FR2965652A1 - Procede d’estimation de la quantite de lumiere recue en un point d’un environnement virtuel - Google Patents
Procede d’estimation de la quantite de lumiere recue en un point d’un environnement virtuel Download PDFInfo
- Publication number
- FR2965652A1 FR2965652A1 FR1057903A FR1057903A FR2965652A1 FR 2965652 A1 FR2965652 A1 FR 2965652A1 FR 1057903 A FR1057903 A FR 1057903A FR 1057903 A FR1057903 A FR 1057903A FR 2965652 A1 FR2965652 A1 FR 2965652A1
- Authority
- FR
- France
- Prior art keywords
- points
- point
- group
- virtual environment
- groups
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/06—Ray-tracing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/50—Lighting effects
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
Landscapes
- Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Image Generation (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (6)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR1057903A FR2965652A1 (fr) | 2010-09-30 | 2010-09-30 | Procede d’estimation de la quantite de lumiere recue en un point d’un environnement virtuel |
| EP11182544.4A EP2437219B1 (en) | 2010-09-30 | 2011-09-23 | Method for estimating the quantity of light received at a point of a virtual environment |
| US13/200,626 US9082230B2 (en) | 2010-09-30 | 2011-09-27 | Method for estimation of the quantity of light received at a point of a virtual environment |
| JP2011212801A JP5873672B2 (ja) | 2010-09-30 | 2011-09-28 | 仮想環境のポイントにおいて受光された光の量の推定方法 |
| CN201110293777.8A CN102446365B (zh) | 2010-09-30 | 2011-09-29 | 估计在虚拟环境的一点上接收的光量的方法 |
| KR1020110099026A KR20120034024A (ko) | 2010-09-30 | 2011-09-29 | 가상 환경의 한 지점에 수신된 광량의 평가 방법 |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR1057903A FR2965652A1 (fr) | 2010-09-30 | 2010-09-30 | Procede d’estimation de la quantite de lumiere recue en un point d’un environnement virtuel |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| FR2965652A1 true FR2965652A1 (fr) | 2012-04-06 |
Family
ID=44169007
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| FR1057903A Pending FR2965652A1 (fr) | 2010-09-30 | 2010-09-30 | Procede d’estimation de la quantite de lumiere recue en un point d’un environnement virtuel |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US9082230B2 (https=) |
| EP (1) | EP2437219B1 (https=) |
| JP (1) | JP5873672B2 (https=) |
| KR (1) | KR20120034024A (https=) |
| CN (1) | CN102446365B (https=) |
| FR (1) | FR2965652A1 (https=) |
Families Citing this family (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2013106145A (ja) * | 2011-11-11 | 2013-05-30 | Fuji Xerox Co Ltd | 読取装置 |
| US10713838B2 (en) * | 2013-05-03 | 2020-07-14 | Nvidia Corporation | Image illumination rendering system and method |
| EP3057067B1 (en) * | 2015-02-16 | 2017-08-23 | Thomson Licensing | Device and method for estimating a glossy part of radiation |
| KR102399686B1 (ko) * | 2015-07-28 | 2022-05-19 | 삼성전자주식회사 | 3d 렌더링 방법 및 장치 |
| JP6202118B2 (ja) * | 2016-03-09 | 2017-09-27 | 日本電気株式会社 | 描画装置、描画方法およびプログラム |
| CN108961372B (zh) * | 2018-03-27 | 2022-10-14 | 北京大学 | 一种基于统计模型检验的渐进式光子映射方法 |
| EP3827415A1 (en) * | 2018-07-26 | 2021-06-02 | NVIDIA Corporation | Global illumination using shared lighting contributions for interactions in path tracing |
| US11790594B2 (en) * | 2019-08-18 | 2023-10-17 | Nvidia Corporation | Ray-tracing with irradiance caches |
| US12067667B2 (en) | 2020-05-15 | 2024-08-20 | Nvidia Corporation | Using directional radiance for interactions in path tracing |
| KR20230092514A (ko) * | 2021-12-17 | 2023-06-26 | 삼성전자주식회사 | 렌더링 방법 및 장치 |
| US20240371073A1 (en) * | 2023-05-02 | 2024-11-07 | Nvidia Corporation | Ray offsetting for numerical imprecision compensation in content generation systems and applications |
Family Cites Families (15)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH0778267A (ja) | 1993-07-09 | 1995-03-20 | Silicon Graphics Inc | 陰影を表示する方法及びコンピュータ制御表示システム |
| JP3554616B2 (ja) * | 1994-12-13 | 2004-08-18 | 富士通株式会社 | ラジオシティ法を用いる描画方法および装置 |
| DE19606357A1 (de) * | 1996-02-12 | 1997-08-14 | Gmd Gmbh | Bildverarbeitungsverfahren zur Darstellung von spiegelnden Objekten und zugehörige Vorrichtung |
| US6476805B1 (en) * | 1999-12-23 | 2002-11-05 | Microsoft Corporation | Techniques for spatial displacement estimation and multi-resolution operations on light fields |
| US7262770B2 (en) * | 2002-03-21 | 2007-08-28 | Microsoft Corporation | Graphics image rendering with radiance self-transfer for low-frequency lighting environments |
| EP1844445A1 (en) | 2004-10-27 | 2007-10-17 | Pacific Data Images Llc | Volumetric shadows for computer animation |
| JP4974612B2 (ja) * | 2006-05-18 | 2012-07-11 | 旭化成ホームズ株式会社 | 光環境解析用プログラム及び光環境解析装置 |
| DE102006025096B4 (de) * | 2006-05-23 | 2012-03-29 | Seereal Technologies S.A. | Verfahren und Einrichtung zum Rendern und Generieren computer-generierter Videohologramme |
| US7408550B2 (en) * | 2006-07-24 | 2008-08-05 | Bunnell Michael T | System and methods for real-time rendering of deformable geometry with global illumination |
| US8436855B1 (en) * | 2007-02-19 | 2013-05-07 | Aechelon Technology, Inc. | Efficient illumination of large three dimensional environments |
| US20090102843A1 (en) * | 2007-10-17 | 2009-04-23 | Microsoft Corporation | Image-based proxy accumulation for realtime soft global illumination |
| CN100594519C (zh) * | 2008-03-03 | 2010-03-17 | 北京航空航天大学 | 用球面全景摄像机实时生成增强现实环境光照模型的方法 |
| CN101354784B (zh) * | 2008-08-21 | 2010-10-13 | 上海交通大学 | 基于图像的真实光源获取及重光照的方法 |
| US8432395B2 (en) * | 2009-06-16 | 2013-04-30 | Apple Inc. | Method and apparatus for surface contour mapping |
| US8542231B2 (en) * | 2009-06-29 | 2013-09-24 | Crytek Gmbh | Method, computer graphics image rendering system and computer-readable data storage medium for computing of indirect illumination in a computer graphics image of a scene |
-
2010
- 2010-09-30 FR FR1057903A patent/FR2965652A1/fr active Pending
-
2011
- 2011-09-23 EP EP11182544.4A patent/EP2437219B1/en active Active
- 2011-09-27 US US13/200,626 patent/US9082230B2/en active Active
- 2011-09-28 JP JP2011212801A patent/JP5873672B2/ja not_active Expired - Fee Related
- 2011-09-29 CN CN201110293777.8A patent/CN102446365B/zh active Active
- 2011-09-29 KR KR1020110099026A patent/KR20120034024A/ko not_active Ceased
Non-Patent Citations (4)
| Title |
|---|
| D. MENEVEAUX, K. BOUATOUCH, G. SUBRENAT, P. BLASI: "Efficient Clustering and Visibility Calculation for Global Illumination", February 2003 (2003-02-01), XP002646539, Retrieved from the Internet <URL:http://www.sic.sp2mi.univ-poitiers.fr/mr-archi/afrigraph03.html> [retrieved on 20110628] * |
| GARLAND M ET AL: "HIERARCHICAL FACE CLUSTERING ON POLYGONAL SURFACES", PROCEEDINGS OF THE 2001 SYMPOSIUM ON INTERACTIVE 3D GRAPHICS. RESEARCH TRIANGLE PARK, NC, MARCH 19 - 21, 2001; [PROCEEDINGS OF THE SYMPOSIUM ON INTERACTIVE 3D GRAPHICS], NEW YORK, NY : ACM, US, 19 March 2001 (2001-03-19), pages 49 - 58, XP001113624, ISBN: 978-1-58113-292-2, DOI: DOI:10.1145/364338.364345 * |
| MICHAEL BUNNELL: "Dynamic Ambient Occlusionand Indirect Lighting", 2005, XP002646538, Retrieved from the Internet <URL:http://www.irisa.fr/prive/kadi/DIIC/Ambient_Occlusion/papiers/dynamic_ambient_occlusion.pdf> [retrieved on 20110628] * |
| ZHAO DONG ET AL: "Interactive Global Illumination Using Implicit Visibility", COMPUTER GRAPHICS AND APPLICATIONS, 2007. PG '07. 15TH PACIFIC CONFERENCE ON, IEEE, PISCATAWAY, NJ, USA, 29 October 2007 (2007-10-29), pages 77 - 86, XP031221748, ISBN: 978-0-7695-3009-3 * |
Also Published As
| Publication number | Publication date |
|---|---|
| JP2012089121A (ja) | 2012-05-10 |
| US20130176313A1 (en) | 2013-07-11 |
| US9082230B2 (en) | 2015-07-14 |
| EP2437219A1 (en) | 2012-04-04 |
| CN102446365A (zh) | 2012-05-09 |
| EP2437219B1 (en) | 2015-08-12 |
| CN102446365B (zh) | 2016-01-13 |
| JP5873672B2 (ja) | 2016-03-01 |
| KR20120034024A (ko) | 2012-04-09 |
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