JP2007125446A5 - - Google Patents

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Publication number
JP2007125446A5
JP2007125446A5 JP2007042625A JP2007042625A JP2007125446A5 JP 2007125446 A5 JP2007125446 A5 JP 2007125446A5 JP 2007042625 A JP2007042625 A JP 2007042625A JP 2007042625 A JP2007042625 A JP 2007042625A JP 2007125446 A5 JP2007125446 A5 JP 2007125446A5
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JP
Japan
Prior art keywords
bonus
game
reel
effect
continuous
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2007042625A
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Japanese (ja)
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JP2007125446A (en
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Publication date
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Priority to JP2007042625A priority Critical patent/JP2007125446A/en
Priority claimed from JP2007042625A external-priority patent/JP2007125446A/en
Publication of JP2007125446A publication Critical patent/JP2007125446A/en
Publication of JP2007125446A5 publication Critical patent/JP2007125446A5/ja
Pending legal-status Critical Current

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Claims (8)

複数種類の絵柄よりなるリールを複数列備え、遊技媒体を投入し、ゲームの開始操作により前記複数列のリールをリール絵柄表示窓上で移動を開始させると同時に、制御部の内部抽選により複数種類の入賞役の内部入賞の当否を抽選し、各リールに対応した停止動作に対して、前記各リールを前記内部抽選に基づいた所定の前記絵柄組み合わせをリール絵柄表示窓上に表示させるように制御して停止させ、停止した前記リール絵柄表示窓上の絵柄の組み合わせから入賞を定め、所定数の遊技媒体を払い出す遊技台であって、
連続する複数のゲームにまたがって各ゲーム毎に決定した演出を行なう連続演出を実行する連続演出実行手段を備え、
前記複数種類の入賞役が、ボーナスゲームを開始させるボーナスを含み、
前記ボーナスに前記内部入賞した場合には、当該ボーナスに入賞するまでボーナスの前記内部入賞の状態を保持し、
前記連続演出実行手段は、前記ボーナスに前記内部入賞していない場合であって抽選に当選した場合か、又は、前記ボーナスに前記内部入賞した場合に前記連動演出を開始することを特徴とする遊技台。
There are multiple rows of reels made up of multiple types of designs, game media is inserted, and the multiple rows of reels are started to move on the reel design display window by a game start operation, and at the same time, multiple types are selected by internal lottery of the control unit The lottery of the winning combination of the winning combination is lottery, and for the stop operation corresponding to each reel, the reels are controlled to display on the reel symbol display window a predetermined pattern combination based on the internal lottery. A game stand that determines a winning from a combination of the symbols on the reel symbol display window that has been stopped, and pays out a predetermined number of game media,
A continuous production execution means for executing a continuous production for performing the production determined for each game across a plurality of consecutive games;
The plurality of types of winning combinations include a bonus for starting a bonus game,
When the internal winning the bonus holds the internal winning state of bonus until finished in the bonus,
The continuous production execution means starts the linked production when the bonus has not been won internally and the lottery has been won, or when the bonus has been won internally. Stand.
前記連続演出は、前記ボーナスに前記内部入賞した場合には実行され、前記ボーナスに前記内部入賞していない場合には実行されない演出を含むことを特徴とする請求項1に記載の遊技台。   2. The game table according to claim 1, wherein the continuous effect includes an effect that is executed when the bonus is won in the internal prize and is not executed when the bonus is not won in the internal prize. 前記連続演出実行手段は、演出を実行しないか、或いは、予め定めた複数種類の演出の中から選択した演出を実行することを特徴とする請求項1に記載の遊技台。   2. The game stand according to claim 1, wherein the continuous effect executing means does not execute the effect or executes an effect selected from a plurality of predetermined effects. 前記連続演出実行手段は、実行順位が予め定めれられた複数種類の演出の中からいずれかの演出ゲーム毎に選択して実行し、かつ、予め定めた遊技回数の経過毎に次順位の演出を選択することを特徴とする請求項1に記載の遊技台。 The continuous production execution means selects and executes one production for each game from a plurality of types of productions whose execution order is determined in advance, and each time the predetermined number of games has elapsed, 2. The game table according to claim 1, wherein an effect is selected. 前記連続演出実行手段は、前記予め定めた遊技回数の経過に関わらず同順位の演出を選択する場合があることを特徴とする請求項に記載の遊技台。 5. The game table according to claim 4 , wherein the continuous effect executing means may select effects of the same rank regardless of the progress of the predetermined number of games. 前記連続演出手段は、前順位の演出を選択する場合があることを特徴とする請求項又はに記載の遊技台。 The game table according to claim 4 or 5 , wherein the continuous performance means may select a previous ranking performance. 前記制御部は、前記ボーナスに前記内部入賞した場合に、前記実行順位が相対的に高優先順位の演出が選択されている場合には、前記ボーナスに対応する前記絵柄組み合わせが前記リール表示窓上に表示され難くなるように前記各リールの停止制御を行ない、前記実行順位が相対的に低優先順位の演出が選択されている場合には、前記ボーナスに対応する前記絵柄組み合わせが前記リール表示窓上に表示され易くなるように前記各リールの停止制御を行なうことを特徴とする請求項に記載の遊技台。 When the internal winning of the bonus is performed, the control unit selects an effect with a relatively high priority in the execution order, and the pattern combination corresponding to the bonus is displayed on the reel display window. When the reels are controlled so as to be difficult to be displayed on the screen, and the performance with a relatively low priority is selected as the execution order, the pattern combination corresponding to the bonus is displayed in the reel display window. 5. The game table according to claim 4 , wherein stop control of each reel is performed so as to facilitate display on the top. 前記制御部は、選択された演出の前記実行順位に応じて滑りコマ数を変化させることを特徴とする請求項に記載の遊技台。 The game machine according to claim 7 , wherein the control unit changes the number of sliding symbols according to the execution order of the selected effects.
JP2007042625A 2007-02-22 2007-02-22 Game stand Pending JP2007125446A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2007042625A JP2007125446A (en) 2007-02-22 2007-02-22 Game stand

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007042625A JP2007125446A (en) 2007-02-22 2007-02-22 Game stand

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2003367634A Division JP4499398B2 (en) 2003-10-28 2003-10-28 Slot machine

Publications (2)

Publication Number Publication Date
JP2007125446A JP2007125446A (en) 2007-05-24
JP2007125446A5 true JP2007125446A5 (en) 2008-01-31

Family

ID=38148559

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2007042625A Pending JP2007125446A (en) 2007-02-22 2007-02-22 Game stand

Country Status (1)

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JP (1) JP2007125446A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5460953B2 (en) * 2007-11-20 2014-04-02 株式会社ニューギン Game machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3101646B2 (en) * 1995-06-12 2000-10-23 株式会社三共 Gaming machine
JP3106092B2 (en) * 1995-06-19 2000-11-06 株式会社三共 Gaming machine
JPH09703A (en) * 1995-06-19 1997-01-07 Sankyo Kk Game machine
JP3874833B2 (en) * 1996-02-16 2007-01-31 株式会社ソフィア Game machine

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