JP2008284171A5 - - Google Patents

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JP2008284171A5
JP2008284171A5 JP2007132216A JP2007132216A JP2008284171A5 JP 2008284171 A5 JP2008284171 A5 JP 2008284171A5 JP 2007132216 A JP2007132216 A JP 2007132216A JP 2007132216 A JP2007132216 A JP 2007132216A JP 2008284171 A5 JP2008284171 A5 JP 2008284171A5
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Japan
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display
symbol information
state
control
profit
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JP2007132216A
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Japanese (ja)
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JP5159169B2 (en
JP2008284171A (en
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Priority to JP2007132216A priority Critical patent/JP5159169B2/en
Priority claimed from JP2007132216A external-priority patent/JP5159169B2/en
Publication of JP2008284171A publication Critical patent/JP2008284171A/en
Publication of JP2008284171A5 publication Critical patent/JP2008284171A5/ja
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Publication of JP5159169B2 publication Critical patent/JP5159169B2/en
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Claims (3)

遊技盤の前面に形成され、発射手段から発射された遊技球が打ち込まれる遊技領域と、該遊技領域に設けられた複数の始動口と、該複数の始動口のうち第1始動口に遊技球が入球したことに基づいて遊技者に所定の利益を付与する利益付与状態に制御するか否かを判定する第1利益付与判定手段と、前記複数の始動口のうち第2始動口に遊技球が入球したことに基づいて遊技者に所定の利益を付与する利益付与状態に制御するか否かを判定する第2利益付与判定手段と、前記第1利益付与判定手段による判定がなされたことに基づいて複数種類の第1図柄情報の変動表示を開始して所定期間経過後に所定の表示結果を導出表示し、前記第2利益付与判定手段による判定がなされたことに基づいて複数種類の第2図柄情報の変動表示を開始して所定期間経過後に所定の表示結果を導出表示する表示手段と、を備え、前記第1利益付与判定手段により前記利益付与状態に制御すると判定されたことに基づいて前記表示結果として特定の表示結果を導出表示し、前記第2利益付与判定手段により前記利益付与状態に制御すると判定されたことに基づいて前記表示結果として特定の表示結果を導出表示する遊技機であって、
前記遊技領域に設けられ、前記第2始動口への遊技球の入球を容易にする開放状態と遊技球の入球を困難にする閉塞状態とに変化可能な開閉装置と、
前記遊技領域に設けられた通過ゲートと、
該通過ゲートを遊技球が通過したことに基づいて前記開閉装置を前記開放状態に制御するか否かを判定する開閉判定手段と、
該開閉判定手段によって前記開閉装置を前記開放状態に制御すると判定されたことに基づいて前記開閉装置を前記開放状態に制御し、所定期間が経過したときに前記開閉装置を前記閉塞状態に制御する開閉制御手段と、
前記開閉装置の開閉制御を通じて、前記第2始動口への遊技球の入球を困難とする通常遊技状態と、前記利益付与状態への制御を契機として設定される遊技状態であって前記第2始動口への遊技球の入球を容易とする時短遊技状態と、に当該遊技機の状態を設定可能な遊技状態設定手段と、
前記第1利益付与判定手段による判定がなされたことに基づいて前記表示手段を制御して前記第1図柄情報の変動表示を実行する第1表示制御手段と、
前記第2利益付与判定手段による判定がなされたことに基づいて前記表示手段を制御して前記第2図柄情報の変動表示を実行する第2表示制御手段と、
前記第1図柄情報が表示制御される領域と前記第2図柄情報が表示制御される領域とに区分けされ、前記表示手段の全域に亘って表示制御される一連の態様であって、前記第1図柄情報及び前記第2図柄情報の変動表示が行われる背景となる背景情報を表示制御する背景情報制御手段と、を備え、
前記第1表示制御手段は、前記第1図柄情報の制御状態を把握することが容易な態様で前記第1図柄情報を表示制御し、
前記第2表示制御手段は、所定条件が成立していないことを条件に前記第2図柄情報の制御状態を把握することが困難な態様で前記第2図柄情報を表示制御し、前記所定条件が成立していることを条件に前記第2図柄情報の制御状態を把握することが容易な態様で前記第2図柄情報を表示制御することを特徴とする遊技機。
A game area formed on the front surface of the game board and into which a game ball fired from the launching unit is driven, a plurality of start ports provided in the game area, and a game ball at a first start port among the plurality of start holes A first profit grant determining means for determining whether or not to control to a profit grant state for giving a predetermined profit to the player based on the player entering the game, and a game at the second start opening among the plurality of start openings A determination is made by the second profit grant determining means for determining whether or not to control to a profit grant state for giving a predetermined profit to the player based on the ball entering, and the first profit grant determining means. Based on the fact, the display of a plurality of types of first symbol information is started, and a predetermined display result is derived and displayed after a predetermined period of time. Starting to display the variation of the second symbol information Display means for deriving and displaying a predetermined display result after a lapse of a predetermined period of time, and a specific display result as the display result based on the determination that the first profit grant determining means controls the profit grant state. A gaming machine that derives and displays a specific display result as the display result based on the fact that it is determined to be controlled to the profit grant state by the second profit grant determination means,
An opening / closing device provided in the gaming area and capable of changing between an open state that facilitates entry of a game ball into the second starting port and a closed state that makes entry of the game ball difficult;
A passing gate provided in the gaming area;
An open / close determining means for determining whether or not to control the open / close device to the open state based on a game ball passing through the pass gate;
The opening / closing device is controlled to be in the open state based on the determination that the opening / closing determination means is to control the opening / closing device in the open state, and the opening / closing device is controlled to be in the closed state when a predetermined period has elapsed. Opening and closing control means;
Through the opening / closing control of the opening / closing device, there are a normal gaming state in which it is difficult to enter a gaming ball into the second starting port, and a gaming state set by using the control to the profit granting state as a trigger. A gaming state setting means capable of setting the state of the gaming machine to a short-time gaming state that facilitates entry of the gaming ball into the starting port;
First display control means for controlling the display means based on the determination by the first profit granting determination means to execute the variable display of the first symbol information;
Second display control means for controlling the display means based on the determination by the second profit granting determination means to execute the variable symbol display of the second symbol information;
The first symbol information is divided into a region in which display control is performed and a region in which the second symbol information is display controlled, and is a series of modes in which display control is performed over the entire area of the display means. Background information control means for controlling display of background information as a background on which variation display of the symbol information and the second symbol information is performed,
The first display control means controls the display of the first symbol information in a manner that makes it easy to grasp the control state of the first symbol information,
The second display control means controls the display of the second symbol information in a manner in which it is difficult to grasp the control state of the second symbol information on condition that the predetermined condition is not satisfied, and the predetermined condition is A gaming machine characterized in that display control of the second symbol information is performed in a manner that makes it easy to grasp the control state of the second symbol information on the condition that it is established.
前記第2表示制御手段は、少なくとも前記第2利益付与判定手段によって前記利益付与状態に制御すると判定されたときに前記第2図柄情報の制御状態を把握することが容易な態様で前記第2図柄情報を表示制御することを特徴とする請求項1記載の遊技機。The second display control unit is configured to easily grasp the control state of the second symbol information when it is determined that at least the second benefit grant determination unit controls the profit grant state. 2. The gaming machine according to claim 1, wherein display control of information is performed. 前記第1表示制御手段によって前記第1図柄情報の変動表示を開始するとき、前記利益付与状態に制御される確率が高いことを示唆する特別演出を実行するか否かを判定し、前記第1利益付与判定手段によって前記利益付与状態に制御すると判定されたときには前記利益付与状態に制御しないと判定されたときよりも高い割合で前記特別演出を実行すると判定する特別演出判定手段をさらに備え、When starting the variable display of the first symbol information by the first display control means, it is determined whether or not to execute a special effect suggesting that the probability of being controlled to the profit granting state is high, the first When it is determined that the profit granting state is controlled by the profit grant determining means, further comprising special effect determining means for determining that the special effect is executed at a higher rate than when it is determined not to control the profit granting state,
前記第1表示制御手段は、主として前記第1利益付与判定手段による判定がなされたことに基づいて前記第1図柄情報を変動表示する一方、前記特別演出判定手段によって前記特別演出を実行すると判定されたとき、前記特別演出として、前記第1図柄情報の変動表示を実行して前記第1利益付与判定手段による判定がなされてから所定期間が経過する以前に前記第1図柄情報の前記特定の表示結果とは異なる表示結果を一旦導出表示した後、前記第2図柄情報の制御状態を把握することが容易な態様で前記第2図柄情報を表示制御するとともに該第2図柄情報の変動表示を実行し、前記第1利益付与判定手段による判定がなされてから前記所定期間が経過したことに基づいて前記第1利益付与判定手段の判定結果に応じた前記第2図柄情報の表示結果を導出表示することを特徴とする請求項1又は請求項2に遊技機。The first display control means variably displays the first symbol information based on the determination made mainly by the first profit grant determination means, while the special effect determination means determines to execute the special effect. The specific display of the first symbol information before the elapse of a predetermined period from the time when the first profit information is determined by the first profit provision determining means as the special effect. After the display result different from the result is derived and displayed, the display control of the second symbol information is performed in a manner that makes it easy to grasp the control state of the second symbol information and the variable display of the second symbol information is executed. And the second symbol information according to the determination result of the first profit grant determination means based on the elapse of the predetermined period after the determination by the first profit grant determination means. Gaming machine to claim 1 or claim 2, wherein the deriving display the display result.
JP2007132216A 2007-05-17 2007-05-17 Game machine Expired - Fee Related JP5159169B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2007132216A JP5159169B2 (en) 2007-05-17 2007-05-17 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007132216A JP5159169B2 (en) 2007-05-17 2007-05-17 Game machine

Publications (3)

Publication Number Publication Date
JP2008284171A JP2008284171A (en) 2008-11-27
JP2008284171A5 true JP2008284171A5 (en) 2010-07-01
JP5159169B2 JP5159169B2 (en) 2013-03-06

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JP2007132216A Expired - Fee Related JP5159169B2 (en) 2007-05-17 2007-05-17 Game machine

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Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0647151A (en) * 1992-07-31 1994-02-22 Sankyo Kk Game machine
JP2000325610A (en) * 1999-05-20 2000-11-28 Ace Denken:Kk Game machine
JP2001058046A (en) * 1999-08-23 2001-03-06 Daiichi Shokai Co Ltd Game machine
JP4464148B2 (en) * 2004-01-22 2010-05-19 株式会社ソフイア Game machine
JP2005312813A (en) * 2004-04-30 2005-11-10 Sankyo Kk Game machine
JP4260701B2 (en) * 2004-07-22 2009-04-30 株式会社三共 Game machine

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