JP2005312466A5 - - Google Patents
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- Publication number
- JP2005312466A5 JP2005312466A5 JP2004111650A JP2004111650A JP2005312466A5 JP 2005312466 A5 JP2005312466 A5 JP 2005312466A5 JP 2004111650 A JP2004111650 A JP 2004111650A JP 2004111650 A JP2004111650 A JP 2004111650A JP 2005312466 A5 JP2005312466 A5 JP 2005312466A5
- Authority
- JP
- Japan
- Prior art keywords
- start command
- game
- game start
- time
- fluctuation display
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Claims (1)
遊技者による操作に応じて遊技開始指令信号を出力する遊技開始指令手段と、
前記遊技開始指令手段から出力された前記遊技開始指令信号を検出したことに基づいて遊技に必要な複数の識別情報を変動表示する変動表示手段と、
前記変動表示手段が前記変動表示を開始してからの時間を計測する時間計測手段と、
全ての前記変動手段が変動表示しており、かつ前記時間計測手段が計測した時間が特定の時間であることを条件に、
停止指令信号の入力によらずに前記変動手段の変動表示を停止させる自動停止手段と、を備えたことを特徴とする遊技機。 A winning combination determining means for determining a winning combination based on a random value sampled for each game;
A game start command means for outputting a game start command signal in response to an operation by the player;
Fluctuation display means for variably displaying a plurality of identification information necessary for a game based on detecting the game start command signal output from the game start command means;
A time measuring means for measuring a time after the fluctuation display means starts the fluctuation display;
On condition that all the changing means are variably displayed and the time measured by the time measuring means is a specific time,
A game machine comprising: automatic stop means for stopping change display of the change means without input of a stop command signal.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004111650A JP2005312466A (en) | 2004-04-02 | 2004-04-05 | Game machine |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004136861 | 2004-04-02 | ||
JP2004111650A JP2005312466A (en) | 2004-04-02 | 2004-04-05 | Game machine |
Related Child Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006322688A Division JP2007050301A (en) | 2004-04-02 | 2006-11-29 | Game machine |
JP2006322687A Division JP2007083067A (en) | 2004-04-02 | 2006-11-29 | Game machine |
JP2006322686A Division JP2007050300A (en) | 2004-04-02 | 2006-11-29 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2005312466A JP2005312466A (en) | 2005-11-10 |
JP2005312466A5 true JP2005312466A5 (en) | 2007-01-25 |
Family
ID=35440559
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2004111650A Pending JP2005312466A (en) | 2004-04-02 | 2004-04-05 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2005312466A (en) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2006000507A (en) * | 2004-06-18 | 2006-01-05 | Samii Kk | Reel type game machine |
JP2007143739A (en) * | 2005-11-25 | 2007-06-14 | Yamasa Kk | Slot machine |
JP4612566B2 (en) * | 2006-03-07 | 2011-01-12 | 株式会社三共 | Slot machine |
JP2007252663A (en) * | 2006-03-23 | 2007-10-04 | Aruze Corp | Game machine |
JP2007252661A (en) * | 2006-03-23 | 2007-10-04 | Aruze Corp | Game machine |
JP2007252662A (en) * | 2006-03-23 | 2007-10-04 | Aruze Corp | Game machine |
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2004
- 2004-04-05 JP JP2004111650A patent/JP2005312466A/en active Pending