JP2008093292A5 - - Google Patents

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Publication number
JP2008093292A5
JP2008093292A5 JP2006280618A JP2006280618A JP2008093292A5 JP 2008093292 A5 JP2008093292 A5 JP 2008093292A5 JP 2006280618 A JP2006280618 A JP 2006280618A JP 2006280618 A JP2006280618 A JP 2006280618A JP 2008093292 A5 JP2008093292 A5 JP 2008093292A5
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Japan
Prior art keywords
state
state detection
game
numerical value
gaming machine
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JP2006280618A
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Japanese (ja)
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JP2008093292A (en
JP4907293B2 (en
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Priority to JP2006280618A priority Critical patent/JP4907293B2/en
Priority claimed from JP2006280618A external-priority patent/JP4907293B2/en
Publication of JP2008093292A publication Critical patent/JP2008093292A/en
Publication of JP2008093292A5 publication Critical patent/JP2008093292A5/ja
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Publication of JP4907293B2 publication Critical patent/JP4907293B2/en
Expired - Fee Related legal-status Critical Current
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Claims (3)

遊技媒体を用いて遊技者が所定の遊技を行うことが可能であり、払出条件が成立したことにもとづいて遊技媒体を遊技者に払い出し、所定の報知を行うために用いられる電気部品を備えた遊技機であって、
遊技の進行を制御する遊技制御処理を実行する遊技制御手段が搭載された遊技制御基板と、
前記遊技媒体の払い出しを行う払出手段と、
前記払出手段を制御する払出制御処理を実行する払出制御手段が搭載された払出制御基板と、
前記電気部品を制御する演出制御手段が搭載された演出制御基板とを備え、
前記払出制御基板に、遊技媒体の払い出しに関するエラー状態を含む遊技機の状態に関する複数種類の情報のそれぞれに対応する状態検出信号を前記遊技制御基板に対して出力する状態通知手段が設けられ、
入力された前記遊技機の状態に関する複数種類の情報のそれぞれに対応する状態検出信号は、前記遊技制御基板において一時にアクセス可能な入力ポート部に格納され、
前記遊技制御手段は、前記入力ポート部に入力される複数の前記状態検出信号のうちのいずれか1つ以上の状態が変化したか否かを判定する状態検出信号判定手段と、
前記状態検出信号判定手段が複数の前記状態検出信号のうちのいずれか1つ以上の状態が変化したと判定したときに、前記入力ポート部に入力され複数の前記状態検出信号の状態を一括してコマンドとして送信する入力ポートデータ送信手段を含み、
前記演出制御手段は、前記入力ポートデータ送信手段が送信した前記コマンドにもとづいて遊技機の状態に関する複数種類の情報のいずれの状態が変化したかを判定する入力ポートデータ判定手段と、
前記入力ポートデータ判定手段が判定した遊技機の状態に関する情報に対応する報知を前記電気部品に行わせる報知制御手段とを含む
ことを特徴とする遊技機。
It is possible for a player to play a predetermined game using the game medium, and has an electrical component used for paying out the game medium to the player based on the fact that the payout condition is satisfied and performing a predetermined notification A gaming machine,
A game control board on which a game control means for executing a game control process for controlling the progress of the game is mounted;
A payout means for paying out the game medium;
A payout control board equipped with a payout control means for executing a payout control process for controlling the payout means;
An effect control board on which an effect control means for controlling the electrical component is mounted,
The payout control board is provided with a state notification means for outputting a state detection signal corresponding to each of a plurality of types of information relating to the state of the gaming machine including an error state relating to the payout of game media to the game control board,
A state detection signal corresponding to each of a plurality of types of information regarding the state of the input gaming machine is stored in an input port unit that is accessible at a time on the gaming control board,
The game control means includes state detection signal determination means for determining whether any one or more states of the plurality of state detection signals input to the input port portion have changed,
When the state detection signal determination unit determines that any one or more of the plurality of state detection signals have changed, the states of the plurality of state detection signals input to the input port unit are collectively displayed. Input port data transmission means for transmitting as a command,
The production control means includes input port data determination means for determining which state of a plurality of types of information related to the state of the gaming machine has changed based on the command transmitted by the input port data transmission means;
A gaming machine comprising: notification control means for causing the electrical component to perform notification corresponding to information relating to the state of the gaming machine determined by the input port data determination means.
各々を識別可能な複数種類の識別情報の可変表示を行い表示結果を導出表示する可変表示装置を備え、該可変表示装置に特定表示結果が導出表示されたときに遊技者にとって有利な特定遊技状態に移行させる遊技機であって、
遊技制御基板に、
所定の数値を更新する数値更新処理を実行する数値更新手段と、
前記数値更新手段による数値更新処理に異常が生じたときに更新エラー信号を出力する更新異常出力手段とが設けられ、
遊技制御手段は、
所定の時期に前記数値更新手段が更新する数値を抽出する数値抽出手段と、
前記数値抽出手段が抽出した数値にもとづいて前記特定遊技状態に移行させるか否かを決定する特定遊技状態決定手段とを含み、
前記更新エラー信号は、状態検出信号が入力される入力ポート部に入力される
請求項1記載の遊技機。
A specific gaming state that includes a variable display device that variably displays a plurality of types of identification information that can identify each of them and that displays and displays a display result, and that is advantageous to the player when the specific display result is derived and displayed on the variable display device A gaming machine to be transferred to
On the game control board,
Numerical value updating means for performing numerical value update processing for updating a predetermined numerical value;
An update abnormality output means for outputting an update error signal when an abnormality occurs in the numerical value update processing by the numerical value update means; and
The game control means
Numerical value extraction means for extracting a numerical value updated by the numerical value update means at a predetermined time; and
Specific game state determination means for determining whether to shift to the specific game state based on the numerical value extracted by the numerical value extraction means,
The gaming machine according to claim 1, wherein the update error signal is input to an input port unit to which a state detection signal is input.
状態検出信号判定手段は、
入力ポート部に入力される複数の状態検出信号の状態を示すデータを保存するデータ保存手段と、
新たに入力した複数の前記状態検出信号の状態と前記データ保存手段に保存されているデータとのビット毎の排他的論理和をとって、排他的論理和の演算結果にもとづいて前記状態検出信号のうちのいずれか1つ以上の状態が変化したか否かを判定するデータ変化判定手段とを含み、
前記データ変化判定手段が前記状態検出信号のうちのいずれか1つ以上の状態が変化したと判定したときに、前記データ保存手段の内容を、前記新たに入力した複数の前記状態検出信号の状態を示すデータに更新する
請求項1または請求項2記載の遊技機。
The state detection signal determination means
Data storage means for storing data indicating the states of a plurality of state detection signals input to the input port unit;
The state detection signal is obtained based on the exclusive OR operation result of each bit of the state of the newly input state detection signals and the data stored in the data storage means. Data change determining means for determining whether one or more of the states has changed,
When the data change determination unit determines that any one or more of the state detection signals have changed, the contents of the data storage unit are changed to the states of the newly input state detection signals. The gaming machine according to claim 1, wherein the game machine is updated to data indicating
JP2006280618A 2006-10-13 2006-10-13 Game machine Expired - Fee Related JP4907293B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006280618A JP4907293B2 (en) 2006-10-13 2006-10-13 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006280618A JP4907293B2 (en) 2006-10-13 2006-10-13 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2011033226A Division JP4988049B2 (en) 2011-02-18 2011-02-18 Game machine

Publications (3)

Publication Number Publication Date
JP2008093292A JP2008093292A (en) 2008-04-24
JP2008093292A5 true JP2008093292A5 (en) 2011-04-07
JP4907293B2 JP4907293B2 (en) 2012-03-28

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Families Citing this family (15)

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Publication number Priority date Publication date Assignee Title
JP5206638B2 (en) * 2008-10-23 2013-06-12 株式会社三洋物産 Game machine
JP5434722B2 (en) * 2009-09-30 2014-03-05 株式会社三洋物産 Game machine
JP5434721B2 (en) * 2009-09-30 2014-03-05 株式会社三洋物産 Game machine
JP5310451B2 (en) * 2009-09-30 2013-10-09 株式会社三洋物産 Game machine
JP2013017798A (en) * 2011-06-16 2013-01-31 Sammy Corp Game machine
JP5501330B2 (en) * 2011-12-05 2014-05-21 京楽産業.株式会社 Game machine
JP5633601B2 (en) * 2013-05-08 2014-12-03 株式会社三洋物産 Game machine
JP6393493B2 (en) * 2013-07-18 2018-09-19 株式会社藤商事 Game machine
JP5944435B2 (en) * 2014-05-28 2016-07-05 株式会社藤商事 Game machine
JP2015006591A (en) * 2014-10-15 2015-01-15 株式会社三洋物産 Game machine
JP5800103B2 (en) * 2015-05-29 2015-10-28 株式会社三洋物産 Game machine
JP6121031B2 (en) * 2016-05-25 2017-04-26 株式会社藤商事 Game machine
JP6344703B2 (en) * 2017-03-27 2018-06-20 株式会社大都技研 Amusement stand
JP6344704B2 (en) * 2017-03-27 2018-06-20 株式会社大都技研 Amusement stand
JP6344702B2 (en) * 2017-03-27 2018-06-20 株式会社大都技研 Amusement stand

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH07210782A (en) * 1994-01-25 1995-08-11 Fuji Facom Corp Data processor
JP2004097576A (en) * 2002-09-10 2004-04-02 Sankyo Kk Game machine
JP2006141829A (en) * 2004-11-24 2006-06-08 Sankyo Kk Game machine

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