JP2007117598A5 - - Google Patents

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Publication number
JP2007117598A5
JP2007117598A5 JP2005316624A JP2005316624A JP2007117598A5 JP 2007117598 A5 JP2007117598 A5 JP 2007117598A5 JP 2005316624 A JP2005316624 A JP 2005316624A JP 2005316624 A JP2005316624 A JP 2005316624A JP 2007117598 A5 JP2007117598 A5 JP 2007117598A5
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Japan
Prior art keywords
time
round
predetermined
picture
variation
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JP2005316624A
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Japanese (ja)
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JP2007117598A (en
JP4737407B2 (en
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Priority to JP2005316624A priority Critical patent/JP4737407B2/en
Priority claimed from JP2005316624A external-priority patent/JP4737407B2/en
Publication of JP2007117598A publication Critical patent/JP2007117598A/en
Publication of JP2007117598A5 publication Critical patent/JP2007117598A5/ja
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Claims (3)

第1絵柄始動手段による遊技球の検出を条件に抽選を行う第1絵柄抽選手段と、
第1絵柄表示手段に所定の変動時間で第1絵柄を変動させた後、停止させるように表示制御する第1絵柄表示制御手段と、
前記第1絵柄抽選手段が当選となった場合には、第1絵柄の変動停止後、遊技球の入球し難い状態から入球し易い状態に遷移する第2絵柄始動手段と、
前記第2絵柄始動手段による遊技球の検出を条件に所定の大当たり状態移行させるか否かを抽選する第2絵柄抽選手段と、
第2絵柄表示手段に所定の変動時間で第2絵柄を変動させた後に停止させるように表示制御する第2絵柄表示制御手段と、
を備えた遊技機であって、
前記第1絵柄表示制御手段の所定の変動時間として、第1変動時間と、第1変動時間よりも短い第2変動時間の何れかを選択する変動時間選択手段と、
前記変動時間選択手段によって選択された変動時間を、前記第1絵柄表示制御手段に第1絵柄の変動時間として設定する変動時間設定手段と、
前記第2絵柄抽選手段の抽選結果により前記所定の大当たり状態への移行が決定した場合に、該移行決定以降大当たり状態終了までの期間中に所定条件が成立したか否かを判定する所定条件判定手段と、
前記所定条件判定手段により前記所定条件成立と判定された場合に、前記変動時間設定手段を作動させ、前記第1絵柄表示制御手段に設定される第1絵柄の変動時間を、前記所定の大当たり状態終了後の所定期間経過まで第2変動時間に切り替えて設定させる変動時間切替設定手段と、
を有することを特徴とする遊技機。
A first design lottery means for performing a lottery on condition that a game ball is detected by the first design starting means
First pattern display control means for controlling the display so as to stop after changing the first pattern for a predetermined variation time on the first pattern display means;
When the first picture lottery means is won, the second picture starting means for making a transition from a state where it is difficult to enter the game ball to a state where it is easy to enter after the change of the first pattern stops,
A second picture drawing means for drawing whether to shift to a predetermined jackpot state on condition detecting game balls by the second picture starting means,
Second pattern display control means for performing display control so that the second pattern display means is stopped after changing the second pattern for a predetermined fluctuation time;
A gaming machine equipped with
As the predetermined variation time of the first picture display control means, a variation time selection means for selecting either the first variation time or the second variation time shorter than the first variation time;
The variation time selected by the change time selection means, and varying time setting means for setting a variation time of the first picture in the first picture display control means,
As determined transition to the predetermined jackpot state by lottery result of the second pattern selecting means, a predetermined condition determination determines whether a predetermined condition is satisfied during the period until after該移line determined jackpot state End Means,
Wherein when it is determined that the predetermined condition is satisfied by a predetermined condition determining means actuates the changing time setting unit, the fluctuation time of the first picture to be set to the first picture display control means, the predetermined jackpot Fluctuation time switching setting means for switching to and setting the second fluctuation time until a predetermined period after the state ends,
A gaming machine characterized by comprising:
前記大当たり状態中のラウンド数が所定ラウンドに達したことを検出するラウンド検出手段を備え、Round detection means for detecting that the number of rounds in the jackpot state has reached a predetermined round;
前記所定条件が、前記ラウンド検出手段により所定ラウンドに達したことが検出されたことである請求項1記載の遊技機。  2. The gaming machine according to claim 1, wherein the predetermined condition is that the round detecting means detects that the predetermined round has been reached.
前記所定ラウンドが最後のラウンドであり、The predetermined round is the last round;
前記大当たり状態の最後のラウンドを除く各ラウンドの遊技終了に要する時間をそれぞれ計測するラウンド時間計測手段と、Round time measuring means for measuring the time required for the end of the game in each round excluding the last round in the jackpot state,
ラウンド時間計測手段の計測結果に基づき1ラウンドの遊技終了に要する平均遊技時間を算出するラウンド平均遊技時間算出手段と、  Round average game time calculating means for calculating the average game time required for the end of one round of the game based on the measurement result of the round time measuring means;
前記ラウンド平均遊技時間算出手段の算出結果である平均遊技時間を保持しておく平均時間保持手段と、  Average time holding means for holding an average gaming time which is a calculation result of the round average gaming time calculating means;
前記最後のラウンドが開始から、最後のラウンド中における最初の第1絵柄の変動が開始されるまでの時間を示す変動開始時間を計測する変動開始時間計測手段と、  A variation start time measuring means for measuring a variation start time indicating a time from the start of the last round to the start of the variation of the first first pattern during the last round;
前記平均遊技時間から上記変動開始時間を除いた残余時間を算出する演算手段と、  A calculation means for calculating a remaining time obtained by removing the fluctuation start time from the average game time;
前記残余時間が第1変動時間よりも短いか否かを判定する残余時間判定手段と、  A remaining time determining means for determining whether or not the remaining time is shorter than the first variation time;
を更に備え、Further comprising
前記所定条件が、前記ラウンド検出手段により最終ラウンドに達したことが検出されたことに加えて、前記残余時間判定手段により、残余時間が第1変動時間よりも短いと判定されたことであることを特徴とする請求項2記載の遊技機。  The predetermined condition is that the remaining time is determined to be shorter than the first fluctuation time by the remaining time determination means in addition to the fact that the round detection means has detected that the final round has been reached. The gaming machine according to claim 2.

JP2005316624A 2005-10-31 2005-10-31 Game machine Active JP4737407B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2005316624A JP4737407B2 (en) 2005-10-31 2005-10-31 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005316624A JP4737407B2 (en) 2005-10-31 2005-10-31 Game machine

Publications (3)

Publication Number Publication Date
JP2007117598A JP2007117598A (en) 2007-05-17
JP2007117598A5 true JP2007117598A5 (en) 2008-12-18
JP4737407B2 JP4737407B2 (en) 2011-08-03

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Publication number Priority date Publication date Assignee Title
JP2009078051A (en) * 2007-09-27 2009-04-16 Olympia:Kk Game machine, program, and storage medium
JP5062223B2 (en) * 2009-06-05 2012-10-31 タイヨーエレック株式会社 Bullet ball machine
JP4866450B2 (en) * 2009-07-27 2012-02-01 京楽産業.株式会社 Game machine
JP5556121B2 (en) * 2009-10-27 2014-07-23 タイヨーエレック株式会社 Game machine
JP2011200349A (en) * 2010-03-25 2011-10-13 Daito Giken:Kk Play table
JP5611749B2 (en) * 2010-09-30 2014-10-22 京楽産業.株式会社 Pachinko machine
JP5890755B2 (en) * 2012-06-28 2016-03-22 株式会社ソフイア Game machine
JP2014008138A (en) * 2012-06-28 2014-01-20 Sophia Co Ltd Game machine
JP5789828B2 (en) * 2012-09-20 2015-10-07 株式会社ソフイア Game machine
JP6432166B2 (en) * 2014-05-31 2018-12-05 株式会社三洋物産 Game machine
JP6524615B2 (en) * 2014-05-31 2019-06-05 株式会社三洋物産 Gaming machine
JP5980282B2 (en) * 2014-09-03 2016-08-31 京楽産業.株式会社 Pachinko machine
JP5890877B2 (en) * 2014-09-03 2016-03-22 京楽産業.株式会社 Pachinko machine
JP2016202961A (en) * 2016-08-09 2016-12-08 株式会社大一商会 Game machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3794946B2 (en) * 2001-10-18 2006-07-12 マルホン工業株式会社 Game machine
JP2004208706A (en) * 2002-12-26 2004-07-29 Sankyo Kk Game machine
JP2004208945A (en) * 2002-12-27 2004-07-29 Sankyo Kk Game machine
JP2005021332A (en) * 2003-07-01 2005-01-27 Fuji Shoji:Kk Pinball machine

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