JP2004065406A5 - - Google Patents

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Publication number
JP2004065406A5
JP2004065406A5 JP2002226760A JP2002226760A JP2004065406A5 JP 2004065406 A5 JP2004065406 A5 JP 2004065406A5 JP 2002226760 A JP2002226760 A JP 2002226760A JP 2002226760 A JP2002226760 A JP 2002226760A JP 2004065406 A5 JP2004065406 A5 JP 2004065406A5
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JP
Japan
Prior art keywords
symbols
symbol
belt
completed
gaming machine
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
JP2002226760A
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Japanese (ja)
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JP2004065406A (en
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Priority to JP2002226760A priority Critical patent/JP2004065406A/en
Priority claimed from JP2002226760A external-priority patent/JP2004065406A/en
Publication of JP2004065406A publication Critical patent/JP2004065406A/en
Publication of JP2004065406A5 publication Critical patent/JP2004065406A5/ja
Withdrawn legal-status Critical Current

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Claims (8)

表面に図柄が付された無端状ベルトを周回させるように構成するとともに、無端状ベルトの一部を視認できるように表示窓が設けられ、当該表示窓から前記図柄を視認できるようにした遊技機において、
前記各図柄を、ベルト周回方向にみて隣接する図柄同士で一つの完成図柄が構成されるように、部分図柄として表示したことを特徴とする遊技機。
A gaming machine configured to circulate an endless belt with a pattern on its surface and provided with a display window so that a part of the endless belt can be visually recognized, and to be able to visually recognize the pattern from the display window In
A gaming machine, wherein each of the symbols is displayed as a partial symbol so that one completed symbol is constituted by symbols adjacent to each other when viewed in the belt circumferential direction.
表面に図柄が付された無端状ベルトを周回させるように構成するとともに、無端状ベルトの一部を視認できるように表示窓が設けられ、当該表示窓から前記図柄を視認できるようにした遊技機において、A gaming machine configured to circulate an endless belt with a pattern on its surface and provided with a display window so that a part of the endless belt can be visually recognized, and to be able to visually recognize the pattern from the display window In
前記表示窓からはベルト周回方向にみて隣接する2つの図柄が表示されるように前記表示窓の大きさを設定するとともに、From the display window, the size of the display window is set so that two adjacent symbols are displayed in the belt circumferential direction, and
前記各図柄を、ベルト周回方向にみて隣接する図柄同士で一つの完成図柄が構成されるように、部分図柄として表示したことを特徴とする遊技機。A gaming machine, wherein each of the symbols is displayed as a partial symbol so that one completed symbol is constituted by symbols adjacent to each other when viewed in the belt circumferential direction.
前記ベルトには偶数個の図柄が付されており、当該図柄は全て完成図柄を構成するための部分図柄であることを特徴とする請求項1又は2記載の遊技機。3. The gaming machine according to claim 1, wherein an even number of symbols are attached to the belt, and the symbols are all partial symbols for constituting a completed symbol. ベルト停止時において表示窓に完成図柄が常に表示されるようにベルト制御を行うベルト制御手段を備えたことを特徴とする請求項1乃至3のいずれかに記載の遊技機。4. A gaming machine according to claim 1, further comprising belt control means for performing belt control so that a completed symbol is always displayed on the display window when the belt is stopped. 完成図柄を構成する部分図柄のうち一方が所定の当り図柄であり、他方が外れ図柄であることを特徴とする請求項1乃至4のいずれかに記載の遊技機。The gaming machine according to any one of claims 1 to 4, wherein one of the partial symbols constituting the completed symbol is a predetermined winning symbol and the other is a detached symbol. 前記完成図柄は、同一内容を示す第1完成図柄と、第1完成図柄とは異なる内容であって同一内容を示す第2完成図柄とからなり、第1完成図柄と第2完成図柄とがベルト周回方向に交互に配列されていることを特徴とする請求項1乃至5のいずれかに記載の遊技機。The completed symbol includes a first completed symbol indicating the same content and a second completed symbol different in content from the first completed symbol and indicating the same content. The first completed symbol and the second completed symbol are belts. The gaming machine according to any one of claims 1 to 5, wherein the gaming machines are alternately arranged in a circumferential direction. 前記ベルトは複数設けられているとともに、それに対応して表示窓も複数設けられており、前記各表示窓から視認される完成図柄の組合せ(有効ラインが設定されている場合には有効ライン上の完成図柄の組合せ)が当り図柄の組合せとなった場合に特定の遊技価値を付与するものであることを特徴とする請求項1乃至6のいずれかに記載の遊技機。A plurality of the belts are provided, and a plurality of display windows are provided corresponding to the belts. A combination of completed symbols visually recognized from the display windows (when an effective line is set, on the effective line) The gaming machine according to any one of claims 1 to 6, wherein a specific game value is given when the combination of completed symbols is a combination of winning symbols. 始動操作手段の操作に起因して前記ベルトの回転を始動させて図柄を可変表示するとともに、停止操作手段の操作に起因して或いは該停止操作手段が操作されないまま所定時間経過したことに起因して前記ベルトの回転を停止させて図柄の可変表示を停止するように構成したことを特徴とする請求項1乃至7のいずれかに記載の遊技機。Due to the operation of the start operation means, the rotation of the belt is started and the symbol is variably displayed, and also due to the operation of the stop operation means or because the stop operation means is not operated for a predetermined time. The game machine according to any one of claims 1 to 7, wherein rotation of the belt is stopped and variable display of symbols is stopped.
JP2002226760A 2002-08-02 2002-08-02 Game machine Withdrawn JP2004065406A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2002226760A JP2004065406A (en) 2002-08-02 2002-08-02 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2002226760A JP2004065406A (en) 2002-08-02 2002-08-02 Game machine

Publications (2)

Publication Number Publication Date
JP2004065406A JP2004065406A (en) 2004-03-04
JP2004065406A5 true JP2004065406A5 (en) 2005-10-27

Family

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Family Applications (1)

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JP2002226760A Withdrawn JP2004065406A (en) 2002-08-02 2002-08-02 Game machine

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JP (1) JP2004065406A (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005288039A (en) * 2004-04-05 2005-10-20 Sanyo Product Co Ltd Game machine
JP2007136078A (en) * 2005-11-22 2007-06-07 Heiwa Corp Game machine
JP2007136077A (en) * 2005-11-22 2007-06-07 Heiwa Corp Game machine

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