JP2008183032A - Pinball game machine - Google Patents

Pinball game machine Download PDF

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JP2008183032A
JP2008183032A JP2007016539A JP2007016539A JP2008183032A JP 2008183032 A JP2008183032 A JP 2008183032A JP 2007016539 A JP2007016539 A JP 2007016539A JP 2007016539 A JP2007016539 A JP 2007016539A JP 2008183032 A JP2008183032 A JP 2008183032A
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stage
game
game ball
ball
discharge port
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JP4700628B2 (en
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Takahiko Ito
隆彦 伊藤
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Olympia KK
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Olympia KK
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a pinball game machine capable of surely discharging a game ball while allowing it to jump into the arrangement area of a movable accessory. <P>SOLUTION: A central accessory device 8 disposed in the game area 7 of a game board 3 includes a liquid crystal panel 9 which is an image display screen and a movable accessory 10 with a movable part 10a. The base body 16 of the central accessory device 8 is provided with a first stage 17 (upper side stage 17a and lower side stage 17b) as the winning route of a game ball B, a second stage 18 where the movable accessory 10 is arranged, and a discharge port 20 for communicating with the lower side stage 17b and the second stage 18. Even when the game ball B hit to the game area 7 of the game board 3 jumps into the second stage 18, the game ball B is surely discharged from the discharge port 20 to the lower side stage 17b. <P>COPYRIGHT: (C)2008,JPO&INPIT

Description

本発明は、遊技盤の中央部に設けられた画像表示画面の近傍に可動役物が配置されている弾球遊技機に関するものである。   The present invention relates to a ball game machine in which a movable accessory is arranged in the vicinity of an image display screen provided at the center of a game board.

パチンコ機などの弾球遊技機においては、遊技者の興趣を惹くような趣向を凝らすために、遊技盤の中央部にLCD等からなる画像表示画面を配置すると共に、画像表示画面の近傍に可動役物を配置して遊技の演出を行うようにした中央役物装置が広く採用されている。可動役物はモータを駆動源として種々の運動を行うようになっているため、遊技盤の盤面上に打ち出された遊技球が可動役物の配置された領域に飛び込むと、可動役物のスムーズな動きが遊技球によって妨げられることがあり、最悪の場合は可動役物の可動部に遊技球が挟まって動かなくなってしまう虞がある。このような理由により従来の弾球遊技機では、遊技盤に可動役物を包囲する防護壁を設け、この防護壁によって遊技球が可動役物の配置領域に飛び込まないようにしている(例えば、特許文献1参照)。
特開2004−141347号公報
In a ball game machine such as a pachinko machine, an image display screen made up of an LCD or the like is arranged in the center of the game board to move the game board in the vicinity of the image display screen in order to enhance the interest of the player. A central accessory device in which an accessory is arranged to produce a game is widely adopted. Since the movable accessory performs various motions using a motor as a drive source, if a game ball launched on the surface of the game board jumps into the area where the movable accessory is arranged, the movable accessory is smooth. Movement may be hindered by the game ball, and in the worst case, the game ball may get stuck between the movable parts of the movable accessory and may not move. For this reason, in conventional ball game machines, a protective wall surrounding the movable accessory is provided on the game board, and the protective ball prevents the game ball from jumping into the arrangement area of the movable accessory (for example, Patent Document 1).
JP 2004-141347 A

前述したように、可動役物の周囲に遊技球の飛び込みを阻止する防護壁が設けられていると、可動役物の動きが遊技球によって妨げられることはなくなるが、遊技盤の盤面上に打ち出された遊技球の動きが防護壁によって規制されてしまうため、遊技球の動きに対する遊技者の興趣が低下するという問題があった。特に、可動役物が画像表示画面の側方に配置されている中央役物装置では、画像表示画面の下方に遊技球の入賞経路となるステージが設けられているが、防護壁の存在によってステージ上を移動可能な遊技球の可動範囲が狭められてしまうため、遊技球がステージに流入して始動入賞口に入賞するチャンスも減じられてしまうことになる。   As described above, if a protective wall is provided around the movable accessory to prevent the game ball from jumping in, the movement of the movable accessory will not be hindered by the game ball, but it will be launched on the board surface of the game board. Since the movement of the game ball is restricted by the protective wall, there is a problem that the interest of the player with respect to the movement of the game ball is reduced. In particular, in the central actor device in which the movable accessory is arranged on the side of the image display screen, a stage serving as a winning path for the game ball is provided below the image display screen. Since the movable range of the game ball that can move above is narrowed, the chance that the game ball flows into the stage and wins the start winning opening is reduced.

本発明は、このような従来技術の実情に鑑みてなされたもので、その目的は、遊技球が可動役物の配置領域に飛び込むことを許容しつつ確実に排出されるようにした弾球遊技機を提供することにある。   The present invention has been made in view of the actual situation of the prior art, and an object thereof is a ball game in which the game ball is surely discharged while allowing the game ball to jump into the arrangement area of the movable accessory. Is to provide a machine.

上記の目的を達成するために、本発明は、遊技盤の中央部に設けられた画像表示画面の近傍に可動役物が配置されている弾球遊技機において、前記画像表示画面の下方に設けられた第1ステージと、前記可動役物が配置された第2ステージと、これら第1および第2ステージを連通する排出口とを備え、前記第2ステージに流入した遊技球を前記排出口から前記第1ステージに戻すように構成にした。   In order to achieve the above object, the present invention provides a ball game machine in which a movable accessory is arranged in the vicinity of an image display screen provided in the center of a game board, and is provided below the image display screen. A first stage, a second stage on which the movable accessory is disposed, and a discharge port communicating with the first and second stages, and the game ball that has flowed into the second stage is removed from the discharge port. It was configured to return to the first stage.

このように構成された弾球遊技機では、画像表示画面の下方に設けられた第1ステージと可動役物を配置した第2ステージとが排出口を介して連通されており、遊技盤の盤面上に打ち出された遊技球が第2ステージに飛び込むと、この遊技球は排出口を通って第1ステージに確実に排出されるため、遊技球の可動範囲が広がって遊技者の興趣を高めることができると共に、可動役物の動きが遊技球によって妨げられることを確実に防止することができる。   In the thus configured ball game machine, the first stage provided below the image display screen and the second stage on which the movable accessory is arranged communicate with each other via the discharge port, and the board surface of the game board When the game ball launched above jumps into the second stage, the game ball is surely discharged to the first stage through the discharge port, so that the range of movement of the game ball is expanded and the player's interest is enhanced. It is possible to prevent the movement of the movable accessory from being hindered by the game ball.

上記の構成において、第1ステージの下方に始動入賞口が配設されていると共に、この第1ステージに遊技球を始動入賞口に導く高確ルートが形成されていると、第2ステージから第1ステージに戻った遊技球が始動入賞口に入賞するチャンスが高まるため、始動入賞口への入賞を遊技者に期待させることができて好ましい。   In the above configuration, when the start winning opening is disposed below the first stage, and a highly accurate route for guiding the game ball to the starting winning opening is formed on the first stage, the second stage is changed to the second stage. Since the chance that the game ball that has returned to the first stage wins the start winning opening is increased, it is preferable that the player can expect to win the starting winning opening.

また、上記の構成において、第1ステージと第2ステージとの間に隔壁が設けてあり、排出口がこの隔壁の前方を迂回したルートで第1ステージと第2ステージとを連通するように構成にすると、遊技盤の前方の狭い空間を有効利用して隔壁と排出口を設けることができて好ましい。   In the above configuration, a partition is provided between the first stage and the second stage, and the first stage and the second stage communicate with each other through a route in which the discharge port bypasses the front of the partition. In this case, it is preferable that the narrow space in front of the game board can be effectively used to provide the partition and the discharge port.

この場合において、可動役物が遊技盤の盤面に平行な面内を揺動可能な可動部を有しており、この可動部の揺動領域の下方に隔壁が設けられていると、隔壁の上方の空間を可動部の揺動領域として利用できるだけでなく、遊技球の第2ステージへの流入通路としても利用することができて好ましい。   In this case, if the movable accessory has a movable part that can swing in a plane parallel to the board surface of the game board, and a partition is provided below the swing region of the movable part, It is preferable that the upper space can be used not only as a swing region of the movable part but also as an inflow passage to the second stage of the game ball.

本発明による弾球遊技機は、遊技盤の中央部に設けられた画像表示画面の近傍に可動役物が配置されている中央役物装置を備えており、この画像表示画面の下方に設けられた第1ステージと可動役物を配置した第2ステージとが排出口を介して連通されているので、遊技盤の盤面上に打ち出された遊技球が第2ステージに飛び込んだとしても、この遊技球を排出口から第1ステージへ確実に排出することができ、それゆえ、遊技球の可動範囲が広がって遊技者の興趣を高めることができると共に、可動役物の動きが遊技球によって妨げられることを確実に防止することができる。   A bullet ball game machine according to the present invention includes a central accessory device in which a movable accessory is disposed in the vicinity of an image display screen provided in the center of the game board, and is provided below the image display screen. Since the first stage and the second stage on which the movable accessory is arranged are communicated with each other through the discharge port, even if a game ball launched on the surface of the game board jumps into the second stage, this game The ball can be reliably discharged from the discharge port to the first stage. Therefore, the movable range of the game ball can be expanded to increase the interest of the player, and the movement of the movable accessory is hindered by the game ball. This can be surely prevented.

発明の実施の形態について図面を参照して説明すると、図1は本発明の実施形態例に係る弾球遊技機の斜視図、図2は該弾球遊技機の遊技盤を示す正面図、図3は該遊技盤に配設された中央役物装置の斜視図、図4は該中央役物装置に設けられた第1ステージと第2ステージを示す斜視図である。   FIG. 1 is a perspective view of a ball game machine according to an embodiment of the present invention, and FIG. 2 is a front view showing a game board of the ball game machine. 3 is a perspective view of a central player device provided on the game board, and FIG. 4 is a perspective view showing a first stage and a second stage provided in the central player device.

図1に示すように、本実施形態例に係る弾球遊技機は、遊技場の島設備に設置される機枠1と、機枠1の一側部に回動可能に支持された前面枠2と、前面枠2の内方に収納された後述する遊技盤3と、前面枠2の一側部に回動可能に支持されたガラス扉4と、前面枠2の下方に配設された発射ハンドル5等を具備している。   As shown in FIG. 1, the ball game machine according to the present embodiment includes a machine frame 1 installed in an island facility of a game hall, and a front frame rotatably supported on one side of the machine frame 1. 2, a game board 3 (to be described later) housed inside the front frame 2, a glass door 4 rotatably supported on one side of the front frame 2, and a lower side of the front frame 2. A firing handle 5 and the like are provided.

図2に示すように、前記遊技盤3はガイドレール6等で囲まれた遊技領域7を有しており、この遊技領域7に向けて発射ハンドル5から遊技球Bが発射されるようになっている。遊技領域7の中央部上方には中央役物装置8が配設されており、この中央役物装置8には画像表示画面である液晶パネル(LCD)9や後述する可動役物10等が設けられている。また、遊技領域7の中央部下方には、中央役物装置8の真下に配置された第1始動入賞口11と、第1始動入賞口11の真下に配置された可動片を有する第2始動入賞口12と、開閉扉を有する大入賞口13と、複数の一般入賞口14等が配設されており、いずれの入賞口にも入賞しなかった遊技球Bは遊技領域7の最下端部に設けられたアウト口15から遊技盤3の裏面側に排出されるようになっている。   As shown in FIG. 2, the game board 3 has a game area 7 surrounded by guide rails 6 and the like, and a game ball B is launched from the launch handle 5 toward the game area 7. ing. A central accessory device 8 is disposed above the central portion of the game area 7, and the central accessory device 8 is provided with a liquid crystal panel (LCD) 9 as an image display screen, a movable accessory 10 described later, and the like. It has been. Further, below the central portion of the game area 7, there is a second start having a first start winning port 11 disposed immediately below the central bonus device 8 and a movable piece disposed directly below the first start winning port 11. A winning opening 12, a large winning opening 13 having an opening / closing door, a plurality of general winning openings 14, and the like are arranged, and the game ball B that has not won any winning opening is the lowermost end portion of the gaming area 7. It is discharged to the back side of the game board 3 from the out port 15 provided in the.

図3に示すように、前記中央役物装置8は合成樹脂によって成形された枠状のベース体16を備えており、このベース体16の中央部には比較的大きめな略方形状の開口16aが設けられている。液晶パネル9はベース体16の裏面側に配設されて開口16a内に露出しており、この液晶パネル9には遊技の演出を行うための種々の画像が表示されるようになっている。可動役物10は開口16aの右側縁とベース体16の外縁部との間のスペース内に配置されており、この可動役物10は液晶パネル9の前方でパネル面に平行な面内を揺動動作する可動部10aを有している。この可動部10aは遊技盤3の裏面側に配設された図示せぬモータを駆動源として動作され、図2の実線で示す待機位置と2点鎖線で示す動作位置との間を揺動可能となっている。そして、遊技球Bが第1始動入賞口11または第2始動入賞口12に入賞したとき、図示せぬ制御部に記憶された乱数発生器等によって大当たりの抽選を行い、その抽選結果に基づいて可動部10aを待機位置から動作位置へ揺動動作させることにより、液晶パネル9の表示内容と可動部10aの動きを関連付けて遊技の演出効果を高めるようになっている。なお、本実施形態例の場合、ガトリング砲を模した可動部10aをキャラクタ本体10bに揺動可能に支持させることにより、ガトリング砲を抱えた人物を表現した可動役物10となっているが、例えば関節を可動部とした動物等を表現した他の可動役物を用いることも可能である。   As shown in FIG. 3, the central accessory device 8 includes a frame-like base body 16 formed of synthetic resin, and a relatively large substantially rectangular opening 16a is formed at the center of the base body 16. Is provided. The liquid crystal panel 9 is disposed on the back surface side of the base body 16 and exposed in the opening 16a, and various images for performing a game effect are displayed on the liquid crystal panel 9. The movable accessory 10 is disposed in a space between the right edge of the opening 16a and the outer edge of the base body 16, and the movable accessory 10 swings in a plane parallel to the panel surface in front of the liquid crystal panel 9. It has a movable part 10a that moves. The movable portion 10a is operated using a motor (not shown) disposed on the back side of the game board 3 as a drive source, and can swing between a standby position indicated by a solid line and an operation position indicated by a two-dot chain line in FIG. It has become. Then, when the game ball B wins the first start winning port 11 or the second start winning port 12, a big hit lottery is performed by a random number generator or the like stored in a control unit (not shown), and based on the lottery result By swinging the movable portion 10a from the standby position to the operating position, the display contents of the liquid crystal panel 9 and the movement of the movable portion 10a are associated with each other to enhance the effect of the game. In the case of the present embodiment, the movable part 10a simulating a Gatling gun is supported by the character body 10b so as to be swingable, so that the movable object 10 representing a person holding the Gatling gun is obtained. For example, it is possible to use another movable accessory representing an animal or the like whose joint is a movable part.

前記ベース体16には、開口16aの下縁部に沿って遊技盤3の左右方向へ延びる第1ステージ17と、第1ステージ17の右端部からベース体16の外縁部に向かって延びる第2ステージ18とが設けられており、これら第1ステージ17と第2ステージ18は隔壁16bによって仕切られている。第1ステージ17は遊技球Bの入賞経路となる部位であり、この第1ステージ17は上下2段に積層配置された上側ステージ17aと下側ステージ17bとによって構成されている。上側ステージ17aと下側ステージ17bの中央付近にはそれぞれ導入口19a,19bが形成されており、これら導入口19a,19bは上側ステージ17aと下側ステージ17bに流入した遊技球Bを第1始動入賞口11に導く高確ルートである。なお、上側ステージ17aと下側ステージ17b上を右端部まで移動した遊技球Bは隔壁16bによって第2ステージ18へ流入阻止されるが、この隔壁16bの高さ寸法は比較的小さめに設定されているため、例えば中央役物装置8に飛び込んだ遊技球Bが上側ステージ17a上で大きく弾んだ場合、この遊技球Bは隔壁16bを乗り越えて第2ステージ18に流入可能となっている。   The base body 16 includes a first stage 17 extending in the left-right direction of the game board 3 along the lower edge of the opening 16a, and a second stage extending from the right end of the first stage 17 toward the outer edge of the base body 16. A stage 18 is provided, and the first stage 17 and the second stage 18 are partitioned by a partition wall 16b. The first stage 17 is a part that serves as a winning path for the game ball B, and the first stage 17 includes an upper stage 17a and a lower stage 17b that are stacked in two upper and lower stages. In the vicinity of the center of the upper stage 17a and the lower stage 17b, introduction ports 19a and 19b are respectively formed. These introduction ports 19a and 19b start the game ball B flowing into the upper stage 17a and the lower stage 17b for the first start. This is a highly accurate route that leads to the winning opening 11. The game ball B that has moved to the right end on the upper stage 17a and the lower stage 17b is blocked from flowing into the second stage 18 by the partition 16b, but the height of the partition 16b is set to be relatively small. Therefore, for example, when the game ball B jumped into the central accessory device 8 bounces greatly on the upper stage 17a, the game ball B can get over the partition wall 16b and flow into the second stage 18.

第2ステージ18は前述した可動役物10を配置するための部位であり、可動役物10のキャラクタ本体10bは第2ステージ18上に形成された一対の筒状壁18aから上方へ突出した状態で配置されている。また、可動役物10の可動部10aは隔壁16bの上方に配置されており、隔壁16bの上部空間を通って遊技球Bが第2ステージ18へ流入許可されると共に、隔壁16bの上部空間を利用して可動部10aが液晶パネル9の前方で自由に揺動動作できるようになっている。図4に示すように、ベース体16には第2ステージ18に流入した遊技球Bを第1ステージ17の下側ステージ17bに戻す排出口20が形成されており、この排出口20は隔壁16bの前方を迂回したルートで第2ステージ18と下側ステージ17bを連通している。ここで、第2ステージ18は排出口20に向かって緩やかに傾斜しており、図4の矢印で示すように、第2ステージ18に流入した遊技球Bは排出口20までスムーズに導かれて下側ステージ17bへと戻る。また、排出口20の内部には隔壁16bと平行に延びるリブ20aが形成されており、遊技球Bは排出口20の内部でリブ20aに沿って下側ステージ17bまで導かれるため、遊技球Bが排出口20の内部で引っ掛かって球詰まりとなることはない。ただし、排出口20の内壁を滑らかな曲面形状にしておけば、リブ20aを省略しても球詰まりの発生を防止することは可能である。   The second stage 18 is a part for placing the movable accessory 10 described above, and the character main body 10b of the movable accessory 10 protrudes upward from a pair of cylindrical walls 18a formed on the second stage 18. Is arranged in. Further, the movable portion 10a of the movable accessory 10 is disposed above the partition wall 16b. The game ball B is allowed to flow into the second stage 18 through the upper space of the partition wall 16b, and the upper space of the partition wall 16b. Utilizing this, the movable part 10a can swing freely in front of the liquid crystal panel 9. As shown in FIG. 4, the base body 16 is formed with a discharge port 20 for returning the game ball B that has flowed into the second stage 18 to the lower stage 17b of the first stage 17, and the discharge port 20 has a partition wall 16b. The second stage 18 and the lower stage 17b are communicated with each other through a route that detours in front of. Here, the second stage 18 is gently inclined toward the discharge port 20, and the game ball B that has flowed into the second stage 18 is smoothly guided to the discharge port 20 as indicated by the arrows in FIG. 4. Return to the lower stage 17b. Further, a rib 20a extending in parallel with the partition wall 16b is formed inside the discharge port 20, and the game ball B is guided to the lower stage 17b along the rib 20a inside the discharge port 20, so that the game ball B Will not get caught in the outlet 20 and become clogged. However, if the inner wall of the discharge port 20 has a smooth curved surface, it is possible to prevent the occurrence of clogging even if the rib 20a is omitted.

このように構成された本実施形態例に係る弾球遊技機は、画像表示画面である液晶パネル9の側方に可動役物10を近接配置した中央役物装置8を備えており、この中央役物装置8のベース体16に液晶パネル9の下方に位置する第1ステージ17(上側ステージ17aと下側ステージ17b)と可動役物10を配置した第2ステージ18とが設けられると共に、これら第1ステージ17の下側ステージ17bと第2ステージ18とが排出口20を介して連通されているので、遊技盤3の遊技領域7に打ち出された遊技球Bが第2ステージ18に飛び込んだとしても、この遊技球Bを排出口20から下側ステージ17bへ確実に排出することができる。したがって、遊技領域7内を移動する遊技球Bの可動範囲が広がって遊技者の興趣を高めることができると共に、可動役物10の可動部10aの動きが第2ステージ18に飛び込んだ遊技球Bによって妨げられることを確実に防止することができる。   The ball game machine according to the present embodiment configured as described above includes a central accessory device 8 in which a movable accessory 10 is disposed in the vicinity of the liquid crystal panel 9 that is an image display screen. The base body 16 of the accessory device 8 is provided with a first stage 17 (upper stage 17a and lower stage 17b) located below the liquid crystal panel 9 and a second stage 18 on which the movable accessory 10 is disposed. Since the lower stage 17b of the first stage 17 and the second stage 18 communicate with each other via the discharge port 20, the game ball B launched into the game area 7 of the game board 3 jumps into the second stage 18. However, the game ball B can be reliably discharged from the discharge port 20 to the lower stage 17b. Therefore, the movable range of the game ball B moving in the game area 7 can be expanded to increase the interest of the player, and the game ball B in which the movement of the movable portion 10a of the movable accessory 10 jumps into the second stage 18. Can be surely prevented from being hindered.

また、下側ステージ17bに遊技球Bを第1始動入賞口11に導く高確ルートとしての導入口19bが形成されており、第2ステージ18に飛び込んだ遊技球Bが排出口20から下側ステージ17bへ戻された場合、この遊技球Bは第1始動入賞口11に入賞するチャンスが高まったものとなるため、第2ステージ18に飛び込んだ遊技球Bを死に玉として扱わず、この遊技球Bに最チャンスを与えて第1始動入賞口11への入賞を遊技者に期待させることができる。   Further, an introduction port 19b as a highly accurate route for guiding the game ball B to the first start winning port 11 is formed in the lower stage 17b, and the game ball B jumped into the second stage 18 is located below the discharge port 20 below. When the game ball B is returned to the stage 17b, the game ball B has an increased chance of winning the first start winning slot 11, so the game ball B jumping into the second stage 18 is not treated as a dead ball, and this game It is possible to give the player the best chance to win the first start winning opening 11 by giving the ball B the best chance.

また、中央役物装置8のベース体16に第1ステージ17と第2ステージ18を仕切る隔壁16bが設けてあり、排出口20がこの隔壁16bの前方を迂回したルートで下側ステージ17bと第2ステージ18とを連通しているので、遊技盤3とガラス扉4とで挟まれた狭い空間を有効利用して隔壁16bと排出口20をコンパクトに設けることができる。しかも、可動役物10の可動部10aを液晶パネル9のパネル面に平行な面内で揺動動作させ、この可動部10aの揺動領域の下方に隔壁16bを設けたので、隔壁16bの上部空間を可動部10aの揺動領域として利用できるだけでなく、遊技球Bの第2ステージ18への流入通路としても利用することができる。   In addition, a partition wall 16b for partitioning the first stage 17 and the second stage 18 is provided in the base body 16 of the central accessory device 8, and the discharge port 20 bypasses the front side of the partition wall 16b and the lower stage 17b and the second stage 17b. Since the two stages 18 communicate with each other, the partition 16b and the discharge port 20 can be provided in a compact manner by effectively using a narrow space sandwiched between the game board 3 and the glass door 4. In addition, the movable part 10a of the movable accessory 10 is swung in a plane parallel to the panel surface of the liquid crystal panel 9, and the partition 16b is provided below the swing region of the movable part 10a. The space can be used not only as a swinging region of the movable portion 10a but also as an inflow passage for the game ball B to the second stage 18.

なお、上記実施形態例では、第1ステージ17を上段側ステージ17aと下段側ステージ17bの2段構成にすると共に、この下段側ステージ17bと第2ステージ18とを排出口20を介して連通させた場合について説明したが、下段側ステージ17bの代わりに上段側ステージ17aと第2ステージ18とを排出口20を介して連通させてもよく、あるいは上段側ステージ17aと下段側ステージ17bのいずれか一方を省略した単一構成の第1ステージ17を用いることも可能である。   In the above embodiment, the first stage 17 has a two-stage configuration of the upper stage 17a and the lower stage 17b, and the lower stage 17b and the second stage 18 are communicated with each other via the discharge port 20. However, instead of the lower stage 17b, the upper stage 17a and the second stage 18 may communicate with each other via the discharge port 20, or either the upper stage 17a or the lower stage 17b. It is also possible to use the first stage 17 having a single configuration in which one is omitted.

本発明の実施形態例に係る弾球遊技機の斜視図である。1 is a perspective view of a ball game machine according to an embodiment of the present invention. 該弾球遊技機の遊技盤を示す正面図である。It is a front view which shows the game board of this bullet ball game machine. 遊技盤に配設された中央役物装置の斜視図である。It is a perspective view of the central accessory apparatus arrange | positioned at the game board. 該中央役物装置に設けられた第1ステージと第2ステージを示す斜視図である。It is a perspective view which shows the 1st stage and 2nd stage which were provided in this center accessory apparatus.

符号の説明Explanation of symbols

3 遊技盤
7 遊技領域
8 中央役物装置
9 液晶パネル(画像表示画面)
10 可動役物
10a 可動部
10b キャラクタ本体
11 第1始動入賞口
16 ベース体
16a 開口
16b 隔壁
17 第1ステージ
17a 上側ステージ
17b 下側ステージ
18 第2ステージ
18a 筒状壁
19a,19b 導入口(高確ルート)
20 排出口
20a リブ
3 Game board 7 Game area 8 Central equipment 9 Liquid crystal panel (image display screen)
DESCRIPTION OF SYMBOLS 10 Movable part 10a Movable part 10b Character main body 11 1st start winning opening 16 Base body 16a Opening 16b Bulkhead 17 First stage 17a Upper stage 17b Lower stage 18 Second stage 18a Cylindrical walls 19a, 19b root)
20 Discharge port 20a Rib

Claims (4)

遊技盤の中央部に設けられた画像表示画面の近傍に可動役物が配置されている弾球遊技機において、
前記画像表示画面の下方に設けられた第1ステージと、前記可動役物が配置された第2ステージと、これら第1および第2ステージを連通する排出口とを備え、前記第2ステージに流入した遊技球を前記排出口から前記第1ステージに戻すようにしたことを特徴とする弾球遊技機。
In a ball game machine in which a movable accessory is arranged in the vicinity of an image display screen provided in the center of the game board,
A first stage provided below the image display screen; a second stage on which the movable accessory is disposed; and a discharge port that communicates with the first and second stages, and flows into the second stage. A bullet ball game machine, wherein the game ball is returned to the first stage from the discharge port.
請求項1の記載において、前記第1ステージの下方に始動入賞口が配設されていると共に、前記第1ステージに遊技球を前記始動入賞口に導く高確ルートが形成されていることを特徴とする弾球遊技機。   2. The start winning opening is disposed below the first stage, and a highly accurate route for guiding a game ball to the starting winning opening is formed on the first stage. A ball game machine. 請求項1または2の記載において、前記第1ステージと前記第2ステージとの間に隔壁が設けてあり、前記排出口が前記隔壁の前方を迂回したルートで前記第1ステージと前記第2ステージとを連通していることを特徴とする弾球遊技機。   3. The partition according to claim 1, wherein a partition is provided between the first stage and the second stage, and the first stage and the second stage are routed so that the discharge port bypasses the front of the partition. A ball game machine characterized by communicating with 請求項3の記載において、前記可動役物が前記遊技盤の盤面に平行な面内を揺動可能な可動部を有しており、この可動部の揺動領域の下方に前記隔壁が設けられていることを特徴とする弾球遊技機。   4. The movable object according to claim 3, wherein the movable accessory has a movable part capable of swinging in a plane parallel to the board surface of the game board, and the partition is provided below the swing region of the movable part. A ball game machine characterized by
JP2007016539A 2007-01-26 2007-01-26 Bullet ball machine Active JP4700628B2 (en)

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Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009279053A (en) * 2008-05-20 2009-12-03 Sophia Co Ltd Game machine
JP2010158347A (en) * 2009-01-07 2010-07-22 Kyoraku Sangyo Kk Game machine
JP2011015759A (en) * 2009-07-07 2011-01-27 Newgin Co Ltd Game machine
JP2011030928A (en) * 2009-08-05 2011-02-17 Daiichi Shokai Co Ltd Game machine
JP2012130747A (en) * 2012-02-29 2012-07-12 Sophia Co Ltd Game machine
JP2013017886A (en) * 2012-11-01 2013-01-31 Sophia Co Ltd Game machine
JP2013046809A (en) * 2012-11-01 2013-03-07 Sophia Co Ltd Game machine
JP2014166506A (en) * 2014-04-03 2014-09-11 Sophia Co Ltd Game machine
JP2014239995A (en) * 2014-09-01 2014-12-25 株式会社大一商会 Game machine

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Publication number Priority date Publication date Assignee Title
JP2001170284A (en) * 1999-12-16 2001-06-26 Heiwa Corp Stage for game machine
JP2005000439A (en) * 2003-06-12 2005-01-06 Naito Shokai:Kk Role object in pinball game machine
JP2005237786A (en) * 2004-02-27 2005-09-08 Samii Kk Game machine

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001170284A (en) * 1999-12-16 2001-06-26 Heiwa Corp Stage for game machine
JP2005000439A (en) * 2003-06-12 2005-01-06 Naito Shokai:Kk Role object in pinball game machine
JP2005237786A (en) * 2004-02-27 2005-09-08 Samii Kk Game machine

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009279053A (en) * 2008-05-20 2009-12-03 Sophia Co Ltd Game machine
JP2010158347A (en) * 2009-01-07 2010-07-22 Kyoraku Sangyo Kk Game machine
JP2011015759A (en) * 2009-07-07 2011-01-27 Newgin Co Ltd Game machine
JP2011030928A (en) * 2009-08-05 2011-02-17 Daiichi Shokai Co Ltd Game machine
JP2012130747A (en) * 2012-02-29 2012-07-12 Sophia Co Ltd Game machine
JP2013017886A (en) * 2012-11-01 2013-01-31 Sophia Co Ltd Game machine
JP2013046809A (en) * 2012-11-01 2013-03-07 Sophia Co Ltd Game machine
JP2014166506A (en) * 2014-04-03 2014-09-11 Sophia Co Ltd Game machine
JP2014239995A (en) * 2014-09-01 2014-12-25 株式会社大一商会 Game machine

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