JP2008012046A5 - - Google Patents

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Publication number
JP2008012046A5
JP2008012046A5 JP2006185641A JP2006185641A JP2008012046A5 JP 2008012046 A5 JP2008012046 A5 JP 2008012046A5 JP 2006185641 A JP2006185641 A JP 2006185641A JP 2006185641 A JP2006185641 A JP 2006185641A JP 2008012046 A5 JP2008012046 A5 JP 2008012046A5
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Japan
Prior art keywords
variable display
counting
display
command
establishment
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JP2006185641A
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JP2008012046A (en
JP4499068B2 (en
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Priority to JP2006185641A priority Critical patent/JP4499068B2/en
Priority claimed from JP2006185641A external-priority patent/JP4499068B2/en
Publication of JP2008012046A publication Critical patent/JP2008012046A/en
Publication of JP2008012046A5 publication Critical patent/JP2008012046A5/ja
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Claims (5)

あらかじめ定められている可変表示の実行条件が成立したことにもとづいて識別情報の可変表示を開始し、表示結果を導出表示する第1可変表示手段および第2可変表示手段を有し、前記第1可変表示手段または前記第2可変表示手段のいずれかに特定表示結果が導出表示されたときに遊技者にとって有利な特定遊技状態に移行させる遊技機であって、
遊技の進行を制御し、遊技機に対する電力供給が停止してもバックアップ電源によりデータが保持されるRAMを有し、電力供給が開始されたときに前記RAMの保存データにもとづいて遊技状態を復帰させることが可能であり、前記第1可変表示手段および前記第2可変表示手段の可変表示を制御し、当該可変表示の状態を特定可能なコマンドを送信する遊技制御手段と、
前記遊技制御手段が送信したコマンドにもとづいて遊技機に設けられている演出用部品の制御を行う演出制御手段とを備え、
前記遊技制御手段は、
前記第1可変表示手段における可変表示の実行条件の成立数を計数する第1計数手段と、
前記第2可変表示手段における可変表示の実行条件の成立数を計数する第2計数手段と、
前記第1可変表示手段および前記第2可変表示手段で識別情報の可変表示が実行されていないことを条件として、前記第1可変表示手段または前記第2可変表示手段での識別情報の可変表示の開始条件の成立に応じて前記第1可変表示手段または前記第2可変表示手段で識別情報の可変表示を開始するときに、前記第1可変表示手段と前記第2可変表示手段とのうちいずれで識別情報の可変表示を開始するのかを特定可能な表示手段特定情報と、可変表示時間を特定可能な表示時間情報と、表示結果を特定可能な表示結果情報とを、コマンドにより送信する開始コマンド送信手段と、
前記第1計数手段によって計数された成立数または前記第2計数手段によって計数された成立数が増加したことにもとづいて、いずれの成立数が増加したのかを示す成立数識別コマンド、前記第1計数手段による計数に対応する成立数、および前記第2計数手段による計数に対応する成立数特定可能な計数特定コマンドを送信する計数特定コマンド送信手段と、
遊技状態を復帰させるときに、前記RAMに保存されていた前記第1計数手段による計数に対応する成立数、および前記第2計数手段による計数に対応する成立数を特定可能なデータにもとづいて前記計数特定コマンドを送信する復帰時コマンド送信手段とを含み、
前記第1計数手段によって計数された成立数と前記第2計数手段によって計数された成立数とを特定可能な表示を行う成立数表示手段を備え、
前記演出制御手段は、
前記開始コマンド送信手段により送信された表示手段特定情報を示すコマンドで特定される可変表示手段に対応した演出を前記演出用部品で実行する演出実行手段と、
前記計数特定コマンド送信手段が送信した前記計数特定コマンドにもとづいて、前記成立数表示手段に、前記第1計数手段によって計数された成立数を特定可能な第1の態様で表示を行わせ、前記第2計数手段によって計数された成立数を特定可能な第2の態様で表示を行わせる成立数表示制御手段と、
前記復帰時コマンド送信手段により前記計数特定コマンドが送信されたときに、前記成立数表示手段に、前記第1の態様および前記第2の態様とは異なる特別態様で成立数を特定可能な表示を行わせる成立数表示態様制御手段とを含む
ことを特徴とする遊技機。
The first variable display means and the second variable display means for starting the variable display of the identification information based on the fact that the predetermined variable display execution condition is satisfied and deriving and displaying the display result are provided. A gaming machine that shifts to a specific gaming state advantageous to the player when the specific display result is derived and displayed on either the variable display means or the second variable display means,
It has a RAM that controls the progress of the game and retains data by a backup power supply even if the power supply to the gaming machine is stopped. When the power supply is started, the game state is restored based on the stored data in the RAM. A game control means for controlling the variable display of the first variable display means and the second variable display means and transmitting a command capable of specifying the state of the variable display;
Production control means for controlling the production parts provided in the gaming machine based on the command transmitted by the game control means,
The game control means includes
A first counting means for counting the number of establishment of the execution conditions of the variable display of the first variable display means,
A second counting means for counting the number of establishment of the execution conditions of the variable display in the second variable display means,
The variable display of identification information on the first variable display means or the second variable display means is performed on the condition that the variable display of identification information is not executed on the first variable display means and the second variable display means. When the variable display of the identification information is started by the first variable display means or the second variable display means in accordance with the establishment of the start condition, either the first variable display means or the second variable display means Start command transmission that transmits display means specifying information that can specify whether variable display of identification information is to be started, display time information that can specify a variable display time, and display result information that can specify a display result by a command Means,
Said number of satisfied counted by counted established number or said second counting means by the first counting means based on the increase, and the establishment number identification command that indicate one of the number of established is increased, the first number established corresponding to the counting by the counting means and a counting specific command transmission means for transmitting the identifiable count specified commands the establishment number corresponding to the counting by said second counting means,
When returning the gaming state, the number of establishments corresponding to the count by the first counting means stored in the RAM and the number of establishments corresponding to the counting by the second counting means can be specified based on the data. A return time command transmission means for transmitting a counting specific command,
A number-of-establishment number display means for performing a display capable of specifying the number of formations counted by the first counting means and the number of formations counted by the second counting means;
The production control means includes
Effect execution means for executing an effect corresponding to the variable display means specified by the command indicating the display means specifying information transmitted by the start command transmitting means, with the effect parts;
The counting specific commands based on sending the counting specifying command means sends, to the establishment number of display means, display is made in the first aspect capable of specifying the number of satisfied counted by said first counting means, said The number-of-establishment display control means for performing display in a second mode capable of specifying the number of formations counted by the second counting means;
When the count specifying command is transmitted by the return command transmission means, the establishment number display means has a display that can identify the establishment number in a special mode different from the first mode and the second mode. A game machine characterized by comprising: a number-of-established number display mode control means.
成立数表示制御手段は、復帰時コマンド送信手段により計数特定コマンドが送信された後に、成立数表示手段に、第1計数手段によって計数された成立数を特定可能な第1の態様で表示を行わせ、第2計数手段によって計数された成立数を特定可能な第2の態様で表示を行わせる
請求項1記載の遊技機。
The establishment number display control means displays the establishment number display means in a first mode capable of specifying the establishment number counted by the first counting means after the count specifying command is transmitted by the return time command transmission means. The gaming machine according to claim 1, wherein display is performed in a second mode in which the number of formations counted by the second counting means can be specified.
復帰時コマンド送信手段は、遊技状態を復帰させることを示す復帰コマンドを送信し、
演出制御手段は、復帰時コマンド送信手段により前記復帰コマンドが送信されたときに、遊技状態が復帰されることを報知する報知手段を含み、
成立数表示態様制御手段は、前記復帰時コマンド送信手段により前記復帰コマンドが送信されたことを条件に、成立数表示手段に特別態様で成立数を特定可能な表示を行わせる
請求項1または請求項2記載の遊技機。
The return command transmission means transmits a return command indicating that the gaming state is restored,
The effect control means includes notifying means for notifying that the gaming state is restored when the return command is transmitted by the return command transmitting means,
The established number display mode control means causes the established number display means to perform a display capable of specifying the established number in a special mode on condition that the return command is transmitted by the return time command transmission means. Item 3. The gaming machine according to Item 2.
成立数表示制御手段は、計数特定コマンド送信手段が送信したコマンドにもとづいて、合計成立数表示手段に、第1計数手段によって計数された成立数と第2計数手段によって計数された成立数との合計に対応する合計数を特定可能に表示させる
請求項1から請求項3のいずれかに記載の遊技機。
Based on the command transmitted by the counting specific command transmitting means, the number-of-established number display control means causes the total number-of-established display means to determine whether the number of established counts counted by the first counting means and the number of established counts counted by the second counting means. The gaming machine according to any one of claims 1 to 3, wherein a total number corresponding to the total is displayed in an identifiable manner.
遊技制御手段は、第1可変表示手段および第2可変表示手段での識別情報の可変表示時間を決定する可変表示時間決定手段を備え、
前記可変表示時間決定手段は、第1計数手段によって計数された成立数と第2計数手段によって計数された成立数との合計に対応する合計数が所定数以上のときには、該合計数が所定数未満であるときに比べて可変表示時間を短縮する
請求項1から請求項4のいずれかに記載の遊技機。
The game control means includes variable display time determining means for determining the variable display time of the identification information in the first variable display means and the second variable display means,
When the total number corresponding to the sum of the number of establishments counted by the first counting means and the number of establishments counted by the second counting means is greater than or equal to a predetermined number, the variable display time determining means The gaming machine according to any one of claims 1 to 4, wherein the variable display time is shortened compared to when the time is less.
JP2006185641A 2006-07-05 2006-07-05 Game machine Expired - Fee Related JP4499068B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006185641A JP4499068B2 (en) 2006-07-05 2006-07-05 Game machine

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Application Number Priority Date Filing Date Title
JP2006185641A JP4499068B2 (en) 2006-07-05 2006-07-05 Game machine

Publications (3)

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JP2008012046A JP2008012046A (en) 2008-01-24
JP2008012046A5 true JP2008012046A5 (en) 2009-05-07
JP4499068B2 JP4499068B2 (en) 2010-07-07

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Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5148321B2 (en) * 2008-02-29 2013-02-20 株式会社平和 Game machine
JP5392853B2 (en) * 2010-12-07 2014-01-22 株式会社大都技研 Amusement stand
JP5324550B2 (en) * 2010-12-13 2013-10-23 株式会社藤商事 Bullet ball machine
JP5303811B2 (en) * 2011-12-21 2013-10-02 株式会社大都技研 Amusement stand
JP5555963B2 (en) * 2013-07-22 2014-07-23 株式会社ソフイア Game machine
JP6195210B2 (en) * 2015-11-04 2017-09-13 株式会社大都技研 Amusement stand
JP6150150B2 (en) * 2016-03-28 2017-06-21 株式会社大都技研 Amusement stand

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4132594B2 (en) * 2000-06-30 2008-08-13 株式会社ソフィア Game machine
JP4188202B2 (en) * 2003-10-24 2008-11-26 株式会社三共 Game machine
JP2004041813A (en) * 2003-11-20 2004-02-12 Sansei R & D:Kk Pachinko game machine
JP4491227B2 (en) * 2003-12-24 2010-06-30 株式会社ソフイア Game machine

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