JP2011031060A5 - - Google Patents

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JP2011031060A5
JP2011031060A5 JP2010231117A JP2010231117A JP2011031060A5 JP 2011031060 A5 JP2011031060 A5 JP 2011031060A5 JP 2010231117 A JP2010231117 A JP 2010231117A JP 2010231117 A JP2010231117 A JP 2010231117A JP 2011031060 A5 JP2011031060 A5 JP 2011031060A5
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Prior art keywords
game
operation input
special game
displayed
control means
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JP2010231117A
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JP2011031060A (en
JP5131709B2 (en
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Priority to JP2010231117A priority Critical patent/JP5131709B2/en
Priority claimed from JP2010231117A external-priority patent/JP5131709B2/en
Publication of JP2011031060A publication Critical patent/JP2011031060A/en
Publication of JP2011031060A5 publication Critical patent/JP2011031060A5/ja
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Claims (4)

遊技領域が形成された遊技盤と、
前記遊技領域の所定位置に設けられ、遊技球が入球可能な第1始動口と、
前記第1始動口への入球を契機として第1の抽選を実行する第1抽選手段と、
前記遊技領域の所定位置に設けられ、閉鎖状態から開放状態へ変化可能であり、遊技球の入球が所定の利益付与契機となる第1大入賞口と、
前記第1の抽選の結果を示すための複数の図柄の変動表示を含む所定の演出画像を動画表示可能な演出表示装置と、
前記複数の図柄の変動表示における変動開始から停止までの変動過程が定められた複数の変動パターンを含む複数の演出画像の演出パターンを保持するパターン記憶手段と、
遊技の進行状態に応じて前記複数の演出パターンからいずれかを選択する演出決定手段と、
選択された演出パターンに応じた演出画像を前記演出表示装置に表示させる第1表示制御手段と、
遊技者にとって通常遊技より有利な状態である第1の特別遊技を実行するための条件である第1の作動条件を保持する第1作動条件保持手段と、
前記第1の抽選の結果が当たりとなったことを示す当たり態様にて前記複数の図柄が停止表示されたときに前記第1の作動条件が成立したと判定し、前記第1の特別遊技として前記第1大入賞口の開放を伴う単位遊技を予め定められた回数に達するまで繰り返し実行する第1特別遊技実行手段と、
前記遊技領域の所定位置に設けられ、遊技球が入球可能な第2始動口と、
前記第2始動口への入球を契機として第2の抽選を実行する第2抽選手段と、
前記第2の抽選の結果に応じて図柄を変動表示させる第2表示制御手段と、
前記遊技領域における前記第1始動口の下流位置にて入口が遮蔽されるように設けられ、前記第2表示制御手段により変動表示される図柄が所定の当たり図柄で停止されたときに入球可能となるよう拡開する拡開式の入球口である可変入球口と、
前記遊技領域の所定位置に設けられ、閉鎖状態から開放状態へ変化可能であり、遊技球の入球が所定の利益付与契機となる第2大入賞口と、
遊技者にとって通常遊技より有利な状態である第2の特別遊技を実行するための条件である第2の作動条件を保持する第2作動条件保持手段と、
前記可変入球口に遊技球が入球したときに前記第2の作動条件が成立したと判定し、前記第2大入賞口を開放させることにより前記第2の特別遊技における第1段階を実行し、その第1段階において前記第2大入賞口内の特定領域へ遊技球が入球した場合に前記第2の特別遊技における第2段階への移行条件が成立したと判定し、前記第1大入賞口を開放させる単位遊技を予め決定された回数分繰り返す前記第2の特別遊技における第2段階を実行する第2特別遊技実行手段と、
前記第1の特別遊技または第2の特別遊技の終了を契機に前記第2表示制御手段による図柄の変動時間を短縮させるとともに前記可変入球口の拡開時間を延長させる特定遊技に移行させ、その特定遊技をその移行後に前記複数の図柄の変動回数が所定の継続回数に達するまで継続させる特定遊技制御手段と、
前記第1の抽選の結果が当たりとなったときに前記特定遊技の継続期限として前記継続回数を決定する継続回数決定手段と、
遊技者による操作入力を受け付ける操作入力装置と、
を備え、
前記第1表示制御手段は、
前記第1の特別遊技の実行中に、前記操作入力装置を介した操作入力により遊技者に複数の選択肢からいずれかを選択させるゲームの演出画像を表示させるとともに、そのゲームの進行過程において前記操作入力装置を介して行われたいずれかの選択肢の選択操作に基づいて、その第1の特別遊技の終了後に実行される特定遊技の継続期限として前記継続回数を、複数段階に視認される演出上のレベルのうちその継続回数に対応づけられたレベルを表示させることにより示唆する演出画像を表示させ、
前記ゲームとして、前記第1の特別遊技における予め定める複数回の特定の単位遊技において行われ、前記特定の単位遊技ごとに前記操作入力装置を介した操作入力に基づいて結果が得られるミニゲームを演出表示させ、前記ゲームの終了時に各ミニゲームの結果を合算して得られる結果に応じて前記レベルを表示させ、
前記複数段階のレベルは、前記継続回数のおおよその値を示すために前記継続回数に対して部分的にオーバラップするように設定されていることを特徴とする弾球遊技機。
A game board in which a game area is formed;
A first start port provided at a predetermined position in the game area and into which a game ball can enter;
A first drawing means for performing a first drawing triggered by ball entrance to the first start hole,
A first grand prize opening that is provided at a predetermined position in the game area, is changeable from a closed state to an open state, and a game ball entry is a predetermined profit granting opportunity;
An effect display device capable of displaying a predetermined effect image including a variation display of a plurality of symbols for indicating the result of the first lottery as a moving image;
Pattern storage means for holding effect patterns of a plurality of effect images including a plurality of change patterns in which a change process from change start to stop in the change display of the plurality of symbols is defined;
Production determining means for selecting one of the plurality of production patterns according to the progress of the game,
First display control means for causing the effect display device to display an effect image corresponding to the selected effect pattern;
First operating condition holding means for holding a first operating condition which is a condition for executing a first special game that is more advantageous to the player than a normal game;
Wherein the first operating condition is determined to be satisfied when the plurality of symbols are stopped and displayed in a manner per indicating that the first lottery result is a win, as the first special game First special game execution means for repeatedly executing a unit game with opening of the first grand prize opening until reaching a predetermined number of times ;
A second starting port provided at a predetermined position in the game area and into which a game ball can enter;
Second lottery means for executing a second lottery triggered by entering the second start opening;
Second display control means for variably displaying symbols according to the result of the second lottery;
Provided so that the entrance is shielded at a position downstream of the first start opening in the game area, and can be entered when the symbol variably displayed by the second display control means is stopped at a predetermined winning symbol. A variable entrance that is an expansion-type entrance that expands so that
A second grand prize opening provided at a predetermined position in the gaming area, changeable from a closed state to an open state, and entering a gaming ball as a predetermined profit granting opportunity;
Second operating condition holding means for holding a second operating condition that is a condition for executing a second special game that is more advantageous to the player than a normal game;
When a game ball enters the variable entrance, it is determined that the second operating condition is satisfied, and the first stage in the second special game is executed by opening the second big entrance. In the first stage, when a game ball enters the specific area in the second big prize opening, it is determined that the condition for shifting to the second stage in the second special game is satisfied, and the first big A second special game execution means for executing a second stage in the second special game for repeating a unit game for opening a winning opening by a predetermined number of times;
Triggered by the end of the first special game or the second special game, a transition is made to a specific game that shortens the variation time of the symbol by the second display control means and extends the expansion time of the variable entrance , Specific game control means for continuing the specific game until the number of fluctuations of the plurality of symbols reaches a predetermined number of times after the transition;
Continuation number determination means for determining the continuation number as a continuation time limit of the specific game when the result of the first lottery is a win,
An operation input device for receiving an operation input by a player;
With
The first display control means includes
During execution of the first special game, an effect image of a game that causes a player to select one of a plurality of options by an operation input via the operation input device is displayed, and the operation is performed in the course of the game. An effect in which the number of continuations as the continuation time limit of the specific game executed after the end of the first special game is visually recognized in a plurality of stages based on the selection operation of any option performed via the input device By displaying the level associated with the number of continuations among the upper levels, the suggested effect image is displayed ,
As the game, a mini game that is performed in a plurality of predetermined specific unit games in the first special game, and a result is obtained based on an operation input via the operation input device for each specific unit game. The effect is displayed, the level is displayed according to the result obtained by adding the results of each mini game at the end of the game,
The level of the plurality of stages is set so as to partially overlap the number of continuations in order to indicate an approximate value of the number of continuations .
前記第1表示制御手段は、前記継続回数決定手段により決定された継続回数である実継続回数と、前記ミニゲームの結果を合算して得られる結果に応じたレベルにより示唆される継続回数である示唆継続回数とが相違する場合、前記示唆継続回数を示すレベルを表示させた後に、前記実継続回数に対応するレベルを表示させるよう演出表示を制御することを特徴とする請求項1に記載の弾球遊技機。 The first display control means is a continuation number suggested by a level corresponding to a result obtained by adding the actual continuation number determined by the continuation number determination means and the result of the mini game. 2. The display according to claim 1 , wherein when the number of suggestion continuations is different, the effect display is controlled to display a level corresponding to the actual continuation count after displaying the level indicating the suggestion continuation count . A ball game machine. 前記第1表示制御手段は、各ミニゲームにおいて前記操作入力装置を介した操作入力があったか否かにかかわらず、前記ゲームの終了時に各ミニゲームの結果を合算して得られる結果に基づいて前記レベルを表示させることを特徴とする請求項1または2に記載の弾球遊技機。 Said first display control means, regardless of whether there is an operation input through the operation input device in each mini-game, on the basis of the results obtained by summing the results of each mini-game at the end of the game The bullet ball game machine according to claim 1 , wherein a level is displayed. 前記第1表示制御手段は、各ミニゲームにおいて前記操作入力装置を介した操作入力があった場合に、その操作入力により得られた結果を表示する一方、前記操作入力装置を介した操作入力がない場合には予備の演出画像を表示することを特徴とする請求項1または2に記載の弾球遊技機。 The first display control means displays the result obtained by the operation input when there is an operation input via the operation input device in each mini game, while the operation input via the operation input device is displayed. The bullet ball game machine according to claim 1 or 2 , wherein a preliminary effect image is displayed when there is not.
JP2010231117A 2010-10-14 2010-10-14 Bullet ball machine Expired - Fee Related JP5131709B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2010231117A JP5131709B2 (en) 2010-10-14 2010-10-14 Bullet ball machine

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Application Number Priority Date Filing Date Title
JP2010231117A JP5131709B2 (en) 2010-10-14 2010-10-14 Bullet ball machine

Related Parent Applications (1)

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JP2007086030A Division JP2008237776A (en) 2007-03-28 2007-03-28 Pinball game machine

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JP2011031060A JP2011031060A (en) 2011-02-17
JP2011031060A5 true JP2011031060A5 (en) 2011-04-21
JP5131709B2 JP5131709B2 (en) 2013-01-30

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Families Citing this family (8)

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Publication number Priority date Publication date Assignee Title
JP6128729B2 (en) * 2011-11-04 2017-05-17 株式会社平和 Pachinko machine
JP5349640B2 (en) * 2012-04-23 2013-11-20 京楽産業.株式会社 Game machine
JP5925597B2 (en) * 2012-05-23 2016-05-25 株式会社ニューギン Game machine
JP5531076B2 (en) * 2012-10-19 2014-06-25 京楽産業.株式会社 Game machine
JP5814286B2 (en) * 2013-03-22 2015-11-17 京楽産業.株式会社 Game machine
JP6224361B2 (en) * 2013-07-01 2017-11-01 株式会社ニューギン Game machine
JP5648099B2 (en) * 2013-07-17 2015-01-07 京楽産業.株式会社 Game machine
JP7158773B2 (en) * 2021-06-29 2022-10-24 株式会社サンセイアールアンドディ game machine

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JPH11333089A (en) * 1998-05-27 1999-12-07 Sankyo Kk Pachinko game machine
JP2000176093A (en) * 1998-12-14 2000-06-27 Heiwa Corp Game machine
JP2003000858A (en) * 2001-06-20 2003-01-07 Sankyo Kk Game machine
JP4553117B2 (en) * 2004-07-27 2010-09-29 サミー株式会社 Bullet ball machine
JP2006198344A (en) * 2005-01-24 2006-08-03 Daiichi Shokai Co Ltd Game machine
JP4687219B2 (en) * 2005-04-20 2011-05-25 奥村遊機株式会社 Game machine

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