) | 2012-05-09 |
| EP2437219B1 (en) | 2015-08-12 |
| JP5873672B2 (ja) | 2016-03-01 |
| KR20120034024A (ko) | 2012-04-09 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| CN102446365B (zh) | 估计在虚拟环境的一点上接收的光量的方法 | |
| US9569885B2 (en) | Technique for pre-computing ambient obscurance | |
| US9558586B2 (en) | Method for estimating the opacity level in a scene and corresponding device | |
| EP2444940B1 (en) | Method for estimation of occlusion in a virtual environment | |
| CN103370731B (zh) | 估计虚拟环境中的遮挡的方法 | |
| US9235663B2 (en) | Method for computing the quantity of light received by a participating media, and corresponding device | |
| CA2866589C (en) | Method for representing a participating media in a scene and corresponding device | |
| US8878847B2 (en) | Method for estimation of an item of information representative of height | |
| CN115120973B (zh) | 模型渲染方法及装置、非易失性存储介质和终端设备 | |
| CN102402795B (zh) | 估计均匀介质中光散射的方法 | |
| Iwasaki et al. | Real-time rendering of point based water surfaces | |
| Iwasaki et al. | GPU-based rendering of point-sampled water surfaces | |
| US20240176931A1 (en) | Apparatus and method for real-time volumetric rendering of dynamic particles |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| C06 | Publication | ||
| PB01 | Publication | ||
| C10 | Entry into substantive examination | ||
| SE01 | Entry into force of request for substantive examination | ||
| C14 | Grant of patent or utility model | ||
| GR01 | Patent grant |