JP2014223108A5 - - Google Patents

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Publication number
JP2014223108A5
JP2014223108A5 JP2013102712A JP2013102712A JP2014223108A5 JP 2014223108 A5 JP2014223108 A5 JP 2014223108A5 JP 2013102712 A JP2013102712 A JP 2013102712A JP 2013102712 A JP2013102712 A JP 2013102712A JP 2014223108 A5 JP2014223108 A5 JP 2014223108A5
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JP
Japan
Prior art keywords
player
gaming machine
control means
effect
operation device
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Pending
Application number
JP2013102712A
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Japanese (ja)
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JP2014223108A (en
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Publication date
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Priority to JP2013102712A priority Critical patent/JP2014223108A/en
Priority claimed from JP2013102712A external-priority patent/JP2014223108A/en
Publication of JP2014223108A publication Critical patent/JP2014223108A/en
Publication of JP2014223108A5 publication Critical patent/JP2014223108A5/ja
Pending legal-status Critical Current

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Description

しかしながら、特許文献1に記載の遊技機では、操作装置の操作に対する演出への関心の低下を招く問題があった。 However, the gaming machine described in Patent Document 1 has a problem that causes a decrease in interest in performance with respect to operation of the operation device .

本願は、上記した問題点に鑑みてなされたものであり、操作装置の操作に対応する演出への関心の低下を防止することが可能な遊技機を提供することを目的とする。 The present application has been made in view of the above-described problems, and an object thereof is to provide a gaming machine capable of preventing a decrease in interest in an effect corresponding to an operation of an operation device .

本発明は、遊技者が操作可能な操作装置と、前記操作装置の操作態様に応じた演出を制御する演出制御手段と、を備える遊技機において、前記操作装置は、複数の操作態様を検出可能に構成し、前記操作装置の操作入力が有効になる複数の操作態様を報知する操作態様報知手段を備え、前記操作態様報知手段は、表示装置に前記操作装置を模した画像を表示し、かつ、該画像によって前記操作装置の有効な操作態様を報知し、前記演出制御手段は、前記操作装置の有効な複数の操作態様の中で遊技者が操作した操作態様に対応して前記表示装置に表示する前記遊技情報を変化させることを特徴とする。 The present invention provides a gaming machine including an operation device that can be operated by a player and an effect control unit that controls an effect according to an operation mode of the operation device. The operation device can detect a plurality of operation modes. And an operation mode notification unit that notifies a plurality of operation modes in which operation inputs of the operation device are valid, the operation mode notification unit displays an image imitating the operation device on a display device, and The effective operation mode of the operation device is notified by the image, and the effect control means informs the display device corresponding to the operation mode operated by the player among the plurality of effective operation modes of the operation device. The game information to be displayed is changed .

本発明によれば、遊技者に、操作装置の操作に対応する演出への関心の低下を防止することができる。 According to the present invention, the player, it is possible to prevent a decrease in interest in effect corresponding to the operation of the operation device.

Claims (3)

遊技者が操作可能な操作装置と、
前記操作装置の操作態様に応じた演出を制御する演出制御手段と、を備える遊技機において、
前記操作装置は、複数の操作態様を検出可能に構成し、
前記操作装置の操作入力が有効になる複数の操作態様を報知する操作態様報知手段を備え、
前記操作態様報知手段は、表示装置に前記操作装置を模した画像を表示し、かつ、該画像によって前記操作装置の有効な操作態様を報知し、
前記演出制御手段は、前記操作装置の有効な複数の操作態様の中で遊技者が操作した操作態様に対応して前記表示装置に表示する前記遊技情報を変化させる、
ことを特徴とする遊技機。
An operation device that can be operated by a player;
In a gaming machine comprising an effect control means for controlling an effect according to the operation mode of the operation device,
The operation device is configured to detect a plurality of operation modes,
An operation mode notifying means for notifying a plurality of operation modes in which the operation input of the operation device is valid;
The operation mode notification means displays an image imitating the operation device on a display device, and notifies an effective operation mode of the operation device by the image,
The effect control means changes the game information displayed on the display device corresponding to an operation mode operated by a player among a plurality of effective operation modes of the operation device.
A gaming machine characterized by that.
前記操作装置は、
遊技者による操作を検出可能な第1センサと、
遊技者による操作を検出可能な第2センサと、を備え、
前記演出制御手段は、
前記第1センサにより遊技者の操作が検出された場合に演出を実行可能な第1演出実行手段と、
前記第2センサにより遊技者の操作が検出された場合に演出を実行可能な第2演出実行手段と、を有することを特徴とする請求項1に記載の遊技機。
The operating device is:
A first sensor capable of detecting an operation by a player ;
A second sensor capable of detecting an operation by a player ,
The production control means includes
A first demonstration execution unit capable of executing Starring unloading when the operation of the player is detected by the first sensor,
The gaming machine according to claim 1, characterized in Rukoto that having a, a second demonstration execution unit capable of executing Starring unloading when the operation of the player is detected by the second sensor.
前記演出制御手段は、
前記演出を実行可能な期間が開始されてから所定期間は前記第2演出実行手段を無効とすることを特徴とする請求項2に記載の遊技機。
The production control means includes
The gaming machine according to claim 2, wherein the second effect executing means is disabled for a predetermined period after the period during which the effect can be executed .
JP2013102712A 2013-05-15 2013-05-15 Game machine Pending JP2014223108A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2013102712A JP2014223108A (en) 2013-05-15 2013-05-15 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2013102712A JP2014223108A (en) 2013-05-15 2013-05-15 Game machine

Publications (2)

Publication Number Publication Date
JP2014223108A JP2014223108A (en) 2014-12-04
JP2014223108A5 true JP2014223108A5 (en) 2016-06-30

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ID=52122327

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2013102712A Pending JP2014223108A (en) 2013-05-15 2013-05-15 Game machine

Country Status (1)

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JP (1) JP2014223108A (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5918725B2 (en) * 2013-07-25 2016-05-18 株式会社平和 Game machine
JP6547288B2 (en) * 2014-12-15 2019-07-24 株式会社三洋物産 Gaming machine

Family Cites Families (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4251812B2 (en) * 2002-02-14 2009-04-08 株式会社三共 Bullet ball machine
JP2003288090A (en) * 2002-03-28 2003-10-10 Brother Ind Ltd Song selector and song selection system
JP3994066B2 (en) * 2003-03-20 2007-10-17 株式会社ソフィア Game machine
JP4286245B2 (en) * 2005-09-28 2009-06-24 株式会社サンセイアールアンドディ Game machine
JP5014722B2 (en) * 2006-09-26 2012-08-29 高砂電器産業株式会社 GAME MACHINE, GAME MANAGEMENT DEVICE, AND GAME SYSTEM
JP2008237255A (en) * 2007-03-24 2008-10-09 Olympia:Kk Reel type game machine, performing method of reel type game machine, and program
JP5096036B2 (en) * 2007-05-02 2012-12-12 株式会社平和 Game machine
JP2009273725A (en) * 2008-05-15 2009-11-26 Sankyo Co Ltd Game machine
JP5319405B2 (en) * 2009-06-03 2013-10-16 京楽産業.株式会社 Game machine
JP5514996B2 (en) * 2009-07-15 2014-06-04 株式会社高尾 Bullet ball machine
JP5757388B2 (en) * 2010-09-17 2015-07-29 株式会社大一商会 Game machine
JP2013000146A (en) * 2011-06-13 2013-01-07 Sophia Co Ltd Game machine
JP5614466B2 (en) * 2013-02-14 2014-10-29 株式会社大都技研 Amusement stand

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