JP2005160763A5 - - Google Patents

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Publication number
JP2005160763A5
JP2005160763A5 JP2003404317A JP2003404317A JP2005160763A5 JP 2005160763 A5 JP2005160763 A5 JP 2005160763A5 JP 2003404317 A JP2003404317 A JP 2003404317A JP 2003404317 A JP2003404317 A JP 2003404317A JP 2005160763 A5 JP2005160763 A5 JP 2005160763A5
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JP
Japan
Prior art keywords
display effect
gaming machine
predetermined
payout
machine according
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
JP2003404317A
Other languages
Japanese (ja)
Other versions
JP2005160763A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2003404317A priority Critical patent/JP2005160763A/en
Priority claimed from JP2003404317A external-priority patent/JP2005160763A/en
Publication of JP2005160763A publication Critical patent/JP2005160763A/en
Publication of JP2005160763A5 publication Critical patent/JP2005160763A5/ja
Withdrawn legal-status Critical Current

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Claims (7)

始動条件成立に基づいて、遊技者にとって有利な遊技状態とするか否かを示す所定の表示演出を表示する表示手段と、
前記表示手段で表示されるべき表示演出を決定する表示演出決定手段と、
前記表示演出決定手段で決定された表示演出を前記表示手段に表示させるように制御する表示制御手段と、
遊技者による遊技の結果により払出される被対象物の数を計数する払出計数手段と、
前記払出計数手段で所定期間内に計数された被対象物の総数が所定値を超えたことを検出する超過検出手段と、
を備え、
前記表示演出決定手段は、前記超過検出手段で当該検出がされると、所定の表示演出よりも表示演出時間の長い表示演出を決定する確率が高くなるように設定される
ことを特徴とする遊技機。
Display means for displaying a predetermined display effect indicating whether or not the gaming state is advantageous for the player based on the establishment of the start condition;
Display effect determining means for determining a display effect to be displayed by the display means;
Display control means for controlling the display effect to be displayed on the display means determined by the display effect determining means;
A payout counting means for counting the number of objects to be paid out according to the result of the game by the player;
Excess detection means for detecting that the total number of objects counted within a predetermined period by the payout counting means exceeds a predetermined value;
With
The display effect determining means is set such that the probability of determining a display effect having a longer display effect time than a predetermined display effect is higher when the excess detection means detects the display effect determining means. Machine.
請求項1に記載の遊技機において、  In the gaming machine according to claim 1,
前記払出計数手段は、払出される被対象物の数を記憶する払出記憶手段を備え、  The payout counting means includes payout storage means for storing the number of objects to be paid out,
前記払出記憶手段は、払出される被対象物の数を数えるカウンタと、  The payout storage means includes a counter for counting the number of objects to be paid out;
前記カウンタの値を記憶する複数個のバッファと、  A plurality of buffers for storing the value of the counter;
前記カウンタの値を前記複数個のバッファの何れに記憶させるかを指示するポインタとを備えている  A pointer that indicates in which of the plurality of buffers the value of the counter is stored
ことを特徴とする遊技機。  A gaming machine characterized by that.
請求項2に記載の遊技機において、  The gaming machine according to claim 2,
前記ポインタは、所定時間を計時するタイマ部を備え、  The pointer includes a timer unit for measuring a predetermined time,
前記タイマ部の所定時間を計時するごとに、指示する前記バッファを順番に異ならせるようにして決定することを特徴とする遊技機。  Each time the predetermined time of the timer unit is counted, the designated buffer is determined so as to be changed in order.
請求項3に記載の遊技機において、  The gaming machine according to claim 3,
前記払出計数手段は、所定時間に前記払出記憶手段に記憶された被対象物の数を演算する払出数演算手段を備えていることを特徴とする遊技機。  The game machine according to claim 1, wherein the payout counting means includes payout number calculating means for calculating the number of objects stored in the payout storage means at a predetermined time.
請求項2から請求項4のいずれか一つに記載の遊技機において、  In the gaming machine according to any one of claims 2 to 4,
前記バッファは、n個(但し、nは、0,1を含まない自然数である)設けられ、  N buffers (where n is a natural number not including 0 and 1) are provided,
当該n個のバッファに、1からnまでの番号を付与し、前記カウンタの値を1からnの番号の順にそのバッファに記憶し、nの番号の次には、1の番号のバッファに記憶することを特徴とする遊技機。  Numbers 1 to n are assigned to the n buffers, and the counter values are stored in the buffers in the order of numbers 1 to n. Next to the number n, the number 1 is stored in the buffer 1 number. A gaming machine characterized by that.
請求項1から請求項5のいずれか一つに記載の遊技機において、  In the gaming machine according to any one of claims 1 to 5,
前記超過検出手段は、所定値を記憶する所定値記憶部を備え、  The excess detection means includes a predetermined value storage unit that stores a predetermined value,
前記払出数演算手段で算出された値が当該所定値記憶部に記憶されている所定値を超えているかを判定する判定部を備えていることを特徴とする遊技機。  A gaming machine, comprising: a determination unit that determines whether the value calculated by the payout amount calculating means exceeds a predetermined value stored in the predetermined value storage unit.
請求項1から請求項6のいずれか一つに記載の遊技機において、  The gaming machine according to any one of claims 1 to 6,
前記表示演出決定手段は、所定の表示演出よりも表示演出時間の長い表示演出を決定する確率が高く設定されている長時間用表示演出決定テーブルを備え、前記判定部で演算された値が所定値を超えていると判定されたことに基づき、当該長時間用表示演出決定テーブルを選択し、表示演出を決定すること特徴とする遊技機。  The display effect determining means includes a display effect determination table for a long time set with a high probability of determining a display effect having a longer display effect time than a predetermined display effect, and the value calculated by the determination unit is a predetermined value. A gaming machine characterized by selecting the display effect determination table for a long time and determining the display effect based on the determination that the value is exceeded.
JP2003404317A 2003-12-03 2003-12-03 Game machine Withdrawn JP2005160763A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2003404317A JP2005160763A (en) 2003-12-03 2003-12-03 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2003404317A JP2005160763A (en) 2003-12-03 2003-12-03 Game machine

Publications (2)

Publication Number Publication Date
JP2005160763A JP2005160763A (en) 2005-06-23
JP2005160763A5 true JP2005160763A5 (en) 2007-02-15

Family

ID=34727336

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2003404317A Withdrawn JP2005160763A (en) 2003-12-03 2003-12-03 Game machine

Country Status (1)

Country Link
JP (1) JP2005160763A (en)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4657244B2 (en) * 2007-05-08 2011-03-23 株式会社三共 Game machine
JP4657245B2 (en) * 2007-05-08 2011-03-23 株式会社三共 Game machine
JP2008289772A (en) * 2007-05-28 2008-12-04 Sankyo Co Ltd Game machine
JP5225724B2 (en) * 2008-03-25 2013-07-03 株式会社三共 Game machine
JP5536152B2 (en) * 2012-07-26 2014-07-02 株式会社三共 Game machine
JP6356443B2 (en) * 2014-03-14 2018-07-11 株式会社平和 Game machine
JP6356444B2 (en) * 2014-03-14 2018-07-11 株式会社平和 Game machine

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