JP2009279089A5 - - Google Patents

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Publication number
JP2009279089A5
JP2009279089A5 JP2008132419A JP2008132419A JP2009279089A5 JP 2009279089 A5 JP2009279089 A5 JP 2009279089A5 JP 2008132419 A JP2008132419 A JP 2008132419A JP 2008132419 A JP2008132419 A JP 2008132419A JP 2009279089 A5 JP2009279089 A5 JP 2009279089A5
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JP
Japan
Prior art keywords
command information
effect
display
effective time
winning
Prior art date
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Application number
JP2008132419A
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Japanese (ja)
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JP5376560B2 (en
JP2009279089A (en
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Priority to JP2008132419A priority Critical patent/JP5376560B2/en
Priority claimed from JP2008132419A external-priority patent/JP5376560B2/en
Publication of JP2009279089A publication Critical patent/JP2009279089A/en
Publication of JP2009279089A5 publication Critical patent/JP2009279089A5/ja
Application granted granted Critical
Publication of JP5376560B2 publication Critical patent/JP5376560B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Claims (3)

遊技盤の遊技領域に設けられた複数の入賞口と、
該複数の入賞口のうち始動口への遊技球の入球に基づいて遊技者に所定の利益を付与する利益付与状態に制御するか否か判定する当落判定手段と、
該当落判定手段の判定結果に基づいて複数種類の図柄情報を変動表示して所定の表示結果を導出表示する表示手段と、
該表示手段を前記当落判定手段の判定結果に応じた態様で表示制御する表示制御手段と、を備え、
前記当落判定手段によって前記利益付与状態に制御すると判定された場合に前記表示手段に特定表示結果を導出表示した後、前記利益付与状態に制御する遊技機において、
前記表示制御手段は、
所定の指令情報を通知するか否かを判定する指令情報通知判定手段と、
該指令情報通知判定手段が前記指令情報を通知すると判定した場合に当該指令情報を通知する指令情報通知手段と、
該指令情報通知手段が前記指令情報を通知した後、複数回の変動表示を実行可能な有効時間内に前記当落判定手段の判定がなされたことに応じて、通知した前記指令情報を充足する充足演出と、通知した前記指令情報を充足しない非充足演出と、のいずれかを実行する充足演出実行手段と、を備え、
前記充足演出実行手段は、
前記有効時間内の前記複数回の変動表示のいずれかの変動表示において前記利益付与状態に制御すると判定した場合には、当該判定結果に応じた前記複数種類の図柄情報の変動開始から前記特定表示結果を導出表示するまでに前記充足演出を実行する一方、前記有効時間内の前記複数回の変動表示のいずれかの変動表示において前記利益付与状態に制御しないと判定した場合には、当該判定結果に応じた前記複数種類の図柄情報の変動開始から前記特定表示結果とは異なる非特定表示結果を導出表示するまでに前記非充足演出を実行し、
前記有効時間内の前記複数回の変動表示の最後の変動表示において、前記充足演出及び前記非充足演出を実行するまでの演出待機時間が前記有効時間を超過してしまう場合には、当該有効時間内に収まるように前記演出待機時間を短縮して前記充足演出及び前記非充足演出を実行することを特徴とする遊技機。
A plurality of winning holes provided in the game area of the game board;
A winning determination means for determining whether or not to control to a profit granting state for giving a predetermined profit to a player based on a game ball entering a start opening among the plurality of winning holes;
Display means for deriving and displaying a predetermined display result by variably displaying a plurality of types of symbol information based on the determination result of the corresponding drop determination means;
Display control means for controlling display of the display means in a manner corresponding to the determination result of the winning determination means,
In the gaming machine that controls the profit granting state after deriving and displaying a specific display result on the display means when it is determined by the winning determination means that the profit granting state is controlled.
The display control means includes
Command information notification determining means for determining whether or not to notify predetermined command information;
Command information notification means for notifying the command information when it is determined that the command information notification determination means notifies the command information;
After the command information notification means notifies the command information, the satisfaction of satisfying the notified command information is satisfied in response to the determination of the winning determination means within an effective time in which a plurality of variable displays can be executed. A fulfillment effect executing means for executing any one of the effect and the non-satisfaction effect that does not satisfy the notified command information,
The sufficiency production execution means
When it is determined that the profit grant state is controlled in any one of the plurality of variation displays within the effective time, the specific display is started from the variation start of the plurality of types of symbol information according to the determination result. When the satisfaction effect is executed before the result is derived and displayed, on the other hand, if it is determined not to control the profit granting state in any one of the plurality of variable displays within the effective time, the determination result The non-satisfaction effect is executed from the start of fluctuation of the plurality of types of symbol information according to the time until the non-specific display result different from the specific display result is derived and displayed,
In the last variation display of the plurality of variation displays within the effective time, if the production standby time until the fulfillment effect and the unsatisfied effect are executed exceeds the effective time, the effective time A game machine characterized by executing the fulfillment effect and the non-satisfaction effect by shortening the effect standby time so as to be contained within.
前記遊技領域に向けて遊技球を打ち込む発射手段を備えることを特徴とする請求項1記載の遊技機。The gaming machine according to claim 1, further comprising launching means for driving a game ball toward the game area. 前記複数の入賞口のうち大入賞口を開閉制御して前記利益付与状態に制御する大入賞口開閉制御手段を備えることを特徴とする請求項1又は請求項2に記載の遊技機。The gaming machine according to claim 1 or 2, further comprising a large winning opening / closing control means for controlling the opening / closing of a large winning opening among the plurality of winning openings to be in the profit granting state.
JP2008132419A 2008-05-20 2008-05-20 Game machine Expired - Fee Related JP5376560B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2008132419A JP5376560B2 (en) 2008-05-20 2008-05-20 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2008132419A JP5376560B2 (en) 2008-05-20 2008-05-20 Game machine

Publications (3)

Publication Number Publication Date
JP2009279089A JP2009279089A (en) 2009-12-03
JP2009279089A5 true JP2009279089A5 (en) 2011-06-16
JP5376560B2 JP5376560B2 (en) 2013-12-25

Family

ID=41450204

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2008132419A Expired - Fee Related JP5376560B2 (en) 2008-05-20 2008-05-20 Game machine

Country Status (1)

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JP (1) JP5376560B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5842047B2 (en) * 2014-10-22 2016-01-13 京楽産業.株式会社 Game machine

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006000290A (en) * 2004-06-16 2006-01-05 Sankyo Kk Game machine
JP2006263227A (en) * 2005-03-24 2006-10-05 Samii Kk Pachinko game machine
JP4650884B2 (en) * 2005-06-14 2011-03-16 サミー株式会社 Pachinko machine
JP4758750B2 (en) * 2005-12-15 2011-08-31 株式会社平和 Game machine
JP2007229389A (en) * 2006-03-03 2007-09-13 Samii Kk Pachinko game machine
JP2007283092A (en) * 2006-03-23 2007-11-01 Heiwa Corp Game machine

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