JP2008200540A5 - - Google Patents
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- JP2008200540A5 JP2008200540A5 JP2008144863A JP2008144863A JP2008200540A5 JP 2008200540 A5 JP2008200540 A5 JP 2008200540A5 JP 2008144863 A JP2008144863 A JP 2008144863A JP 2008144863 A JP2008144863 A JP 2008144863A JP 2008200540 A5 JP2008200540 A5 JP 2008200540A5
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- 230000000875 corresponding Effects 0.000 claims 13
- 230000001276 controlling effect Effects 0.000 claims 12
- 230000004913 activation Effects 0.000 claims 11
- 230000003213 activating Effects 0.000 claims 4
Claims (7)
前記複数の役のうちの所定の小役の当選が複数回可能な第1の状態を制御する第1の制御手段であって、前記表示手段に停止表示された図柄の表示が前記第1の制御手段の起動条件に対応する図柄の表示である場合に起動されて前記第1の状態を制御し、前記所定の小役が所定回数当選した場合、又は所定回数の遊技を行った場合に前記第1の状態の制御を終了する第1の制御手段と、
前記第1の制御手段を複数回起動可能な第2の状態を制御する第2の制御手段であって、前記表示手段に停止表示された図柄の表示が前記第2の制御手段の起動条件に対応する図柄の表示である場合に起動されて前記第2の状態を制御し、前記第2の状態において前記第1の制御手段を起動する場合、第1の制御手段を起動させるための図柄の表示を前記表示手段に停止表示することなく前記第1の制御手段を起動して以後に行われる遊技を制御する第2の制御手段と
を備えたことを特徴とする遊技機。 It has a display means capable of displaying symbols, and a lottery including a plurality of types of small roles is performed based on the player's start operation, and the symbol corresponding to the winning combination is displayed on the display means. A gaming machine that wins the winning combination when
A first control means for controlling a first state in which a predetermined small combination of the plurality of winning combinations can be won a plurality of times, wherein the display of the symbols stopped and displayed on the display means is the first Activated when the symbol corresponding to the activation condition of the control means is activated to control the first state, and when the predetermined small role has been won a predetermined number of times, or when a predetermined number of games have been performed First control means for ending the control of the first state;
A second control means for controlling a second state in which the first control means can be activated a plurality of times, wherein the display of the symbols stopped and displayed on the display means is the activation condition of the second control means. When the corresponding symbol display is activated to control the second state, and when the first control unit is activated in the second state, the symbol for activating the first control unit A gaming machine comprising: second control means for controlling a game to be performed after the first control means is activated without stopping display on the display means.
前記複数の役のうちの所定の小役の当選が複数回可能な第1の状態を制御する第1の制御手段であって、前記表示手段に停止表示された図柄の表示が前記第1の制御手段の起動条件に対応する図柄の表示である場合に起動されて前記第1の状態を制御し、前記所定の小役が所定回数当選しかつ入賞した場合、又は所定回数の遊技を行った場合に前記第1の状態の制御を終了する第1の制御手段と、
前記第1の制御手段を複数回起動可能な第2の状態を制御する第2の制御手段であって、前記表示手段に停止表示された図柄の表示が前記第2の制御手段の起動条件に対応する図柄の表示である場合に起動されて前記第2の状態を制御し、前記第2の状態において前記第1の制御手段を起動する場合、第1の制御手段を起動させるための図柄の表示を前記表示手段に停止表示することなく前記第1の制御手段を起動して以後に行われる遊技を制御する第2の制御手段と
を備えたことを特徴とする遊技機。 It has a display means capable of displaying symbols, and a lottery including a plurality of types of small roles is performed based on the player's start operation, and the symbol corresponding to the winning combination is displayed on the display means. A gaming machine that wins the winning combination when
A first control means for controlling a first state in which a predetermined small combination of the plurality of winning combinations can be won a plurality of times, wherein the display of the symbols stopped and displayed on the display means is the first Activated when the symbol corresponding to the activation condition of the control means is activated to control the first state, and when the predetermined small role has won and won a predetermined number of times, or a predetermined number of games have been performed First control means for terminating the control of the first state in the case;
A second control means for controlling a second state in which the first control means can be activated a plurality of times, wherein the display of the symbols stopped and displayed on the display means is the activation condition of the second control means. When the corresponding symbol display is activated to control the second state, and when the first control unit is activated in the second state, the symbol for activating the first control unit A gaming machine comprising: second control means for controlling a game to be performed after the first control means is activated without stopping display on the display means.
所定の小役の当選が複数回可能な第1の状態を制御する第1の制御手段であって、前記表示手段に停止表示された図柄の表示が前記第1の制御手段の起動条件に対応する図柄の表示である場合に起動されて前記第1の状態を制御し、前記所定の小役が所定回数当選した場合、又は所定回数の遊技を行った場合に前記第1の状態の制御を終了する第1の制御手段と、
前記第1の制御手段を複数回起動可能な第2の状態を制御する第2の制御手段であって、前記表示手段に停止表示された図柄の表示が前記第2の制御手段の起動条件に対応する図柄の表示である場合に起動されて前記第2の状態を制御し、前記第2の状態において前記第1の制御手段を起動する場合、第1の制御手段を起動させるための図柄の表示を前記表示手段に停止表示することなく前記第1の制御手段を起動して以後に行われる遊技を制御する第2の制御手段と
を備えたことを特徴とする遊技機。 It has a display means capable of displaying symbols, and a lottery including a plurality of types of small roles is performed based on the player's start operation, and the symbol corresponding to the winning combination is displayed on the display means. A gaming machine that wins the winning combination when
A first control means for controlling a first state in which a predetermined small role can be won a plurality of times, and the display of the symbols stopped and displayed on the display means corresponds to the activation condition of the first control means The first state is controlled when the symbol is displayed and the first state is controlled when the predetermined small role is won a predetermined number of times, or when a predetermined number of games are performed. A first control means for ending;
A second control means for controlling a second state in which the first control means can be activated a plurality of times, wherein the display of the symbols stopped and displayed on the display means is the activation condition of the second control means. When the corresponding symbol display is activated to control the second state, and when the first control unit is activated in the second state, the symbol for activating the first control unit A gaming machine comprising: second control means for controlling a game to be performed after the first control means is activated without stopping display on the display means.
所定の小役の当選が複数回可能な第1の状態を制御する第1の制御手段であって、前記表示手段に停止表示された図柄の表示が前記第1の制御手段の起動条件に対応する図柄の表示である場合に起動されて前記第1の状態を制御し、前記所定の小役が所定回数当選しかつ入賞した場合、又は所定回数の遊技を行った場合に前記第1の状態の制御を終了する第1の制御手段と、
前記第1の制御手段を複数回起動可能な第2の状態を制御する第2の制御手段であって、前記表示手段に停止表示された図柄の表示が前記第2の制御手段の起動条件に対応する図柄の表示である場合に起動されて前記第2の状態を制御し、前記第2の状態において前記第1の制御手段を起動する場合、第1の制御手段を起動させるための図柄の表示を前記表示手段に停止表示することなく前記第1の制御手段を起動して以後に行われる遊技を制御する第2の制御手段と
を備えたことを特徴とする遊技機。 It has a display means capable of displaying symbols, and a lottery including a plurality of types of small roles is performed based on the player's start operation, and the symbol corresponding to the winning combination is displayed on the display means. A gaming machine that wins the winning combination when
A first control means for controlling a first state in which a predetermined small role can be won a plurality of times, and the display of the symbols stopped and displayed on the display means corresponds to the activation condition of the first control means The first state is activated when the first state is controlled to control the first state, and when the predetermined small role has won and won a predetermined number of times, or when a predetermined number of games have been played. First control means for ending the control of
A second control means for controlling a second state in which the first control means can be activated a plurality of times, wherein the display of the symbols stopped and displayed on the display means is the activation condition of the second control means. When the corresponding symbol display is activated to control the second state, and when the first control unit is activated in the second state, the symbol for activating the first control unit A gaming machine comprising: second control means for controlling a game to be performed after the first control means is activated without stopping display on the display means.
ことを特徴とする請求項1乃至4いずれか1項に記載の遊技機。 The second control means displays on the display means a symbol corresponding to the activation condition of the first control means following the end of the control of the first state by the first control means. The gaming machine according to any one of claims 1 to 4, further comprising restarting means that restarts the first control means without displaying the stop.
ことを特徴とする請求項1乃至4いずれか1項に記載の遊技機。 The second control means displays on the display means a symbol corresponding to the activation condition of the first control means following the end of the control of the first state by the first control means. 5. The apparatus according to claim 1, further comprising restarting means for restarting the first control means within 500 milliseconds after the end of control in the first state without displaying a stop. The gaming machine described in 1.
ことを特徴とする請求項1乃至4いずれか1項に記載の遊技機。 The second control means displays on the display means a symbol corresponding to the activation condition of the first control means following the end of the control of the first state by the first control means. 5. The apparatus further comprises restarting means for restarting the first control means within 5 milliseconds to 500 milliseconds after the end of the control in the first state without stopping display. The gaming machine according to any one of the above.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2008144863A JP5155021B2 (en) | 2004-10-28 | 2008-06-02 | Game machine |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004314659 | 2004-10-28 | ||
JP2004314659 | 2004-10-28 | ||
JP2008144863A JP5155021B2 (en) | 2004-10-28 | 2008-06-02 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2007044368A Division JP4648912B2 (en) | 2004-10-28 | 2007-02-23 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2008200540A JP2008200540A (en) | 2008-09-04 |
JP2008200540A5 true JP2008200540A5 (en) | 2010-04-22 |
JP5155021B2 JP5155021B2 (en) | 2013-02-27 |
Family
ID=36227945
Family Applications (4)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006542348A Pending JPWO2006046705A1 (en) | 2004-10-28 | 2005-10-28 | Game machine |
JP2008144863A Expired - Fee Related JP5155021B2 (en) | 2004-10-28 | 2008-06-02 | Game machine |
JP2009035846A Active JP4837055B2 (en) | 2004-10-28 | 2009-02-18 | Game machine |
JP2009035845A Expired - Fee Related JP5155215B2 (en) | 2004-10-28 | 2009-02-18 | Game machine |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006542348A Pending JPWO2006046705A1 (en) | 2004-10-28 | 2005-10-28 | Game machine |
Family Applications After (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2009035846A Active JP4837055B2 (en) | 2004-10-28 | 2009-02-18 | Game machine |
JP2009035845A Expired - Fee Related JP5155215B2 (en) | 2004-10-28 | 2009-02-18 | Game machine |
Country Status (2)
Country | Link |
---|---|
JP (4) | JPWO2006046705A1 (en) |
WO (1) | WO2006046705A1 (en) |
Families Citing this family (16)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2008049050A (en) * | 2006-08-28 | 2008-03-06 | Aruze Corp | Game machine |
JP5345296B2 (en) * | 2007-04-04 | 2013-11-20 | 株式会社三共 | Slot machine |
JP5067953B2 (en) * | 2009-10-01 | 2012-11-07 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP5265627B2 (en) * | 2010-07-27 | 2013-08-14 | 株式会社三共 | Slot machine |
JP5490177B2 (en) * | 2012-05-17 | 2014-05-14 | 株式会社三共 | Slot machine |
JP5507614B2 (en) * | 2012-05-22 | 2014-05-28 | 株式会社三共 | Slot machine |
JP5917446B2 (en) * | 2013-06-19 | 2016-05-11 | 株式会社三共 | Slot machine |
JP5871349B1 (en) * | 2015-04-02 | 2016-03-01 | サミー株式会社 | Game machine |
JP5813897B1 (en) * | 2015-04-02 | 2015-11-17 | サミー株式会社 | Game machine |
JP6519094B2 (en) * | 2015-06-09 | 2019-05-29 | サミー株式会社 | Gaming machine |
JP2017086225A (en) * | 2015-11-04 | 2017-05-25 | サミー株式会社 | Slot machine |
JP2017086226A (en) * | 2015-11-04 | 2017-05-25 | サミー株式会社 | Slot machine |
JP6674088B2 (en) * | 2015-11-04 | 2020-04-01 | サミー株式会社 | Gaming machine |
JP6143899B2 (en) * | 2016-01-29 | 2017-06-07 | 株式会社三共 | Slot machine |
JP6283734B2 (en) * | 2016-11-04 | 2018-02-21 | 株式会社三共 | Slot machine |
JP6785435B2 (en) * | 2018-12-18 | 2020-11-18 | サミー株式会社 | Game machine |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3057201U (en) * | 1998-09-01 | 1999-04-09 | 籍雄 李 | Gaming equipment |
JP2002172207A (en) * | 2000-12-07 | 2002-06-18 | Takasago Electric Ind Co Ltd | Slot machine |
JP4302932B2 (en) * | 2002-02-21 | 2009-07-29 | 株式会社大都技研 | Slot machine |
JP2003305173A (en) * | 2002-04-17 | 2003-10-28 | Sankyo Kk | Slot machine |
JP2003325754A (en) * | 2002-05-17 | 2003-11-18 | Aruze Corp | Game machine |
JP2004290431A (en) * | 2003-03-27 | 2004-10-21 | Sankyo Kk | Slot machine |
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2005
- 2005-10-28 JP JP2006542348A patent/JPWO2006046705A1/en active Pending
- 2005-10-28 WO PCT/JP2005/019912 patent/WO2006046705A1/en active Application Filing
-
2008
- 2008-06-02 JP JP2008144863A patent/JP5155021B2/en not_active Expired - Fee Related
-
2009
- 2009-02-18 JP JP2009035846A patent/JP4837055B2/en active Active
- 2009-02-18 JP JP2009035845A patent/JP5155215B2/en not_active Expired - Fee Related