JP2008125782A5 - - Google Patents
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- JP2008125782A5 JP2008125782A5 JP2006313670A JP2006313670A JP2008125782A5 JP 2008125782 A5 JP2008125782 A5 JP 2008125782A5 JP 2006313670 A JP2006313670 A JP 2006313670A JP 2006313670 A JP2006313670 A JP 2006313670A JP 2008125782 A5 JP2008125782 A5 JP 2008125782A5
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- JP
- Japan
- Prior art keywords
- state
- profit
- determining
- effect
- high probability
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
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Claims (3)
前記遊技領域に配設され、遊技球の受け入れが可能な開放状態と遊技球を受け入れが困難な閉塞状態とに変化可能な大入賞口開閉装置と、
前記大入賞口開閉装置を開閉制御する処理を複数回繰り返し実行することにより前記利益付与状態の制御を行う利益付与状態制御手段と、
所定の操作を受け付ける操作手段と、
遊技機への電力供給が開始されてからの経過時間を計測する経過時間計測手段と、
該経過時間計測手段によって計測した前記経過時間が所定時間に達したか否かを判定する経過時間判定手段と、
前記利益付与判定手段の判定結果に基づいて前記演出表示装置の表示態様が異なる複数種類の演出モードのうちいずれかの演出モードに応じた態様で前記演出表示装置を表示制御する表示制御手段と、を備え、
前記表示制御手段は、
前記経過時間判定手段によって前記所定時間に達したと判定される以前に前記操作手段が操作されたときには、前記経過時間判定手段によって前記所定時間に達したと判定される以前に前記操作手段が操作されなかったときとは異なる演出モードに応じた態様で前記演出表示装置を表示制御することを特徴とする遊技機。 A player is formed based on a game area formed on the front surface of the game board and into which a game ball fired from the launching means is driven, a start opening provided in the game area, and a game ball entering the start opening Profit grant determination means for determining whether or not to control the profit grant state to give a predetermined profit to the user, and start variable display of multiple types of symbol information based on the determination by the profit grant determination means An effect display device capable of deriving and displaying a predetermined display result after a predetermined period of time, and a specific display on the effect display device based on the fact that it is determined by the profit grant determination means to control to the profit grant state A gaming machine that derives and displays the results,
A prize opening opening / closing device disposed in the gaming area and capable of changing between an open state in which a game ball can be received and a closed state in which it is difficult to receive the game ball;
Profit granting state control means for controlling the profit granting state by repeatedly executing the process for controlling the opening and closing of the prize winning opening and closing device a plurality of times;
An operation means for receiving a predetermined operation;
An elapsed time measuring means for measuring an elapsed time since the start of power supply to the gaming machine;
An elapsed time determination means for determining whether or not the elapsed time measured by the elapsed time measurement means has reached a predetermined time;
Display control means for controlling display of the effect display device in a mode corresponding to any of the effect modes among a plurality of types of effect modes in which the display mode of the effect display device is different based on the determination result of the profit grant determination unit; With
The display control means includes
When the operation means is operated before the elapsed time determination means determines that the predetermined time has been reached, the operation means is operated before the elapsed time determination means determines that the predetermined time has been reached. A gaming machine, wherein display control of the effect display device is performed in a mode corresponding to an effect mode different from that when it is not performed.
所定の演出条件が成立したときに前記複数種類の演出モードのうちいずれかに決定する演出モード決定手段と、を備え、Production mode determining means for determining any one of the plurality of types of production modes when a predetermined production condition is established,
前記複数種類の演出モードは、前記操作手段の操作回数に個々に対応付けされ、The plurality of types of effect modes are individually associated with the number of operations of the operation means,
前記演出モード決定手段は、前記経過時間判定手段によって前記所定期間に達したと判定されたとき、前記操作回数計数手段の計数結果に応じた演出モードに決定することを特徴とする請求項1記載の遊技機。2. The effect mode determining means, when the elapsed time determining means determines that the predetermined period has been reached, the effect mode determining means determines the effect mode according to the counting result of the operation number counting means. Game machines.
前記利益付与判定手段によって前記利益付与状態に制御する旨の判定がなされた場合に、当該利益付与状態に制御した後に前記高確率制御手段によって前記高確率状態に制御する第1利益付与状態と、前記利益付与状態に制御した後に前記高確率状態制御手段によって前記高確率状態に制御しない第2利益付与状態と、のいずれかに決定する利益価値決定手段と、A first profit grant state that is controlled to the high probability state by the high probability control means after the profit grant state is controlled by the profit grant determination means; Profit value determining means for determining any one of the second profit granting state that is not controlled by the high probability state control means after the control to the profit granting state,
前記演出条件が成立したときに前記演出モード決定手段によって決定された前記演出モードの実行期間を決定する実行期間決定手段と、を備え、Execution period determining means for determining an execution period of the effect mode determined by the effect mode determining means when the effect condition is satisfied,
前記演出モード決定手段は、前記実行期間決定手段によって決定された前記実行期間が経過したときに、前記高確率制御手段によって前記高確率状態に制御されている場合には前記高確率状態制御手段によって前記高確率状態に制御されていない場合よりも高い割合で前記複数種類の演出モードのうち特別演出モードに決定することを特徴とする請求項2記載の遊技機。When the execution period determined by the execution period determination means has elapsed, the effect mode determination means is controlled by the high probability state control means when being controlled to the high probability state by the high probability control means. The gaming machine according to claim 2, wherein the special effect mode is selected from the plurality of types of effect modes at a higher rate than when the high probability state is not controlled.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006313670A JP5576009B2 (en) | 2006-11-20 | 2006-11-20 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006313670A JP5576009B2 (en) | 2006-11-20 | 2006-11-20 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2008125782A JP2008125782A (en) | 2008-06-05 |
JP2008125782A5 true JP2008125782A5 (en) | 2010-01-14 |
JP5576009B2 JP5576009B2 (en) | 2014-08-20 |
Family
ID=39552211
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006313670A Expired - Fee Related JP5576009B2 (en) | 2006-11-20 | 2006-11-20 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP5576009B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5825394B2 (en) * | 2014-04-25 | 2015-12-02 | タイヨーエレック株式会社 | Game machine |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2004154267A (en) * | 2002-11-05 | 2004-06-03 | Sankyo Kk | Game machine |
JP4393929B2 (en) * | 2004-06-14 | 2010-01-06 | 株式会社ニューギン | Game machine |
JP4431721B2 (en) * | 2004-11-29 | 2010-03-17 | 株式会社大一商会 | Game machine |
-
2006
- 2006-11-20 JP JP2006313670A patent/JP5576009B2/en not_active Expired - Fee Related
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