JP2010234106A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2010234106A5 JP2010234106A5 JP2010168043A JP2010168043A JP2010234106A5 JP 2010234106 A5 JP2010234106 A5 JP 2010234106A5 JP 2010168043 A JP2010168043 A JP 2010168043A JP 2010168043 A JP2010168043 A JP 2010168043A JP 2010234106 A5 JP2010234106 A5 JP 2010234106A5
- Authority
- JP
- Japan
- Prior art keywords
- game
- control means
- command information
- special
- state
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000000694 effects Effects 0.000 claims 7
- 238000001514 detection method Methods 0.000 claims 3
- 230000001276 controlling effect Effects 0.000 claims 2
- 230000000875 corresponding Effects 0.000 claims 2
Claims (1)
前記遊技機の遊技状態を制御する遊技制御手段と、
該遊技制御手段と別体に設けられ、遊技状態に応じて前記遊技制御手段から出力される指令情報に対応する演出制御を行なう演出制御手段と、
遊技に関わる制御のために用いられ遊技媒体の通過を検出する検出手段とを含み、
前記演出制御手段は、
遊技状態に対応する演出態様を予め記憶している複数種類の中から選択して設定する手段であって、所定の設定可能条件が成立している期間内において、前記検出手段での検出に起因して前記遊技制御手段から出力される指令情報の入力状態に応じて遊技に用いる演出態様の種類を設定する演出態様設定手段と、
前記遊技制御手段から出力される指令情報に基づいて、前記所定の設定可能条件が成立している期間内に前記検出手段により遊技媒体の通過が検出された回数を特定する回数特定手段とを含み、
前記演出態様設定手段は、前記回数特定手段により特定された前記回数に応じて、異なる種類の演出態様を設定し、
前記遊技制御手段は、前記検出手段により遊技媒体の通過が検出されたことに基づいて、前記演出制御手段に対して前記特別遊技の開始を示す指令情報を出力し、
前記演出制御手段は、前記特別遊技の開始を示す指令情報が入力されると特別遊技を開始することを特徴とする、遊技機。 A special gaming state that has a special gaming device whose state can be changed and is advantageous to the player when the result of the special gaming by the special gaming device performed in response to establishment of a predetermined special gaming condition is in a predetermined mode A gaming machine that can be controlled
Game control means for controlling the gaming state of the gaming machine;
Effect control means provided separately from the game control means, for effect control corresponding to command information output from the game control means according to the game state;
Detecting means used for controlling the game and detecting the passage of the game medium,
The production control means includes
A means for selecting and setting an effect mode corresponding to a gaming state from a plurality of pre-stored types, which is caused by detection by the detection means within a period during which a predetermined settable condition is satisfied. Then, effect mode setting means for setting the type of effect mode used for the game according to the input state of the command information output from the game control means ,
And a number-of-times specifying means for specifying the number of times the passage of the game medium is detected by the detecting means within a period in which the predetermined settable condition is satisfied based on command information output from the game control means. ,
The production mode setting unit sets a different type of production mode according to the number of times specified by the number of times specifying unit,
The game control means outputs command information indicating the start of the special game to the effect control means based on the passage of the game medium detected by the detection means,
The game machine according to claim 1, wherein the effect control means starts a special game when command information indicating the start of the special game is input .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010168043A JP5015300B2 (en) | 2010-07-27 | 2010-07-27 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010168043A JP5015300B2 (en) | 2010-07-27 | 2010-07-27 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2009289302A Division JP5015228B2 (en) | 2009-12-21 | 2009-12-21 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2010234106A JP2010234106A (en) | 2010-10-21 |
JP2010234106A5 true JP2010234106A5 (en) | 2011-07-14 |
JP5015300B2 JP5015300B2 (en) | 2012-08-29 |
Family
ID=43088989
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010168043A Expired - Fee Related JP5015300B2 (en) | 2010-07-27 | 2010-07-27 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP5015300B2 (en) |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH05300980A (en) * | 1992-04-28 | 1993-11-16 | Sophia Co Ltd | Game machine |
JP4057655B2 (en) * | 1993-10-12 | 2008-03-05 | 株式会社三共 | Game machine |
-
2010
- 2010-07-27 JP JP2010168043A patent/JP5015300B2/en not_active Expired - Fee Related