JP2008093292A5 - - Google Patents
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- JP2008093292A5 JP2008093292A5 JP2006280618A JP2006280618A JP2008093292A5 JP 2008093292 A5 JP2008093292 A5 JP 2008093292A5 JP 2006280618 A JP2006280618 A JP 2006280618A JP 2006280618 A JP2006280618 A JP 2006280618A JP 2008093292 A5 JP2008093292 A5 JP 2008093292A5
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- numerical value
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Claims (3)
遊技の進行を制御する遊技制御処理を実行する遊技制御手段が搭載された遊技制御基板と、
前記遊技媒体の払い出しを行う払出手段と、
前記払出手段を制御する払出制御処理を実行する払出制御手段が搭載された払出制御基板と、
前記電気部品を制御する演出制御手段が搭載された演出制御基板とを備え、
前記払出制御基板に、遊技媒体の払い出しに関するエラー状態を含む遊技機の状態に関する複数種類の情報のそれぞれに対応する状態検出信号を前記遊技制御基板に対して出力する状態通知手段が設けられ、
入力された前記遊技機の状態に関する複数種類の情報のそれぞれに対応する状態検出信号は、前記遊技制御基板において一時にアクセス可能な入力ポート部に格納され、
前記遊技制御手段は、前記入力ポート部に入力される複数の前記状態検出信号のうちのいずれか1つ以上の状態が変化したか否かを判定する状態検出信号判定手段と、
前記状態検出信号判定手段が複数の前記状態検出信号のうちのいずれか1つ以上の状態が変化したと判定したときに、前記入力ポート部に入力された複数の前記状態検出信号の状態を一括してコマンドとして送信する入力ポートデータ送信手段を含み、
前記演出制御手段は、前記入力ポートデータ送信手段が送信した前記コマンドにもとづいて遊技機の状態に関する複数種類の情報のいずれの状態が変化したかを判定する入力ポートデータ判定手段と、
前記入力ポートデータ判定手段が判定した遊技機の状態に関する情報に対応する報知を前記電気部品に行わせる報知制御手段とを含む
ことを特徴とする遊技機。 It is possible for a player to play a predetermined game using the game medium, and has an electrical component used for paying out the game medium to the player based on the fact that the payout condition is satisfied and performing a predetermined notification A gaming machine,
A game control board on which a game control means for executing a game control process for controlling the progress of the game is mounted;
A payout means for paying out the game medium;
A payout control board equipped with a payout control means for executing a payout control process for controlling the payout means;
An effect control board on which an effect control means for controlling the electrical component is mounted,
The payout control board is provided with a state notification means for outputting a state detection signal corresponding to each of a plurality of types of information relating to the state of the gaming machine including an error state relating to the payout of game media to the game control board,
A state detection signal corresponding to each of a plurality of types of information regarding the state of the input gaming machine is stored in an input port unit that is accessible at a time on the gaming control board,
The game control means includes state detection signal determination means for determining whether any one or more states of the plurality of state detection signals input to the input port portion have changed,
When the state detection signal determination unit determines that any one or more of the plurality of state detection signals have changed, the states of the plurality of state detection signals input to the input port unit are collectively displayed. Input port data transmission means for transmitting as a command,
The production control means includes input port data determination means for determining which state of a plurality of types of information related to the state of the gaming machine has changed based on the command transmitted by the input port data transmission means;
A gaming machine comprising: notification control means for causing the electrical component to perform notification corresponding to information relating to the state of the gaming machine determined by the input port data determination means.
遊技制御基板に、
所定の数値を更新する数値更新処理を実行する数値更新手段と、
前記数値更新手段による数値更新処理に異常が生じたときに更新エラー信号を出力する更新異常出力手段とが設けられ、
遊技制御手段は、
所定の時期に前記数値更新手段が更新する数値を抽出する数値抽出手段と、
前記数値抽出手段が抽出した数値にもとづいて前記特定遊技状態に移行させるか否かを決定する特定遊技状態決定手段とを含み、
前記更新エラー信号は、状態検出信号が入力される入力ポート部に入力される
請求項1記載の遊技機。 A specific gaming state that includes a variable display device that variably displays a plurality of types of identification information that can identify each of them and that displays and displays a display result, and that is advantageous to the player when the specific display result is derived and displayed on the variable display device A gaming machine to be transferred to
On the game control board,
Numerical value updating means for performing numerical value update processing for updating a predetermined numerical value;
An update abnormality output means for outputting an update error signal when an abnormality occurs in the numerical value update processing by the numerical value update means; and
The game control means
Numerical value extraction means for extracting a numerical value updated by the numerical value update means at a predetermined time; and
Specific game state determination means for determining whether to shift to the specific game state based on the numerical value extracted by the numerical value extraction means,
The gaming machine according to claim 1, wherein the update error signal is input to an input port unit to which a state detection signal is input.
入力ポート部に入力される複数の状態検出信号の状態を示すデータを保存するデータ保存手段と、
新たに入力した複数の前記状態検出信号の状態と前記データ保存手段に保存されているデータとのビット毎の排他的論理和をとって、排他的論理和の演算結果にもとづいて前記状態検出信号のうちのいずれか1つ以上の状態が変化したか否かを判定するデータ変化判定手段とを含み、
前記データ変化判定手段が前記状態検出信号のうちのいずれか1つ以上の状態が変化したと判定したときに、前記データ保存手段の内容を、前記新たに入力した複数の前記状態検出信号の状態を示すデータに更新する
請求項1または請求項2記載の遊技機。 The state detection signal determination means
Data storage means for storing data indicating the states of a plurality of state detection signals input to the input port unit;
The state detection signal is obtained based on the exclusive OR operation result of each bit of the state of the newly input state detection signals and the data stored in the data storage means. Data change determining means for determining whether one or more of the states has changed,
When the data change determination unit determines that any one or more of the state detection signals have changed, the contents of the data storage unit are changed to the states of the newly input state detection signals. The gaming machine according to claim 1, wherein the game machine is updated to data indicating
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2006280618A JP4907293B2 (en) | 2006-10-13 | 2006-10-13 | Game machine |
Applications Claiming Priority (1)
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JP2006280618A JP4907293B2 (en) | 2006-10-13 | 2006-10-13 | Game machine |
Related Child Applications (1)
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JP2011033226A Division JP4988049B2 (en) | 2011-02-18 | 2011-02-18 | Game machine |
Publications (3)
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JP2008093292A JP2008093292A (en) | 2008-04-24 |
JP2008093292A5 true JP2008093292A5 (en) | 2011-04-07 |
JP4907293B2 JP4907293B2 (en) | 2012-03-28 |
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Family Applications (1)
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JP2006280618A Expired - Fee Related JP4907293B2 (en) | 2006-10-13 | 2006-10-13 | Game machine |
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Families Citing this family (15)
Publication number | Priority date | Publication date | Assignee | Title |
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JP5206638B2 (en) * | 2008-10-23 | 2013-06-12 | 株式会社三洋物産 | Game machine |
JP5434722B2 (en) * | 2009-09-30 | 2014-03-05 | 株式会社三洋物産 | Game machine |
JP5434721B2 (en) * | 2009-09-30 | 2014-03-05 | 株式会社三洋物産 | Game machine |
JP5310451B2 (en) * | 2009-09-30 | 2013-10-09 | 株式会社三洋物産 | Game machine |
JP2013017798A (en) * | 2011-06-16 | 2013-01-31 | Sammy Corp | Game machine |
JP5501330B2 (en) * | 2011-12-05 | 2014-05-21 | 京楽産業.株式会社 | Game machine |
JP5633601B2 (en) * | 2013-05-08 | 2014-12-03 | 株式会社三洋物産 | Game machine |
JP6393493B2 (en) * | 2013-07-18 | 2018-09-19 | 株式会社藤商事 | Game machine |
JP5944435B2 (en) * | 2014-05-28 | 2016-07-05 | 株式会社藤商事 | Game machine |
JP2015006591A (en) * | 2014-10-15 | 2015-01-15 | 株式会社三洋物産 | Game machine |
JP5800103B2 (en) * | 2015-05-29 | 2015-10-28 | 株式会社三洋物産 | Game machine |
JP6121031B2 (en) * | 2016-05-25 | 2017-04-26 | 株式会社藤商事 | Game machine |
JP6344703B2 (en) * | 2017-03-27 | 2018-06-20 | 株式会社大都技研 | Amusement stand |
JP6344704B2 (en) * | 2017-03-27 | 2018-06-20 | 株式会社大都技研 | Amusement stand |
JP6344702B2 (en) * | 2017-03-27 | 2018-06-20 | 株式会社大都技研 | Amusement stand |
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JPH07210782A (en) * | 1994-01-25 | 1995-08-11 | Fuji Facom Corp | Data processor |
JP2004097576A (en) * | 2002-09-10 | 2004-04-02 | Sankyo Kk | Game machine |
JP2006141829A (en) * | 2004-11-24 | 2006-06-08 | Sankyo Kk | Game machine |
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2006
- 2006-10-13 JP JP2006280618A patent/JP4907293B2/en not_active Expired - Fee Related