JP2007252595A - Game machine - Google Patents

Game machine Download PDF

Info

Publication number
JP2007252595A
JP2007252595A JP2006080703A JP2006080703A JP2007252595A JP 2007252595 A JP2007252595 A JP 2007252595A JP 2006080703 A JP2006080703 A JP 2006080703A JP 2006080703 A JP2006080703 A JP 2006080703A JP 2007252595 A JP2007252595 A JP 2007252595A
Authority
JP
Japan
Prior art keywords
cover member
gaming machine
operating
display
shaft member
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2006080703A
Other languages
Japanese (ja)
Other versions
JP4698456B2 (en
Inventor
Yoshiki Kawai
芳樹 川合
Keiji Mori
圭史 森
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sansei R&D Co Ltd
Original Assignee
Sansei R&D Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sansei R&D Co Ltd filed Critical Sansei R&D Co Ltd
Priority to JP2006080703A priority Critical patent/JP4698456B2/en
Publication of JP2007252595A publication Critical patent/JP2007252595A/en
Application granted granted Critical
Publication of JP4698456B2 publication Critical patent/JP4698456B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Landscapes

  • Display Devices Of Pinball Game Machines (AREA)
  • Pinball Game Machines (AREA)

Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine capable of reducing the risk of breakage in a control device even if an operating member of the control device to change the operation state of an electrical game device is operated in a different direction from a prescribed operation direction. <P>SOLUTION: The control device 200 can be moved and operated in the prescribed operation direction to a control device disposed part. The control device 200 has the operating member to change the operation state of the electrical game device according to the moving operation in the prescribed operation direction. The operating member comprises an operation mechanism with an electric device for changing the operation state of the electrical game device by moving in the prescribed operation direction and a cover member 210 to cover the outside of the operation mechanism. The cover member is journaled to an operation transmission shaft member 290, a shaft member on the operation mechanism side. The cover member and the operation mechanism are moved in the prescribed operation direction together, but the cover member is limitlessly roratable in the direction different from the prescribed operation direction, independently from the operation mechanism, with the shaft member 290 as the axis of rotation. <P>COPYRIGHT: (C)2008,JPO&INPIT

Description

この発明は、パチンコ遊技機等の遊技機に関する。   The present invention relates to a gaming machine such as a pachinko gaming machine.

パチンコ遊技機等の遊技機では、遊技球の入賞等に起因して、表示装置上の各種の判定図柄、キャラクタ等の画像をはじめ、駆動役物、発光体、音声等の各遊技作動装置により、遊技態様に応じた遊技演出が行われている。このような遊技演出上の興趣をよりいっそう増加させ、さらには遊技者による遊技への介入の程度を高めた遊技機が考え出されている(例えば、特許文献1等参照。)。   In a game machine such as a pachinko machine, due to the winning of a game ball, etc., various game symbols such as various judgment symbols on the display device, images of characters, etc. A game effect according to the game mode is performed. There has been devised a gaming machine that further increases the interest in such game production and further increases the degree of intervention of the game by the player (see, for example, Patent Document 1).

前記の特許文献1の遊技機は、遊技者が操作装置の操作部材を操作することによって、画像表示部に表示されているキャラクタ画像等を適宜移動させること等ができる。このため、パチンコ遊技機にテレビゲーム機の要素を取り入れることが可能となり、遊技者が斬新な興趣を獲得することを可能とした。   In the gaming machine disclosed in Patent Document 1, a character image or the like displayed on the image display unit can be appropriately moved by a player operating an operation member of an operation device. For this reason, it became possible to incorporate the elements of a video game machine into a pachinko machine, which enabled the player to acquire a novel interest.

ところが、遊技者が操作装置の操作部材を操作する際、所定の操作方向と異なる方向につい動かしてしまうことがある。その結果、操作部材は強度上の限界等の問題による破損や、遊技機のシステム上の誤動作を引き起こすおそれがあった。具体的に、特許文献1の遊技機では操作部材として、例えばジョイスティックが用いられている。遊技者は遊技に夢中になるときや誤ってこのジョイスティックを本来の操作方向と異なる方向、つまり、ジョイスティックの軸を中心とした回転方向に回してしまうことがある。こうなると、操作部材であるジョイスティック自体や、遊技機内部の制御機構も破損するおそれが指摘される。
特開2004−344228号公報
However, when the player operates the operation member of the operation device, the player may move in a direction different from the predetermined operation direction. As a result, there is a risk that the operation member may be damaged due to problems such as a limit in strength or malfunction on the system of the gaming machine. Specifically, in the gaming machine of Patent Document 1, for example, a joystick is used as an operation member. When the player is addicted to the game or accidentally turns the joystick in a direction different from the original operation direction, that is, in a rotation direction around the axis of the joystick. If this happens, it is pointed out that the joystick itself as an operation member and the control mechanism inside the gaming machine may be damaged.
JP 2004-344228 A

本発明は、上記の状況に鑑み提案されたものであり、電気的遊技装置の作動状態を変化させる操作装置の操作部材を所定の操作方向と異なる方向に操作したとしても、操作装置に破損を引き起こすおそれを低減する遊技機を提供するものである。   The present invention has been proposed in view of the above situation, and even if the operating member of the operating device that changes the operating state of the electrical gaming device is operated in a direction different from the predetermined operating direction, the operating device is not damaged. It is an object of the present invention to provide a gaming machine that reduces the risk of causing it.

すなわち、請求項1の発明は、電気的遊技装置の作動状態を変化させる操作装置を操作装置配置部に備えた遊技機において、前記操作装置は、前記操作装置配置部に対して所定の操作方向へ移動操作可能に設けられていると共に、前記所定の操作方向への移動操作に起因して前記電気的遊技装置の作動状態を変化させる操作部材を有しており、前記操作部材は、前記所定の操作方向に移動することにより前記電気的遊技装置の作動状態を変化させるための電気機器を有する操作機構と、前記操作機構の外側を覆うカバー部材とを備え、前記カバー部材は前記操作機構側の軸部材に軸着され、前記カバー部材及び前記操作機構は共に前記所定の操作方向へ移動する一方、前記カバー部材は前記軸部材を回転軸として前記操作機構と独立に前記所定の操作方向と異なる方向に制限無く回転可能であることを特徴とする遊技機に係る。   That is, the invention of claim 1 is a gaming machine in which an operating device for changing an operating state of an electrical gaming device is provided in an operating device arrangement portion, wherein the operating device has a predetermined operation direction with respect to the operating device arrangement portion. And an operating member that changes an operating state of the electric gaming machine due to the moving operation in the predetermined operating direction, and the operating member includes the predetermined operating direction. An operating mechanism having an electric device for changing the operating state of the electric gaming device by moving in the operating direction, and a cover member covering the outside of the operating mechanism, the cover member being on the operating mechanism side The cover member and the operation mechanism both move in the predetermined operation direction, while the cover member has the shaft member as a rotation axis and is independent of the operation mechanism. It according to the gaming machine characterized by the operation direction is rotatable without restriction in the different directions.

請求項2の発明は、前記操作機構には前記所定の操作方向が表示された表示部材が設けられ、前記操作機構側の前記軸部材に前記カバー部材を軸着させた際に前記表示部材の前記操作方向の表示を視認可能とする透明部材が当該カバー部材に設けられていることを特徴とする請求項1に記載の遊技機に係る。   According to a second aspect of the present invention, the operation mechanism is provided with a display member displaying the predetermined operation direction, and the cover member is pivotally attached to the shaft member on the operation mechanism side. The gaming machine according to claim 1, wherein a transparent member that allows the display of the operation direction to be visually recognized is provided on the cover member.

請求項3の発明は、前記カバー部材が前記軸部材を回転軸として前記操作機構と独立に前記所定の操作方向と異なる方向に制限無く回転した場合、前記電気的遊技装置の作動状態は変化しないことを特徴とする請求項1又は2に記載の遊技機に係る。   According to a third aspect of the present invention, when the cover member rotates without limitation in a direction different from the predetermined operation direction independently of the operation mechanism using the shaft member as a rotation axis, the operating state of the electric gaming machine does not change. The gaming machine according to claim 1 or 2, characterized in that.

請求項4の発明は、前記操作部材の少なくとも一部は前記操作装置配置部から外方に向けて突出して設けられており、前記外方に向けて突出する操作部材の部位が前記カバー部材により覆われていることを特徴とする請求項1ないし3のいずれか1項に記載の遊技機に係る。   According to a fourth aspect of the present invention, at least a part of the operating member is provided so as to protrude outward from the operating device arrangement portion, and a portion of the operating member protruding outward is provided by the cover member. The gaming machine according to claim 1, wherein the gaming machine is covered.

請求項1の発明に係る遊技機によると、電気的遊技装置の作動状態を変化させる操作装置を操作装置配置部に備えた遊技機において、前記操作装置は、前記操作装置配置部に対して所定の操作方向へ移動操作可能に設けられていると共に、前記所定の操作方向への移動操作に起因して前記電気的遊技装置の作動状態を変化させる操作部材を有しており、前記操作部材は、前記所定の操作方向に移動することにより前記電気的遊技装置の作動状態を変化させるための電気機器を有する操作機構と、前記操作機構の外側を覆うカバー部材とを備え、前記カバー部材は前記操作機構側の軸部材に軸着され、前記カバー部材及び前記操作機構は共に前記所定の操作方向へ移動する一方、前記カバー部材は前記軸部材を回転軸として前記操作機構と独立に前記所定の操作方向と異なる方向に制限無く回転可能であるため、電気的遊技装置の作動状態を変化させる操作装置の操作部材を所定の操作方向と異なる方向に操作した場合であっても、操作装置に破損を引き起こすおそれを低減することが可能である。   According to the gaming machine according to the first aspect of the present invention, in the gaming machine provided with the operating device arrangement unit for changing the operating state of the electrical gaming device in the operating device arrangement unit, the operation device is predetermined with respect to the operation device arrangement unit. And an operation member that changes an operating state of the electric gaming machine due to the movement operation in the predetermined operation direction, and the operation member includes: An operating mechanism having an electric device for changing an operating state of the electric gaming apparatus by moving in the predetermined operating direction, and a cover member that covers the outside of the operating mechanism, the cover member being The cover member and the operation mechanism both move in the predetermined operation direction while being attached to the shaft member on the operation mechanism side, while the cover member is independent of the operation mechanism with the shaft member as a rotation axis. Even if the operating member of the operating device that changes the operating state of the electric gaming device is operated in a direction different from the predetermined operating direction, the operation can be performed in a direction different from the predetermined operating direction. It is possible to reduce the risk of causing damage to the device.

請求項2の発明に係る遊技機によると、請求項1の発明において、前記操作機構には前記所定の操作方向が表示された表示部材が設けられ、前記操作機構側の前記軸部材に前記カバー部材を軸着させた際に前記表示部材の前記操作方向の表示を視認可能とする透明部材が当該カバー部材に設けられているため、表示部材の視認性が高まると共に、カバー部材が制限無く回転したとしても所定の操作方向が表示された表示部材は連動して回転せず、遊技者が操作方向を誤認するおそれを少なくすることが可能となる。   According to the gaming machine of the invention of claim 2, in the invention of claim 1, the operation mechanism is provided with a display member displaying the predetermined operation direction, and the cover on the shaft member on the operation mechanism side. Since the cover member is provided with a transparent member that enables the display of the operation direction of the display member to be visually recognized when the member is attached to the shaft, the visibility of the display member is increased and the cover member rotates without limitation. Even if it does, the display member in which the predetermined operation direction is displayed does not rotate in conjunction with each other, and it is possible to reduce the possibility that the player mistakes the operation direction.

請求項3の発明に係る遊技機によると、請求項1又は2の発明において、前記カバー部材が前記軸部材を回転軸として前記操作機構と独立に前記所定の操作方向と異なる方向に制限無く回転した場合、前記電気的遊技装置の作動状態は変化しないため、カバー部材の操作により電気的遊技装置の作動状態が影響を受け難くなる。   According to the gaming machine of the invention of claim 3, in the invention of claim 1 or 2, the cover member rotates without limitation in a direction different from the predetermined operation direction independently of the operation mechanism with the shaft member as a rotation axis. In this case, since the operating state of the electrical gaming apparatus does not change, the operating state of the electrical gaming apparatus is hardly affected by the operation of the cover member.

請求項4の発明に係る遊技機によると、請求項1ないし3のいずれか1項の発明において、前記操作部材の少なくとも一部は前記操作装置配置部から外方に向けて突出して設けられており、前記外方に向けて突出する操作部材の部位が前記カバー部材により覆われているため、遊技者は操作装置の操作を容易に行うことができ、併せて、カバー部材が操作機構を保護することも可能となり、所定の操作方向以外の方向に操作装置を操作するおそれを少なくすることができる。   According to the gaming machine according to the invention of claim 4, in the invention of any one of claims 1 to 3, at least a part of the operation member is provided to protrude outward from the operation device arrangement portion. In addition, since the portion of the operation member that protrudes outward is covered by the cover member, the player can easily operate the operation device, and the cover member also protects the operation mechanism. It is also possible to reduce the risk of operating the operating device in a direction other than the predetermined operating direction.

以下添付の図面に基づきこの発明の好適な実施形態を説明する。
図1は第一実施例に係る遊技機全体の正面図、図2は同遊技機の下側球受け皿の部分斜視図、図3は同遊技機のシステム制御を簡略に示すブロック図、図4は操作装置の全体斜視図、図5は操作装置の分解斜視図、図6はスイッチユニットの概略断面図、図7は操作装置の図6のX−X方向による断面図、図8は操作装置の図6のY−Y方向による断面図、図9はカバー部材及び操作伝達軸部材の斜視図と側面図、図10はカバー部材及び操作伝達軸部材の図9のZ−Z方向による断面図、図11は図10の符号Q部分の拡大図である。
Preferred embodiments of the present invention will be described below with reference to the accompanying drawings.
FIG. 1 is a front view of the entire gaming machine according to the first embodiment, FIG. 2 is a partial perspective view of a lower ball tray of the gaming machine, and FIG. 3 is a block diagram schematically showing system control of the gaming machine. FIG. 5 is an exploded perspective view of the operating device, FIG. 6 is a schematic cross-sectional view of the switch unit, FIG. 7 is a cross-sectional view of the operating device in the XX direction of FIG. 6, and FIG. FIG. 9 is a perspective view and a side view of the cover member and the operation transmission shaft member, and FIG. 10 is a sectional view of the cover member and the operation transmission shaft member in the ZZ direction of FIG. FIG. 11 is an enlarged view of a portion Q in FIG.

図1に示す一実施例の遊技機1、ここではパチンコ遊技機は、遊技盤3の縁に遊技球の外側誘導レール4及び内側誘導レール5が略円形に立設され、前記内側誘導レール5によって囲まれた遊技領域6の中心線上にその上部から下部に向かって順に表示装置9、普通電動役物である始動入賞口10、特別電動役物である大入賞口15、アウト口17が配設され、また上方左右両側にはランプ風車18a,18b、その下方に前記始動入賞口10の左右に普通図柄変動開始用左ゲート19及び普通図柄変動開始用右ゲート21、その下方に風車22a,22b、その下方に第1袖入賞口23と第2袖入賞口25、さらには前記大入賞口15の両側に左落とし入賞口27と右落とし入賞口29が配設されている。前記の種々の入賞口に遊技球が入賞すると所定数の遊技球が賞球として払い出される。また、所定条件で判定結果が当たり(この実施例では大当たり)となると、所定の特別遊技状態となって大入賞口15が開放され、遊技球が入賞し易い状態となる。また、普通図柄変動開始用ゲート19の検出信号により取得される普通図柄の当たり外れに関係する数値が所定値となった場合、始動入賞口10が拡大開放状態となる。   A gaming machine 1 according to one embodiment shown in FIG. 1, here a pachinko gaming machine, has an outer guide rail 4 and an inner guide rail 5 of a game ball standing on the edge of a game board 3 in a substantially circular shape, and the inner guide rail 5 A display device 9, a start winning port 10 as a normal electric accessory, a large winning port 15 as a special electric accessory, and an out port 17 are arranged on the center line of the game area 6 surrounded by Lamp wind turbines 18a and 18b are provided on both upper and left and right sides, a normal symbol variation start left gate 19 and a normal symbol variation start right gate 21 are provided on the left and right sides of the start winning opening 10, and a wind turbine 22a is provided therebelow. 22b, a first sleeve winning opening 23 and a second sleeve winning opening 25 are provided below the left winning winning opening 27 and a right dropping winning opening 29 on both sides of the large winning opening 15, respectively. When a game ball wins the various winning holes, a predetermined number of game balls are paid out as a prize ball. Further, when the determination result is a win in a predetermined condition (in this embodiment, a big win), a special special game state is entered and the big prize opening 15 is opened, so that the game ball is easy to win. In addition, when the numerical value related to the hit of the normal symbol acquired by the detection signal of the normal symbol variation start gate 19 becomes a predetermined value, the start winning opening 10 is in the expanded open state.

前記遊技盤3の前面側には払い出された遊技球を受けるための上側球受け皿32、前記上側球受け皿32の飽和時に遊技球を受けるための下側球受け皿34、遊技状態を報知するランプ表示器35,36、音声や効果音を発して遊技状態を遊技者に報知するスピーカ37、遊技者の発射操作に応じて遊技球を遊技領域6に向けて弾発発射する発射装置H等が設けられる。   On the front side of the game board 3, there is an upper ball tray 32 for receiving paid-out game balls, a lower ball tray 34 for receiving game balls when the upper ball tray 32 is saturated, and a lamp for notifying the game state. Indicators 35 and 36, a speaker 37 that emits sound and sound effects to notify the player of the gaming state, a launching device H that bullets and fires a game ball toward the game area 6 in accordance with the player's launching operation, and the like Provided.

加えて、図1及び図2に示すように、発射装置Hの反対側(遊技者の左手側)の下側球受け皿34の上面には、略水平状態となる操作装置配置部100が形成される。この操作装置配置部100から略垂直方向の外方を向いて一部突出する操作装置200が組み付けられている。符号D1,D2,D3,D4,Psは操作装置200の所定の操作方向である。操作装置200は前記の所定の各操作方向(D1,D2,D3,D4,Ps)への移動操作を可能とする装置である。図示にて、操作装置配置部100の外方に向けて突出する操作装置200の部位は、後述するカバー部材201により覆われる。遊技者はこのカバー部材201に手をかけて操作する。カバー部材201は操作装置配置部100よりも突出しているため、操作装置200の操作は容易となる。また、カバー部材が操作機構の突出した部位を保護することが可能であるため、所定の操作方向以外の方向に操作され難くなる。   In addition, as shown in FIGS. 1 and 2, an operation device arrangement portion 100 that is in a substantially horizontal state is formed on the upper surface of the lower ball tray 34 on the opposite side of the launching device H (the player's left hand side). The An operation device 200 that partially protrudes outward from the operation device arrangement portion 100 in a substantially vertical direction is assembled. Reference signs D 1, D 2, D 3, D 4 and Ps are predetermined operating directions of the operating device 200. The operating device 200 is a device that enables a moving operation in each of the predetermined operating directions (D1, D2, D3, D4, Ps). In the figure, a portion of the operating device 200 that protrudes outward from the operating device placement unit 100 is covered with a cover member 201 described later. The player operates the cover member 201 with his hand. Since the cover member 201 protrudes from the operation device arrangement portion 100, the operation device 200 can be easily operated. Further, since the cover member can protect the protruding portion of the operation mechanism, it is difficult to operate in a direction other than the predetermined operation direction.

前記表示装置9の図柄表示装置43は、液晶、ドットマトリックスもしくはLED表示装置、有機EL表示装置等の表示装置からなる。この実施例ではカラー表示可能な液晶表示器(TFT−LCDモジュール)を画像表示部(可変表示領域)50として備えている。画像表示部50は、数字、アルファベット、記号あるいは絵(キャラクタ)等の普通図柄または特別図柄を変動表示及び停止表示可能としている。また、画像表示部50は、特別図柄の変動中に、該特別図柄に加えて背景(建物、風景等)、キャラクタ(人物、動物、植物、物等)、文字等の装飾図柄を表示し、該装飾図柄は前記特別図柄の変動開始等の所定始動条件に起因して変動表示可能となっている。   The symbol display device 43 of the display device 9 includes a display device such as a liquid crystal, a dot matrix or LED display device, and an organic EL display device. In this embodiment, a liquid crystal display (TFT-LCD module) capable of color display is provided as an image display section (variable display area) 50. The image display unit 50 can change and display normal symbols or special symbols such as numbers, alphabets, symbols, or pictures (characters). The image display unit 50 displays decorative symbols such as backgrounds (buildings, landscapes, etc.), characters (persons, animals, plants, objects, etc.), characters, etc., in addition to the special symbols, while the special symbols are changing. The decorative symbol can be displayed in a variable manner due to a predetermined starting condition such as the start of variation of the special symbol.

図3のブロック図にて概略を説明するように、この遊技機1では、主制御回路121と、同回路121にサブ制御回路131、払出制御回路118、中継回路141等が接続される。サブ制御回路131には、表示制御回路161、発光制御回路115、音声制御回路112、操作装置200が接続される。中継回路141には遊技盤3に配設された大入賞装置に係わるスイッチ、発光制御回路115には各種ランプ及びその他の発光体、LED等が接続されている。加えて、払出制御回路118には貸球払出装置148、発射制御回路119等が接続され、当該発射制御回路119には発射装置Hが接続されている。この払出制御回路118及びフォト分配回路146には賞球払出装置145が接続されている。さらに、各制御回路には電源装置60が接続されている。各制御基板は主制御回路121、サブ制御回路131からの制御信号に基づいて所定の処理を実行可能に制御されている。なお、遊技機1では表示装置9や各種役物、ランプ表示器35,36、スピーカ37等が遊技作動装置として、適宜の作動態様による演出が実行される。   As schematically illustrated in the block diagram of FIG. 3, in this gaming machine 1, a main control circuit 121 and a sub control circuit 131, a payout control circuit 118, a relay circuit 141, and the like are connected to the circuit 121. A display control circuit 161, a light emission control circuit 115, a sound control circuit 112, and an operation device 200 are connected to the sub control circuit 131. The relay circuit 141 is connected to a switch related to the big prize device provided on the game board 3, and the light emission control circuit 115 is connected to various lamps and other light emitters, LEDs, and the like. In addition, the payout control circuit 118 is connected to a lending payout device 148, a launch control circuit 119, and the like, and the launch control circuit 119 is connected to a launch device H. A prize ball payout device 145 is connected to the payout control circuit 118 and the photo distribution circuit 146. Further, a power supply device 60 is connected to each control circuit. Each control board is controlled to execute a predetermined process based on control signals from the main control circuit 121 and the sub control circuit 131. In the gaming machine 1, the display device 9, various accessories, the lamp indicators 35 and 36, the speaker 37, and the like are used as game operation devices, and effects in appropriate operation modes are executed.

主制御回路121は、CPU,RAM,ROM、並びに複数のカウンタを備えたコンピュータと、該コンピュータとサブ制御回路131等を結ぶ入出力回路と、前記コンピュータと大入賞装置等に接続される中継回路141等を結ぶ入出力回路等で構成される。CPUは、制御部,演算部,各種カウンタ,各種レジスタ,各種フラグ、後述する各種タイマ等を備え、演算制御を行う他、大当たりの発生確率や小当たり(始動入賞口10の拡開開放を行う普通図柄当たり)の発生確率を定める乱数等も生成している。当該CPUは、実施例において、当否判定手段、特別遊技実行手段、特典遊技実行手段、主制御手段、報知制御手段、遊技進行検出手段等に相当し、列記した各手段に係る処理は同主制御回路121内のRAM,ROM等と連携して適式に各種演算され、遊技機1における遊技進行は制御されている。また、前記RAMは、記憶手段に相当し、特別図柄変動開始スイッチの検出信号、普通図柄変動開始スイッチの検出信号用の記憶領域,CPUで生成される各種乱数値用の記憶領域,各種データ(コマンドデータ)を一時的に記憶する記憶領域やフラグ,CPUの作業領域を備えており、音声情報等の各種データを記憶する。さらに、前記ROMには、遊技上の制御プログラムや制御データが書き込まれている他、各種遊技状態における大当たり及び小当たりの判定値等が書き込まれている。   The main control circuit 121 includes a CPU, a RAM, a ROM, a computer having a plurality of counters, an input / output circuit connecting the computer and the sub-control circuit 131, and a relay circuit connected to the computer and a prize winning device, etc. 141 and the like that are connected to the input / output circuit. The CPU includes a control unit, a calculation unit, various counters, various registers, various flags, various timers to be described later, etc., and performs calculation control, as well as the probability of jackpot occurrence and small hits (expanding and opening the start winning opening 10) Random numbers etc. that determine the probability of occurrence) are also generated. In the embodiment, the CPU corresponds to the success / failure determination means, special game execution means, privilege game execution means, main control means, notification control means, game progress detection means, etc. Various calculations are appropriately performed in cooperation with the RAM, ROM, etc. in the circuit 121, and the game progress in the gaming machine 1 is controlled. The RAM corresponds to storage means, and includes a special symbol variation start switch detection signal, a normal symbol variation start switch detection signal storage region, a random number value storage region generated by the CPU, and various data ( Command data) is temporarily stored, a flag, and a CPU work area, and various data such as voice information are stored. Further, in addition to the game control program and control data written in the ROM, big hit and small hit judgment values in various gaming states are written.

サブ制御回路131は、CPU,RAM,ROMを備えたコンピュータと、該コンピュータと主制御回路121、音声制御回路112、発光制御回路115、表示制御回路161、操作装置200とを結ぶ入出力回路を備える。同サブ制御回路131内のCPU,RAM,ROM等では、前記の主制御回路121とほぼ同様の演算が実行される。このサブ制御回路131においては、主制御回路121で生成されたコマンドデータから末端の各制御回路に対し調製したコマンドデータがさらに生成される。このため、主制御回路121の演算負荷は軽減されると共に主制御回路は遊技の進行に関するコマンド生成に特化される。   The sub-control circuit 131 includes an input / output circuit that connects a computer having a CPU, RAM, and ROM, and the main control circuit 121, sound control circuit 112, light emission control circuit 115, display control circuit 161, and operation device 200 to the computer. Prepare. In the CPU, RAM, ROM, etc. in the sub control circuit 131, almost the same calculation as that of the main control circuit 121 is executed. In the sub control circuit 131, command data prepared for each terminal control circuit from the command data generated in the main control circuit 121 is further generated. For this reason, the calculation load of the main control circuit 121 is reduced, and the main control circuit is specialized in command generation related to the progress of the game.

表示制御回路161は、CPU,RAM,ROMを備えたコンピュータと、該コンピュータとサブ制御回路131を結ぶ入力回路と、前記コンピュータと図柄表示装置43を結ぶ出力回路等で構成される。表示制御回路内のCPUは、内部に制御部,演算部,各種カウンタ,各種レジスタ,各種フラグ等を有し演算制御を行うようになっている。同回路のRAMは、記憶領域とCPUによる作業領域等を有しており、各種画像データを記憶する。同回路内のROMには、画像表示部50に表示する特別図柄、背景、遊技演出上の画像データが書き込まれている。発光制御回路115、音声制御回路112についても、図示はしないが、それぞれに制御用CPU、制御データROM、制御データRAMが適式に備えられ、各種コマンドに応答した発光(点灯)、発声(発音)が実行される。   The display control circuit 161 includes a computer including a CPU, a RAM, and a ROM, an input circuit that connects the computer and the sub-control circuit 131, an output circuit that connects the computer and the symbol display device 43, and the like. The CPU in the display control circuit has a control unit, a calculation unit, various counters, various registers, various flags, and the like, and performs calculation control. The RAM of this circuit has a storage area and a work area for the CPU, and stores various image data. In the ROM in the same circuit, special symbols to be displayed on the image display unit 50, background, and image data on game effects are written. Although not shown, the light emission control circuit 115 and the sound control circuit 112 are each appropriately equipped with a control CPU, a control data ROM, and a control data RAM, and emit light (lights up) and voices (sound generation) in response to various commands. ) Is executed.

この実施形態によると、サブ制御回路131、表示制御回路161及びこれに接続される画像表示装置43、発光制御回路115及びこれに接続される各ランプ、音声制御回路112及びこれに接続されるスピーカ37は、遊技機1の電気的遊技装置を構成する。そこで、操作装置200は遊技者の操作を受けると、操作装置内の各検出スイッチ(後述)は遊技者の操作に応じて移動方向等を検出する。検出されたスイッチ検出信号はサブ制御回路の入出力回路に送信される。このスイッチ検出信号に応じてサブ制御回路で演算された結果、表示制御回路161、発光制御回路115、音声制御回路112等の制御回路にコマンドデータとして適式に送信される。すると、例えば画像表示装置43に表示されるキャラクタ等の画像の動きに変化が生じる。あるいは、操作装置200の操作毎に、操作音(ブザー音)や点滅(操作検出の報知)等が行われる。従って、操作装置200の操作は前記の電気的遊技装置の作動状態に変化を与える。図示の実施形態の他にサブ制御回路を省略して主制御回路により各制御回路の制御を行う構成とすることもできる。   According to this embodiment, the sub control circuit 131, the display control circuit 161 and the image display device 43 connected thereto, the light emission control circuit 115 and each lamp connected thereto, the sound control circuit 112 and the speaker connected thereto. 37 constitutes an electrical gaming device of the gaming machine 1. Therefore, when the operation device 200 receives an operation of the player, each detection switch (described later) in the operation device detects a moving direction or the like according to the operation of the player. The detected switch detection signal is transmitted to the input / output circuit of the sub-control circuit. As a result of calculation by the sub-control circuit in accordance with the switch detection signal, it is properly transmitted as command data to control circuits such as the display control circuit 161, the light emission control circuit 115, and the sound control circuit 112. Then, for example, a change occurs in the movement of an image such as a character displayed on the image display device 43. Alternatively, each time the operation device 200 is operated, an operation sound (buzzer sound), blinking (operation detection notification), or the like is performed. Therefore, the operation of the operating device 200 changes the operating state of the electric gaming machine. In addition to the illustrated embodiment, the sub control circuit may be omitted and the control circuit may be controlled by the main control circuit.

図4から把握されるように、操作装置200は、カバー部材201、操作方向指示リング210、取付部220、スイッチユニット230から構成される。遊技者はこの操作装置200のカバー部材201に左手をかけることができる。そこで、図1,2の操作装置配置部100に対して所定の操作方向へカバー部材201を移動させる。カバー部材201には、透明部材240とその外周に配置されるホイール部材270が含まれている。操作方向指示リング210は遊技者にカバー部材201を操作すべき操作方向を示す。具体的には、操作装置配置部100に対し前方D1、後方D2、左方D3、右方D4を明示するため、Δ字(デルタ字)を付した表示部211がそれぞれ設けられる。このように意匠形面が形成されていることから、操作方向指示リング210は操作装置の装飾部材としても用いられる。操作装置200は取付部220を介し、適宜ねじ等により下側受け皿34の操作装置配置部100に固定される。スイッチユニット230には、その側面に爪状の突部239が設けられる。取付部220の係止腕229内の穴部に突部239が挟まれ、取付部220にスイッチユニット230は一体に係止される。符号203は操作部材である。   As can be understood from FIG. 4, the operation device 200 includes a cover member 201, an operation direction instruction ring 210, a mounting portion 220, and a switch unit 230. The player can put his left hand on the cover member 201 of the operation device 200. Therefore, the cover member 201 is moved in a predetermined operation direction with respect to the operation device arrangement unit 100 of FIGS. The cover member 201 includes a transparent member 240 and a wheel member 270 disposed on the outer periphery thereof. The operation direction indicating ring 210 indicates an operation direction in which the player should operate the cover member 201. Specifically, in order to clearly indicate the front D1, the rear D2, the left D3, and the right D4 with respect to the controller arrangement unit 100, a display unit 211 with a Δ character (delta character) is provided. Since the design shape surface is thus formed, the operation direction indicating ring 210 is also used as a decorative member of the operation device. The operation device 200 is fixed to the operation device arrangement portion 100 of the lower tray 34 with screws or the like through the attachment portion 220 as appropriate. The switch unit 230 is provided with a claw-shaped protrusion 239 on a side surface thereof. The protrusion 239 is sandwiched in the hole in the locking arm 229 of the mounting portion 220, and the switch unit 230 is locked together with the mounting portion 220. Reference numeral 203 denotes an operation member.

操作装置200の主要な構成は、図5の分解斜視図のとおり示される。操作方向指示リング210と取付部220は適宜ねじ等により固定される。透明部材240は、その直下に収容される表示部材250の視認性を確保するため、例えば透明アクリル樹脂、透明ポリカーボネート樹脂等の耐候性に優れた透明な樹脂素材が好ましく用いられる。透明部材240とホイール部材270との隙間を埋めて当該透明部材を保持するため、透明部材240の周囲に保持部材245も配される。ホイール部材270には中心穴275が形成されており、摺動軸部材260は中心穴275を貫通して摺動固定部材280に到達する。ホイール部材270は摺動軸部材260及び摺動固定部材280の間に摺動可能に挟持される。   The main structure of the operating device 200 is shown as an exploded perspective view of FIG. The operation direction indicating ring 210 and the mounting portion 220 are appropriately fixed with screws or the like. For the transparent member 240, a transparent resin material having excellent weather resistance, such as a transparent acrylic resin and a transparent polycarbonate resin, is preferably used in order to ensure the visibility of the display member 250 accommodated immediately below. In order to fill the gap between the transparent member 240 and the wheel member 270 and hold the transparent member, a holding member 245 is also disposed around the transparent member 240. A center hole 275 is formed in the wheel member 270, and the sliding shaft member 260 passes through the center hole 275 and reaches the sliding fixing member 280. The wheel member 270 is slidably sandwiched between the sliding shaft member 260 and the sliding fixing member 280.

取付部220の中心部分には中心穴225が形成され、前記の摺動軸部材260にも貫通穴265、摺動固定部材280にも貫通穴285が形成されている。それぞれの穴の直径は、軸部材である操作伝達軸部材290の円筒部295の直径よりも僅かに大である。操作伝達軸部材290、特にはその円筒部295は、取付部220の中心穴225、摺動軸部材260の貫通穴265、摺動固定部材280の貫通穴285を貫通して、表示部材250の背面に接続される。操作伝達軸部材290では、円筒部295の逆側に十字当接体291が配される。図6等にて詳述するように、十字当接体291はスイッチユニット230内の各所スイッチの当接に用いられる。図中、符号238は垂直当接体、271は外リム部、294はねじ孔である。   A central hole 225 is formed in the central portion of the mounting portion 220, and a through hole 285 is formed in the sliding shaft member 260 as well as in the sliding fixing member 280. The diameter of each hole is slightly larger than the diameter of the cylindrical portion 295 of the operation transmission shaft member 290 which is a shaft member. The operation transmission shaft member 290, particularly the cylindrical portion 295, passes through the center hole 225 of the mounting portion 220, the through hole 265 of the sliding shaft member 260, and the through hole 285 of the sliding fixing member 280, and Connected to the back. In the operation transmission shaft member 290, a cross contact body 291 is disposed on the opposite side of the cylindrical portion 295. As will be described in detail with reference to FIG. 6 and the like, the cross contact body 291 is used for contact of the switches in the switch unit 230. In the figure, reference numeral 238 denotes a vertical contact body, 271 denotes an outer rim portion, and 294 denotes a screw hole.

図6はスイッチユニット230の概略断面を示し、その内部に操作伝達軸部材290の十字当接体291が組み込まれた状態である。スイッチユニット230の空間部233には、操作装置200の4方向(D1,D2,D3,D4)の操作方向に対応して、ばねよりなる付勢部材232a,232b,232c,232dの付勢を受けた当接ブロック231a,231b,231c,231dが配置される。スイッチユニットの空間部233に収容された十字当接体291の各々の当接辺部296a,296b,296c,296dは、対応する各々の当接ブロックの付勢辺部235a,235b,235c,235dにより押圧される。このため、十字当接体291は常時均等な押圧を受け中心に位置する。4個の当接ブロック231a,231b,231c,231dの付勢辺部235a,235b,235c,235dと反対側、つまりスイッチユニットに近接する側には、公知のタッチスイッチ234a,234b,234c,234dがそれぞれ設けられる。符号299は操作伝達軸部材290の貫通孔である。   FIG. 6 shows a schematic cross section of the switch unit 230, in which a cross contact body 291 of the operation transmission shaft member 290 is incorporated. In the space 233 of the switch unit 230, the biasing members 232a, 232b, 232c, and 232d made of springs are biased corresponding to the four operating directions (D1, D2, D3, and D4) of the operating device 200. The received contact blocks 231a, 231b, 231c, 231d are arranged. The contact side portions 296a, 296b, 296c, and 296d of the cross contact body 291 housed in the space portion 233 of the switch unit are respectively biased side portions 235a, 235b, 235c, and 235d of the corresponding contact blocks. It is pressed by. For this reason, the cross contact body 291 always receives an equal pressure and is positioned at the center. On the opposite side of the urging sides 235a, 235b, 235c, 235d of the four contact blocks 231a, 231b, 231c, 231d, that is, on the side close to the switch unit, known touch switches 234a, 234b, 234c, 234d are provided. Are provided respectively. Reference numeral 299 denotes a through hole of the operation transmission shaft member 290.

例えば、遊技者が前記のカバー部材201を操作装置配置部に対して右方D4に移動操作(図2参照)する場合、カバー部材201の移動に連動して図示の矢印Dd方向に十字当接体291は移動する。結果、付勢部材232dに抗して十字当接体291の当接辺部296dは当接ブロック231dを押圧する。すると、当接ブロック231dとスイッチユニット230との距離は狭まり、タッチスイッチ234dは、遊技者による右方D4方向への移動操作を検出する。検出された移動操作の方向等は、操作装置から前記のサブ制御回路131に送信される。   For example, when the player moves the cover member 201 to the right D4 with respect to the operating device arrangement part (see FIG. 2), the cross contact is made in the direction of the arrow Dd shown in conjunction with the movement of the cover member 201. The body 291 moves. As a result, the contact side portion 296d of the cross contact body 291 presses the contact block 231d against the biasing member 232d. Then, the distance between the contact block 231d and the switch unit 230 is reduced, and the touch switch 234d detects a moving operation in the right D4 direction by the player. The detected direction and the like of the moving operation are transmitted from the operating device to the sub-control circuit 131.

図7は操作装置200における前掲図6のX−X断面方向による構造を示し、特に右方D4方向への移動操作時である。操作装置200に対し、遊技者が右方D4方向に移動操作をするとき、カバー部材201(透明部材240、保持部材245、ホイール部材270が含まれる。)は、中心位置より右方D4側に移動する。そこで移動に伴って操作伝達軸部材290の十字当接体291も一体に移動することにより、当接ブロック231dを介してタッチスイッチ234dにより右方D4方向への移動操作が検出される。   FIG. 7 shows the structure of the operating device 200 according to the XX cross-sectional direction of FIG. 6 mentioned above, particularly during the moving operation in the right direction D4. When the player performs a moving operation in the right direction D4 with respect to the operation device 200, the cover member 201 (including the transparent member 240, the holding member 245, and the wheel member 270) is located on the right side D4 side from the center position. Moving. Accordingly, as the cross moves, the cross contact body 291 of the operation transmission shaft member 290 also moves together, so that the movement operation in the right D4 direction is detected by the touch switch 234d via the contact block 231d.

操作装置200において、ホイール部材270の外周に設けられた外リム部271は、操作方向指示リング210の外リム収容部212の下方に摺動、当接可能に配される。このため、遊技者が操作装置200を用いて所望の操作方向に移動操作する場合、ホイール部材270(外リム部271)の移動可能方向を規制し、カバー部材201等に生じるずれや歪み等を抑制することができる。また、操作装置200内への異物の侵入を防ぐことができる。図6及び図7の構造から自明なように、D1ないしD3の方向への移動操作も同様である。図中、十字当接体291に付された矢印Daは上方D1、矢印Dbは下方D2、矢印Dcは左方D3に対応する。符号204は操作機構、205は電気機器、Ehはハーネス(電気配線)である。   In the operating device 200, an outer rim portion 271 provided on the outer periphery of the wheel member 270 is arranged to be able to slide and contact below the outer rim accommodating portion 212 of the operation direction indicating ring 210. For this reason, when the player performs a movement operation in a desired operation direction using the operation device 200, the movable direction of the wheel member 270 (outer rim portion 271) is restricted, and a deviation or distortion generated in the cover member 201 or the like is restricted. Can be suppressed. In addition, entry of foreign matter into the operation device 200 can be prevented. As is obvious from the structures of FIGS. 6 and 7, the movement operation in the directions D1 to D3 is the same. In the drawing, the arrow Da attached to the cross contact body 291 corresponds to the upper D1, the arrow Db corresponds to the lower D2, and the arrow Dc corresponds to the left D3. Reference numeral 204 denotes an operation mechanism, 205 denotes an electric device, and Eh denotes a harness (electric wiring).

図8は操作装置200における前掲図6のY−Y断面方向による構造を示し、特に押下方向Ps(図2参照)の移動操作時である。摺動固定部材280の背面部288と取付部220の収容面部224との間にばねよりなる垂直付勢部材202が設置される。カバー部材201は、垂直付勢部材202の付勢により取付部220から離れる向き(上向き)の位置状態に常時維持される。垂直当接体238は、ばねよりなる垂直助勢部材237の付勢力によりスイッチユニット230から一部突出している。   FIG. 8 shows the structure of the operating device 200 according to the YY cross-sectional direction of FIG. A vertical biasing member 202 made of a spring is installed between the back surface portion 288 of the sliding fixing member 280 and the housing surface portion 224 of the mounting portion 220. The cover member 201 is always maintained in a position state in an orientation (upward) away from the attachment portion 220 by the urging of the vertical urging member 202. The vertical contact body 238 partially protrudes from the switch unit 230 by the biasing force of the vertical assisting member 237 made of a spring.

遊技者は垂直付勢部材202の付勢力に抗してカバー部材201を押下する移動操作をする場合、摺動固定部材280の背面部288は垂直当接体238に接触し、垂直助勢部材237の付勢力に抗して垂直当接体238も押し下げられる。このとき、垂直当接体238の降下が、公知のタッチスイッチである押下検出スイッチ236により検出される。検出された押下の移動操作は、操作装置から前記のサブ制御回路131に送信される。   When the player performs a moving operation of pressing down the cover member 201 against the urging force of the vertical urging member 202, the back surface portion 288 of the sliding fixing member 280 comes into contact with the vertical abutting body 238, and the vertical assisting member 237. The vertical abutting body 238 is also pushed down against the urging force. At this time, the lowering of the vertical contact body 238 is detected by a press detection switch 236 which is a known touch switch. The detected pressing movement operation is transmitted from the operating device to the sub-control circuit 131.

遊技者がカバー部材201から手を離すと、カバー部材201は垂直付勢部材202の付勢力により、また垂直当接体238は垂直助勢部材237の付勢力により、それぞれ押下前の位置に復帰する。押下の移動操作に際し、外リム収容部212と取付部220との隙間にホイール部材270の外周に設けられた外リム部271が収容されるため、カバー部材201の押下の移動量が規制される。従って、無理な移動操作による破損等から操作装置200が保護される。   When the player releases his / her hand from the cover member 201, the cover member 201 returns to the position before being pressed by the urging force of the vertical urging member 202 and the vertical contact member 238 is urged by the urging force of the vertical assisting member 237. . During the pressing movement operation, the outer rim portion 271 provided on the outer periphery of the wheel member 270 is accommodated in the gap between the outer rim accommodating portion 212 and the mounting portion 220, so that the amount of movement of the pressing of the cover member 201 is restricted. . Therefore, the operating device 200 is protected from damage caused by an unreasonable moving operation.

開示形態の遊技機1において、電気機器205とは、タッチスイッチ234a,234b,234c,234d、及び押下検出スイッチ236が相当する。操作機構204とは、これらの各スイッチを含むと共に、当接ブロック231a,231b,231c,231dや垂直当接体238等を一体に収容するスイッチユニット230、さらに該スイッチユニットと接続される表示部材250が相当する。操作部材203とは、前記の操作機構(スイッチユニット230)と、その外側、特には上部側を覆う位置に配置されるカバー部材201から構成される。   In the gaming machine 1 of the disclosed form, the electric device 205 corresponds to the touch switches 234a, 234b, 234c, 234d, and the press detection switch 236. The operation mechanism 204 includes these switches, a switch unit 230 that integrally accommodates the contact blocks 231a, 231b, 231c, 231d, the vertical contact body 238, and the like, and a display member connected to the switch unit. 250 corresponds. The operation member 203 includes the operation mechanism (switch unit 230) and a cover member 201 disposed on a position that covers the outside, particularly the upper side.

開示の遊技機1においては、操作装置200の操作部材(主にカバー部材201)をD1ないしD4の操作方向に移動することにより、画像表示部50(図1参照)に表示されるキャラクタ(図示せず)の移動方向の選択、遊技演出の場面、状況、文字等の選択を行うことができる。また、操作部材(主にカバー部材201)をPsの押下の操作をすることにより、キャラクタ(図示せず)の確定や例えば飛び上がる動作等の実行、動きの速さ、大きさの変更を実行させることができる。あるいは、操作の誤動作を防ぐため、操作装置200のカバー部材201を押下した状態のまま、D1ないしD4の操作方向に移動するときのみ、移動操作を有効とすることもできる。なお、操作部材の各種の移動操作に応じて発光色や音声、効果音等も適宜変化する。   In the disclosed gaming machine 1, a character (see FIG. 1) displayed on the image display unit 50 (see FIG. 1) by moving the operation member (mainly the cover member 201) of the operation device 200 in the operation direction D1 to D4. (Not shown) can be selected, and the game scenes, situations, characters, etc. can be selected. Further, by depressing Ps on the operation member (mainly the cover member 201), a character (not shown) is determined, for example, a jumping action is executed, and the speed and size of the movement are changed. be able to. Alternatively, in order to prevent an erroneous operation, the moving operation can be validated only when the cover member 201 of the operating device 200 is pressed and moved in the operation direction D1 to D4. Note that the emission color, sound, sound effect, and the like appropriately change according to various movement operations of the operation member.

すなわち、操作装置200における所定の操作方向(図示のD1ないしD4及びPs)への操作部材の移動操作に起因して、タッチスイッチ234a,234b,234c,234d及び押下検出スイッチ236等の電気機器により操作が検出される。こうして各種の検出信号によって、サブ制御回路131をはじめ、表示制御回路161、発光制御回路115、音声制御回路112等の電気的遊技装置の作動状態に変化が生じる。   That is, due to the operation of moving the operation member in a predetermined operation direction (D1 to D4 and Ps in the drawing) in the operation device 200, the electric devices such as the touch switches 234a, 234b, 234c, 234d and the press detection switch 236 are used. An operation is detected. Thus, various detection signals cause changes in the operating state of the electrical game devices such as the sub control circuit 131, the display control circuit 161, the light emission control circuit 115, and the sound control circuit 112.

図9は本実施形態の操作装置200内に組み込まれているカバー部材201及びこれに接続された操作伝達軸部材290を表す。図9(a)は、カバー部材201の一部であるホイール部材270の裏側となるホイール背面部272付近の斜視図である。ホイール部材270の中心穴(図5参照)に摺動軸部材260が挿通されると共に、その外ねじ溝部264を露出している。摺動軸部材260の外ねじ溝部264には摺動固定部材280の内ねじ溝部284が螺合され、ホイール部材270は、摺動軸部材260と摺動固定部材280との間に挟持される。摺動軸部材260の貫通穴265内に操作伝達軸部材290の円筒部295が貫通されており、前掲図5等の表示部材250の背面側に接続される。伝達軸部材の円筒部295内には貫通孔299が設けられており、前記の表示部材250とスイッチユニット230とを接続するハーネスEh(電気配線)が配設される。図9(b)はカバー部材201及びこれに接続された操作伝達軸部材290の側面図である。図示から理解されるように、いずれの部材類とも、同一直線上に配置構成される。これは、D1ないしD4の移動操作に伴う荷重を均等とし、しかも、ホイール部材270の回転に伴う負荷を少なくするためである。   FIG. 9 shows a cover member 201 incorporated in the operation device 200 of the present embodiment and an operation transmission shaft member 290 connected thereto. FIG. 9A is a perspective view of the vicinity of the wheel back surface portion 272 on the back side of the wheel member 270 that is a part of the cover member 201. The sliding shaft member 260 is inserted into the center hole (see FIG. 5) of the wheel member 270, and the outer screw groove portion 264 is exposed. The inner thread groove 284 of the sliding fixing member 280 is screwed into the outer thread groove 264 of the sliding shaft member 260, and the wheel member 270 is sandwiched between the sliding shaft member 260 and the sliding fixing member 280. . The cylindrical portion 295 of the operation transmission shaft member 290 passes through the through hole 265 of the sliding shaft member 260 and is connected to the back side of the display member 250 shown in FIG. A through hole 299 is provided in the cylindrical portion 295 of the transmission shaft member, and a harness Eh (electric wiring) for connecting the display member 250 and the switch unit 230 is provided. FIG. 9B is a side view of the cover member 201 and the operation transmission shaft member 290 connected thereto. As can be understood from the drawing, all members are arranged and configured on the same straight line. This is for equalizing the load associated with the moving operation of D1 to D4 and reducing the load associated with the rotation of the wheel member 270.

図10は、図9(b)のZ−Z断面方向による構造を表す。表示部材250と操作伝達軸部材290は、ねじ孔294に介挿されるねじ(図示せず)により固定される。これに対し、カバー部材201の一部を構成するホイール部材270にあっては、その内リム部273は、摺動軸部材260と摺動固定部材280との間に隙間を保って挟持される。つまり、カバー部材201は、スイッチユニット230等の操作機構側に操作を伝達する軸部材である操作伝達軸部材290に回転自在に軸着される。   FIG. 10 shows a structure according to the ZZ cross-sectional direction of FIG. The display member 250 and the operation transmission shaft member 290 are fixed by screws (not shown) inserted into the screw holes 294. On the other hand, in the wheel member 270 constituting a part of the cover member 201, the inner rim portion 273 is sandwiched between the sliding shaft member 260 and the sliding fixing member 280 with a gap. . That is, the cover member 201 is rotatably attached to the operation transmission shaft member 290 that is a shaft member that transmits an operation to the operation mechanism side such as the switch unit 230.

図中、符号Q部分の拡大図である図11を用いより詳しく述べると、摺動軸部材260の外ねじ溝部264の上部には平滑な階段状の軸側リム摺動面263が形成される。また、摺動固定部材280にも平滑な固定側リム摺動面283が形成される。内リム部273の厚さTrは、摺動軸部材260の段差部266よりも僅かながら肉薄である。従って、摺動固定部材280(内ねじ溝部284)を摺動軸部材260(外ねじ溝部264)に螺合させる場合、摺動固定部材280は段差部266で押しとどめられる。当該位置関係からも明らかなように、内リム部273の周縁には間隙部Gが形成されて、内リム部273は軸側リム摺動面263と固定側リム摺動面283に囲まれる。よって、カバー部材201、特にはホイール部材270の内リム部273に加わる回転摺動の負荷(摩擦抵抗)は低減される。   In FIG. 11, which is an enlarged view of a portion Q, a smooth stepped shaft side rim sliding surface 263 is formed on the upper portion of the outer thread groove portion 264 of the sliding shaft member 260. . Further, a smooth fixed side rim sliding surface 283 is also formed on the sliding fixing member 280. The thickness Tr of the inner rim portion 273 is slightly thinner than the step portion 266 of the sliding shaft member 260. Therefore, when the sliding fixing member 280 (inner screw groove portion 284) is screwed into the sliding shaft member 260 (outer screw groove portion 264), the sliding fixing member 280 is held down by the step portion 266. As is clear from the positional relationship, a gap G is formed at the periphery of the inner rim portion 273, and the inner rim portion 273 is surrounded by the shaft-side rim sliding surface 263 and the fixed-side rim sliding surface 283. Therefore, the rotational sliding load (friction resistance) applied to the cover member 201, particularly the inner rim portion 273 of the wheel member 270, is reduced.

このため、カバー部材201及びスイッチユニット230等の操作機構が、共に所定の操作方向、すなわち前記のD1ないしD4(前後左右)あるいはPs(押下)へ移動する一方、カバー部材201は軸部材である操作伝達軸部材290をその回転軸とし、前記の操作機構と独立に所定の操作方向と異なる方向に制限無く回転可能となる。   For this reason, the operation mechanisms such as the cover member 201 and the switch unit 230 are both moved in a predetermined operation direction, that is, the aforementioned D1 to D4 (front and rear, left and right) or Ps (pressed), while the cover member 201 is a shaft member. Using the operation transmission shaft member 290 as its rotation axis, it can rotate without limitation in a direction different from a predetermined operation direction independently of the operation mechanism.

また、図7,8,10より把握されるように、操作伝達軸部材290と表示部材250は一体に接続されていると共に、摺動軸部材260の貫通穴265内に操作伝達軸部材290が挿通されており、摺動軸部材260と操作伝達軸部材290も一体に接続される。よって、カバー部材201の所定の操作方向への移動に伴って摺動軸部材260も移動し、この内部に挿通されている操作伝達軸部材290、加えて表示部材250も移動する。   7, 8, and 10, the operation transmission shaft member 290 and the display member 250 are integrally connected, and the operation transmission shaft member 290 is disposed in the through hole 265 of the sliding shaft member 260. The sliding shaft member 260 and the operation transmission shaft member 290 are also integrally connected. Therefore, as the cover member 201 moves in the predetermined operation direction, the sliding shaft member 260 also moves, and the operation transmission shaft member 290 inserted through the inside thereof, and the display member 250 also move.

しかし、遊技者が、カバー部材201を前記のD1ないしD4(前後左右)あるいはPs(押下)とする所定の操作方向と異なる方向に制限無く回転したとしても、カバー部材201自体の回転動作の伝達は、摺動軸部材260と摺動固定部材280との間隙部Gによって途切れる(空回りとなる)。従って、カバー部材201の回転動作は操作伝達軸部材290に伝達されることはない。そのため、カバー部材201の回転動作によって、操作装置200に破損が生じるおそれは低減される。当然ながら、回転動作が十字当接体291を介してスイッチユニット230に作用して前出の各種電気的遊技装置の作動状態に変化を生じさせることもない。特に、遊技機の枠体に独創的な意匠を用いることが多く、その設計の自由度を確保する上で樹脂素材が広汎に用いられる。この場合、枠体構造の脆弱箇所が、操作装置の無理な操作により損傷するおそれも考えられる。このようなとき、カバー部材201の空回りにより、無理な操作の衝撃が吸収される。   However, even if the player rotates the cover member 201 without limitation in a direction different from the predetermined operation direction in which the cover member 201 is D1 to D4 (front and rear, left and right) or Ps (press), transmission of the rotation operation of the cover member 201 itself is transmitted. Is interrupted by the gap G between the sliding shaft member 260 and the sliding fixing member 280 (becomes idle). Therefore, the rotation operation of the cover member 201 is not transmitted to the operation transmission shaft member 290. Therefore, the possibility that the operating device 200 is damaged by the rotation of the cover member 201 is reduced. Of course, the rotating operation does not act on the switch unit 230 via the cross contact body 291 and does not cause a change in the operation state of the various electric gaming machines described above. In particular, creative designs are often used for the frame of gaming machines, and resin materials are widely used to ensure the degree of freedom of design. In this case, there is a possibility that the weak part of the frame structure may be damaged by an unreasonable operation of the operating device. In such a case, the impact of an unreasonable operation is absorbed by the idle rotation of the cover member 201.

開示形態の遊技機1において、操作装置200内に備えられた表示部材250を説明する。操作機構の一部を構成する表示部材250にあっては、その最上面に表示面251が形成される。表示面251には、遊技者に当該操作装置200の操作方向であるD1ないしD4(前後左右)及びPs(押下)を明示するため、図示しないが4方向に向けて「Δ字(デルタ字)」と共に中央に「PUSH」の文字が明記される。前記のとおり、カバー部材201には透明樹脂からなる透明部材240が用いられている。操作機構に当該カバー部材201を摺動軸部材260及び摺動固定部材280を介して軸着される場合であっても、表示部材250(表示面251)の操作方向の表示に関し、視認性が確保される。   In the gaming machine 1 of the disclosed form, the display member 250 provided in the operation device 200 will be described. In the display member 250 constituting a part of the operation mechanism, the display surface 251 is formed on the uppermost surface. The display surface 251 clearly indicates D1 to D4 (front and back, left and right) and Ps (press) that are the operation directions of the operation device 200 to the player. "And" PUSH "are specified in the center. As described above, the cover member 201 uses the transparent member 240 made of a transparent resin. Even when the cover member 201 is pivotally attached to the operation mechanism via the slide shaft member 260 and the slide fixing member 280, the visibility of the display of the operation direction of the display member 250 (display surface 251) is improved. Secured.

既述のとおり、カバー部材201の回転動作と、その内部の表示部材250やスイッチユニット230等の移動動作とは無関係である。従って、表示部材250の表示面251は、カバー部材201の影響を受けることはない。すなわち、カバー部材201が回転したとしても、表示面251は固定されており、カバー部材201と共に回転することはない。よって、表示部材250(表示面251)は、常時、当該操作装置200の操作方向であるD1ないしD4(前後左右)及びPs(押下)を明示しており、遊技者が操作方向を誤認するおそれは少なくなる。   As described above, the rotating operation of the cover member 201 and the moving operation of the display member 250, the switch unit 230, and the like inside thereof are irrelevant. Therefore, the display surface 251 of the display member 250 is not affected by the cover member 201. That is, even if the cover member 201 rotates, the display surface 251 is fixed and does not rotate with the cover member 201. Therefore, the display member 250 (display surface 251) always clearly indicates D1 to D4 (front and back, left and right) and Ps (press) that are the operation directions of the operation device 200, and the player misidentifies the operation direction. It will be less.

表示部材250は、表示面251とこれに嵌合する表示部材台座部254からなり、適宜LED252が敷設された表示部材内基板253が該表示部材台座部254に密着して収容される。LED252は、表示部材内基板253に接続されたハーネスEhから電源供給を受けて点灯する。ハーネスEhはスイッチユニット230に接続される。そこで、表示部材250の表示面251は透明あるいは半透明の樹脂から形成される。また、表示部材250と操作伝達軸部材290とは、ねじ孔294に介挿されるねじ(図示せず)により表示部材台座部254が固定され接続される。   The display member 250 includes a display surface 251 and a display member pedestal portion 254 fitted to the display surface 251, and the display member inner substrate 253 on which the LED 252 is appropriately laid is closely attached to the display member pedestal portion 254. The LED 252 is lit by receiving power supply from the harness Eh connected to the display member inner substrate 253. The harness Eh is connected to the switch unit 230. Therefore, the display surface 251 of the display member 250 is formed from a transparent or translucent resin. The display member base 254 is fixedly connected to the display member 250 and the operation transmission shaft member 290 by screws (not shown) inserted into the screw holes 294.

例えば、遊技の進行に応じて操作装置200の操作が有効であるときに、LED252を点灯、点滅させることにより、遊技者に操作装置の操作を促すことができる。LED252の点灯等の信号は主制御回路121、サブ制御回路131の各種コマンドに基づき制御される。   For example, when the operation of the operation device 200 is effective according to the progress of the game, the player can be prompted to operate the operation device by turning on and blinking the LED 252. Signals such as lighting of the LED 252 are controlled based on various commands of the main control circuit 121 and the sub control circuit 131.

本発明は開示の実施形態に限るものではなく、発明の趣旨を逸脱しない範囲内において構成の一部を適宜変更して実施することができる。本形態の操作装置においてその所定の操作方向を異なる方向に制限無く回転可能なカバー部材については、摺動軸部材及び摺動固定部材を介して摺動自在に軸着する構造である。例えば、ボールベアリングを用いてカバー部材と操作伝達軸部材とを接続することにより、自在回転を得ることもできる。また、操作装置の操作部材の少なくとも一部は遊技機の操作装置配置部から外方に向けて突出した構成であるが、これに限らず、操作装置配置部と略同一平面を成して操作部材を構成することもできる。これは、遊技機の意匠面に鑑みて選択される。さらに、カバー部材の回転の構造には何らの検出装置を設けていないものの、別途、回転検出装置を備えて遊技者に報知する構成としても良い。   The present invention is not limited to the disclosed embodiment, and may be implemented by appropriately changing a part of the configuration without departing from the spirit of the invention. In the operating device of the present embodiment, the cover member that can rotate without restricting the predetermined operating direction to a different direction has a structure that is slidably attached via a sliding shaft member and a sliding fixing member. For example, free rotation can be obtained by connecting the cover member and the operation transmission shaft member using a ball bearing. In addition, at least a part of the operating member of the operating device is configured to protrude outward from the operating device arrangement portion of the gaming machine, but the present invention is not limited to this, and the operation device is operated in substantially the same plane as the operating device arrangement portion. A member can also be comprised. This is selected in view of the design aspect of the gaming machine. Further, although no detection device is provided in the rotation structure of the cover member, a configuration may be provided in which a rotation detection device is separately provided to notify the player.

本発明は、パチンコ遊技機を用いて説明したが、この他にアレンジボール遊技機、スロットマシン遊技機等の適宜の遊技機に適用することができる。   Although the present invention has been described using a pachinko gaming machine, it can be applied to other appropriate gaming machines such as an arrange ball gaming machine and a slot machine gaming machine.

第一実施例に係る遊技機全体の正面図である。It is a front view of the whole gaming machine according to the first embodiment. 同遊技機の下側球受け皿の部分斜視図である。It is a fragmentary perspective view of the lower ball saucer of the same gaming machine. 同遊技機のシステム制御を簡略に示すブロック図である。It is a block diagram which shows simply the system control of the game machine. 操作装置の全体斜視図である。It is a whole perspective view of an operating device. 操作装置の分解斜視図である。It is a disassembled perspective view of an operating device. スイッチユニットの概略断面図である。It is a schematic sectional drawing of a switch unit. 操作装置の図6のX−X方向による断面図である。It is sectional drawing by the XX direction of FIG. 6 of an operating device. 操作装置の図6のY−Y方向による断面図である。It is sectional drawing by the YY direction of FIG. 6 of an operating device. カバー部材及び操作伝達軸部材の斜視図と側面図である。It is the perspective view and side view of a cover member and an operation transmission shaft member. カバー部材及び操作伝達軸部材の図9のZ−Z方向による断面図である。It is sectional drawing by the ZZ direction of FIG. 9 of a cover member and an operation transmission shaft member. 図10の符号Q部分の拡大図である。It is an enlarged view of the code | symbol Q part of FIG.

符号の説明Explanation of symbols

1 遊技機
34 下側球受け皿
100 操作装置配置部
200 操作装置
201 カバー部材
203 操作部材
204 操作機構
205 電気機器
210 操作方向指示リング
220 取付部
230 スイッチユニット
234a,243b,234c,234d タッチスイッチ
236 押下検出スイッチ
240 透明部材
250 表示部材
260 摺動軸部材
270 ホイール部材
273 内リム部
280 摺動固定部材
290 操作伝達軸部材(軸部材)
291 十字当接体
DESCRIPTION OF SYMBOLS 1 Game machine 34 Lower ball | bowl tray 100 Operation apparatus arrangement | positioning part 200 Operation apparatus 201 Cover member 203 Operation member 204 Operation mechanism 205 Electric equipment 210 Operation direction instruction ring 220 Mounting part 230 Switch unit 234a, 243b, 234c, 234d Touch switch 236 depression Detection switch 240 Transparent member 250 Display member 260 Sliding shaft member 270 Wheel member 273 Inner rim portion 280 Sliding fixing member 290 Operation transmission shaft member (shaft member)
291 Cross contact body

Claims (4)

電気的遊技装置の作動状態を変化させる操作装置を操作装置配置部に備えた遊技機において、
前記操作装置は、前記操作装置配置部に対して所定の操作方向へ移動操作可能に設けられていると共に、前記所定の操作方向への移動操作に起因して前記電気的遊技装置の作動状態を変化させる操作部材を有しており、
前記操作部材は、前記所定の操作方向に移動することにより前記電気的遊技装置の作動状態を変化させるための電気機器を有する操作機構と、前記操作機構の外側を覆うカバー部材とを備え、
前記カバー部材は前記操作機構側の軸部材に軸着され、
前記カバー部材及び前記操作機構は共に前記所定の操作方向へ移動する一方、前記カバー部材は前記軸部材を回転軸として前記操作機構と独立に前記所定の操作方向と異なる方向に制限無く回転可能であることを特徴とする遊技機。
In a gaming machine provided with an operating device arrangement unit for changing an operating state of an electrical gaming device in an operating device arrangement unit,
The operation device is provided so as to be movable in a predetermined operation direction with respect to the operation device arrangement portion, and the operation state of the electric gaming device is caused by the movement operation in the predetermined operation direction. It has an operating member to change,
The operation member includes an operation mechanism having an electric device for changing an operating state of the electric gaming apparatus by moving in the predetermined operation direction, and a cover member that covers an outer side of the operation mechanism,
The cover member is pivotally attached to the shaft member on the operation mechanism side,
While both the cover member and the operation mechanism move in the predetermined operation direction, the cover member can rotate without limitation in a direction different from the predetermined operation direction independently of the operation mechanism with the shaft member as a rotation axis. A gaming machine characterized by being.
前記操作機構には前記所定の操作方向が表示された表示部材が設けられ、前記操作機構側の前記軸部材に前記カバー部材を軸着させた際に前記表示部材の前記操作方向の表示を視認可能とする透明部材が当該カバー部材に設けられていることを特徴とする請求項1に記載の遊技機。   The operation mechanism is provided with a display member displaying the predetermined operation direction, and the display of the operation direction of the display member is visually recognized when the cover member is attached to the shaft member on the operation mechanism side. The gaming machine according to claim 1, wherein a transparent member is provided on the cover member. 前記カバー部材が前記軸部材を回転軸として前記操作機構と独立に前記所定の操作方向と異なる方向に制限無く回転した場合、前記電気的遊技装置の作動状態は変化しないことを特徴とする請求項1又は2に記載の遊技機。   The operation state of the electric gaming machine does not change when the cover member rotates without limitation in a direction different from the predetermined operation direction independently of the operation mechanism with the shaft member as a rotation axis. The gaming machine according to 1 or 2. 前記操作部材の少なくとも一部は前記操作装置配置部から外方に向けて突出して設けられており、前記外方に向けて突出する操作部材の部位が前記カバー部材により覆われていることを特徴とする請求項1ないし3のいずれか1項に記載の遊技機。   At least a part of the operation member is provided so as to protrude outward from the operation device arrangement portion, and a part of the operation member protruding outward is covered with the cover member. The gaming machine according to any one of claims 1 to 3.
JP2006080703A 2006-03-23 2006-03-23 Game machine Expired - Fee Related JP4698456B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006080703A JP4698456B2 (en) 2006-03-23 2006-03-23 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006080703A JP4698456B2 (en) 2006-03-23 2006-03-23 Game machine

Publications (2)

Publication Number Publication Date
JP2007252595A true JP2007252595A (en) 2007-10-04
JP4698456B2 JP4698456B2 (en) 2011-06-08

Family

ID=38627435

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006080703A Expired - Fee Related JP4698456B2 (en) 2006-03-23 2006-03-23 Game machine

Country Status (1)

Country Link
JP (1) JP4698456B2 (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011125391A (en) * 2009-12-15 2011-06-30 Aiwa Raito:Kk Button unit for game machine
JP2015192792A (en) * 2014-03-31 2015-11-05 株式会社三共 Game machine
JP2020099819A (en) * 2020-04-03 2020-07-02 株式会社三洋物産 Game machine

Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0214640U (en) * 1988-07-08 1990-01-30
JPH0631050U (en) * 1992-09-22 1994-04-22 アルプス電気株式会社 Multi-directional switch
JP2003308759A (en) * 2002-04-16 2003-10-31 Matsushita Electric Ind Co Ltd Multi-way operation switch
JP2004188033A (en) * 2002-12-12 2004-07-08 Kyoraku Sangyo Game machine
JP2004344228A (en) * 2003-05-20 2004-12-09 Nowproduction Co Ltd Pachinko game apparatus, control method of pachinko game apparatus and program for pachinko game apparatus
JP2005108725A (en) * 2003-09-30 2005-04-21 Toshiba Corp Portable voice recording and reproducing apparatus
JP2005122294A (en) * 2003-10-14 2005-05-12 Alps Electric Co Ltd Joystick input device
JP2005190823A (en) * 2003-12-25 2005-07-14 Seimitsu Kogyo Kk Inclinable stick type indicating device
JP2006032118A (en) * 2004-07-16 2006-02-02 Smk Corp Rotary input device

Patent Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0214640U (en) * 1988-07-08 1990-01-30
JPH0631050U (en) * 1992-09-22 1994-04-22 アルプス電気株式会社 Multi-directional switch
JP2003308759A (en) * 2002-04-16 2003-10-31 Matsushita Electric Ind Co Ltd Multi-way operation switch
JP2004188033A (en) * 2002-12-12 2004-07-08 Kyoraku Sangyo Game machine
JP2004344228A (en) * 2003-05-20 2004-12-09 Nowproduction Co Ltd Pachinko game apparatus, control method of pachinko game apparatus and program for pachinko game apparatus
JP2005108725A (en) * 2003-09-30 2005-04-21 Toshiba Corp Portable voice recording and reproducing apparatus
JP2005122294A (en) * 2003-10-14 2005-05-12 Alps Electric Co Ltd Joystick input device
JP2005190823A (en) * 2003-12-25 2005-07-14 Seimitsu Kogyo Kk Inclinable stick type indicating device
JP2006032118A (en) * 2004-07-16 2006-02-02 Smk Corp Rotary input device

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011125391A (en) * 2009-12-15 2011-06-30 Aiwa Raito:Kk Button unit for game machine
JP2015192792A (en) * 2014-03-31 2015-11-05 株式会社三共 Game machine
JP2020099819A (en) * 2020-04-03 2020-07-02 株式会社三洋物産 Game machine

Also Published As

Publication number Publication date
JP4698456B2 (en) 2011-06-08

Similar Documents

Publication Publication Date Title
JP6368521B2 (en) Game machine
JP5800586B2 (en) Game machine
JP2011050623A (en) Slot machine
JP4803585B2 (en) Electrical equipment for bullet ball machines
JP2007061465A (en) Rotary drum type game machine
JP2005230221A (en) Game machine
JP4698456B2 (en) Game machine
JP2003126424A (en) Pachinko game machine
JP2008054736A (en) Pinball game machine
JP6411746B2 (en) Game machine
JP2007159848A (en) Game machine and circuit board for use in game machine
JP2014213081A (en) Game machine
JP5934498B2 (en) Game machine
JP2005230208A (en) Game machine
JP2005124736A (en) Rotary drum type game machine
JP7313062B2 (en) game machine
JP7510197B2 (en) Gaming Machines
JP7510202B2 (en) Gaming Machines
JP7510199B2 (en) Gaming Machines
JP7510201B2 (en) Gaming Machines
JP2005230219A (en) Game machine
JP7510198B2 (en) Gaming Machines
JP2024033280A (en) Game machine
JP4798315B2 (en) Game machine
JP2018102689A (en) Game machine

Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20090219

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20101026

A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20101208

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20110222

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20110301

R150 Certificate of patent or registration of utility model

Ref document number: 4698456

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20140311

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20150311

Year of fee payment: 4

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

LAPS Cancellation because of no payment of annual fees