JP2003144661A - Prize-winning device for game machine and game machine using the same - Google Patents

Prize-winning device for game machine and game machine using the same

Info

Publication number
JP2003144661A
JP2003144661A JP2001346533A JP2001346533A JP2003144661A JP 2003144661 A JP2003144661 A JP 2003144661A JP 2001346533 A JP2001346533 A JP 2001346533A JP 2001346533 A JP2001346533 A JP 2001346533A JP 2003144661 A JP2003144661 A JP 2003144661A
Authority
JP
Japan
Prior art keywords
pair
opening
game
light emitting
game ball
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2001346533A
Other languages
Japanese (ja)
Other versions
JP4279490B2 (en
Inventor
Giichi Adachi
義一 足立
Takeshi Nakagawa
武士 中川
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nippon Pachinko Parts Co Ltd
Original Assignee
Nippon Pachinko Parts Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nippon Pachinko Parts Co Ltd filed Critical Nippon Pachinko Parts Co Ltd
Priority to JP2001346533A priority Critical patent/JP4279490B2/en
Publication of JP2003144661A publication Critical patent/JP2003144661A/en
Application granted granted Critical
Publication of JP4279490B2 publication Critical patent/JP4279490B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Abstract

PROBLEM TO BE SOLVED: To provide a game machine prize-winning device having a light emitting means which enhances the interest of a game player on a game board and raises amusement property and also to provide a game machine using the device. SOLUTION: A gap formed between a pair of rotary members 10 is adopted as a prize-winning port 7 for game balls and the pair of rotary members are mutually and correlatively displaced so as to allow the prize-winning port 7 to be at least two opening states, i.e., the first opening state where the game balls enter one by one and the second opening state where the port is opened larger compared with the first state. Two pair of LED elements 5 are respectively arranged behind the rotary members 10 in response to the first and second opening states when viewed from the rotary axial direction of the pair of rotary members 10.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は、遊技機用入賞装置
及びそれを用いた遊技機に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a gaming machine winning device and a gaming machine using the same.

【0002】[0002]

【従来の技術】従来、いわゆるチューリップ、役物等
の、所定の遊技条件の成立に基づいて遊技球誘導部材
(回動翼片、羽根とも称される)が変位する遊技機用入
賞装置が広く提供されている。例えば、電動チューリッ
プと称される入賞装置は、一体的に形成される本体部に
アクチュエータ、伝達機構、羽根部材等が取り付けられ
た形態にて利用に供されるものが一般的であった。この
ような電動チューリップにおいて、その後方側にランプ
を設けることにより遊技に対する興趣を高めるための工
夫が施されたものも見受けられる(例えば、実公平6−
47494号公報参照)。
2. Description of the Related Art Conventionally, a prize winning device for a gaming machine, in which a game ball guiding member (also referred to as a rotating wing piece or a blade) is displaced based on the establishment of a predetermined game condition such as a so-called tulip or accessory, is widely used. It is provided. For example, a winning device called an electric tulip is generally used in a form in which an actuator, a transmission mechanism, a blade member, and the like are attached to a body part that is integrally formed. In such an electric tulip, it is also seen that a lamp is provided on the rear side of the electric tulip to improve the interest in the game (for example, the actual fair 6-
47494).

【0003】[0003]

【発明が解決しようとする課題】近年、遊技盤中央に配
置された可変表示装置等では、3次元デジタル画像の採
用等により、可変表示状態(特別図柄変動表示状態)や
大当たり状態(特別遊技状態)において娯楽性を高める
工夫がなされている。しかし、上記した従来のランプ
(発光手段)は、遊技中点灯(又は点滅)状態におかれ
て、電動チューリップの回動翼片等の入賞装置を単に照
らしているにすぎない場合が一般的である。したがっ
て、電動チューリップ等の入賞装置は、上記の可変表示
状態や大当たり状態が発生するきっかけとなる始動チャ
ッカーとしても用いられているにもかかわらず、ゲーム
性に乏しいのが実情である。
In recent years, in a variable display device or the like arranged in the center of the game board, a variable display state (special symbol variable display state) or a big hit state (special game state) is adopted by adopting a three-dimensional digital image or the like. ) Has been devised to enhance entertainment. However, in general, the above-mentioned conventional lamp (light emitting means) is put in a lighting (or blinking) state during a game and simply illuminates a winning device such as a rotating wing piece of an electric tulip. is there. Therefore, although a winning device such as an electric tulip is also used as a starting chucker that triggers the occurrence of the variable display state and the big hit state, the game is poor in reality.

【0004】本発明の解決すべき課題は、遊技盤におい
て遊技者の興趣を増大させ娯楽性を高めることのできる
発光手段を備えた遊技機用入賞装置とそれを用いた遊技
機を提供することにある。
The problem to be solved by the present invention is to provide a winning machine for a gaming machine provided with a light emitting means capable of increasing the interest of the player and enhancing the entertainment in the gaming board, and a gaming machine using the same. It is in.

【0005】[0005]

【課題を解決するための手段及び発明の効果】上記のよ
うな課題を解決するために、遊技盤の盤面に取り付けら
れる本発明の遊技機用入賞装置は、第一の態様として、
前記遊技盤と交差する互いに平行な一対の回動軸線回り
において各々回動可能な一対の回動部材を含むととも
に、それら一対の回動部材間に形成される隙間が遊技球
を受け入れる入賞口とされ、その入賞口が、前記遊技球
が1球ごとに進入する第一の開口態様と、該第一の開口
態様よりも広く開口する第二の開口態様との少なくとも
2つの開口態様となるよう、それら一対の回動部材が相
対変位することにより前記遊技球の前記入賞口への入球
のし易さが変化する遊技球誘導部材と、その遊技球誘導
部材を前記第一及び第二の開口態様の間で駆動変位させ
る駆動アクチュエータと、前記回動部材の後方に位置す
るとともに、前記回動軸線と直交する投影面において、
前記回動部材が前記第一及び第二の開口態様の間で変位
する領域内に配置される光源から、前記一対の回動部材
に向けて照射する一対又は複数対の発光手段とを含み、
前記遊技盤の遊技状態の変化に対応して、前記発光手段
の発光態様を変化させることを特徴とする。
Means for Solving the Problems and Effects of the Invention In order to solve the above-mentioned problems, a gaming machine winning device according to the present invention, which is attached to a board surface of a gaming board, has a first aspect.
The game machine includes a pair of rotating members that are each rotatable around a pair of mutually parallel rotating axes intersecting the game board, and a gap formed between the pair of rotating members is a winning opening for receiving a game ball. The winning opening has at least two opening modes, that is, a first opening mode in which the game balls enter one by one and a second opening mode in which the game balls are wider than the first opening mode. , A pair of rotating members are relatively displaced to change the ease of entering the game ball into the winning opening, and a game ball guide member for the first and second game ball guide members. A drive actuator for driving and displacing between the opening modes, and a projection plane that is located behind the rotating member and is orthogonal to the rotating axis,
A pair of or a plurality of pairs of light emitting means for irradiating the pair of rotating members from a light source arranged in a region in which the rotating member is displaced between the first and second opening modes,
It is characterized in that the light emitting mode of the light emitting means is changed in response to a change in the game state of the game board.

【0006】また、上記のような課題を解決するため
に、遊技盤の盤面に取り付けられる本発明の遊技機用入
賞装置は、第二の態様として、前記遊技盤と交差する互
いに平行な一対の回動軸線回りにおいて各々回動可能な
一対の回動部材を含むとともに、それら一対の回動部材
間に形成される隙間が遊技球を受け入れる入賞口とさ
れ、その入賞口が、前記遊技球が1球ごとに進入する第
一の開口態様と、該第一の開口態様よりも広く開口する
第二の開口態様との少なくとも2つの開口態様となるよ
う、それら一対の回動部材が同期変位することにより前
記遊技球の前記入賞口への入球のし易さが変化する遊技
球誘導部材と、その遊技球誘導部材を前記第一及び第二
の開口態様の間で駆動変位させる駆動アクチュエータ
と、前記回動部材の後方に位置するとともに、前記回動
軸線と直交する投影面において、前記回動部材が前記第
一及び第二の開口態様の間で変位する領域内であって、
前記一対の回動部材に対して前記第一及び第二の開口態
様を含む複数の変位位置に各々対称配置される光源か
ら、前記一対の回動部材に向けて照射する複数対の発光
手段とを含み、前記遊技盤の遊技状態の変化に対応し
て、前記複数対の発光手段の発光位置を逐次変化させる
ことを特徴とする。
In order to solve the above problems, the gaming machine winning device of the present invention mounted on the board surface of the gaming board is, as a second aspect, a pair of parallel to each other intersecting the gaming board. The game ball includes a pair of rotating members that are each rotatable about a rotation axis, and a gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is the game ball. The pair of rotary members are synchronously displaced so as to have at least two opening modes, that is, a first opening mode that enters each ball and a second opening mode that is wider than the first opening mode. A game ball guide member that changes the ease of entering the game ball into the winning opening, and a drive actuator that drives and displaces the game ball guide member between the first and second opening modes. , Behind the rotating member As well as the position, the a projection plane perpendicular to the rotation axis, a region where the rotating member is displaced between said first and second openings embodiment,
A plurality of pairs of light emitting means for irradiating the pair of rotating members toward the pair of rotating members from light sources symmetrically arranged at a plurality of displacement positions including the first and second opening modes. It is characterized in that the light emitting positions of the plurality of pairs of light emitting means are sequentially changed in response to changes in the game state of the game board.

【0007】さらに、上記のような課題を解決するため
に、遊技盤の盤面に取り付けられる本発明の遊技機用入
賞装置は、第三の態様として、前記遊技盤と交差する互
いに平行な一対の回動軸線回りにおいて各々回動可能な
一対の回動部材を含むとともに、それら一対の回動部材
間に形成される隙間が遊技球を受け入れる入賞口とさ
れ、その入賞口が、前記遊技球が1球ごとに進入する第
一の開口態様と、該第一の開口態様よりも広く開口する
第二の開口態様との少なくとも2つの開口態様となるよ
う、それら一対の回動部材が相対変位することにより前
記遊技球の前記入賞口への入球のし易さが変化する遊技
球誘導部材と、その遊技球誘導部材を前記第一及び第二
の開口態様の間で駆動変位させる駆動アクチュエータ
と、前記回動部材の後方に位置するとともに、前記回動
軸線と直交する投影面において、前記回動部材が前記第
一及び第二の開口態様において重複する領域内に配置さ
れる光源から、前記一対の回動部材に向けて照射する一
対の発光手段とを含み、前記遊技盤の遊技状態の変化に
対応して、前記一対の発光手段の発光態様を変化させる
ことを特徴とする。
Further, in order to solve the above-mentioned problems, the gaming machine winning device of the present invention mounted on the board surface of the gaming board is, as a third aspect, a pair of parallel to each other intersecting the gaming board. The game ball includes a pair of rotating members that are each rotatable about a rotation axis, and a gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is the game ball. The pair of rotating members are relatively displaced so that there are at least two opening modes, that is, a first opening mode that enters each ball and a second opening mode that is wider than the first opening mode. A game ball guide member that changes the ease of entering the game ball into the winning opening, and a drive actuator that drives and displaces the game ball guide member between the first and second opening modes. , After the rotating member On the projection plane orthogonal to the rotation axis, the light source is disposed in a region where the rotation member overlaps in the first and second opening modes, and is directed to the pair of rotation members. It is characterized by including a pair of light emitting means for irradiating and irradiating, and changing the light emitting mode of the pair of light emitting means in response to a change in the game state of the game board.

【0008】これらの遊技機用入賞装置によれば、遊技
状態の変化に応じて(あるいは場合によっては回動部材
の開閉に応じて)、例えば発光位置を変化させたり、発
光色・発光タイミング等を変化させたりして発光手段の
発光態様を変化させることにより、新たなゲーム性を付
加することができ、これによって遊技者の興趣を増大さ
せ、娯楽性を向上させることができる。
According to these gaming machine winning devices, for example, the light emitting position is changed, the light emitting color, the light emitting timing, etc. are changed according to the change of the game state (or the opening / closing of the rotating member in some cases). By changing the light emitting mode of the light emitting means by changing, it is possible to add a new game property, thereby increasing the interest of the player and improving the entertainment property.

【0009】なお、本発明において後方側(又は後面
側)とは遊技盤の盤面と直交する方向(すなわち前後方
向)における遊技機内部に向かう側(すなわち、主制御
基板等の種々の基板が設けられる内部機構側)、前方側
(又は前面側)とはそれとは反対側の遊技者に対面する
側を意味する。また、上方側とは鉛直上方側、下方側と
は鉛直下方側を意味するものとする。
In the present invention, the rear side (or rear surface side) is the side facing the inside of the game machine in the direction orthogonal to the board surface of the game board (that is, the front-back direction) (that is, various boards such as a main control board are provided). The internal mechanism side) and the front side (or front side) mean the side opposite to the side facing the player. Further, the upper side means the vertically upper side, and the lower side means the vertically lower side.

【0010】そして、上記第一ないし第三の態様におい
て、遊技盤の盤面に対して前方側から取り付けられ、か
つ前面側に回動部材の入賞口に続く遊技球の流下通路が
形成される台板の後面側には、発光手段へ所定の電力を
供給する配線基板を取り付けるとともに、発光手段を、
台板の前面よりも後方に位置して配線基板に取り付ける
ことができる。こうすることで、発光手段に遊技球が接
触するおそれがなく、また発光手段が遊技球の流下を阻
害するおそれもなくなる。
In the first to third aspects, the table is attached to the board surface of the game board from the front side, and the flow path for the game ball is formed on the front surface side, following the winning opening of the rotating member. A wiring board for supplying a predetermined electric power to the light emitting means is attached to the rear surface side of the plate, and the light emitting means is provided.
It can be attached to the wiring board at a position rearward of the front surface of the base plate. By doing so, there is no possibility that the game ball will come into contact with the light emitting means, and there is no risk that the light emitting means will obstruct the flow of the game ball.

【0011】さらに、配線基板を、その前面が台板にお
いて遊技盤との対向接触面側に形成された凹部の底に接
触する形態で、台板に取り付ける一方、発光手段の光軸
を、凹部の底に形成された前後方向の貫通孔の軸線とほ
ぼ一致させることができる。こうすることによって、発
光手段から出た光は、後方側への洩れ量が少なくなり、
前方側すなわち遊技者に対面する側に設けられる遊技球
誘導部材(回動部材)を明るく照らすことができる。な
お、配線基板を凹部に埋め込む形態で配置する場合に
は、光の洩れ量をほとんどなくすことができる。
Further, the wiring board is attached to the base plate in such a manner that the front surface thereof contacts the bottom of the recess formed on the base plate on the side of the contact surface facing the game board, while the optical axis of the light emitting means is recessed. The axis line of the through-hole in the front-rear direction formed on the bottom of can be substantially aligned. By doing so, the amount of light emitted from the light emitting means is reduced to the rear side,
It is possible to brightly illuminate the game ball guiding member (rotating member) provided on the front side, that is, the side facing the player. When the wiring board is arranged so as to be embedded in the recess, the amount of light leakage can be almost eliminated.

【0012】次に、上記のような課題を解決するため
に、遊技盤の盤面に取り付けられる本発明の遊技機用入
賞装置は、第四の態様として、前記遊技盤と交差する互
いに平行な一対の回動軸線回りにおいて各々回動可能な
一対の回動部材を含むとともに、それら一対の回動部材
間に形成される隙間が遊技球を受け入れる入賞口とさ
れ、その入賞口が、前記遊技球が1球ごとに進入する第
一の開口態様と、該第一の開口態様よりも広く開口する
第二の開口態様との少なくとも2つの開口態様となるよ
う、それら一対の回動部材が相対変位することにより前
記遊技球の前記入賞口への入球のし易さが変化する遊技
球誘導部材と、その遊技球誘導部材を前記第一及び第二
の開口態様の間で駆動変位させる駆動アクチュエータ
と、前記回動部材の下方に位置するとともに、前記回動
軸線を含む水平投影面において、前記回動部材が前記第
一及び第二の開口態様の間で変位する領域内に配置され
る光源から、前記一対の回動部材に向けて照射する一対
又は複数対の発光手段とを含み、前記遊技盤の遊技状態
の変化に対応して、前記発光手段の発光態様を変化させ
ることを特徴とする。
Next, in order to solve the above-mentioned problems, the gaming machine winning device of the present invention mounted on the board surface of the gaming board is, as a fourth aspect, a pair of mutually parallel intersecting with the gaming board. Including a pair of rotating members that are each rotatable around the rotation axis, the gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is the game ball. Are relatively displaced so that there are at least two opening modes, that is, a first opening mode in which each ball enters and a second opening mode that is wider than the first opening mode. A game ball guide member that changes the ease of entering the game ball into the winning opening and a drive actuator that drives and displaces the game ball guide member between the first and second opening modes. And below the rotating member On the horizontal projection plane that is located and includes the rotation axis, from the light source arranged in the region where the rotation member is displaced between the first and second opening modes, to the pair of rotation members. It is characterized by including a pair or a plurality of pairs of light emitting means for irradiating toward, and changing the light emitting mode of the light emitting means in response to a change in the game state of the game board.

【0013】また、上記のような課題を解決するため
に、遊技盤の盤面に取り付けられる本発明の遊技機用入
賞装置は、第五の態様として、前記遊技盤と交差する互
いに平行な一対の回動軸線回りにおいて各々回動可能な
一対の回動部材を含むとともに、それら一対の回動部材
間に形成される隙間が遊技球を受け入れる入賞口とさ
れ、その入賞口が、前記遊技球が1球ごとに進入する第
一の開口態様と、該第一の開口態様よりも広く開口する
第二の開口態様との少なくとも2つの開口態様となるよ
う、それら一対の回動部材が同期変位することにより前
記遊技球の前記入賞口への入球のし易さが変化する遊技
球誘導部材と、その遊技球誘導部材を前記第一及び第二
の開口態様の間で駆動変位させる駆動アクチュエータ
と、前記回動部材の下方に位置するとともに、前記回動
軸線を含む水平投影面において、前記回動部材が前記第
一及び第二の開口態様の間で変位する領域内であって、
前記一対の回動部材に対して前記第一及び第二の開口態
様を含む複数の変位位置に各々対称配置される光源か
ら、前記一対の回動部材に向けて照射する複数対の発光
手段とを含み、前記遊技盤の遊技状態の変化に対応し
て、前記複数対の発光手段の発光位置を逐次変化させる
ことを特徴とする。
In order to solve the above problems, the gaming machine winning device of the present invention mounted on the board surface of the gaming board is, as a fifth aspect, a pair of parallel to each other intersecting the gaming board. The game ball includes a pair of rotating members that are each rotatable about a rotation axis, and a gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is the game ball. The pair of rotary members are synchronously displaced so as to have at least two opening modes, that is, a first opening mode that enters each ball and a second opening mode that is wider than the first opening mode. A game ball guide member that changes the ease of entering the game ball into the winning opening, and a drive actuator that drives and displaces the game ball guide member between the first and second opening modes. , Below the rotating member As well as the position, the in the horizontal projection plane including a rotation axis, a region where the rotating member is displaced between said first and second openings embodiment,
A plurality of pairs of light emitting means for irradiating the pair of rotating members toward the pair of rotating members from light sources symmetrically arranged at a plurality of displacement positions including the first and second opening modes. It is characterized in that the light emitting positions of the plurality of pairs of light emitting means are sequentially changed in response to changes in the game state of the game board.

【0014】さらに、上記のような課題を解決するため
に、遊技盤の盤面に取り付けられる本発明の遊技機用入
賞装置は、第六の態様として、前記遊技盤と交差する互
いに平行な一対の回動軸線回りにおいて各々回動可能な
一対の回動部材を含むとともに、それら一対の回動部材
間に形成される隙間が遊技球を受け入れる入賞口とさ
れ、その入賞口が、前記遊技球が1球ごとに進入する第
一の開口態様と、該第一の開口態様よりも広く開口する
第二の開口態様との少なくとも2つの開口態様となるよ
う、それら一対の回動部材が相対変位することにより前
記遊技球の前記入賞口への入球のし易さが変化する遊技
球誘導部材と、その遊技球誘導部材を前記第一及び第二
の開口態様の間で駆動変位させる駆動アクチュエータ
と、前記回動部材の下方に位置するとともに、前記回動
軸線を含む水平投影面において、前記回動部材が前記第
一及び第二の開口態様において重複する領域内に配置さ
れる光源から、前記一対の回動部材に向けて照射する一
対の発光手段とを含み、前記遊技盤の遊技状態の変化に
対応して、前記一対の発光手段の発光態様を変化させる
ことを特徴とする。
Further, in order to solve the above-mentioned problems, a gaming machine winning device of the present invention attached to a board surface of a gaming board, as a sixth aspect, comprises a pair of mutually parallel and intersecting gaming boards. The game ball includes a pair of rotating members that are each rotatable about a rotation axis, and a gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is the game ball. The pair of rotating members are relatively displaced so that there are at least two opening modes, that is, a first opening mode that enters each ball and a second opening mode that is wider than the first opening mode. A game ball guide member that changes the ease of entering the game ball into the winning opening, and a drive actuator that drives and displaces the game ball guide member between the first and second opening modes. Under the rotating member On the horizontal projection plane including the rotation axis, the rotation member faces the pair of rotation members from a light source arranged in a region where the rotation members overlap in the first and second opening modes. And a pair of light emitting means for irradiating the game board, and the light emitting mode of the pair of light emitting means is changed in response to a change in the game state of the game board.

【0015】これら第四ないし第六の態様の遊技機用入
賞装置によっても、第一ないし第三の態様のものと同
様、新たなゲーム性を付加することができ、これによっ
て遊技者の興趣を増大させ、娯楽性を向上させることが
できる。
With the gaming machine prize winning apparatus of the fourth to sixth aspects, as in the first to third aspects, it is possible to add a new game characteristic, thereby making the player entertaining. It can be increased and the entertainment property can be improved.

【0016】そして、上記第四ないし第六の態様におい
て、遊技盤の盤面に対して前方側から取り付けられ、か
つ前面側に回動部材の入賞口に続く遊技球の流下通路が
形成される台板に、発光手段へ所定の電力を供給する配
線基板を貫通形態で保持するとともに、発光手段を、台
板の前面よりも前方かつ回動部材の下方に位置して配線
基板に取り付けることができる。こうすることで、発光
手段に遊技球が接触するおそれがなく、また発光手段が
遊技球の流下を阻害するおそれもなくなる。
In the fourth to sixth aspects, the table is attached to the board surface of the game board from the front side, and the flow path for the game ball is formed on the front surface side, following the winning opening of the rotating member. A wiring board for supplying a predetermined electric power to the light emitting means is held on the plate in a penetrating form, and the light emitting means can be attached to the wiring board in front of the front surface of the base plate and below the rotating member. . By doing so, there is no possibility that the game ball will come into contact with the light emitting means, and there is no risk that the light emitting means will obstruct the flow of the game ball.

【0017】さらに、発光手段の光軸を、回動軸線と直
交する投影面において、回動部材が第一及び第二の開口
態様にて重複する領域と重合するように配置することに
より、回動部材に向けて光を効率的かつ集約的に照射し
て、回動部材を無駄なく照明することができる。
Further, by arranging the optical axis of the light emitting means so as to overlap the region where the rotating member overlaps in the first and second opening modes on the projection plane orthogonal to the rotating axis, the rotation is made. Light can be efficiently and intensively applied to the moving member to illuminate the rotating member without waste.

【0018】ところで、以上で述べた第一ないし第六の
各態様の遊技機用入賞装置において、遊技盤の遊技状態
の変化に対応して、駆動アクチュエータにより遊技球誘
導部材を駆動変位させ、かつ発光手段の発光態様を変化
させることができる。この場合には、遊技球誘導部材の
開口態様の変化と同期させて発光態様を変化させること
になり、遊技に対する興趣を一層高めることができる。
By the way, in the gaming machine winning device according to each of the first to sixth aspects described above, the driving ball driving member is driven and displaced by the driving actuator in response to the change in the gaming state of the gaming board, and The light emission mode of the light emitting means can be changed. In this case, the light emission mode is changed in synchronism with the change of the opening mode of the game ball guiding member, and the interest in the game can be further enhanced.

【0019】さらに、このような遊技機用入賞装置にお
いて、入賞口への入球を検知するセンサを入賞口内又は
遊技球誘導部材の直下に配設し、センサによる入賞口へ
の入球検知に対応して、駆動アクチュエータにより遊技
球誘導部材を駆動変位させ、かつ発光手段の発光態様を
変化させることができる。この場合には、センサを入賞
口直近に配し、遊技球誘導部材を駆動式にて変位するの
で、遊技球誘導部材の自重とてこ作用にて開口態様を変
位する自重式のものに比べ、遊技球誘導部材の開閉動作
に対する発光態様の変化を素早く追従させる(若しくは
場合によっては先行させる)ことができる。
Further, in such a gaming machine winning device, a sensor for detecting a ball entering the winning port is arranged in the winning port or immediately below the game ball guiding member, so that the sensor detects a ball entering the winning port. Correspondingly, it is possible to drive and displace the game ball guide member by the drive actuator and change the light emitting mode of the light emitting means. In this case, since the sensor is arranged in the vicinity of the winning opening and the game ball guiding member is displaced by the drive system, compared with the self weight system in which the opening mode is displaced by the weight of the game ball guiding member and the lever action. The change in the light emission mode with respect to the opening / closing operation of the game ball guiding member can be quickly followed (or preceded in some cases).

【0020】いずれにしても、発光手段の光源として、
配線基板に取り付けられたチップ状のLED素子を用い
れば、発光手段及び配線基板のコンパクト化と製造コス
トの増加抑制を達成しやすくなる。
In any case, as the light source of the light emitting means,
If a chip-shaped LED element attached to the wiring board is used, it becomes easy to achieve downsizing of the light emitting means and the wiring board and suppression of increase in manufacturing cost.

【0021】ところで、発光手段を、発光色の異なる複
数のLED光源が集合配置され、個々のLED光源の発
光強度に応じて異なる混合光を照出する複合発光ユニッ
トで構成し、遊技盤の遊技状態の変化に対応して、複合
発光ユニットの発光色を変化させる場合がある。これに
よって、遊技状態の変化に応じ(あるいは場合によって
は回動部材の開閉に応じ)、発光色の変化にて発光態様
を変化させることが容易となる。したがって、例えば、
上記第三及び第六の態様の遊技機用入賞装置における一
対の発光手段として、このような複合発光ユニットを好
適に用いることができる。
By the way, the light emitting means is composed of a plurality of LED light sources of different emission colors and is constituted by a compound light emitting unit which emits different mixed light according to the light emission intensity of each LED light source, and a game board game is performed. The emission color of the composite light emitting unit may be changed according to the change of the state. As a result, it becomes easy to change the light emission mode by changing the light emission color in accordance with the change in the game state (or in some cases, the opening / closing of the rotating member). So, for example,
Such a composite light emitting unit can be preferably used as the pair of light emitting means in the gaming machine winning devices of the third and sixth aspects.

【0022】なお、既に述べたように、遊技球誘導部材
の代表例は、一対の回動部材が一対の羽根部材にて構成
される遊技機用チューリップである。そして、このよう
な遊技機用入賞装置を遊技機に配置することにより、よ
り一層興趣に富みゲーム性の高い盤面構成を実現するこ
とができるようになる。
As already mentioned, a typical example of the game ball guiding member is a tulip for gaming machine in which a pair of rotating members is composed of a pair of blade members. By arranging such a gaming machine winning device in the gaming machine, it is possible to realize a board structure that is even more entertaining and has a high game playability.

【0023】[0023]

【発明の実施の形態】(実施例1)本発明を適用した遊
技機用入賞装置の一例を図面を参照しつつ説明する。図
1に示されるように、遊技機用入賞装置1は遊技盤10
1の盤面101a(図7参照)に配置されるとともに、
回動部材10(遊技球誘導部材)と、ソレノイド30
(駆動アクチュエータ)と、伝達機構41(図2)とを
有している。回動部材10は、複数の変位位置に変位可
能とされ、自身の変位により遊技球の遊技機用入賞装置
1の内部への入球のし易さを設定する。ソレノイド30
は、駆動出力部37を有するとともに、その駆動出力部
37を複数の変位位置に駆動変位させる。伝達機構41
は、駆動出力部37の駆動変位を、その駆動出力部37
と連動する1又は複数の中間伝達部材を介して回動部材
10の変位に変換しつつ回動部材10に伝達する。
DESCRIPTION OF THE PREFERRED EMBODIMENTS (Embodiment 1) An example of a gaming machine winning device to which the present invention is applied will be described with reference to the drawings. As shown in FIG. 1, the gaming machine winning device 1 is a gaming board 10
1 is placed on the board surface 101a (see FIG. 7),
Rotating member 10 (game ball guiding member) and solenoid 30
It has a (driving actuator) and a transmission mechanism 41 (FIG. 2). The rotating member 10 is displaceable to a plurality of displacement positions, and the displacement of the rotating member 10 sets the ease with which a game ball can enter the inside of the game machine winning device 1. Solenoid 30
Has a drive output section 37 and drives and displaces the drive output section 37 to a plurality of displacement positions. Transmission mechanism 41
Is the drive displacement of the drive output unit 37.
It is transmitted to the rotating member 10 while being converted into the displacement of the rotating member 10 via one or a plurality of intermediate transmitting members which are interlocked with.

【0024】本実施例においては、図1又は図2に示す
ように、通電によってソレノイド30内部(具体的に
は、コイル部53内部)に駆動出力部37が直線的に引
き込まれるようになっており、その駆動出力部37の直
線変位を回動伝達部21の回転変位に変換し、その回動
伝達部21の回転変位(ここでは盤面101a(図7参
照)と平行な軸線回りの回動変位)をさらに回動部材1
0の回動変位(ここでは盤面101aと直交する軸線回
りの回動変位)に変換するように伝達機構41が構成さ
れている。なお、回動伝達部21が中間伝達部材として
機能している。なお、駆動出力部37は、コイルばね3
9を貫通しつつソレノイド30内部(コイル部53内
部)に引き込まれるようになっており、通電状態におい
ては、コイルばね39の付勢に反してコイル部53内部
に引き込まれ、通電解除状態においては、コイルばね3
9による付勢により(具体的には、コイルばね39が駆
動出力部37に形成されたフランジ部37aを押し出す
ことにより)、前方側に押し出されるようになってい
る。また、ソレノイド30には、コイル部53に電力を
供給するためのリード部31が設けられ、そのリード部
31の端部には端子部32が備えられている。
In this embodiment, as shown in FIG. 1 or 2, the drive output section 37 is linearly drawn into the solenoid 30 (specifically, the coil section 53) by energization. The linear displacement of the drive output unit 37 is converted into the rotational displacement of the rotation transmission unit 21, and the rotation displacement of the rotation transmission unit 21 (here, rotation about an axis parallel to the board surface 101a (see FIG. 7)). Displacement) further rotation member 1
The transmission mechanism 41 is configured so as to convert the rotational displacement to 0 (here, the rotational displacement around the axis orthogonal to the board surface 101a). The rotation transmission unit 21 functions as an intermediate transmission member. In addition, the drive output unit 37 is the coil spring 3
9 is drawn into the solenoid 30 (inside the coil portion 53) while penetrating 9, and is drawn into the coil portion 53 against the bias of the coil spring 39 in the energized state and in the de-energized state. , Coil spring 3
It is adapted to be pushed forward by the biasing force of 9 (specifically, by pushing the flange portion 37a formed on the drive output portion 37 by the coil spring 39). Further, the solenoid 30 is provided with a lead portion 31 for supplying electric power to the coil portion 53, and a terminal portion 32 is provided at an end portion of the lead portion 31.

【0025】また、ソレノイド30は、コイル部53の
側方を金属材質からなる側方板51a,51aが囲むよ
うになっており、前方側においては、その側方板51
a,51aと連結又は一体形成された前方板50が囲む
ようになっている。また、コイル部53の上方及び下方
は開口している。そして、前方板50における側方板取
り付け位置よりも、さらに側方に延びる形にて形成され
てフランジ形態を呈し、その前方板50において側方板
51a,51aよりも更に側方に突出する部分(以下、
フランジ部ともいう)において、ソレノイド30を伝達
機構41が収納されたハウジング43(支持部材)に固
定して支持するために締結部材挿通孔50aが形成され
ている。
In the solenoid 30, side plates 51a, 51a made of a metal material surround the side of the coil portion 53, and the side plate 51 is formed on the front side.
A front plate 50 connected or integrally formed with a and 51a is surrounded. Further, the coil portion 53 is open above and below. A portion of the front plate 50 that is formed in a shape that extends further to the side than the side plate mounting position and has a flange shape, and that protrudes further to the side than the side plates 51a and 51a in the front plate 50. (Less than,
In the flange portion), a fastening member insertion hole 50a is formed for fixing and supporting the solenoid 30 to the housing 43 (supporting member) in which the transmission mechanism 41 is housed.

【0026】そして、締結部材35(例えばねじ、ビ
ス、ボルト等)がこの締結部材挿通孔50aを貫通しつ
つハウジング43に形成された締結部材挿入部44に挿
入・固定されて、これらソレノイド30とハウジング4
3が固定されることとなる。なお、盤面101a(図7
参照)とほぼ平行に設けられる前方板50に対し、直交
又はほぼ直交するように側方板51a,51aが取り付
けられて固定されている。なお、これら側方板51a,
51aと背面板51bは、コの字状に形成される金属板
材51の一部として一体形成されており、そのコの字状
の金属板材51の両端縁が前方板50と固定される形と
なっている。なお、本実施例においては、前方板50に
形成された嵌合孔50b,50bにおいて、金属板材5
1の両端縁に形成された嵌合突起51c,51cが挿入
され、固定されるようになっている。このように、コイ
ル部53を囲む金属部材51にフランジ部を設け、その
フランジ部をハウジング43に固定するようにすれば
(即ち、コイル部53を保持する金属部材51をハウジ
ング43外部に直接固定するようにし、ソレノイド30
をハウジング43で囲まないようにすれば)、ソレノイ
ド30をハウジング43にて包囲せずに一体構成でき、
装置構成のコンパクト化に寄与することとなる。
Then, the fastening member 35 (for example, a screw, a screw, a bolt, etc.) is inserted and fixed in the fastening member insertion portion 44 formed in the housing 43 while penetrating the fastening member insertion hole 50a, and these solenoids 30 are connected. Housing 4
3 will be fixed. Note that the board surface 101a (see FIG.
Side plates 51a, 51a are attached and fixed so as to be orthogonal or substantially orthogonal to a front plate 50 provided substantially parallel to the reference plate. In addition, these side plates 51a,
51a and the back plate 51b are integrally formed as a part of a U-shaped metal plate member 51, and both end edges of the U-shaped metal plate member 51 are fixed to the front plate 50. Has become. In addition, in this embodiment, the metal plate member 5 is provided in the fitting holes 50b, 50b formed in the front plate 50.
The fitting protrusions 51c, 51c formed on both end edges of 1 are inserted and fixed. In this way, the flange portion is provided on the metal member 51 surrounding the coil portion 53, and the flange portion is fixed to the housing 43 (that is, the metal member 51 holding the coil portion 53 is directly fixed to the outside of the housing 43). The solenoid 30
Is not enclosed by the housing 43), the solenoid 30 can be integrally configured without being enclosed by the housing 43,
This contributes to downsizing of the device configuration.

【0027】さらに、図2に示されるように、遊技機用
入賞装置1のケーシングユニット4は、回動部材10が
変位可能に支持されて、遊技盤101における盤面10
1a(図7参照)の前方側に突出した形にて取り付けら
れるものとされる前方側ユニット2と、その前方側ユニ
ット2とは別体に形成され、伝達機構41及びハウジン
グ43を備えた構成にて該前方側ユニット2に着脱可能
に取り付けられる後方側ユニット3とを備えて構成され
る。
Further, as shown in FIG. 2, in the casing unit 4 of the gaming machine winning device 1, the rotating member 10 is supported so as to be displaceable, and the board surface 10 of the game board 101 is shown.
1a (see FIG. 7), a front side unit 2 that is supposed to be attached to the front side of the front side unit 1a, and the front side unit 2 are formed separately, and include a transmission mechanism 41 and a housing 43. And a rear side unit 3 detachably attached to the front side unit 2.

【0028】このように、遊技盤101の前方側に設け
られる前方側ユニット2と、後方側に設けられ、伝達機
構41が備えられる後方側ユニット3とを別体に形成す
ることにより、前方側ユニット2を着脱可能とすること
ができ、使用形態に応じて前方側ユニット2を変更する
ことが可能となる。従って、新たな装飾態様を生じさせ
る場合には前方側ユニット2のみを変更すれば足り、伝
達機構41を有する後方側ユニット3は共用化できるた
め、部品の効率的利用、部品のリサイクル等が可能とな
り、製造コストを抑えることができ、かつ組み立てに伴
う労力も低減することができる。例えば、設置対象とな
る遊技機に応じて装飾態様を変更したい場合や、前方側
ユニット2のみ故障、消耗等が生じた場合には前方側ユ
ニット2のみ変更すればよいため極めて効率的な使用形
態となる。
As described above, the front side unit 2 provided on the front side of the game board 101 and the rear side unit 3 provided on the rear side and provided with the transmission mechanism 41 are separately formed, so that the front side is formed. The unit 2 can be detachable, and the front unit 2 can be changed according to the usage pattern. Therefore, in order to create a new decoration mode, only the front side unit 2 needs to be changed, and the rear side unit 3 having the transmission mechanism 41 can be shared, so that efficient use of parts, recycling of parts, etc. are possible. Therefore, the manufacturing cost can be suppressed, and the labor required for assembly can be reduced. For example, when it is desired to change the decoration mode according to the game machine to be installed, or when only the front unit 2 is broken or consumed, only the front unit 2 needs to be changed, so an extremely efficient usage pattern. Becomes

【0029】また、本実施例において遊技球誘導部材
は、図3に示すように遊技盤101の盤面101a(図
7参照)と交差する軸線回りにおいて回動可能とされる
一対の回動部材10,10を含むとともに、それら一対
の回動部材10,10間に形成される隙間が遊技球の入
賞口7とされ、その入賞口7が、遊技球が1球ごとに進
入する第一の開口態様(図3(a))と、その第一の開
口態様よりも広く開口する第二の開口態様(図3
(b))との少なくとも2つの開口態様となるようそれ
ら一対の回動部材10,10が互いに相対変位するよう
になっている。なお、図3において、遊技機用入賞装置
1は、一対の回動部材10,10が一対の羽根部材とし
て構成される遊技機用チューリップ(具体的には電動チ
ューリップ)となっている。
Further, in the present embodiment, the game ball guiding member is a pair of rotating members 10 which are rotatable about an axis intersecting the board surface 101a (see FIG. 7) of the game board 101 as shown in FIG. , 10 and a gap formed between the pair of rotating members 10, 10 is defined as a winning opening 7 for the game ball, and the winning opening 7 is a first opening through which the game ball enters each ball. Aspect (FIG. 3A) and a second opening aspect (FIG. 3A) that is wider than the first opening aspect.
The pair of rotating members 10, 10 are displaced relative to each other so as to have at least two opening configurations with (b)). In FIG. 3, the gaming machine winning device 1 is a tulip for a gaming machine (specifically, an electric tulip) in which the pair of rotating members 10 and 10 are formed as a pair of blade members.

【0030】また、前方側ユニット2は、遊技盤101
の盤面101a(図7参照)と平行又は略平行に取り付
けられるものとされる台板12と、その台板12と一体
的に形成されるか、又は別体形成され、台板12の板面
上より前方側に突出する前側装飾部11とを備えて構成
される。換言すれば、図3(a)、(b)の各下図に示
すように、前側装飾部11は盤面101aに取り付けた
状態において、盤面101aより前方側に突出するよう
に構成されており、流下する遊技球を受ける構成となっ
ている。なお、本実施例においては、台板12と前側装
飾部11が別体形成されており、後述する係合構成によ
り係合されている。
The front unit 2 is a game board 101.
Plate surface 101a (see FIG. 7) of the base plate 12, which is to be attached in parallel or substantially parallel to the plate surface 101a, and the plate surface of the base plate 12 which is integrally formed with the base plate 12 or separately formed. And a front decorative portion 11 protruding forward from above. In other words, as shown in each of the lower diagrams of FIGS. 3A and 3B, the front decoration portion 11 is configured to project forward from the board surface 101a when attached to the board surface 101a. It is configured to receive a game ball. In addition, in this embodiment, the base plate 12 and the front decorative portion 11 are separately formed, and are engaged with each other by an engagement structure described later.

【0031】さらに、遊技球誘導部材としての回動部材
10,10は、盤面101aと交差(直交)する軸線を
回動軸線とするように、前側装飾部11及び/又は台板
12において回動可能に支持されるようになっており、
それら回動部材10,10が回動することにより入賞口
7が開閉するようになっている。具体的には、図1に示
すように、前側装飾部11に形成された回動部材支持軸
11a,11aが回動部材10に形成された支持軸挿入
穴10b,10bにそれぞれ挿入されるようになってお
り、回動部材10は、回動部材支持軸11aの中心軸線
を回転軸線として回動可能に支持されている。そして、
回動部材支持軸11a,11aにより回動部材10,1
0が支持された状態にて前側装飾部11と台板12が固
定されるようになっており、この台板12が固定される
ことにより回動部材支持軸11a,11aの後方側から
の回動部材10,10の抜け止めがなされている。
Further, the rotating members 10 and 10 as the game ball guiding members are rotated in the front decorative portion 11 and / or the base plate 12 so that an axis line intersecting (orthogonal to) the board surface 101a is a rotation axis line. It is supposed to be supported,
The winning opening 7 is opened and closed by rotating the rotating members 10, 10. Specifically, as shown in FIG. 1, the rotation member support shafts 11a and 11a formed in the front decoration portion 11 are inserted into the support shaft insertion holes 10b and 10b formed in the rotation member 10, respectively. The rotation member 10 is rotatably supported with the center axis of the rotation member support shaft 11a as the rotation axis. And
The rotating member supporting shafts 11a and 11a are used to rotate the rotating members 10 and 1.
The front decorative portion 11 and the base plate 12 are fixed in a state in which 0 is supported. By fixing the base plate 12, the rotation member support shafts 11a, 11a are rotated from the rear side. The moving members 10 and 10 are prevented from coming off.

【0032】図2に示すように、前方側ユニット2の台
板12には、遊技盤101との対向接触面側(すなわち
盤面101a側)に凹部12iが形成され、この凹部1
2iには一対の回動部材10,10を照明する二対のチ
ップ状LED素子5,5,5,5(発光手段)が前面側
に突出して取り付けられた配線基板6が配置されてい
る。この配線基板6は、その前面が凹部12iの底に接
触するように、凹部12iに埋め込む形態で台板12に
取り付けられている。一方、各LED素子5は、その光
軸が凹部12iの底に形成された前後方向の貫通孔12
jの軸線とほぼ一致する(図5参照)ように、貫通孔1
2jに後方側から挿入され、後方側への光の洩れ量を少
なくし、前方側すなわち遊技者に対面する側に設けられ
る回動部材10を明るく照らすようにしている。
As shown in FIG. 2, a recess 12i is formed on the base plate 12 of the front unit 2 on the side facing the game board 101 (that is, on the board surface 101a side).
A wiring board 6 to which two pairs of chip-shaped LED elements 5, 5, 5, 5 (light emitting means) for illuminating the pair of rotating members 10, 10 are attached so as to project to the front side is arranged at 2i. The wiring board 6 is attached to the base plate 12 in such a manner that the front surface of the wiring board 6 contacts the bottom of the recess 12i so as to be embedded in the recess 12i. On the other hand, each LED element 5 has a through hole 12 in the front-rear direction whose optical axis is formed at the bottom of the recess 12i.
through-hole 1 so that it is substantially aligned with the axis of j (see FIG. 5).
2j is inserted from the rear side to reduce the amount of light leaked to the rear side and illuminate the rotating member 10 provided on the front side, that is, the side facing the player brightly.

【0033】図3(a)下図に示すように、前方側ユニ
ット2と後方側ユニット3の組付け状態において、回動
部材10における後方側ユニット3に設けられた伝達機
構41の作用部21aに対応した位置に、その作用部2
1aの作用を受ける被作用部としての突出部10aが形
成されている。そして、駆動出力部37が駆動変位する
に伴い、作用部21aがその駆動出力部37と連動して
変位し、突出部10aに作用するようになっている。そ
して、図2に示すように、後方側ユニット3から前方側
ユニット2を取り外した場合には、それら作用部21a
及び被作用部(突出部10a)が分離するようになって
いる。なお、図3(a)は駆動出力部37が第一の変位
位置にある場合を示しており、図3(b)は第二の変位
位置(コイル部53(図1参照)に引き込まれた変位位
置)にある場合を示している。また、回動部材10,1
0は、駆動出力部37の変位位置と対応する回動変位位
置をとるようになっており、図3(a)においては回動
部材10,10が第一回動変位位置をとり、図3(b)
においては回動部材10,10が第二回動変位位置をと
っている。二対のLED素子5,5,5,5は、一対の
回動部材10,10の回動軸線方向から見て、第一回動
変位位置と第二回動変位位置とにそれぞれ対応して配置
されている。
As shown in the lower diagram of FIG. 3 (a), when the front side unit 2 and the rear side unit 3 are assembled, the action portion 21a of the transmission mechanism 41 provided in the rear side unit 3 of the rotating member 10 is attached. At the corresponding position, the action part 2
A projecting portion 10a is formed as an actuated portion that receives the action of 1a. Then, as the drive output portion 37 is driven and displaced, the acting portion 21a is displaced in conjunction with the drive output portion 37 and acts on the protruding portion 10a. Then, as shown in FIG. 2, when the front side unit 2 is removed from the rear side unit 3, those action portions 21a are
Also, the operated portion (projection portion 10a) is separated. 3 (a) shows the case where the drive output part 37 is in the first displacement position, and FIG. 3 (b) is retracted to the second displacement position (the coil part 53 (see FIG. 1)). The displacement position) is shown. Also, the rotating members 10, 1
0 is set to a rotational displacement position corresponding to the displacement position of the drive output unit 37, and in FIG. 3A, the rotational members 10 and 10 assume the first rotational displacement position. (B)
In, the rotary members 10, 10 are in the second rotary displacement position. The two pairs of LED elements 5, 5, 5, 5 respectively correspond to the first rotation displacement position and the second rotation displacement position when viewed from the rotation axis direction of the pair of rotation members 10, 10. It is arranged.

【0034】図1に戻り、台板12及び前側装飾部11
はともに樹脂部材からなり、その台板12の一部におい
て被係合部が樹脂形成される一方、前側装飾部11の一
部においてその被係合部と係合する係合部が樹脂形成さ
れている。具体的には、前側装飾部11又は台板12の
いずれか一方に孔を形成し、他方にその孔に挿入するた
めの突起を形成し、その孔に突起を圧入するか、または
挿入後に接着するようにしてそれら前側装飾部11及び
台板12を一体化させるようにしてもよい。
Returning to FIG. 1, the base plate 12 and the front decorative portion 11
Are resin members, and an engaged portion is resin-formed on a part of the base plate 12, while an engaging portion engaging with the engaged portion is resin-formed on a part of the front decorative portion 11. ing. Specifically, a hole is formed in one of the front decorative portion 11 or the base plate 12, and a protrusion for inserting into the hole is formed in the other, and the protrusion is press-fitted into the hole or is bonded after the insertion. By doing so, the front decorative portion 11 and the base plate 12 may be integrated.

【0035】なお、突起11dは一対の回動部材支持軸
11aの先端においてそれぞれ一対形成されており、突
起11eはその下方において一対形成されている。これ
ら突起11d,11eが係合部として機能し、孔12
d,12eが被係合部として機能している。そして、図
2に示すような後方側ユニット3から前方側ユニット2
を取り外した場合においては、その係合部及び被係合部
が互いに係合してそれら台板12及び前側装飾部11が
締結部材を用いない構成にて一体化されることとなる。
即ち、取り外し状態においては、締結部材(例えばビス
等の金属部材)による固定ではなく、樹脂部材の係合に
より前側装飾部11及び台板12が結合して一体構成さ
れる。なお、樹脂部材同士の係合構成はこれに限定され
ず、前側装飾部11と台板12とが固定される係合形態
であればよい。
A pair of protrusions 11d is formed at the tips of the pair of rotating member support shafts 11a, and a pair of protrusions 11e is formed below them. These protrusions 11d and 11e function as engaging portions, and the holes 12
d and 12e function as an engaged portion. Then, from the rear unit 3 to the front unit 2 as shown in FIG.
When removed, the engaging portion and the engaged portion are engaged with each other, and the base plate 12 and the front decorative portion 11 are integrated with each other without using a fastening member.
That is, in the detached state, the front decorative portion 11 and the base plate 12 are integrally formed by being joined by a resin member rather than being fixed by a fastening member (for example, a metal member such as a screw). Note that the engagement configuration of the resin members is not limited to this, and may be any engagement configuration in which the front decorative portion 11 and the base plate 12 are fixed.

【0036】一方、図3,図4のような取付状態におい
ては、後方側ユニット3と前方側ユニット2とが、配線
基板6を挟むようにして、締結部材36(図1,図2参
照)を用いて固定されるとともに、その取り付けに用い
られる締結部材36が台板12と前側装飾部11の固定
に兼用されるようになっている。具体的にいえば、締結
部材36(例えばねじ、ビス、ボルト等)が後方側ユニ
ット3のハウジング43、配線基板6、前方側ユニット
2の台板12を各々貫通して前側装飾部11に形成され
た締結部材挿入孔としての雌ねじ部11f(図6参照)
に挿入されるようになっており、締結部材36によりハ
ウジング43、配線基板6、台板12、及び前側装飾部
11を一体的に固定している。さらに具体的には、ハウ
ジング43において左右一対形成された貫通孔49と、
配線基板6において左右一対形成された挿通孔6fと、
台板12において左右一対形成された貫通孔12fを締
結部材36が各々貫通し、前側装飾部11に形成された
雌ねじ部11f(図6参照)に挿入されるようになって
いる。なお、雌ねじ部11fは、前側装飾部11におけ
る貫通孔12f,12fに対応した位置に、盤面101
aと直交する方向に後方側に開口するように形成され
る。
On the other hand, in the mounting state as shown in FIGS. 3 and 4, the rear side unit 3 and the front side unit 2 use the fastening member 36 (see FIGS. 1 and 2) so as to sandwich the wiring board 6. The fastening member 36 used for the attachment is also used for fixing the base plate 12 and the front decorative portion 11. Specifically, the fastening members 36 (for example, screws, screws, bolts, etc.) penetrate the housing 43 of the rear unit 3, the wiring board 6, and the base plate 12 of the front unit 2 to form the front decorative portion 11. Female screw portion 11f as a fastening member insertion hole (see FIG. 6)
The housing 43, the wiring board 6, the base plate 12, and the front decorative portion 11 are integrally fixed by the fastening member 36. More specifically, a pair of left and right through holes 49 in the housing 43,
A pair of right and left insertion holes 6f formed in the wiring board 6,
The fastening members 36 respectively penetrate through a pair of left and right through holes 12f formed in the base plate 12 and are inserted into the female screw portions 11f (see FIG. 6) formed in the front decorative portion 11. The female screw portion 11f is provided at a position corresponding to the through holes 12f, 12f in the front decorative portion 11 at the board surface 101.
It is formed so as to open rearward in the direction orthogonal to a.

【0037】本実施例において、後方側ユニット3のハ
ウジング43、前方側ユニット2の台板12及び配線基
板6の固定に用いる締結部材36は2個のみとされてお
り、ユニット同士の固定に用いる締結部材36を必要最
小限に抑えた構成となっている。なお、ソレノイド30
を後方側ユニット3のハウジング43に固定して支持す
るために2個の締結部材35を備えており、本発明のケ
ーシングユニット4に用いられる締結部材は4個のみと
なっている。このように、最小限の締結部材数にて遊技
機用入賞装置1を構成するようにすれば、部品点数を削
減でき、かつ組み立ての労力をも軽減することができ
る。さらに、図2に示す一対の位置決めピン12h,1
2h(台板12の凹部12iに立設され、配線基板6の
一対の係合孔6h,6hに係合する)を用いれば、ハウ
ジング43、台板12、前側装飾部11及び配線基板6
の4者の固定に用いる締結部材36は1個のみとするこ
とも可能である。
In this embodiment, only two fastening members 36 are used for fixing the housing 43 of the rear unit 3, the base plate 12 of the front unit 2 and the wiring board 6, and are used for fixing the units to each other. It has a configuration in which the fastening member 36 is minimized. The solenoid 30
Is provided with two fastening members 35 for fixing and supporting the same to the housing 43 of the rear side unit 3, and only four fastening members are used for the casing unit 4 of the present invention. As described above, if the gaming machine winning device 1 is configured with the minimum number of fastening members, the number of parts can be reduced and the assembling labor can be reduced. Furthermore, the pair of positioning pins 12h, 1 shown in FIG.
2h (standing in the recess 12i of the base plate 12 and engaged with the pair of engaging holes 6h, 6h of the wiring board 6), the housing 43, the base plate 12, the front decorative portion 11, and the wiring board 6 are used.
It is also possible to use only one fastening member 36 for fixing the four members.

【0038】また、ケーシングユニット4の盤面101
aへの取り付けは、前方側ユニット2の台板12に形成
された一対の取付孔9,9(図1参照)を介して、2個
のねじ等の締結部材(図示省略)により遊技盤101に
対して前方側から行われる。このとき、配線基板6の後
面は遊技盤101の盤面101aに接触して配置される
(図3参照)ので、配線基板6を台板12と盤面101
aとで挟持することができる。
Further, the board surface 101 of the casing unit 4
The game board 101 is attached to a by a fastening member (not shown) such as two screws through a pair of attachment holes 9 and 9 (see FIG. 1) formed in the base plate 12 of the front unit 2. Against the front side. At this time, since the rear surface of the wiring board 6 is arranged in contact with the board surface 101a of the game board 101 (see FIG. 3), the wiring board 6 is placed on the base plate 12 and the board surface 101.
It can be sandwiched with a.

【0039】図5に示すように、台板12の前面側には
入賞口7(図3参照)に続く遊技球Bの流下通路が形成
されている。LED素子5は、その先端が台板12の前
面よりも後方に位置して配線基板6に取り付けられてい
るので、LED素子5に遊技球Bが接触するおそれがな
く、またLED素子5が遊技球Bの流下を阻害するおそ
れもなくなる。また、配線基板6の後面側にLED素子
5への配線部を設けているので、導電性を有し台板12
の前面側を流下する遊技球BによってLED素子5が誤
作動することを防止できる。
As shown in FIG. 5, on the front side of the base plate 12, a flow-down passage for the game ball B following the winning opening 7 (see FIG. 3) is formed. Since the LED element 5 is attached to the wiring board 6 with its tip positioned rearward of the front surface of the base plate 12, there is no possibility that the game ball B will come into contact with the LED element 5, and the LED element 5 will play. There is also no risk of obstructing the flow of the ball B. Further, since the wiring portion to the LED element 5 is provided on the rear surface side of the wiring board 6, the wiring board 6 has conductivity and has a base plate 12.
It is possible to prevent the LED element 5 from malfunctioning due to the game ball B flowing down on the front side of the.

【0040】また、図2に示されるように、回動部材1
0に形成される被作用部は、その回動部材10において
台板12の円弧状孔12aから後方側に突出するように
形成される突出部10aを有してなり、その突出部10
aは、後方側ユニット3のハウジング43に形成された
被作用部導入口17,17(図1参照)を介してその後
方側ユニット3のハウジング43内部に挿入されるよう
に構成されている。そして、作用部21aは、そのハウ
ジング43内部に挿入された突出部10aに対応する位
置に設けられ、ソレノイド30の駆動出力部37と連動
して被作用部(突出部10a)に作用するように構成さ
れている。
Further, as shown in FIG. 2, the rotating member 1
The acting portion formed at 0 has a protruding portion 10a formed so as to protrude rearward from the arcuate hole 12a of the base plate 12 in the rotating member 10.
The a is configured to be inserted into the housing 43 of the rear unit 3 via the actuated portion introduction ports 17, 17 (see FIG. 1) formed in the housing 43 of the rear unit 3. The acting portion 21a is provided at a position corresponding to the protruding portion 10a inserted into the housing 43, and acts on the operated portion (the protruding portion 10a) in conjunction with the drive output portion 37 of the solenoid 30. It is configured.

【0041】具体的には、図1又は図3に示すように、
駆動出力部37と一体形成されたフランジ部37a,3
7aの間において周方向に溝37bが形成されており、
その溝37b内に伝達回動部21に形成された一対の突
起21c,21cが嵌まるようになっている。伝達回動
部21は、駆動出力部37の変位方向(即ち、盤面前後
方向)と直交する軸線を有する回動軸21b回りに回動
するようになっており、駆動出力部37の変位に対応し
て回動することとなる。そして、伝達回動部21が回動
することにより作用部21aが変位(ほぼ上下方向に変
位)して突出部10aを移動させ、回動部材10が回動
することとなる。
Specifically, as shown in FIG. 1 or 3,
Flange portions 37a, 3 integrally formed with the drive output portion 37
A groove 37b is formed in the circumferential direction between 7a,
A pair of protrusions 21c, 21c formed on the transmission rotating portion 21 are fitted in the groove 37b. The transmission rotation unit 21 is configured to rotate around a rotation shaft 21b having an axis line that is orthogonal to the displacement direction of the drive output unit 37 (that is, the front-back direction of the board surface), and corresponds to the displacement of the drive output unit 37. Then, it will rotate. Then, as the transmission rotating portion 21 rotates, the action portion 21a is displaced (displaced substantially in the vertical direction) to move the protruding portion 10a, and the rotating member 10 is rotated.

【0042】また、図2に示されるように、後方側ユニ
ット3のハウジング43は、伝達機構41の側方全体
を、又は伝達機構41の側方のほぼ全体を囲むように形
成することができる。このように側方を囲むようにハウ
ジング43を形成すれば、側方から伝達機構41を操作
することが困難となり、当該入賞装置1への不正操作を
効果的に防止することができる。
Further, as shown in FIG. 2, the housing 43 of the rear unit 3 can be formed so as to surround the entire lateral side of the transmission mechanism 41 or substantially the entire lateral side of the transmission mechanism 41. . If the housing 43 is formed so as to surround the sides in this way, it becomes difficult to operate the transmission mechanism 41 from the side, and it is possible to effectively prevent an illegal operation on the winning device 1.

【0043】また、図3に示すように、ハウジング43
の下方において、遊技球を後方へ誘導するための樋61
(図3参照)が形成されている。樋61は、盤面101
aと交差する方向において後方側に延びる形にて形成さ
れている。また、樋61は、前方側ユニット2に形成さ
れた第一溝部11hと、その第一溝部11hの後方側に
続く形にて後方側ユニット3に形成された第二溝部20
を有してなり、その第二溝部20の下方にはその第二溝
部20に沿って延びる切欠部22が形成されている。こ
の切欠部22の幅は、遊技球の直径よりも小さく形成さ
れている。
Further, as shown in FIG.
Below the gutter, a gutter 61 for guiding the game ball backward
(See FIG. 3) are formed. The gutter 61 is a board 101
It is formed so as to extend rearward in the direction intersecting with a. Further, the gutter 61 includes a first groove portion 11h formed in the front side unit 2 and a second groove portion 20 formed in the rear side unit 3 so as to follow the rear side of the first groove portion 11h.
A cutout portion 22 extending along the second groove portion 20 is formed below the second groove portion 20. The width of the notch 22 is formed smaller than the diameter of the game ball.

【0044】図3に示すように、切欠部22は第二溝部
20の後方端20aを基点とした所定長さL(図3
(a)参照)だけ形成されており、本実施例では、第二
溝部20の長さ(具体的には盤面101aと直交する方
向を長さ方向としている)の半分以上の長さに渡って形
成されている。このように切欠部22を形成することに
より、少なくとも切欠部22の分だけハウジング43の
下方への突出量を削減でき(即ち、ハウジング43の壁
部を省略できるため、その壁部を省略した分だけ小さく
なる)、ケーシングユニット4のコンパクト化(具体的
には、後方側ユニット3の上下方向におけるコンパクト
化)を図ることができる。
As shown in FIG. 3, the notch 22 has a predetermined length L (see FIG. 3) with the rear end 20a of the second groove 20 as a base point.
(See (a)), and in the present embodiment, over the length of half or more of the length of the second groove portion 20 (specifically, the direction orthogonal to the board surface 101a is the length direction). Has been formed. By forming the notch 22 in this way, the amount of protrusion of the housing 43 downward can be reduced by at least the notch 22 (that is, since the wall of the housing 43 can be omitted, the amount of the wall omitted). The casing unit 4 can be made compact (specifically, the rear unit 3 can be made compact in the vertical direction).

【0045】また、図2及び図3に示すように、前側装
飾部11内部において、入賞口7を進入した遊技球を後
方側に誘導するための誘導リブ63を形成するように
し、その誘導リブ63を台板12の裏面12g側に達す
るように後方側に向けて延設することができる。
Further, as shown in FIG. 2 and FIG. 3, inside the front decorative portion 11, a guide rib 63 for guiding the game ball entering the winning opening 7 to the rear side is formed, and the guide rib 63 is formed. 63 can be extended toward the rear side so as to reach the back surface 12g side of the base plate 12.

【0046】また、図2のように台板12には樋61の
一部を構成する連通孔12cが形成されており、その連
通孔12cの上方には、入球検知手段としての入賞スイ
ッチ25(センサ)が挿入され、該入賞スイッチ25と
嵌合するスイッチ配置孔12bが形成されている。入賞
スイッチ25は回動部材10の直下に配設され、また入
賞スイッチ25には入賞口7を進入した遊技球が通過す
る通過孔25aが形成され、リード部26及び端子部2
7を介して外部装置に接続されるようになっている。
As shown in FIG. 2, the base plate 12 is formed with a communication hole 12c which constitutes a part of the gutter 61, and above the communication hole 12c, there is a winning switch 25 as a ball detecting means. (Sensor) is inserted, and a switch arrangement hole 12b for fitting with the winning switch 25 is formed. The winning switch 25 is arranged immediately below the rotating member 10, and the winning switch 25 is formed with a passage hole 25a through which a game ball that has entered the winning opening 7 passes, and the lead portion 26 and the terminal portion 2 are formed.
It is designed to be connected to an external device via 7.

【0047】図7は、以上で述べた遊技機用入賞装置1
を備えた遊技機の一例を示している。この遊技機100
において遊技機用入賞装置1は、大当たり状態に導くた
めの遊技状態をスタートさせる目的で用いられる始動入
賞装置510と、大当たり状態とは無関係に一対の回動
部材10,10の第一及び第二の開口態様への変位に応
じて賞球の払い出しを行なう特定入賞装置550とを構
成している。なお、これら始動入賞装置510と特定入
賞装置550においては、上記説明におけるいずれの遊
技機用入賞装置1をも適用できる。本実施例において
は、いわゆるチューリップとも称される可変入賞装置を
具体的な対象として説明するが、これに限定されない。
FIG. 7 is a game machine winning device 1 described above.
It shows an example of a gaming machine equipped with. This gaming machine 100
In the gaming machine winning device 1, the starting winning device 510 used for the purpose of starting a gaming state for leading to the big hit state, and the first and second rotating members 10, 10 of the pair regardless of the big hit state. The specific winning device 550 that pays out prize balls according to the displacement of the opening mode. It should be noted that any of the gaming machine winning device 1 described above can be applied to the starting winning device 510 and the specific winning device 550. In the present embodiment, a variable winning device called a so-called tulip will be described as a specific object, but the present invention is not limited to this.

【0048】この遊技機100には、遊技盤101の盤
面101aのほぼ中央に複数(例えば3個)の特別図柄
表示部501(可変表示部)を備えた特別図柄変動表示
装置500(可変表示装置)が配設される。その下方に
は、遊技機用入賞装置1で構成され、第一及び第二の開
口態様へ変位可能な一対の回動部材10,10の間に形
成される始動入賞口517(図3の入賞口7に該当す
る)への入球により特別図柄表示部501の作動をスタ
ートさせる始動入賞装置510が配設される。さらにそ
の下方には、特別図柄表示部501が所定の図柄に揃っ
たとき(例えば、777)に開く入賞扉521を有する
大入賞装置520が配設されている。
In this gaming machine 100, a special symbol variable display device 500 (variable display device) is provided with a plurality (for example, three) of special symbol display portions 501 (variable display portions) substantially in the center of the board surface 101a of the game board 101. ) Is provided. Below that, there is a start winning port 517 (a winning port shown in FIG. 3) that is formed by the gaming machine winning device 1 and is formed between a pair of rotating members 10, 10 that are displaceable into first and second opening modes. A start winning device 510 is provided which starts the operation of the special symbol display portion 501 by entering a ball (corresponding to the mouth 7). Further below that, a special winning device 520 having a winning door 521 that opens when the special symbol display portion 501 is aligned with a predetermined symbol (for example, 777) is arranged.

【0049】また、特別図柄変動表示装置500の左斜
め下方には、普通入賞口537への入球(通過)によ
り、特別図柄変動表示装置500の中央上部に設置され
所定の図柄(例えば〇×等)を変動表示する普通図柄表
示部541(普通図柄表示装置540の一部を構成す
る)の作動をスタートさせるゲート状の普通入賞装置5
30が配置される。一方、特別図柄変動表示装置500
の右斜め下方には、遊技機用入賞装置1で構成され、特
定入賞口557(図3の入賞口7に該当する)への入球
により第一及び第二の開口態様へ変位する一対の回動部
材10,10を有する特定入賞装置550が配置されて
いる。さらに、遊技機100の下端部で右端部には、遊
技球を遊技盤101に向けて打ち出す発射操作ハンドル
560が取り付けられている。なお、普通図柄表示装置
540には、普通入賞装置530への入球に基づく普通
図柄表示部541の作動中に再び普通入賞装置530へ
の入球があった場合に、所定の累積回数(例えば4回)
までは後続の入球を無効にしない旨を表示する保留表示
部542(例えばランプ)が、普通図柄表示部541の
左右に振り分けて配置されている。
In addition, diagonally to the lower left of the special symbol variation display device 500, a predetermined symbol (for example, ◯ ×) is installed at the upper center of the special symbol variation display device 500 by entering (passing) into the normal winning opening 537. Etc.) The gate-shaped normal winning device 5 which starts the operation of the normal symbol display portion 541 (which constitutes a part of the ordinary symbol display device 540)
30 are arranged. On the other hand, special symbol variable display device 500
A diagonally lower right side of the game machine, which is composed of the gaming machine winning device 1 and which is displaced into the first and second opening modes by entering a specific winning hole 557 (corresponding to the winning hole 7 in FIG. 3). The specific winning device 550 having the rotating members 10, 10 is arranged. Further, at the lower end and the right end of the gaming machine 100, a firing operation handle 560 for launching a game ball toward the gaming board 101 is attached. In the normal symbol display device 540, a predetermined cumulative number of times (for example, when there is a ball to the normal winning device 530 again during the operation of the normal symbol display portion 541 based on a ball to the normal winning device 530). 4 times)
Until then, a hold display section 542 (for example, a lamp) that displays that the subsequent entry is not invalidated is arranged on the left and right of the normal symbol display section 541.

【0050】この始動入賞装置510の始動入賞口51
7(図3の入賞口7に該当する)の直下に始動入賞スイ
ッチ515(図3の入賞スイッチ25に該当する)、普
通入賞装置530の普通入賞口537の直下に普通入賞
スイッチ535、特定入賞装置550の特定入賞口55
7(図3の入賞口7に該当する)の直下に特定入賞スイ
ッチ555(図3の入賞スイッチ25に該当する)がそ
れぞれ設置されている。一方、大入賞装置520はその
入賞扉521の内部が特定領域522と非特定領域52
4とに区切られ、特定領域522には第一スイッチ52
3、非特定領域524には第二スイッチ525が各々設
置されている。さらに発射操作ハンドル560にはタッ
チスイッチ565が内蔵されている。
The starting winning opening 51 of the starting winning device 510
7 (corresponding to the winning port 7 in FIG. 3), a start winning switch 515 (corresponding to the winning switch 25 in FIG. 3), an ordinary winning switch 535 and a specific winning immediately below the ordinary winning port 537 of the ordinary winning device 530. Specific winning opening 55 of device 550
Specific winning switches 555 (corresponding to the winning switch 25 of FIG. 3) are respectively installed immediately below 7 (corresponding to the winning port 7 of FIG. 3). On the other hand, in the special winning device 520, the inside of the winning door 521 is a specific area 522 and a non-specific area 52.
It is divided into 4 and the first switch 52 in the specific area 522.
3, the second switch 525 is installed in each of the non-specific areas 524. Further, the firing operation handle 560 has a built-in touch switch 565.

【0051】図8に示すように、遊技盤101の裏面に
は、メインCPU,RAM,ROM及びI/Oポート等
を有する主制御基板600が設けられ、この主制御基板
600には始動入賞スイッチ515(図3の入賞スイッ
チ25に該当する)、普通入賞スイッチ535、第一ス
イッチ523、第二スイッチ525、特定入賞スイッチ
555(図3の入賞スイッチ25に該当する)及びタッ
チスイッチ545からの信号等が入力される。
As shown in FIG. 8, a main control board 600 having a main CPU, a RAM, a ROM, an I / O port, etc. is provided on the back surface of the game board 101, and a start winning switch is provided on the main control board 600. Signals from 515 (corresponding to the winning switch 25 of FIG. 3), the normal winning switch 535, the first switch 523, the second switch 525, the specific winning switch 555 (corresponding to the winning switch 25 of FIG. 3) and the touch switch 545. Etc. are input.

【0052】一方、サブCPU,RAM,ROM及びI
/Oポート等を有する特別図柄制御基板610が設けら
れ、主制御基板600から特別図柄制御基板610の特
別図柄制御部611を介して特別図柄変動表示装置50
0へ特別図柄制御コマンドが出力される。また、サブC
PU,RAM,ROM及びI/Oポート等を有する始動
入賞制御基板620が設けられ、主制御基板600から
始動入賞制御基板620の発光制御部621を介して、
発光手段としての複数(例えば二対で計4個)のLED
素子5(図1参照)へ発光制御コマンドが出力される。
同様に、主制御基板600から始動入賞制御基板620
のアクチュエータ制御部622を介して、始動入賞装置
510の駆動アクチュエータとしてのソレノイド30
(図1参照)へアクチュエータ制御コマンドが出力され
る。さらに、サブCPU,RAM,ROM及びI/Oポ
ート等を有する特定入賞制御基板630が設けられ、主
制御基板600から特定入賞制御基板630の発光制御
部631を介して、発光手段としての複数(例えば二対
で計4個)のLED素子5(図1参照)へ発光制御コマ
ンドが出力される。同様に、主制御基板600から特定
入賞制御基板630のアクチュエータ制御部632を介
して、特定入賞装置550の駆動アクチュエータとして
のソレノイド30(図1参照)へアクチュエータ制御コ
マンドが出力される。そして、サブCPU,RAM,R
OM及びI/Oポート等を有する普通図柄制御基板64
0が設けられ、主制御基板600から普通図柄制御基板
640の普通図柄制御部641を介して普通図柄表示装
置540へ普通図柄制御コマンドが出力される。
On the other hand, sub CPU, RAM, ROM and I
A special symbol control board 610 having an / O port or the like is provided, and the special symbol variation display device 50 is provided from the main control board 600 via the special symbol control unit 611 of the special symbol control board 610.
A special symbol control command is output to 0. Also, sub C
A start winning control board 620 having a PU, a RAM, a ROM, an I / O port and the like is provided, and from the main control board 600 via a light emission control section 621 of the starting winning control board 620,
A plurality of LEDs as a light emitting means (for example, a total of four LEDs in two pairs)
A light emission control command is output to the element 5 (see FIG. 1).
Similarly, from the main control board 600 to the starting winning control board 620
Via the actuator control section 622 of the solenoid 30 as a drive actuator of the starting winning device 510.
An actuator control command is output to (see FIG. 1). Further, a specific winning control board 630 having a sub CPU, a RAM, a ROM, an I / O port and the like is provided, and a plurality of light emitting means (from the main control board 600 via the light emission control section 631 of the specific winning control board 630) are provided. For example, a light emission control command is output to the LED elements 5 (see FIG. 1) of four pairs in total of two pairs. Similarly, an actuator control command is output from the main control board 600 via the actuator control unit 632 of the specific winning control board 630 to the solenoid 30 (see FIG. 1) as a drive actuator of the specific winning apparatus 550. And sub CPU, RAM, R
Ordinary symbol control board 64 having OM and I / O ports, etc.
0 is provided, and a normal symbol control command is output from the main control board 600 to the normal symbol display device 540 through the normal symbol control unit 641 of the normal symbol control board 640.

【0053】ここで、図7を用いて大当たり状態(特別
遊技状態)に至る遊技の流れについて概要を説明する。
普通入賞装置530の普通入賞口537に入球(ゲート
通過)して普通入賞スイッチ535を作動させると、遊
技盤101aは普通入賞状態となり、普通図柄表示装置
540の普通図柄表示部541が変動表示(例えば〇×
表示を各別に照射するランプを交互に点灯する等)した
後停止する。このとき、停止図柄が外れ(例えば×のラ
ンプ表示)の場合は普通入賞状態はそのまま終了する
が、停止図柄が当たり(例えば〇のランプ表示)の場合
には、始動入賞装置510の回動部材10が所定時間
(例えば0.5秒間)にわたり第二開口態様となって、
始動入賞口517に入球し易くなる「当たり状態」とな
る。
Here, the outline of the flow of the game leading to the big hit state (special game state) will be described with reference to FIG.
When the normal winning opening 537 of the normal winning device 530 is entered (passing the gate) and the normal winning switch 535 is operated, the game board 101a is in the normal winning state, and the normal symbol display portion 541 of the normal symbol display device 540 is variably displayed. (For example 〇 ×
After turning on the lamps that illuminate each display alternately, etc.), stop. At this time, if the stop symbol is removed (for example, the lamp display of ×), the normal winning state ends, but if the stop symbol is hit (for example, the lamp display of ◯), the rotating member of the starting winning device 510 10 becomes the second opening mode for a predetermined time (for example, 0.5 seconds),
The "winning state" in which it is easy to enter the starting winning opening 517 is achieved.

【0054】上記した「当たり状態」において、遊技球
が始動入賞装置510の始動入賞口517に入球して始
動入賞スイッチ515を作動させると、特別図柄変動表
示装置500の複数(例えば3個)の特別図柄表示部5
01が回転した後所定の順序で停止する。このとき、停
止図柄が一列状に所定の同一図柄(例えば、777)で
揃うと、「大当たり状態(特別遊技状態)」となって入
賞扉521が開き、大入賞装置520に遊技球がきわめ
て入り易い状況をもたらす。そして、大入賞装置520
に所定数(例えば10個)の入球又は所定時間(例えば
30秒間)の経過によって入賞扉521は一旦閉じられ
るが、その間に特定領域522に入球したことが第一ス
イッチ523によって検出されると、再び入賞扉521
が開いて大入賞装置520へ入球し易くする。このよう
な入賞扉521の開閉は予め決められた回数(例えば最
高16回)まで繰り返されるので、このような大当たり
状態の間に遊技者は多数の賞球を得ることができる。
In the above "winning state", when the game ball enters the starting winning opening 517 of the starting winning device 510 and activates the starting winning switch 515, a plurality of special symbol variation display devices 500 (for example, three) Special symbol display part 5
After 01 rotates, it stops in a predetermined order. At this time, when the stop symbols are arranged in a row in a predetermined same symbol (for example, 777), the "big hit state (special game state)" is established, the winning door 521 is opened, and the big winning device 520 is extremely filled with game balls. Bring an easy situation. And the big winning device 520
The winning door 521 is temporarily closed after a predetermined number (for example, 10) of balls or a predetermined time (for example, 30 seconds) has passed, but the first switch 523 detects that the player has entered the specific area 522 during that time. And again the prize door 521
Opens to make it easier to enter the big winning device 520. Such opening and closing of the prize door 521 is repeated up to a predetermined number of times (for example, up to 16 times), so that the player can obtain a large number of prize balls during such a big hit state.

【0055】ところで、図7及び図8に示す遊技機10
0においてなされる制御の内容は、例えば表1及び表2
のように表わされる。表1に示されたA〜Hの各遊技状
態の相互間において、始動入賞装置510に備えられた
LED素子5に対して発光タイミング(点灯・点滅の使
い分け等)と発光位置と発光色のうち少なくとも1つを
変化させることによって発光態様の変化を生じさせてい
る。以下、表1の記載内容について、(1)遊技盤10
1aの遊技状態、(2)始動入賞装置510における回
動部材10の開口態様、(3)始動入賞装置510にお
けるLED素子5の発光態様、に項を分けて説明する。
By the way, the gaming machine 10 shown in FIGS. 7 and 8.
The contents of the control performed in 0 are, for example, Tables 1 and 2
It is expressed as. Among the gaming states A to H shown in Table 1, among the LED elements 5 provided in the starting winning device 510, among the light emitting timings (use of lighting and blinking, etc.), the light emitting position, and the light emitting color. By changing at least one of them, the light emission mode is changed. Below, regarding the contents of Table 1, (1) game board 10
The game state of 1a, (2) the opening mode of the rotating member 10 in the starting winning device 510, (3) the light emitting mode of the LED element 5 in the starting winning device 510 will be described separately.

【0056】[0056]

【表1】 [Table 1]

【0057】<A:待機状態> (1)遊技者が発射操作ハンドル560に触れておら
ず、タッチスイッチ565が遊技状態を検出していない
状態であり、遊技機100は客待ち状態である。 (2)このとき始動入賞装置510の回動部材10は、
初期状態にリセットされ、第一開口態様に維持されてい
る。 (3)始動入賞装置510の任意のLED素子5が、定
期的又は不定期的に点灯又は点滅され、遊技者(来場
者)の目を引くようにしている。なお、この部分では事
実上遊技状態には入っていないので、LED素子5を何
個用いてどの程度の周期で点灯又は点滅させるかによっ
て節電(省エネルギー)効果に差を生じる場合がある。
<A: Standby State> (1) The player has not touched the firing operation handle 560, the touch switch 565 has not detected the gaming state, and the gaming machine 100 is in the customer waiting state. (2) At this time, the rotating member 10 of the starting winning device 510 is
The initial state is reset and the first opening mode is maintained. (3) The arbitrary LED element 5 of the starting winning device 510 is lit or blinked regularly or irregularly so as to attract the player (visitor). In addition, since the game state is not actually entered in this portion, there may be a difference in the power saving (energy saving) effect depending on how many LED elements 5 are used and at which period they are lit or blinked.

【0058】<B:遊技開始状態> (1)遊技者が発射操作ハンドル560に触れ、タッチ
スイッチ565が遊技状態を検出した状態である。 (2)このとき始動入賞装置510の回動部材10は、
待機状態(A)に引き続き第一開口態様に維持されてい
る。 (3)始動入賞装置510の全LED素子5は、タッチ
スイッチ565がON後所定時間(例えば5秒間)にわ
たって一斉点灯することになる。なお、このときLED
素子5は一斉に点滅(例えば周期2秒、デューティ比1
/2)してもよい。
<B: Game Start State> (1) A state in which the player touches the firing operation handle 560 and the touch switch 565 detects the game state. (2) At this time, the rotating member 10 of the starting winning device 510 is
After the standby state (A), the first opening mode is maintained. (3) All the LED elements 5 of the starting winning device 510 will be simultaneously lit for a predetermined time (for example, 5 seconds) after the touch switch 565 is turned on. At this time, LED
The elements 5 flash all at once (for example, a cycle of 2 seconds and a duty ratio of 1
/ 2).

【0059】<C:普通入賞状態> (1)ここでいう普通入賞状態とは、普通入賞装置53
0の普通入賞口537に入球(ゲート通過)した状態を
いい、このとき普通図柄表示装置540の普通図柄表示
部541が変動表示(例えば〇×表示を各別に照射する
ランプを交互に点灯)している。 (2)このとき始動入賞装置510の回動部材10は、
遊技開始状態(B)の場合と同様、通常第一開口態様と
なっている。 (3)そして、始動入賞装置510のLED素子5は常
時1個のみ点灯とし、点灯するLED素子5を順番にず
らしていく。
<C: Normal Winning State> (1) The normal winning state here is the normal winning device 53.
0 refers to the state of entering the normal winning opening 537 (passing the gate), at which time the normal symbol display portion 541 of the normal symbol display device 540 is displayed in a variable manner (for example, the lamps for irradiating each ◯ × indicator are alternately lit). is doing. (2) At this time, the rotating member 10 of the starting winning device 510 is
Similar to the case of the game starting state (B), it is usually in the first opening mode. (3) Then, only one LED element 5 of the starting prize winning device 510 is constantly turned on, and the LED elements 5 to be turned on are sequentially shifted.

【0060】<D:当たり状態> (1)当たり状態とは、普通入賞状態(C)において、
普通図柄表示装置540の普通図柄表示部541が当た
りの普通図柄(例えば〇のランプ表示)で停止した状態
をいう。 (2)このとき始動入賞装置510の回動部材10は、
第二開口態様となって入球があったときに第一開口態様
に復帰するようにされている。ただし、第一開口態様に
復帰する条件は、第二開口態様となった後の1個以上の
入球あるいはその後の所定時間(例えば0.5秒間)の
経過である。 (3)そして、始動入賞装置510の回動部材10が第
二開口態様となるよりも前から、始動入賞装置510の
第二開口態様側のLED素子5を点滅(例えば周期0.
4秒、デューティ比1/2)させることができる。この
場合、第一開口態様側と第二開口態様側のLED素子5
をともに点滅させてもよく、少なくとも第二開口態様側
のLED素子5を点灯させることも勿論可能である。い
ずれにしても、回動部材10が第一開口態様に復帰した
ときには少なくとも第二開口態様側のLED素子5は消
灯する。
<D: Winning State> (1) The winning state is, in the normal winning state (C),
The normal symbol display unit 541 of the normal symbol display device 540 refers to a state in which the normal symbol hits (for example, a lamp display of ◯) is stopped. (2) At this time, the rotating member 10 of the starting winning device 510 is
When the ball enters the second opening mode, the first opening mode is restored. However, the condition for returning to the first opening mode is one or more balls entering after the second opening mode or a lapse of a predetermined time (for example, 0.5 seconds) thereafter. (3) Then, before the turning member 10 of the starting winning device 510 is in the second opening mode, the LED element 5 on the second opening mode side of the starting winning device 510 blinks (for example, the cycle 0.
The duty ratio can be 4 seconds and the duty ratio can be 1/2. In this case, the LED elements 5 on the first opening aspect side and the second opening aspect side
May be blinked together, and at least the LED element 5 on the second opening mode side can be turned on. In any case, at least the LED element 5 on the second opening mode side is turned off when the rotating member 10 returns to the first opening mode.

【0061】<E:可変表示状態> (1)当たり状態(D)において、遊技球が始動入賞装
置510の始動入賞口517に入球し、特別図柄変動表
示装置500の特別図柄表示部501が変動表示される
状態をいう。 (2)このとき始動入賞装置510の回動部材10は、
通常第一開口態様となっている。 (3)そして、遊技者に可変表示状態を他の状態と識別
できるように報知するため、始動入賞装置510の全L
ED素子5が同時に点滅(例えば周期1秒、デューティ
比1/2)する。なお、リーチ予告時には遊技者にリー
チ状態(次項F参照)の到来が近いことを確実に伝達す
るために、点滅周期を短く(例えば周期0.7秒、デュ
ーティ比1/2)することが望ましい。
<E: Variable display state> (1) In the hit state (D), the game ball enters the starting winning opening 517 of the starting prize winning device 510, and the special symbol display portion 501 of the special symbol varying display device 500 is displayed. It means the state of variable display. (2) At this time, the rotating member 10 of the starting winning device 510 is
It is usually in the first opening mode. (3) Then, in order to notify the player of the variable display state so that the variable display state can be distinguished from other states, all L of the starting prize winning device 510.
The ED element 5 blinks simultaneously (for example, cycle 1 second, duty ratio 1/2). Note that it is desirable to shorten the blinking period (for example, a period of 0.7 seconds, a duty ratio of 1/2) in order to reliably notify the player that the reach state (see the next section F) is approaching at the time of the reach announcement. .

【0062】<F:リーチ状態> (1)可変表示状態(E)の特別図柄表示部501にお
いて、最後の1個を除く残りの特別図柄が揃った状態
(例えば、7?7)をいう。なお、リーチ状態における
特別遊技状態(次項G参照)の現れやすさの度合いを
「リーチの信頼度」と呼んでいる。リーチの信頼度と
は、換言すれば特別遊技状態に対する期待度とも言い表
すことができ、俗にリーチ(又は大当たり)の”熱さ”
あるいは”硬さ”と呼ぶ場合がある。 (2)このとき始動入賞装置510の回動部材10は、
可変表示状態(E)の場合と同様、通常第一開口態様と
なっている。 (3)そして、遊技者にリーチ状態を他の状態と識別で
きるように報知するため、始動入賞装置510の全LE
D素子5が同時にフラッシュ点滅(例えば周期0.5
秒、デューティ比1/2)する。なお、特別遊技状態に
対する期待度の大きさを遊技者に確実に伝達するため
に、リーチの信頼度が高いほど(”熱いリーチほど”)
点滅周期を短く(例えば周期0.3秒、デューティ比1
/2)することが望ましい。
<F: Reach state> (1) In the special symbol display portion 501 of the variable display state (E), the state where the remaining special symbols except the last one are gathered (for example, 7 to 7). The degree of appearance of the special game state (see G in the next section) in the reach state is called “reach reliability”. In other words, the reliability of the reach can be expressed as the degree of expectation for the special gaming state, and the "heat" of the reach (or jackpot) is commonly known.
Or it may be called "hardness". (2) At this time, the rotating member 10 of the starting winning device 510 is
Similar to the variable display state (E), the first opening mode is usually adopted. (3) Then, in order to notify the player so that the reach state can be distinguished from other states, all LEs of the starting winning device 510 are notified.
D element 5 flashes simultaneously at the same time
Seconds, duty ratio 1/2). It should be noted that in order to reliably convey the degree of expectation for the special game state to the player, the higher the reliability of the reach (“the hotter the reach”)
Shorten the blinking cycle (for example, cycle 0.3 seconds, duty ratio 1
/ 2) is desirable.

【0063】<G:特別遊技状態> (1)特別図柄表示部501において、停止図柄が一列
状に所定の同一図柄(例えば、777)で揃うと、上記
した特別遊技状態(大当たり状態)となる。 (2)このとき始動入賞装置510の回動部材10は、
可変表示状態(E)及びリーチ状態(F)の場合と同
様、通常第一開口態様となっている。 (3)そして、遊技者に特別遊技状態を他の状態と識別
できるように報知するため、始動入賞装置510の全L
ED素子5を点灯させる。
<G: Special Game State> (1) In the special symbol display portion 501, when the stop symbols are aligned in a line in a predetermined same symbol (for example, 777), the special game state (big hit state) is set. . (2) At this time, the rotating member 10 of the starting winning device 510 is
Similar to the variable display state (E) and the reach state (F), the first opening mode is usually adopted. (3) Then, in order to notify the player of the special game state so that it can be distinguished from other states, all L of the starting winning device 510.
The ED element 5 is turned on.

【0064】<H:確率変動状態> (1)このようにして特別遊技状態(G)となった場合
に、次の特別遊技状態(G)の発生率が高められた状態
をいう。 (2)このとき始動入賞装置510の回動部材10の開
口態様は、以上で述べたA〜Gの各遊技状態に従うこと
とする。 (3)そしてこのとき、始動入賞装置510のLED素
子5の点灯数を1個ずつ順次増やしていき、全LED素
子5が点灯したらその後は点灯数を1個ずつ順次減らし
ていく(消灯数を増やしていく)態様を繰り返すように
する。
<H: Probability Change State> (1) When the special game state (G) is set in this way, the occurrence rate of the next special game state (G) is increased. (2) At this time, the opening mode of the rotating member 10 of the starting winning device 510 is in accordance with each of the gaming states A to G described above. (3) At this time, the number of the LED elements 5 of the starting prize winning device 510 is sequentially increased by one, and after all the LED elements 5 are turned on, the number of the turned-on elements is sequentially decreased by one (the number of lights off). Repeat the mode.

【0065】以上で述べたA〜Hの各遊技状態の優先順
位は、高い順にG→F→E→H→D→C→B→Aに設定
されている(表1参照)。確率変動状態(H)における
始動入賞装置510の回動部材10の開口態様をA〜G
の各遊技状態に従属させることによって、確率変動状態
(H)の優先順位は相対的に低めになっている。したが
って、確率変動状態(H)であっても始動入賞装置51
0の回動部材10の開口態様は当たり状態(D)や普通
入賞状態(C)に依存し、可変表示状態(E)が開始さ
れればその状態が優先する。これは、遊技状態(遊技時
間)のうちの大半を確率変動状態(H)が占めてしまう
ことによる遊技の単調さを避けて、始動入賞装置510
における回動部材10の開口態様及びLED素子5の発
光態様に多様性を提供するためである。
The priority of each of the game states A to H described above is set in the order of G, F, E, H, D, C, B, and A (see Table 1). Opening modes of the rotating member 10 of the starting winning device 510 in the probability variation state (H) are A to G.
By subordinate to each of the game states, the priority of the probability variation state (H) is relatively low. Therefore, even in the probability variation state (H), the starting winning device 51
The opening mode of the rotating member 10 of 0 depends on the winning state (D) and the normal winning state (C), and when the variable display state (E) is started, that state has priority. This avoids the monotonousness of the game due to the probability variation state (H) occupying most of the game state (game time), and the starting winning device 510.
This is to provide versatility in the opening mode of the rotating member 10 and the light emitting mode of the LED element 5.

【0066】次に、表2に示された制御内容は表1の制
御内容とは独立しており、表2単独で成立する。そし
て、表2においても、特定入賞装置550に備えられた
LED素子5に対して発光タイミング(点灯・点滅の使
い分け等)と発光位置と発光色のうち少なくとも1つを
変化させることによって発光態様の変化を生じさせてい
る。以下、表2の記載内容について、(1)遊技盤10
1aの遊技状態、(2)特定入賞装置550における回
動部材10の開口態様、(3)特定入賞装置550にお
けるLED素子5の発光態様、に項を分けて説明する。
Next, the control content shown in Table 2 is independent of the control content of Table 1, and is established by Table 2 alone. Further, in Table 2, the light emitting timing of the LED element 5 provided in the specific winning device 550 is changed by changing at least one of the light emitting timing (appropriate use of lighting and blinking), the light emitting position, and the light emitting color. Is making a difference. Below, regarding the contents of Table 2, (1) game board 10
The game state of 1a, (2) the opening mode of the rotating member 10 in the specific winning device 550, and (3) the light emitting mode of the LED element 5 in the specific winning device 550 will be separately described.

【0067】[0067]

【表2】 [Table 2]

【0068】<Z:特定入賞状態> (1)ここでいう特定入賞状態とは、遊技機用入賞装置
1で構成された特定入賞装置550の特定入賞口557
(図3の入賞口7に該当する)に入球した状態を指して
いる。 (2)このとき特定入賞装置550の回動部材10は、
一旦第二開口態様となった後、次に複数個(例えば3
個)の入球があったときに第一開口態様に復帰するよう
にされている。ただし、第一開口態様に復帰する条件
は、第二開口態様となった後の1個の入球でもよく、あ
るいは第二開口態様後の所定時間(例えば15秒間)が
経過したときであってもよい。 (3)そして、特定入賞装置550の回動部材10が第
二開口態様となるよりも前から、特定入賞装置550の
第二開口態様側のLED素子5を点滅(例えば周期0.
4秒、デューティ比1/2)させることができる。この
場合、第一開口態様側と第二開口態様側のLED素子5
をともに点滅させてもよく、少なくとも第二開口態様側
のLED素子5を点灯させることも勿論可能である。い
ずれにしても、特定入賞装置550の回動部材10が第
一開口態様に復帰したときには少なくとも第二開口態様
側のLED素子5は消灯する。
<Z: Specific winning state> (1) The specific winning state here is the specific winning opening 557 of the specific winning device 550 constituted by the gaming machine winning device 1.
It refers to the state of entering the ball (corresponding to the winning opening 7 in FIG. 3). (2) At this time, the rotating member 10 of the specific winning device 550 is
Once the second opening mode has been reached, then a plurality of (for example, 3
When the number of individual balls is entered, the first opening mode is restored. However, the condition for returning to the first opening mode may be one ball entering after the second opening mode, or when a predetermined time (for example, 15 seconds) has elapsed after the second opening mode. Good. (3) Then, before the turning member 10 of the specific winning device 550 is in the second opening mode, the LED element 5 on the second opening mode side of the specific winning device 550 is blinked (for example, the cycle 0.
The duty ratio can be 4 seconds and the duty ratio can be 1/2. In this case, the LED elements 5 on the first opening aspect side and the second opening aspect side
May be blinked together, and at least the LED element 5 on the second opening mode side can be turned on. In any case, when the rotating member 10 of the specific winning device 550 returns to the first opening mode, at least the LED element 5 on the second opening mode side is turned off.

【0069】図9に図3の変形例を示す。この例では、
LED素子5,5は一対の回動部材10,10に対応さ
せて左右一対設けられており、各回動部材10の回動軸
線方向から見て、第一回動変位位置及び第二回動変位位
置において重複する領域内に配置されている。また、こ
の場合のLED素子5,5は、発光色の異なる複数のL
ED光源が集合配置され、個々のLED光源の発光強度
に応じて異なる混合光を照出する複合発光ユニットで構
成するのが望ましく、複合発光ユニットは2色発光ユニ
ットからフルカラー発光ユニットに至るまで幅広く採用
することができる。複合発光ユニットの発光色を変化さ
せることによって、遊技盤の遊技状態の変化に応じ(あ
るいは場合によっては回動部材10の開閉に応じ)、発
光色の変化にて発光態様を変化させることが容易とな
る。なお、図9において図3と共通する部分には同一符
号を付して説明を省略する。
FIG. 9 shows a modification of FIG. In this example,
The LED elements 5 and 5 are provided in a pair of left and right corresponding to the pair of turning members 10 and 10. The first turning displacement position and the second turning displacement are seen from the turning axis direction of each turning member 10. It is located in a region that overlaps in position. Further, in this case, the LED elements 5 and 5 are composed of a plurality of Ls having different emission colors.
It is desirable that the ED light sources are collectively arranged and configured by a composite light emitting unit that emits different mixed light according to the light emission intensity of each LED light source, and the composite light emitting unit is widely used from a two-color light emitting unit to a full color light emitting unit. Can be adopted. By changing the light emission color of the composite light emitting unit, it is easy to change the light emission mode according to the change of the light emission color according to the change of the game state of the game board (or the opening / closing of the rotating member 10 in some cases). Becomes In FIG. 9, the same parts as those in FIG. 3 are designated by the same reference numerals and the description thereof will be omitted.

【0070】このような一対の複合発光ユニット形LE
D素子5,5を用いた場合、LED素子5,5の発光態
様には発光色の変化の要素を取り入れることができる。
ここでは、上記表1及び表2において[ ]内に付記し
た事項のみに関して、図9の変形例に即して説明する。
Such a pair of composite light emitting unit LEs
When the D elements 5 and 5 are used, it is possible to incorporate an element for changing the emission color in the light emitting mode of the LED elements 5 and 5.
Here, only the items added in brackets [] in Tables 1 and 2 above will be described in accordance with the modified example of FIG. 9.

【0071】<A:待機状態>(3)’始動入賞装置5
10のLED素子5が、所定時間(例えば10分間)毎
に変色交互点滅(例えば、青色0.5秒間点灯→消灯
0.5秒間→赤色0.5秒間点灯→消灯0.5秒間→青
色0.5秒間点灯→…)するようにできる。
<A: Standby state> (3) 'Starting prize winning device 5
The LED elements 5 of 10 alternately change color at predetermined time intervals (for example, 10 minutes) (for example, lighting for 0.5 seconds for blue → turning off for 0.5 seconds → lighting for 0.5 seconds for red → 0.5 seconds for turning off → blue 0 It can be turned on for 5 seconds → ...).

【0072】<B:遊技開始状態>(3)’始動入賞装
置510のLED素子5は、タッチスイッチ545がO
N後所定時間(例えば5秒間)にわたって変色交互点灯
(例えば、赤色1秒間点灯→青色1秒間点灯→赤色1秒
間点灯→青色1秒間点灯→…)することができる。
<B: Game Start State> (3) 'In the LED element 5 of the starting winning device 510, the touch switch 545 is O
After N, a predetermined period of time (for example, 5 seconds) can be changed and alternately turned on (for example, red for 1 second, blue for 1 second, red for 1 second, blue for 1 second, and so on).

【0073】<C:普通入賞状態>(3)’始動入賞装
置510の第二開口態様側のLED素子5を変色点灯
(例えば、遊技開始状態(B)において赤色と青色の変
色交互点灯であった態様を青色に色変わりして点灯)す
ることができる。
<C: Normal winning state> (3) 'The LED element 5 on the second opening mode side of the starting winning device 510 is turned on with a different color (for example, red and blue are turned on alternately in the game starting state (B). It can be changed to blue and turned on).

【0074】<D:当たり状態>(3)’始動入賞装置
510の回動部材10が第二開口態様となるよりも前か
ら、始動入賞装置510の第二開口態様側のLED素子
5を変色交互点灯(例えば、赤色0.2秒間点灯→青色
0.2秒間点灯→赤色0.2秒間点灯→青色0.2秒間
点灯→…)させることができる。なお、始動入賞装置5
10の回動部材10が第一開口態様に復帰したときには
少なくとも第二開口態様側のLED素子5は消灯する。
<D: Winning State> (3) 'The LED element 5 on the side of the second opening mode of the starting winning device 510 is discolored before the turning member 10 of the starting winning device 510 is in the second opening mode. Alternate lighting (for example, red 0.2 seconds lighting → blue 0.2 seconds lighting → red 0.2 seconds lighting → blue 0.2 seconds lighting → ...) can be performed. In addition, the starting winning device 5
When the rotating member 10 of 10 returns to the first opening mode, at least the LED element 5 on the second opening mode side is turned off.

【0075】<E:可変表示状態>(3)’遊技者に可
変表示状態を他の状態と識別できるように報知するた
め、始動入賞装置510のLED素子5が変色交互点滅
(例えば、青色0.5秒間点灯→消灯0.5秒間→赤色
0.5秒間点灯→消灯0.5秒間→青色0.5秒間点灯
→…)する。なお、リーチ予告時には遊技者にリーチ状
態の到来が近いことを確実に伝達するために、点滅周期
を短く(例えば周期0.7秒、デューティ比1/2)す
ることが望ましい。
<E: Variable display state> (3) 'In order to inform the player so that the variable display state can be distinguished from other states, the LED element 5 of the starting winning a prize device 510 is alternately blinking in a discolored state (for example, blue 0 5 seconds on → off 0.5 seconds → red 0.5 seconds on → off 0.5 seconds → blue 0.5 seconds →→). Note that it is desirable to shorten the blinking cycle (for example, a cycle of 0.7 seconds and a duty ratio of 1/2) in order to surely notify the player that the reach state is approaching at the time of the reach announcement.

【0076】<F:リーチ状態>(3)’遊技者にリー
チ状態を他の状態と識別できるように報知するため、始
動入賞装置510のLED素子5を変色点滅(例えば、
可変表示状態(E)において青色と赤色の変色交互点滅
であった態様を赤色に色変わりして点滅(一例として周
期0.5秒、デューティ比1/2))させる。なお、特
別遊技状態に対する期待度の大きさを遊技者に確実に伝
達するために、リーチの信頼度の高さ(”リーチの熱
さ”)に応じて色を多段階に変化させる(例えば、信頼
度高で赤色、中で黄色、低で青色とする)ことができ
る。
<F: Reach state> (3) 'In order to notify the player so that the reach state can be distinguished from other states, the LED element 5 of the starting winning device 510 is discolored and blinks (for example,
In the variable display state (E), the mode of alternating blinking of blue and red is changed to red and blinking (for example, a cycle of 0.5 seconds and a duty ratio of 1/2). In order to surely convey the degree of expectation for the special game state to the player, the color is changed in multiple stages according to the reliability of the reach ("reach heat") (for example, reliability It can be red at high degrees, yellow inside, and blue at low).

【0077】<G:特別遊技状態>(3)’遊技者に特
別遊技状態を他の状態と識別できるように報知するた
め、始動入賞装置510のLED素子5を同色点灯に切
り替える(例えば、リーチ状態(F)において赤色点滅
であった態様を赤色のままで点灯状態とする)。
<G: Special Game State> (3) 'In order to notify the player so that the special game state can be distinguished from other states, the LED element 5 of the starting winning device 510 is switched to the same color lighting (for example, reach). The state of blinking red in the state (F) is maintained in the red state and is turned on.

【0078】<H:確率変動状態>(3)’遊技者に確
率変動状態を他の状態と識別できるように報知するた
め、始動入賞装置510のLED素子5を変色点滅に切
り替える(例えば、特別遊技状態(G)において赤色点
灯であった態様を青色に色変わりして点滅(一例として
周期1秒、デューティ比1/2)とする)。
<H: Probability fluctuation state> (3) 'In order to notify the player of the probability fluctuation state so that it can be distinguished from other states, the LED element 5 of the starting winning device 510 is switched to a color change blinking (for example, special In the gaming state (G), the mode of red lighting is changed to blue and blinks (as an example, a cycle of 1 second and a duty ratio of 1/2).

【0079】<Z:特定入賞状態>(3)’特定入賞装
置550の回動部材10が第二開口態様となるよりも前
から、特定入賞装置550の第二開口態様側のLED素
子5を変色交互点灯(例えば、赤色0.2秒間点灯→青
色0.2秒間点灯→赤色0.2秒間点灯→青色0.2秒
間点灯→…)させることができる。なお、特定入賞装置
550の回動部材10が第一開口態様に復帰したときに
は少なくとも第二開口態様側のLED素子5は消灯す
る。
<Z: Specific winning state> (3) 'Before the rotating member 10 of the specific winning device 550 is in the second opening mode, the LED element 5 on the second opening mode side of the specific winning device 550 is placed. Alternate color lighting can be performed (for example, lighting for red for 0.2 seconds → lighting for blue 0.2 seconds → lighting for red 0.2 seconds → lighting for blue 0.2 seconds → ...). When the rotating member 10 of the specific winning device 550 returns to the first opening mode, at least the LED element 5 on the second opening mode side is turned off.

【0080】(実施例2)本発明を適用した遊技機用入
賞装置の他の例を図面を参照しつつ説明する。図10に
示されるように、遊技機用入賞装置200は、その台板
212が遊技盤301の盤面301a(図19参照)に
対して前方側から取り付けられることにより、盤面30
1a上に配置される。この遊技機用入賞装置200は、
上記台板212の他に、ソレノイド230(駆動アクチ
ュエータ)のコイル部253を収納保持する第一ハウジ
ング243と、ソレノイド230の駆動出力部237の
直線変位を回転変位に変換する伝達機構241を収納保
持する第二ハウジング215と、伝達機構241により
駆動される一対の回動部材210,210(遊技球誘導
部材)を回動変位可能に支持し、前側装飾部を兼ねる第
三ハウジング211と、を備えている。この実施例で
は、第二ハウジング215は台板212の後方側におい
て、合成樹脂等によって台板212と一体成形されてお
り、第一ハウジング243と第二ハウジング215とが
盤面301aの後方側に、一方、台板212と第三ハウ
ジング211とが盤面301aの前方側にそれぞれ配置
される(図11(c)参照)。
(Embodiment 2) Another example of the gaming machine winning device to which the present invention is applied will be described with reference to the drawings. As shown in FIG. 10, in the gaming machine winning device 200, the base plate 212 is attached from the front side to the board surface 301a (see FIG. 19) of the game board 301, so that the board surface 30
It is arranged on 1a. This gaming machine winning device 200,
In addition to the base plate 212, a first housing 243 that stores and holds the coil portion 253 of the solenoid 230 (driving actuator), and a transmission mechanism 241 that stores the linear displacement of the drive output portion 237 of the solenoid 230 into rotational displacement are stored and retained. And a third housing 211 that supports a pair of rotating members 210 and 210 (game ball guiding members) that are driven by the transmission mechanism 241 so as to be rotationally displaceable, and that also functions as a front decoration portion. ing. In this embodiment, the second housing 215 is integrally formed with the base plate 212 on the rear side of the base plate 212 with a synthetic resin or the like, and the first housing 243 and the second housing 215 are on the rear side of the board surface 301a. On the other hand, the base plate 212 and the third housing 211 are arranged on the front side of the board surface 301a (see FIG. 11C).

【0081】ソレノイド230は、コイルばね239を
貫通しつつコイル部253内部に挿入された駆動出力部
237を有するとともに、その駆動出力部237を複数
の変位位置に直線的に駆動変位させる。そして駆動出力
部237は、ソレノイド230の通電状態においては、
コイルばね239の付勢に反してコイル部253内部に
引き込まれ、図12(a)に示す通電解除状態において
は、コイルばね239による付勢により(具体的には、
コイルばね239が駆動出力部237に形成されたフラ
ンジ部237aを押し出すことにより)、前方側に押し
出されるようになっている。なお、ソレノイド230に
は、コイル部253に電力を供給するためのリード部
(図示せず)が設けられ、そのリード部の端部には端子
部(図示せず)が備えられている。
The solenoid 230 has a drive output portion 237 inserted into the coil portion 253 while penetrating the coil spring 239, and linearly drive-displaces the drive output portion 237 to a plurality of displacement positions. The drive output unit 237, when the solenoid 230 is energized,
Contrary to the bias of the coil spring 239, the coil spring 239 is drawn into the coil portion 253, and in the deenergized state shown in FIG.
The coil spring 239 is pushed out to the front side by pushing out the flange portion 237a formed on the drive output portion 237). The solenoid 230 is provided with a lead portion (not shown) for supplying electric power to the coil portion 253, and a terminal portion (not shown) is provided at an end of the lead portion.

【0082】伝達機構241は、このような駆動出力部
237の直線的な駆動変位を、その駆動出力部237と
連動する1又は複数の中間伝達部材を介して、回動部材
210の回動変位に変換しつつ回動部材210に伝達す
る。この実施例では、駆動出力部237の直線変位を中
間伝達部材としての左右一対の回動伝達部221,22
1の回転変位(ここでは盤面301a(図19参照)と
平行で同軸状に第二ハウジング215に支持される一対
の回動軸221d,221d回りの回動変位)に変換
し、その回動伝達部221,221の回転変位をさらに
一対の回動部材210,210の回動変位(ここでは盤
面301aと直交する一対の回動部材支持軸211a,
211a回りの回動変位)に変換するように伝達機構2
41が構成されている。より具体的には、図12(a)
に示すように、駆動出力部237に形成された前後一対
のフランジ部237a間に、左右一対の回動伝達部22
1,221から各々内側に突出する係合部221c,2
21c(突起)を位置させる。さらに、回動伝達部22
1,221の先端に各々形成される作用部221a,2
21aに対応した位置に、その作用部221a,221
aの作用を受ける被作用部としての突出部210a,2
10aが、台板212に形成された被作用部導入口21
2a,212a(図10参照)から突出する形態で、回
動部材210,210に各々形成されている。なお、2
21bは左右の回動伝達部221,221を連結する連
結部である。
The transmission mechanism 241 performs such a linear drive displacement of the drive output section 237 through the rotational displacement of the rotary member 210 via one or a plurality of intermediate transmission members which are interlocked with the drive output section 237. And is transmitted to the rotating member 210. In this embodiment, the linear displacement of the drive output unit 237 is used as an intermediate transmission member to form a pair of left and right rotation transmission units 221 and 22.
1 rotation displacement (here, the rotation displacement around the pair of rotation shafts 221d, 221d supported by the second housing 215 coaxially in parallel with the board surface 301a (see FIG. 19)), and the rotation transmission thereof. The rotational displacements of the parts 221 and 221 are further converted into the rotational displacements of the pair of rotating members 210, 210 (here, a pair of rotating member supporting shafts 211a orthogonal to the board surface 301a,
The transmission mechanism 2 so as to convert the rotational displacement about 211a).
41 is configured. More specifically, FIG. 12 (a)
As shown in FIG. 7, a pair of left and right rotation transmission parts 22 are provided between a pair of front and rear flange parts 237 a formed on the drive output part 237.
Engaging portions 221c, 2 protruding inward from the respective 1, 221
21c (protrusion) is positioned. Further, the rotation transmission unit 22
Action parts 221a, 2 respectively formed at the tips of 1, 221
21a at positions corresponding to 21a, 221a, 221
Projected portions 210a, 2 as actuated portions that receive the action of a
10a is an actuated portion introduction port 21 formed on the base plate 212.
2a and 212a (see FIG. 10) are formed on the rotating members 210 and 210, respectively. 2
Reference numeral 21b is a connecting portion that connects the left and right rotation transmitting portions 221 and 221.

【0083】また、本実施例において遊技球誘導部材
は、図11(b)に示すように遊技盤301の盤面30
1a(図19参照)と交差する軸線回りにおいて回動可
能とされる一対の回動部材210,210を含むととも
に、それら一対の回動部材210,210間に形成され
る隙間が遊技球の入賞口207とされ、その入賞口20
7が、遊技球が1球ごとに進入する第一の開口態様(図
13(a))と、その第一の開口態様よりも広く開口す
る第二の開口態様(図13(b))との少なくとも2つ
の開口態様となるようそれら一対の回動部材210,2
10が互いに相対変位するようになっている。なお、図
11において、遊技機用入賞装置200は、一対の回動
部材210,210が一対の羽根部材として構成される
遊技機用チューリップ(具体的には電動チューリップ)
となっている。
Further, in the present embodiment, the game ball guiding member is a board surface 30 of the game board 301 as shown in FIG. 11 (b).
1a (see FIG. 19) includes a pair of rotating members 210, 210 that are rotatable around an axis intersecting with the axis 1a, and the gap formed between the pair of rotating members 210, 210 is a winning game ball. Mouth 207 and its prize hole 20
7 is a first opening mode (FIG. 13 (a)) in which the game balls enter one by one, and a second opening mode (FIG. 13 (b)) that is wider than the first opening mode. Of the pair of rotating members 210, 2 so that at least two opening modes of
10 are displaced relative to each other. In FIG. 11, the gaming machine winning device 200 includes a tulip for a gaming machine (specifically, an electric tulip) in which a pair of rotating members 210, 210 are formed as a pair of blade members.
Has become.

【0084】さらに、遊技球誘導部材としての回動部材
210,210は、盤面301a(図19参照)と交差
(直交)する軸線を回動軸線とするように、第三ハウジ
ングとしての前側装飾部211及び/又は台板212に
おいて回動可能に支持されるようになっており、それら
回動部材210,210が回動することにより入賞口2
07が開閉するようになっている。具体的には、図10
に示すように、前側装飾部211に形成された回動部材
支持軸211a,211aが回動部材210に形成され
た支持軸挿入穴210b,210bにそれぞれ挿入され
るようになっており、回動部材210は、回動部材支持
軸211aの中心軸線を回転軸線として回動可能に支持
されている。そして、回動部材支持軸211a,211
aにより回動部材210,210が支持された状態にて
前側装飾部211と台板212が締結部材270(例え
ばねじ、ビス、ボルト等)により固定される。
Further, the rotating members 210 and 210 as the game ball guiding members have the front decorative portion as the third housing so that the axis intersecting (orthogonal) with the board surface 301a (see FIG. 19) is the rotating axis. 211 and / or the base plate 212 are rotatably supported, and the winning members 2 are rotated by rotating the rotating members 210, 210.
07 is designed to open and close. Specifically, FIG.
As shown in FIG. 5, the rotation member support shafts 211a and 211a formed in the front decoration portion 211 are inserted into the support shaft insertion holes 210b and 210b formed in the rotation member 210, respectively. The member 210 is rotatably supported with the central axis of the rotating member support shaft 211a as the rotational axis. Then, the rotation member support shafts 211a, 211
The front decorative portion 211 and the base plate 212 are fixed by fastening members 270 (for example, screws, screws, bolts, etc.) while the rotating members 210, 210 are supported by a.

【0085】そして、例えばソレノイド230の非通電
状態(図11、図12(a)及び図13(a))におい
ては、駆動出力部237が前方側に押し出されて第一の
変位位置となり、回動伝達部221,221が回動軸2
21d,221d周りに下向き回動し、回動部材21
0,210が回動部材支持軸211a,211a周りに
回動して、第一の開口態様(第一回動変位位置)とな
る。一方、ソレノイド230の通電状態(図13
(b))においては、駆動出力部237が後方側に引き
込まれて第二の変位位置となり、回動伝達部221,2
21が回動軸221d,221d周りに上向き回動し、
回動部材210,210が回動部材支持軸211a,2
11a周りに回動して、第二の開口態様(第二回動変位
位置)となる。
Then, for example, when the solenoid 230 is in the non-energized state (FIGS. 11, 12A and 13A), the drive output portion 237 is pushed forward to the first displacement position, and the rotation The motion transmitting parts 221 and 221 are the rotation shafts 2.
21d and 221d are rotated downward to rotate the rotating member 21.
0 and 210 rotate around the rotation member support shafts 211a and 211a to be in the first opening mode (first rotation displacement position). On the other hand, the energized state of the solenoid 230 (see FIG.
In (b), the drive output portion 237 is pulled rearward to the second displacement position, and the rotation transmission portions 221 and 221 are moved.
21 rotates upward around the rotation shafts 221d and 221d,
The rotating members 210, 210 are the rotating member supporting shafts 211a, 2
By turning around 11a, the second opening mode (second turning displacement position) is obtained.

【0086】図10に戻り、ソレノイド230は、コイ
ル部253の側方を金属材質からなる側方板251a,
251aが囲むようになっており、前方側においては、
その側方板251a,251aと連結又は一体形成され
た前方板250が囲むようになっている。また、コイル
部253の上方及び下方は開口している。
Returning to FIG. 10, in the solenoid 230, the side of the coil portion 253 is a side plate 251a made of a metallic material,
251a is surrounded, and on the front side,
A front plate 250 connected or integrally formed with the side plates 251a, 251a is surrounded. Further, the coil portion 253 is open above and below.

【0087】そして、締結部材235(例えばねじ、ビ
ス、ボルト等)によってソレノイド230と第一ハウジ
ング243が固定される。なお、盤面301a(図19
参照)とほぼ平行に設けられる前方板250に対し、直
交又はほぼ直交するように側方板251a,251aが
取り付けられて固定されている。なお、これら側方板2
51a,251aと背面板251bは、コの字状に形成
される金属板材251の一部として一体形成されてお
り、そのコの字状の金属板材251の両端縁が前方板2
50と固定される形となっている。
Then, the solenoid 230 and the first housing 243 are fixed by the fastening member 235 (eg, screws, screws, bolts, etc.). The board surface 301a (see FIG. 19)
Side plates 251a and 251a are attached and fixed so as to be orthogonal or substantially orthogonal to a front plate 250 provided substantially parallel to the reference plate). In addition, these side plates 2
51a, 251a and the rear plate 251b are integrally formed as a part of a metal plate member 251 formed in a U-shape, and both end edges of the U-shaped metal plate member 251 have the front plate 2 formed therein.
It is fixed to 50.

【0088】また、第三ハウジング211及び第二ハウ
ジング215の下部には、遊技球(入賞球)を後方へ誘
導するための樋211c,215a(図12(a)参
照)がそれぞれ形成されている。また、図12(a)の
ように台板212にはこのような樋の一部を構成する連
通孔212cが形成されており、その連通孔212cの
上方には、入球検知手段としての入賞スイッチ225
(センサ)が挿入され、該入賞スイッチ225と嵌合す
るスイッチ配置孔212bが形成されている。入賞スイ
ッチ225は回動部材210の直下に配設され、また入
賞スイッチ225には入賞口207を進入した遊技球が
通過する通過孔225a(図11(a)及び図12
(a)参照)が形成され、リード部226(図10)及
び端子部227(図10)を介して外部装置に接続され
るようになっている。
Further, under the third housing 211 and the second housing 215, gutters 211c and 215a (see FIG. 12A) for guiding the game balls (winning balls) to the rear are formed, respectively. . Further, as shown in FIG. 12A, a communication hole 212c forming a part of such a gutter is formed in the base plate 212, and above the communication hole 212c, there is a winning detection means for detecting a ball. Switch 225
A (sensor) is inserted, and a switch placement hole 212b that fits with the winning switch 225 is formed. The prize switch 225 is arranged immediately below the rotating member 210, and the prize switch 225 has a passage hole 225a (FIG. 11A and FIG. 12) through which a game ball that has entered the prize hole 207 passes.
(See (a)) is formed and is connected to an external device via the lead portion 226 (FIG. 10) and the terminal portion 227 (FIG. 10).

【0089】再び図10に戻り、台板212(中間支持
部材)には一対の矩形状の貫通孔212d,212dが
左右振り分け状に形成されている(図14参照)。この
貫通孔212d,212dには、一対の配線基板20
6,206の長手方向(すなわち、回動部材210,2
10の回動軸線(回動部材支持軸211a,211a)
方向)の中間部が挿通保持(貫通形態で保持)されてい
る。この配線基板206,206の前端部には、配線基
板206,206から所定の電力の供給を受けて一対の
回動部材210,210を個別に照明するチップ状LE
D素子205,205(発光手段)が、各々上面側に突
出して取り付けられている。なお、その後端部には電源
へ接続するための端子部265及びリード部264が取
り付けられている。配線基板206,206の中間部を
台板212に挿通保持させることにより、配線基板20
6,206をバランスよく支持し、その前後部を有効活
用できる。
Returning to FIG. 10 again, a pair of rectangular through holes 212d and 212d are formed in the base plate 212 (intermediate support member) so as to be laterally distributed (see FIG. 14). A pair of wiring boards 20 is provided in the through holes 212d and 212d.
6, 206 in the longitudinal direction (that is, the rotating members 210, 2
10 rotation axis lines (rotation member support shafts 211a, 211a)
The middle part of the (direction) is inserted and held (held in a penetrating form). Chip-shaped LEs that receive a predetermined amount of power from the wiring boards 206 and 206 and individually illuminate the pair of rotating members 210 and 210 at the front ends of the wiring boards 206 and 206.
D elements 205, 205 (light emitting means) are attached so as to project to the upper surface side. A terminal portion 265 and a lead portion 264 for connecting to a power source are attached to the rear end portion. By inserting and holding the intermediate portion of the wiring boards 206, 206 into the base plate 212, the wiring board 20
6,206 can be supported in a well-balanced manner, and its front and rear parts can be effectively used.

【0090】このLED素子205,205は、図14
に示すように、回動部材210,210の下方に位置し
て、回動部材210,210に向けて照射する発光手段
の光源を構成しており、回動部材210,210の下方
空間の有効利用と発光手段のコンパクト化を図ってい
る。具体的には、台板212の前面側には入賞口207
に続く遊技球の流下通路が形成されるとともに、LED
素子205,205は、台板212の前面よりも前方か
つ回動部材210,210の下方に位置して配線基板2
06,206に取り付けられている(図13(b)参
照)。回動部材210,210で覆われることによりL
ED素子205,205に遊技球が接触しないので、配
線基板206,206の上面側に配線しても、導電性を
有し台板212の前面側を流下する遊技球BによってL
ED素子205,205が誤作動することを防止でき
る。
The LED elements 205, 205 are shown in FIG.
As shown in FIG. 5, the light source of the light emitting means which is located below the rotating members 210, 210 and illuminates the rotating members 210, 210 is constituted, and the effective space in the space below the rotating members 210, 210 is effective. We are trying to use and make the light emitting means more compact. Specifically, on the front side of the base plate 212, a winning opening 207
The flow path of the game ball following is formed and LED
The elements 205 and 205 are located in front of the front surface of the base plate 212 and below the rotating members 210 and 210, and are disposed on the wiring board 2.
It is attached to 06 and 206 (see FIG. 13B). L is covered by the rotating members 210, 210.
Since the game balls do not come into contact with the ED elements 205, 205, even if they are wired on the upper surfaces of the wiring boards 206, 206, the game balls B are conductive and flow down on the front surface side of the base plate 212 by L.
It is possible to prevent the ED elements 205, 205 from malfunctioning.

【0091】図12(b)に示すように、配線基板20
6の後端部は第一ハウジング243(後方支持部材)の
前面側に形成された第一凹陥部243aに、その前端部
は前側装飾部としての第三ハウジング211(前方支持
部材)の後面側に形成された第二凹陥部211bに、そ
れぞれ挿入保持されている。そして、第一ハウジング2
43と第二ハウジング215とが締結部材280(例え
ばねじ、ビス、ボルト等)により固定される。前述の通
り、台板212(中間支持部材)と第三ハウジング21
1とは締結部材270で固定される(図10)。このよ
うに、一対の配線基板206,206の中間部を台板2
12の貫通孔212d,212dに挿通保持させるとと
もに、その前後を第一ハウジング243と第三ハウジン
グ211とによって挟むように保持することにより、配
線基板206,206の取り付け(組み立て)が容易で
あり、締結部材280,270の締め付けによって配線
基板206,206の前後端部は各凹陥部211b,2
43aから外れなくなる。なお、第三ハウジング211
の壁面には、配線基板206を長手方向(すなわち、回
動部材210,210の回動軸線(回動部材支持軸21
1a,211a)方向)にスライドさせるために、配線
基板206の上面、下面及び外側面に沿わせる形で断面
コの字形(図10参照)のガイド溝211dが一体成形
されている。また、第一ハウジング243には、LED
素子205に接続された端子部265と電源(図示せ
ず)とを接続するために、リード部264(図10)挿
入用の挿通孔243bが前後方向に貫通形成されてい
る。
As shown in FIG. 12B, the wiring board 20
The rear end of 6 is a first recess 243a formed on the front surface side of the first housing 243 (rear support member), and the front end thereof is the rear surface side of the third housing 211 (front support member) as a front decoration part. Are inserted and held in the second recessed portions 211b formed in the above. And the first housing 2
43 and the second housing 215 are fixed by a fastening member 280 (for example, screws, screws, bolts, etc.). As described above, the base plate 212 (intermediate support member) and the third housing 21
1 is fixed by a fastening member 270 (FIG. 10). In this way, the intermediate portion of the pair of wiring boards 206, 206 is connected to the base plate 2
The wiring boards 206, 206 can be easily attached (assembled) by inserting and holding the wiring boards 206, 206 in the through holes 212d, 212d of 12 and sandwiching the front and rear thereof with the first housing 243 and the third housing 211. By tightening the fastening members 280 and 270, the front and rear ends of the wiring boards 206 and 206 are respectively recessed portions 211b and 2b.
It does not come off from 43a. The third housing 211
On the wall surface of the wiring board 206 in the longitudinal direction (that is, the rotation axis of the rotation members 210, 210 (the rotation member support shaft 21).
1a, 211a)), a guide groove 211d having a U-shaped cross section (see FIG. 10) is integrally formed along the upper surface, the lower surface, and the outer surface of the wiring board 206. In addition, the first housing 243 has an LED
In order to connect the terminal portion 265 connected to the element 205 and a power supply (not shown), an insertion hole 243b for inserting the lead portion 264 (FIG. 10) is formed to penetrate in the front-rear direction.

【0092】そして、LED素子205,205の光軸
は、図14のように回動部材210,210の回動軸線
(回動部材支持軸211a,211a)と直交する投影
面において、LED素子205,205により照射され
る回動部材210,210が上記第一の開口態様(図1
4(a))及び第二の開口態様(図14(b))にて重
複する領域(図15における領域AL,AR参照)と重
なり合う(重合する)ように配置されている。光軸のこ
のような配置により、第一及び第二の開口態様のいずれ
の場合にも回動部材210,210に光を効率的に照射
することができる。
The optical axes of the LED elements 205, 205 are on the projection plane orthogonal to the rotation axis of the rotation members 210, 210 (rotation member support shafts 211a, 211a) as shown in FIG. The rotating members 210, 210 illuminated by the first and second opening 205, 205 have the above-described first opening mode (see
4 (a)) and the second opening mode (FIG. 14 (b)) so as to overlap (overlap) with the overlapping regions (see regions AL and AR in FIG. 15). With such an arrangement of the optical axes, it is possible to efficiently irradiate the rotating members 210, 210 with light in any of the first and second opening modes.

【0093】さらに、回動部材210,210は、下側
及び前方側を開放した箱型形状に構成されるとともに、
下方に位置するLED素子205,205により回動部
材210,210の内面が照射されている。本実施例で
は、LED素子205,205から発せられた光が回動
部材210,210の内部にて反射を繰り返すことがで
きるように、図14のように回動部材210,210の
回動軸線(回動部材支持軸211a,211a)と直交
する投影面において、回動部材210,210の外殻部
内面210x,210xを上方へ向かうにつれて中心側
へ向かう曲面状(例えばR状)に形成してある。同様
に、図10のC−C断面図のように回動部材210,2
10の回動軸線(回動部材支持軸211a,211a)
を含む投影面において、回動部材210,210の外殻
部内面210y,210yを上方へ向かうにつれて前方
側へ向かう曲面状(例えばR状)に形成してある。
Further, the rotating members 210, 210 are formed in a box shape with the lower side and the front side opened, and
The inner surfaces of the rotating members 210, 210 are illuminated by the LED elements 205, 205 located below. In this embodiment, the rotation axes of the rotation members 210 and 210 are arranged as shown in FIG. 14 so that the light emitted from the LED elements 205 and 205 can be repeatedly reflected inside the rotation members 210 and 210. On the projection plane orthogonal to the (rotating member support shafts 211a, 211a), the inner surfaces 210x, 210x of the outer shell portions of the rotating members 210, 210 are formed in a curved shape (for example, an R shape) toward the center side as it goes upward. There is. Similarly, as shown in the sectional view taken along the line CC of FIG.
10 rotation axis lines (rotation member support shafts 211a, 211a)
In the projection plane including, the outer shell inner surfaces 210y and 210y of the rotating members 210 and 210 are formed in a curved surface shape (for example, an R shape) that faces the front side as it goes upward.

【0094】なお、実施例の回動部材210,210の
外殻部内面210x,210x,210y,210y
は、その本体部とともに合成樹脂、金属、セラミック等
で一体成形しているため、回動部材210,210の内
部補強リブの機能も有している。これら外殻部内面21
0x,210x,210y,210yを、発光・蛍光・
蓄光性の樹脂・塗料等を用いて成形・塗布等することに
より、回動部材210,210の照度を向上させること
ができる。ただし、外殻部内面210x,210x,2
10y,210yは回動部材210,210の本体部と
は別に、例えば表面光沢を有する金属製の反射板(反射
鏡)等を用いて構成してもよい。
The inner surfaces 210x, 210x, 210y, and 210y of the outer shells of the rotating members 210 and 210 of the embodiment are used.
Since it is integrally molded with its main body from synthetic resin, metal, ceramic, etc., it also functions as an internal reinforcing rib of the rotating members 210, 210. These outer shell inner surface 21
0x, 210x, 210y, 210y are emitted, fluorescent,
The illuminance of the rotating members 210, 210 can be improved by molding, coating, etc. using a phosphorescent resin, paint or the like. However, the inner surface of the outer shell 210x, 210x, 2
The 10y and 210y may be configured by using, for example, a metal reflection plate (reflecting mirror) having surface gloss separately from the main body of the rotating members 210 and 210.

【0095】ここで、LED素子205,205と羽根
部材210,210(回動部材)との配置関係につい
て、図14をさらに模式化した図15により説明する。
一般に、遊技機用チューリップでは、一対の回動部材を
ほぼ平行な回動軸線(回動部材支持軸211La,21
1Ra)を有する一対の羽根部材210L,210Rに
て構成するとともに、第一の開口態様(図15の実線)
においてその一対の羽根部材210L,210Rの対向
面PL,PRをほぼ平行となす一方、第二の開口態様
(図15の仮想線)においてこれら対向面PL,PRが
入賞口207を挟んでなす角(羽根開き角)αを90°
≦α≦180°(例えばα≒140°)に設定する場合
が多い。
Here, the positional relationship between the LED elements 205, 205 and the blade members 210, 210 (rotating members) will be described with reference to FIG. 15, which is a further schematic illustration of FIG.
Generally, in a tulip for a game machine, a pair of rotating members are provided with a rotating shaft line (rotating member supporting shafts 211La, 21La, 21La, 21L) that are substantially parallel to each other.
1 Ra) and a pair of blade members 210L and 210R, and a first opening mode (solid line in FIG. 15)
, The opposing surfaces PL, PR of the pair of blade members 210L, 210R are substantially parallel to each other, while the opposing surfaces PL, PR in the second opening mode (phantom line in FIG. 15) sandwich the winning opening 207. (Blade opening angle) α 90 °
It is often set to ≦ α ≦ 180 ° (for example, α≈140 °).

【0096】図15においても図14と同様に、LED
素子205L,205Rの光軸OL,ORは、羽根部材
210L,210Rが第一の開口態様及び第二の開口態
様にて重複する領域AL,ARと重合して配置されてい
る。そして、図15のように回動部材支持軸211L
a,211Raと直交する投影面において、対をなすL
ED素子205L,205Rの光軸OL,ORが入賞口
207を挟んでなす角(光軸挟角)βを、β≦90°
で、かつβ≦α/2(例えばβ≒20°)となるように
設定する。このとき、光軸挟角βは上方に向かうにつれ
て広がるように形成され、光軸OL,ORは各々外向き
に傾斜している。光軸OL,ORを外側傾斜とすること
により、入賞口207から流下する遊技球によって光線
が遮られるおそれが少なくなる。また、光軸OL,OR
が回動部材支持軸211La,211Raの外側を通る
場合には、光の遮断が一層少なくなり、かつ第一及び第
二の開口態様のいずれに対しても羽根部材210L,2
10Rの内面を明るく照明しやすくなる。
Also in FIG. 15, as in the case of FIG.
The optical axes OL and OR of the elements 205L and 205R are arranged such that the blade members 210L and 210R overlap the regions AL and AR where the blade members 210L and 210R overlap in the first opening mode and the second opening mode. Then, as shown in FIG. 15, the rotating member support shaft 211L
a, a pair of L on the projection plane orthogonal to 211Ra
The angle (optical axis included angle) β formed by the optical axes OL and OR of the ED elements 205L and 205R sandwiching the winning opening 207 is β ≦ 90 °.
And β ≦ α / 2 (eg β≈20 °). At this time, the optical axis included angle β is formed so as to widen upward, and the optical axes OL and OR are each inclined outward. By tilting the optical axes OL and OR to the outer side, it is less likely that the light beam is blocked by the game ball flowing down from the winning opening 207. Also, the optical axes OL, OR
When the light passes through the outside of the rotation member support shafts 211La and 211Ra, the light blocking is further reduced, and the blade members 210L and 2L for both the first and second opening modes.
It becomes easier to brightly illuminate the inner surface of 10R.

【0097】上記のような光軸挟角βの形成方法として
は、 (1)各LED素子205L,205Rの光軸OL,O
Rが各LED素子取付面と直交した一対の配線基板20
6,206(図14)のLED素子取付面を水平面に対
してそれぞれ外向きに傾斜させる方法(図14,図15
の方法); (2)LED素子取付面を水平状の一枚の配線基板20
6とし、一対のLED素子205L,205Rの光軸O
L,ORを水平面(LED素子取付面)に対してそれぞ
れ外向きに傾斜させる方法; 等を採用することができる。これらの場合、配線基板2
06,206又はLED素子205L,205Rの光軸
OL,ORの傾斜角βL,βRにおいて、βL≠βRかつβ
L+βR=βに設定してもよい。また、LED素子205
L,205Rを前後方向に相対移動させたり、光軸O
L,ORを回動部材支持軸211La,211Raの軸
線方向にも傾斜させたりすることもできる。
As the method of forming the optical axis included angle β as described above, (1) the optical axes OL and O of the LED elements 205L and 205R are formed.
A pair of wiring boards 20 in which R is orthogonal to each LED element mounting surface
6, 206 (FIG. 14) is a method for inclining the LED element mounting surfaces outward with respect to the horizontal plane (FIGS. 14 and 15).
Method); (2) One wiring board 20 having a horizontal LED element mounting surface
6, the optical axis O of the pair of LED elements 205L and 205R
A method of inclining L and OR outwardly with respect to the horizontal plane (LED element mounting surface); In these cases, the wiring board 2
06, 206 or the inclination angles βL, βR of the optical axes OL, OR of the LED elements 205L, 205R, βL ≠ βR and β
L + βR = β may be set. In addition, the LED element 205
L and 205R are moved relative to each other in the front-back direction, and the optical axis O
It is also possible to incline L and OR in the axial direction of the rotating member support shafts 211La and 211Ra.

【0098】なお、図15からも明らかなように、第一
の開口態様において、一対の羽根部材210L,210
Rの対向面PL,PRは、厳密には平行ではなく上方に
向かうにつれてわずかに狭まるように形成されている。
このようなわずかな傾斜角(およそ1〜3°)は、第一
の開口態様(両羽根部材210L,210Rが閉の状
態)において対向面PL,PRを幾何学的な平行状に置
いた場合、羽根部材210L,210Rの自重あるいは
遊技球の衝突による衝撃力により羽根部材210L,2
10Rが不意に開くことのないように設けられているも
のである。したがって、本発明における羽根開き角αの
算定に際しては、このような初期の傾斜角の存在は無視
できる(無視してもよいし、算入してもよい)ものとし
て扱う。
As is clear from FIG. 15, the pair of blade members 210L and 210L in the first opening mode.
Strictly speaking, the facing surfaces PL and PR of R are not parallel to each other, and are formed so as to narrow slightly toward the upper side.
Such a slight inclination angle (about 1 to 3 °) is obtained when the facing surfaces PL and PR are placed in a geometrically parallel shape in the first opening mode (the state where both blade members 210L and 210R are closed). , The blade members 210L, 210R due to the impact of the weight of the blade members 210L, 210R or the collision of the game balls.
10R is provided so as not to open unexpectedly. Therefore, when calculating the blade opening angle α in the present invention, the existence of such an initial inclination angle is treated as negligible (may be ignored or may be included).

【0099】次に、図15の変形例について説明する。
図16は、羽根部材210L,210Rの対向面PL,
PRに対して一対のLED素子205L,205Rの光
軸OL,ORが平行な形態を表わしており、このとき光
軸挟角β=0°である。このタイプでは、一対のLED
素子205L,205Rを1枚の配線基板206に取り
付けることができるのでコストダウンを図ることがで
き、また光軸OL,ORを平行に設定するだけですむの
で調整が容易である。さらに、光軸OL,ORが回動部
材支持軸211La,211Raの内側及び外側のいず
れを通ることもできるので配置の自由度が大きい。
Next, a modification of FIG. 15 will be described.
FIG. 16 shows the facing surfaces PL of the blade members 210L and 210R.
The optical axes OL and OR of the pair of LED elements 205L and 205R are parallel to PR, and at this time, the optical axis included angle β = 0 °. In this type, a pair of LEDs
Since the elements 205L and 205R can be attached to one wiring board 206, the cost can be reduced, and the adjustment is easy because the optical axes OL and OR need only be set in parallel. Furthermore, since the optical axes OL and OR can pass through both the inside and outside of the rotation member support shafts 211La and 211Ra, the degree of freedom of arrangement is great.

【0100】図17では、光軸挟角βは下方に向かうに
つれて広がるように形成され、光軸OL,ORは各々内
向きに傾斜している。光軸OL,ORを内側傾斜とする
ことにより、光の散乱を少なくすることができる。ま
た、光軸OL,ORが回動部材支持軸211La,21
1Raの内側を通る場合には、羽根部材210L,21
0Rの内部中央を照らしやすくなるので、第一及び第二
の開口態様のいずれに対しても羽根部材210L,21
0Rの内面を明るく照明しやすくなる。
In FIG. 17, the optical axis included angle β is formed so as to widen downward, and the optical axes OL and OR are each inclined inward. By inclining the optical axes OL and OR inward, light scattering can be reduced. Further, the optical axes OL and OR are the rotation member support shafts 211La and 21La.
When passing inside 1 Ra, the blade members 210L, 21
Since it becomes easier to illuminate the inner center of the 0R, the blade members 210L and 21L for both the first and second opening modes.
It becomes easier to illuminate the inner surface of 0R brightly.

【0101】さらに、図18のように回動部材支持軸2
11La,211Raと直交する投影面において、当初
光軸挟角βは上方に向かうにつれて狭まるように形成さ
れ、LED素子205L,205Rの光軸OL,ORが
一旦交差した後、光軸挟角βは上方に向かうにつれて広
まるように形成され、光軸OL,ORは各々外向きに傾
斜して、他方の側の羽根部材210R,210Lの内面
を照らすこともできる。このタイプは図15と図17の
組み合わせ型とも言え、光軸OL,ORを途中で交差さ
せることによって、異なる色のLED素子205L,2
05Rから混合色を作り出す等新たな興趣を創造するこ
ともできる。また、光軸OL,ORが回動部材支持軸2
11La,211Raの外側を通る場合には、光軸挟角
βを比較的大きく形成して、LED素子205L,20
5Rを羽根部材210R,210Lに近づけることがで
きる。
Further, as shown in FIG. 18, the rotating member support shaft 2
On the projection plane orthogonal to 11La and 211Ra, the optical axis included angle β is initially formed to narrow as it goes upward, and after the optical axes OL and OR of the LED elements 205L and 205R cross each other, the optical axis included angle β is The optical axes OL and OR are formed so as to widen as they go upward, and the optical axes OL and OR can be respectively inclined outward to illuminate the inner surfaces of the blade members 210R and 210L on the other side. This type can be said to be a combination type of FIG. 15 and FIG. 17, and by making the optical axes OL and OR intersect each other on the way, the LED elements 205L and 2
It is also possible to create new interests such as creating mixed colors from 05R. Further, the optical axes OL and OR are the rotation member support shaft 2
When passing the outside of 11La and 211Ra, the optical axis included angle β is formed to be relatively large and the LED elements 205L and 20L
5R can be brought close to the blade members 210R and 210L.

【0102】なお、図18のタイプにおいて、光軸O
L,ORの交差により照度が減衰する場合や光の混合を
避けたい場合には、LED素子205L,205Rを前
後方向に相対移動させたり、光軸OL,ORを回動部材
支持軸211La,211Raの軸線方向にも傾斜させ
たりすることで、両光軸OL,ORが交差しないように
すればよい。また、本発明に係るすべての実施例及び変
形例において、LED素子205L,205Rを前後方
向に相対移動させたり、光軸OL,ORを回動部材支持
軸211La,211Raの軸線方向にも傾斜させたり
することができる。
In the type shown in FIG. 18, the optical axis O
When the illuminance is attenuated due to the intersection of L and OR, or when it is desired to avoid mixing of light, the LED elements 205L and 205R are relatively moved in the front-rear direction, or the optical axes OL and OR are rotated member support shafts 211La and 211Ra. The optical axes OL and OR may be prevented from intersecting by inclining in the axial direction of. Further, in all of the embodiments and modified examples according to the present invention, the LED elements 205L and 205R are relatively moved in the front-rear direction, and the optical axes OL and OR are tilted also in the axial direction of the rotating member support shafts 211La and 211Ra. You can

【0103】図15〜図18の各実施態様では、いずれ
もLED素子を一対設ける場合について説明したが、複
数対(例えば二対)のLED素子を設置してもよい。こ
のとき例えば、 (1)LED素子の対毎に光軸挟角βを異ならせること
ができる。 (2)LED素子の対毎に図15〜図18のうちの異な
るタイプとすることができる。 (3)LED素子の対毎に前後方向の設置位置を異なら
せることができる。 これらの実施態様を単独で又は複数組み合わせて用いる
ことにより、例えば第一の開口態様に位置する回動部材
を照明する第一のLED素子対と、第二の開口態様に位
置する回動部材を照明する第二のLED素子対とを別々
に設けることもでき、回動部材の照度をさらに増大させ
るとともに、第一及び第二の開口態様間での照度差を小
さくする上で有効である。
In each of the embodiments shown in FIGS. 15 to 18, the case where a pair of LED elements is provided has been described, but a plurality of pairs (for example, two pairs) of LED elements may be installed. At this time, for example, (1) the optical axis included angle β can be made different for each pair of LED elements. (2) Different types of FIGS. 15 to 18 can be used for each pair of LED elements. (3) The installation position in the front-rear direction can be different for each pair of LED elements. By using these embodiments alone or in combination, for example, a first LED element pair that illuminates the rotating member located in the first opening mode and a rotating member located in the second opening mode are provided. The second LED element pair for illumination can be provided separately, which is effective in further increasing the illuminance of the rotating member and reducing the illuminance difference between the first and second opening modes.

【0104】図19は、以上で述べた遊技機用入賞装置
200を備えた遊技機の他の例を示している。この遊技
機300において遊技機用入賞装置200は、大当たり
状態に導くための遊技状態をスタートさせる目的で用い
られる始動入賞装置510を構成している。なお、この
始動入賞装置510においては、上記説明におけるいず
れの遊技機用入賞装置200をも適用できる。本実施例
においては、いわゆるチューリップとも称される可変入
賞装置を具体的な対象として説明したが、これに限定さ
れない。
FIG. 19 shows another example of a gaming machine provided with the gaming machine winning device 200 described above. In this gaming machine 300, the gaming machine winning device 200 constitutes a starting winning device 510 used for the purpose of starting a gaming state for leading to a big hit state. It should be noted that any of the gaming machine winning device 200 described above can be applied to the starting winning device 510. In the present embodiment, the variable winning device called a so-called tulip has been described as a specific target, but the present invention is not limited to this.

【0105】図19に示す遊技盤301(盤面301
a)の構成において、図7(実施例1)から変更した内
容は以下の通りである。 (1)始動入賞装置510の構成を遊技機用入賞装置1
(図7)から遊技機用入賞装置200(図19)に変更
している。 (2)特別図柄変動表示装置500の右斜め下方に配置
された特定入賞装置550(図7)を通過口577とゲ
ート通過スイッチ575とを有する通過ゲート570
(図19)に変更している。なお、通過ゲート570
は、図7及び図19において特別図柄変動表示装置50
0の左斜め下方に配置された普通入賞装置530と外観
形状は共通するが、通過口577に入球(ゲート通過)
しても普通入賞状態(表1のC参照)を発生する機能を
有さず、入球に伴う所定数(例えば6個)の賞球払い出
しがなされるのみである。
A game board 301 (board surface 301 shown in FIG.
In the configuration of a), the contents changed from FIG. 7 (Example 1) are as follows. (1) The structure of the starting winning device 510 is the gaming device winning device 1
(FIG. 7) is changed to the gaming machine winning device 200 (FIG. 19). (2) Passing gate 570 having a passing port 577 and a gate passing switch 575 in a specific winning device 550 (FIG. 7) arranged diagonally to the lower right of the special symbol variable display device 500.
(Fig. 19). The passage gate 570
Is the special symbol variation display device 50 in FIGS. 7 and 19.
Although the external appearance is the same as that of the normal winning device 530, which is placed diagonally below and to the left of 0, the ball enters the passage opening 577 (passes through the gate).
However, it does not have the function of generating a normal winning state (see C in Table 1), and only a predetermined number (for example, 6) of prize balls are paid out when a player enters a ball.

【0106】図19の変更に伴い、図20のブロック図
には図8(実施例1)における特定入賞制御基板630
を含まない。なお、図8(実施例1)における特定入賞
スイッチ555は、図20においてはゲート通過スイッ
チ575に変更されている。
With the modification of FIG. 19, the specific winning control board 630 in FIG. 8 (Embodiment 1) is shown in the block diagram of FIG.
Does not include. The specific winning switch 555 in FIG. 8 (Embodiment 1) is changed to a gate passage switch 575 in FIG.

【0107】また、図19の遊技盤301での大当たり
状態(特別遊技状態)に至る遊技の流れについては、実
施例1(図7)の場合と変更はない。
Further, the flow of the game to reach the big hit state (special game state) on the game board 301 of FIG. 19 is the same as that of the first embodiment (FIG. 7).

【0108】したがって、図19及び図20に示す遊技
機300においてなされる制御の内容(表3参照)は前
述の表1と実質的に同じであり、詳細説明は割愛する。
表3に示されたA〜Hの各遊技状態の相互間において
も、発光タイミング(点灯・点滅の使い分け等)と発光
位置と発光色のうち少なくとも1つを変化させることに
よって発光態様の変化を生じさせている。なお、この実
施例においては、特定入賞装置550(図7)が通過ゲ
ート570(図19)に変更されたため、上記表2に該
当する制御は発生しない。
Therefore, the contents of the control (see Table 3) performed in the gaming machine 300 shown in FIGS. 19 and 20 are substantially the same as those in Table 1 described above, and a detailed description thereof will be omitted.
Even between the game states A to H shown in Table 3, the light emission mode can be changed by changing at least one of the light emission timing (use of lighting and blinking, etc.), the light emitting position, and the light emitting color. Is causing. In this embodiment, since the specific winning device 550 (FIG. 7) is changed to the passage gate 570 (FIG. 19), the control corresponding to Table 2 above does not occur.

【0109】[0109]

【表3】 [Table 3]

【0110】以上、本発明の実施の形態を説明したが、
本発明はこれに限定されるものではなく、各請求項に記
載した範囲を逸脱しない限り、各請求項の記載文言に限
定されず、当業者がそれらから容易に置き換えられる範
囲にもおよび、かつ、当業者が通常有する知識に基づく
改良を適宜付加することができる。
The embodiment of the present invention has been described above.
The present invention is not limited to this, and is not limited to the wording of each claim without departing from the scope described in each claim, and extends to a range easily replaced by those skilled in the art, and Further, improvements based on the knowledge that those skilled in the art usually have can be added as appropriate.

【0111】例えば、発光手段として複数対の複合発光
ユニットを配置する場合には、発光タイミングの変化
(点灯・点滅の使い分け等)に発光位置の変化や発光色
の変化を組み合わせることによって、発光態様の変化を
さらに多彩にすることができる。
For example, when a plurality of pairs of composite light emitting units are arranged as the light emitting means, a combination of a change in the light emission timing (use of lighting / blinking, etc.) with a change in the light emitting position or a change in the light emitting color provides The change in can be made more colorful.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明を適用した遊技機用入賞装置の一例を示
す斜視図。
FIG. 1 is a perspective view showing an example of a gaming machine winning device to which the present invention is applied.

【図2】前方側ユニット及び後方側ユニットの構成例を
示す斜視図。
FIG. 2 is a perspective view showing a configuration example of a front unit and a rear unit.

【図3】(a)は第一開口態様、(b)は第二開口態様
をそれぞれ例示する入賞装置の正面図及びその中央断面
図。
FIG. 3A is a front view and a central cross-sectional view of a winning device illustrating a first opening mode and a second opening mode, respectively.

【図4】図2の組み付け状態を示す斜視図及び背面図。FIG. 4 is a perspective view and a rear view showing the assembled state of FIG.

【図5】図3(b)のA−A断面図。5 is a cross-sectional view taken along the line AA of FIG.

【図6】図4(b)のB−B断面図。FIG. 6 is a sectional view taken along line BB of FIG.

【図7】遊技機用入賞装置を備えた遊技機の一例を示す
正面図。
FIG. 7 is a front view showing an example of a gaming machine provided with a gaming machine winning device.

【図8】図7の遊技機のブロック図。8 is a block diagram of the gaming machine of FIG.

【図9】図3の変形例を、前側装飾部を取り除いた状態
にて示す正面図。
9 is a front view showing a modified example of FIG. 3 in a state in which a front decorative portion is removed.

【図10】本発明の遊技機用入賞装置の他の例を示す斜
視図。
FIG. 10 is a perspective view showing another example of the gaming machine winning device.

【図11】ソレノイドの通電解除状態における入賞装置
の平面図、正面図、側面図及び背面図。
FIG. 11 is a plan view, a front view, a side view and a rear view of the winning device with the solenoid deenergized.

【図12】図11(b)のD−D断面図及び図11
(d)における主要部のE−E断面図。
FIG. 12 is a sectional view taken along the line DD of FIG. 11 (b) and FIG.
EE sectional drawing of the principal part in (d).

【図13】(a)は第一開口態様、(b)は第二開口態
様をそれぞれ例示する入賞装置の斜視図。
FIG. 13A is a perspective view of a winning device illustrating a first opening mode and a second opening mode, respectively.

【図14】図13において第三ハウジングを取り外した
状態の正面図。
FIG. 14 is a front view of FIG. 13 with a third housing removed.

【図15】LED素子と回動部材との配置関係を示す模
式図。
FIG. 15 is a schematic diagram showing an arrangement relationship between an LED element and a rotating member.

【図16】図15の第一変形例を示す模式図。16 is a schematic diagram showing a first modified example of FIG.

【図17】図15の第二変形例を示す模式図。FIG. 17 is a schematic diagram showing a second modified example of FIG.

【図18】図15の第三変形例を示す模式図。FIG. 18 is a schematic diagram showing a third modification example of FIG. 15.

【図19】遊技機用入賞装置を備えた遊技機の他の例を
示す正面図。
FIG. 19 is a front view showing another example of a gaming machine provided with a gaming machine winning device.

【図20】図19の遊技機のブロック図。20 is a block diagram of the gaming machine of FIG.

【符号の説明】[Explanation of symbols]

1,200 遊技機用入賞装置 5,205 LED素子(発光手段) 6,206 配線基板 7,207 入賞口 10,210 回動部材(羽根部材、遊技球誘導
部材) 12,212 台板 25,225 入賞スイッチ(センサ) 30,230 ソレノイド(駆動アクチュエー
タ) 101,301 遊技盤 101a,301a 盤面
1,200 Winning device for gaming machine 5,205 LED element (light emitting means) 6,206 Wiring board 7,207 Winning hole 10,210 Rotating member (vane member, game ball guiding member) 12,212 Base plate 25,225 Prize switch (sensor) 30,230 Solenoid (drive actuator) 101,301 Game board 101a, 301a Board surface

Claims (16)

【特許請求の範囲】[Claims] 【請求項1】 遊技盤の盤面に取り付けられる遊技機用
入賞装置であって、 前記遊技盤と交差する互いに平行な一対の回動軸線回り
において各々回動可能な一対の回動部材を含むととも
に、それら一対の回動部材間に形成される隙間が遊技球
を受け入れる入賞口とされ、その入賞口が、前記遊技球
が1球ごとに進入する第一の開口態様と、該第一の開口
態様よりも広く開口する第二の開口態様との少なくとも
2つの開口態様となるよう、それら一対の回動部材が相
対変位することにより前記遊技球の前記入賞口への入球
のし易さが変化する遊技球誘導部材と、 その遊技球誘導部材を前記第一及び第二の開口態様の間
で駆動変位させる駆動アクチュエータと、 前記回動部材の後方に位置するとともに、前記回動軸線
と直交する投影面において、前記回動部材が前記第一及
び第二の開口態様の間で変位する領域内に配置される光
源から、前記一対の回動部材に向けて照射する一対又は
複数対の発光手段とを含み、 前記遊技盤の遊技状態の変化に対応して、前記発光手段
の発光態様を変化させることを特徴とする遊技機用入賞
装置。
1. A game machine winning device attached to a board surface of a game board, comprising a pair of rotating members each rotatable about a pair of mutually parallel rotating axes intersecting with the game board. , A gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is a first opening mode in which the game ball enters each ball, and the first opening. A pair of rotating members are relatively displaced so as to have at least two opening modes of a second opening mode that is wider than the mode, so that the game ball can be easily inserted into the winning opening. A changing game ball guide member, a drive actuator that drives and displaces the game ball guide member between the first and second opening modes, and is positioned behind the rotating member and is orthogonal to the rotating axis line. On the projection plane A pair of or a plurality of pairs of light emitting means for irradiating toward the pair of rotating members from a light source arranged in a region in which the rotating member is displaced between the first and second opening modes, A winning machine for a gaming machine, characterized in that a light emitting mode of the light emitting means is changed in response to a change in a game state of the game board.
【請求項2】 遊技盤の盤面に取り付けられる遊技機用
入賞装置であって、 前記遊技盤と交差する互いに平行な一対の回動軸線回り
において各々回動可能な一対の回動部材を含むととも
に、それら一対の回動部材間に形成される隙間が遊技球
を受け入れる入賞口とされ、その入賞口が、前記遊技球
が1球ごとに進入する第一の開口態様と、該第一の開口
態様よりも広く開口する第二の開口態様との少なくとも
2つの開口態様となるよう、それら一対の回動部材が同
期変位することにより前記遊技球の前記入賞口への入球
のし易さが変化する遊技球誘導部材と、 その遊技球誘導部材を前記第一及び第二の開口態様の間
で駆動変位させる駆動アクチュエータと、 前記回動部材の後方に位置するとともに、前記回動軸線
と直交する投影面において、前記回動部材が前記第一及
び第二の開口態様の間で変位する領域内であって、前記
一対の回動部材に対して前記第一及び第二の開口態様を
含む複数の変位位置に各々対称配置される光源から、前
記一対の回動部材に向けて照射する複数対の発光手段と
を含み、 前記遊技盤の遊技状態の変化に対応して、前記複数対の
発光手段の発光位置を逐次変化させることを特徴とする
遊技機用入賞装置。
2. A gaming machine winning device attached to a board surface of a gaming board, comprising a pair of rotating members each rotatable about a pair of mutually parallel rotating axes intersecting with the game board. , A gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is a first opening mode in which the game ball enters each ball, and the first opening. The pair of rotating members are synchronously displaced so that at least two opening modes, that is, a second opening mode that is wider than the mode, are provided, so that the game ball can easily enter the winning opening. A changing game ball guide member, a drive actuator that drives and displaces the game ball guide member between the first and second opening modes, and is located behind the rotating member and is orthogonal to the rotating axis line. On the projection plane Within the region where the rotating member is displaced between the first and second opening modes, at a plurality of displacement positions including the first and second opening modes with respect to the pair of rotating members. A plurality of pairs of light emitting means for irradiating toward the pair of rotating members from light sources arranged symmetrically, and a light emitting position of the plurality of pairs of light emitting means corresponding to a change in the game state of the game board. A winning device for gaming machines, which is characterized by sequentially changing.
【請求項3】 遊技盤の盤面に取り付けられる遊技機用
入賞装置であって、 前記遊技盤と交差する互いに平行な一対の回動軸線回り
において各々回動可能な一対の回動部材を含むととも
に、それら一対の回動部材間に形成される隙間が遊技球
を受け入れる入賞口とされ、その入賞口が、前記遊技球
が1球ごとに進入する第一の開口態様と、該第一の開口
態様よりも広く開口する第二の開口態様との少なくとも
2つの開口態様となるよう、それら一対の回動部材が相
対変位することにより前記遊技球の前記入賞口への入球
のし易さが変化する遊技球誘導部材と、 その遊技球誘導部材を前記第一及び第二の開口態様の間
で駆動変位させる駆動アクチュエータと、 前記回動部材の後方に位置するとともに、前記回動軸線
と直交する投影面において、前記回動部材が前記第一及
び第二の開口態様において重複する領域内に配置される
光源から、前記一対の回動部材に向けて照射する一対の
発光手段とを含み、 前記遊技盤の遊技状態の変化に対応して、前記一対の発
光手段の発光態様を変化させることを特徴とする遊技機
用入賞装置。
3. A gaming machine winning device attached to a board surface of a gaming board, comprising a pair of rotating members each rotatable about a pair of mutually parallel rotating axes intersecting with the game board. , A gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is a first opening mode in which the game ball enters each ball, and the first opening. A pair of rotating members are relatively displaced so as to have at least two opening modes of a second opening mode that is wider than the mode, so that the game ball can be easily inserted into the winning opening. A changing game ball guide member, a drive actuator that drives and displaces the game ball guide member between the first and second opening modes, and is positioned behind the rotating member and is orthogonal to the rotating axis line. On the projection plane The rotating member includes a pair of light emitting means for irradiating the pair of rotating members from a light source arranged in a region where the rotating members overlap in the first and second opening modes, and a game of the game board. A winning device for a gaming machine, characterized in that a light emitting mode of the pair of light emitting means is changed according to a change in a state.
【請求項4】 前記遊技盤の盤面に対して前方側から取
り付けられ、かつ前面側に前記回動部材の入賞口に続く
前記遊技球の流下通路が形成される台板の後面側には、
前記発光手段へ所定の電力を供給する配線基板が取り付
けられるとともに、 前記発光手段は、前記台板の前面よりも後方に位置して
前記配線基板に取り付けられる請求項1ないし3のいず
れか1項に記載の遊技機用入賞装置。
4. The back side of the base plate, which is attached to the board surface of the game board from the front side and has a flow passage for the game ball formed on the front side thereof, which is continuous with the winning opening of the rotating member,
4. A wiring board for supplying a predetermined electric power to the light emitting means is attached, and the light emitting means is attached to the wiring board at a position rearward of a front surface of the base plate. The prize-winning device for a game machine described in.
【請求項5】 前記配線基板は、その前面が前記台板に
おいて前記遊技盤との対向接触面側に形成された凹部の
底に接触する形態で、当該台板に取り付けられる一方、 前記発光手段は、その光軸が前記凹部の底に形成された
前後方向の貫通孔の軸線とほぼ一致している請求項4に
記載の遊技機用入賞装置。
5. The wiring board is attached to the base plate in a form in which a front surface of the wiring board contacts a bottom of a recess formed on the base plate on a side of a contact surface facing the game board, and the light emitting means. The gaming machine winning device according to claim 4, wherein an optical axis of the coin is substantially aligned with an axis of a through hole formed in the bottom of the recess in the front-rear direction.
【請求項6】 遊技盤の盤面に取り付けられる遊技機用
入賞装置であって、 前記遊技盤と交差する互いに平行な一対の回動軸線回り
において各々回動可能な一対の回動部材を含むととも
に、それら一対の回動部材間に形成される隙間が遊技球
を受け入れる入賞口とされ、その入賞口が、前記遊技球
が1球ごとに進入する第一の開口態様と、該第一の開口
態様よりも広く開口する第二の開口態様との少なくとも
2つの開口態様となるよう、それら一対の回動部材が相
対変位することにより前記遊技球の前記入賞口への入球
のし易さが変化する遊技球誘導部材と、 その遊技球誘導部材を前記第一及び第二の開口態様の間
で駆動変位させる駆動アクチュエータと、 前記回動部材の下方に位置するとともに、前記回動軸線
を含む水平投影面において、前記回動部材が前記第一及
び第二の開口態様の間で変位する領域内に配置される光
源から、前記一対の回動部材に向けて照射する一対又は
複数対の発光手段とを含み、 前記遊技盤の遊技状態の変化に対応して、前記発光手段
の発光態様を変化させることを特徴とする遊技機用入賞
装置。
6. A game machine winning device attached to a board surface of a game board, comprising a pair of rotating members each rotatable about a pair of mutually parallel rotating axes intersecting with the game board. , A gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is a first opening mode in which the game ball enters each ball, and the first opening. A pair of rotating members are relatively displaced so as to have at least two opening modes of a second opening mode that is wider than the mode, so that the game ball can be easily inserted into the winning opening. A changing game ball guide member, a drive actuator for driving and displacing the game ball guide member between the first and second opening modes, a rotary actuator which is located below the rotary member and which includes the rotary axis line. In the horizontal projection plane, A pair of or a plurality of pairs of light emitting means for irradiating toward the pair of rotating members from a light source arranged in a region in which the rotating member is displaced between the first and second opening modes, A winning machine for a gaming machine, characterized in that a light emitting mode of the light emitting means is changed in response to a change in a game state of the game board.
【請求項7】 遊技盤の盤面に取り付けられる遊技機用
入賞装置であって、 前記遊技盤と交差する互いに平行な一対の回動軸線回り
において各々回動可能な一対の回動部材を含むととも
に、それら一対の回動部材間に形成される隙間が遊技球
を受け入れる入賞口とされ、その入賞口が、前記遊技球
が1球ごとに進入する第一の開口態様と、該第一の開口
態様よりも広く開口する第二の開口態様との少なくとも
2つの開口態様となるよう、それら一対の回動部材が同
期変位することにより前記遊技球の前記入賞口への入球
のし易さが変化する遊技球誘導部材と、 その遊技球誘導部材を前記第一及び第二の開口態様の間
で駆動変位させる駆動アクチュエータと、 前記回動部材の下方に位置するとともに、前記回動軸線
を含む水平投影面において、前記回動部材が前記第一及
び第二の開口態様の間で変位する領域内であって、前記
一対の回動部材に対して前記第一及び第二の開口態様を
含む複数の変位位置に各々対称配置される光源から、前
記一対の回動部材に向けて照射する複数対の発光手段と
を含み、 前記遊技盤の遊技状態の変化に対応して、前記複数対の
発光手段の発光位置を逐次変化させることを特徴とする
遊技機用入賞装置。
7. A game machine winning device attached to a board surface of a game board, comprising a pair of rotating members each rotatable about a pair of mutually parallel rotating axes intersecting with the game board. , A gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is a first opening mode in which the game ball enters each ball, and the first opening. The pair of rotating members are synchronously displaced so as to have at least two opening modes that are a second opening mode that is wider than the mode, so that it is easy to enter the game ball into the winning opening. A changing game ball guide member, a drive actuator for driving and displacing the game ball guide member between the first and second opening modes, a rotary actuator which is located below the rotary member and which includes the rotary axis line. In the horizontal projection plane, Within the region where the rotating member is displaced between the first and second opening modes, at a plurality of displacement positions including the first and second opening modes with respect to the pair of rotating members. A plurality of pairs of light emitting means for irradiating toward the pair of rotating members from light sources arranged symmetrically, and a light emitting position of the plurality of pairs of light emitting means corresponding to a change in the game state of the game board. A winning device for gaming machines, which is characterized by sequentially changing.
【請求項8】 遊技盤の盤面に取り付けられる遊技機用
入賞装置であって、 前記遊技盤と交差する互いに平行な一対の回動軸線回り
において各々回動可能な一対の回動部材を含むととも
に、それら一対の回動部材間に形成される隙間が遊技球
を受け入れる入賞口とされ、その入賞口が、前記遊技球
が1球ごとに進入する第一の開口態様と、該第一の開口
態様よりも広く開口する第二の開口態様との少なくとも
2つの開口態様となるよう、それら一対の回動部材が相
対変位することにより前記遊技球の前記入賞口への入球
のし易さが変化する遊技球誘導部材と、 その遊技球誘導部材を前記第一及び第二の開口態様の間
で駆動変位させる駆動アクチュエータと、 前記回動部材の下方に位置するとともに、前記回動軸線
を含む水平投影面において、前記回動部材が前記第一及
び第二の開口態様において重複する領域内に配置される
光源から、前記一対の回動部材に向けて照射する一対の
発光手段とを含み、 前記遊技盤の遊技状態の変化に対応して、前記一対の発
光手段の発光態様を変化させることを特徴とする遊技機
用入賞装置。
8. A gaming machine prize device attached to a board surface of a game board, comprising a pair of rotating members which are respectively rotatable around a pair of mutually parallel rotating axes intersecting with the game board. , A gap formed between the pair of rotating members is a winning opening for receiving a game ball, and the winning opening is a first opening mode in which the game ball enters each ball, and the first opening. A pair of rotating members are relatively displaced so as to have at least two opening modes of a second opening mode that is wider than the mode, so that the game ball can be easily inserted into the winning opening. A changing game ball guide member, a drive actuator for driving and displacing the game ball guide member between the first and second opening modes, a rotary actuator which is located below the rotary member and which includes the rotary axis line. In the horizontal projection plane, The rotating member includes a pair of light emitting means for irradiating the pair of rotating members from a light source arranged in a region where the rotating members overlap in the first and second opening modes, and a game of the game board. A winning device for a gaming machine, characterized in that a light emitting mode of the pair of light emitting means is changed according to a change in a state.
【請求項9】 前記遊技盤の盤面に対して前方側から取
り付けられ、かつ前面側に前記回動部材の入賞口に続く
前記遊技球の流下通路が形成される台板に、前記発光手
段へ所定の電力を供給する配線基板が貫通形態で保持さ
れるとともに、 前記発光手段は、前記台板の前面よりも前方かつ前記回
動部材の下方に位置して前記配線基板に取り付けられる
請求項6ないし8のいずれか1項に記載の遊技機用入賞
装置。
9. The light emitting means is attached to a base plate which is attached to the board surface of the game board from the front side and in which a downflow passage of the game ball is formed on the front surface side, the flow path being continuous with the winning opening of the rotating member. 7. A wiring board for supplying a predetermined electric power is held in a penetrating form, and the light emitting means is attached to the wiring board in front of the front surface of the base plate and below the rotating member. 9. The winning device for gaming machine according to any one of items 8 to 8.
【請求項10】 前記発光手段の光軸は、前記回動軸線
と直交する投影面において、当該発光手段により照射さ
れる前記回動部材が前記第一及び第二の開口態様にて重
複する領域と重合する請求項6ないし9のいずれか1項
に記載の遊技機用入賞装置。
10. The optical axis of the light emitting means is a region where the rotating member irradiated by the light emitting means overlaps in the first and second opening modes on a projection plane orthogonal to the rotating axis. The winning device for a gaming machine according to claim 6, wherein the winning device is polymerized with.
【請求項11】 前記遊技盤の遊技状態の変化に対応し
て、前記駆動アクチュエータにより前記遊技球誘導部材
を駆動変位させ、かつ前記発光手段の発光態様を変化さ
せる請求項1ないし10のいずれか1項に記載の遊技機
用入賞装置。
11. The game ball guide member is driven and displaced by the drive actuator and the light emitting mode of the light emitting means is changed in response to a change in the game state of the game board. The winning device for gaming machines according to item 1.
【請求項12】 前記入賞口への入球を検知するセンサ
が前記入賞口内又は前記遊技球誘導部材の直下に配設さ
れ、 前記センサによる前記入賞口への入球検知に対応して、
前記駆動アクチュエータにより前記遊技球誘導部材を駆
動変位させ、かつ前記発光手段の発光態様を変化させる
請求項1ないし11のいずれか1項に記載の遊技機用入
賞装置。
12. A sensor for detecting a ball entering the winning opening is arranged in the winning opening or immediately below the game ball guiding member, and corresponding to detection of a ball entering the winning opening by the sensor,
The game machine winning device according to any one of claims 1 to 11, wherein the game ball guiding member is driven and displaced by the drive actuator, and the light emitting mode of the light emitting means is changed.
【請求項13】 前記発光手段は、前記配線基板に取り
付けられたチップ状のLED素子を光源とする請求項1
ないし12のいずれか1項に記載の遊技機用入賞装置。
13. The light emitting means uses a chip-shaped LED element attached to the wiring board as a light source.
13. The winning device for gaming machine according to any one of 1 to 12.
【請求項14】 前記発光手段は、発光色の異なる複数
のLED光源が集合配置され、個々のLED光源の発光
強度に応じて異なる混合光を照出する複合発光ユニット
で構成され、 前記遊技盤の遊技状態の変化に対応して、該複合発光ユ
ニットの発光色が変化する請求項1ないし13のいずれ
か1項に記載の遊技機用入賞装置。
14. The light emitting means is a composite light emitting unit in which a plurality of LED light sources with different emission colors are collectively arranged and emits different mixed light according to the emission intensity of each LED light source, the game board. 14. The winning device for gaming machine according to claim 1, wherein the emission color of the composite light emitting unit changes according to the change of the game state.
【請求項15】 前記遊技球誘導部材は、前記一対の回
動部材が一対の羽根部材にて構成される遊技機用チュー
リップである請求項1ないし14のいずれか1項に記載
の遊技機用入賞装置。
15. The game machine according to claim 1, wherein the game ball guiding member is a tulip for a game machine in which the pair of rotating members are a pair of blade members. Winning device.
【請求項16】 請求項1ないし15のいずれか1項に
記載の遊技機用入賞装置を備えたことを特徴とする遊技
機。
16. A gaming machine comprising the gaming machine winning device according to any one of claims 1 to 15.
JP2001346533A 2001-11-12 2001-11-12 Game machine winning device and game machine using the same Expired - Fee Related JP4279490B2 (en)

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Application Number Priority Date Filing Date Title
JP2001346533A JP4279490B2 (en) 2001-11-12 2001-11-12 Game machine winning device and game machine using the same

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Publication Number Publication Date
JP2003144661A true JP2003144661A (en) 2003-05-20
JP4279490B2 JP4279490B2 (en) 2009-06-17

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Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005328903A (en) * 2004-05-18 2005-12-02 Okumura Yu-Ki Co Ltd Game machine
JP2006055497A (en) * 2004-08-23 2006-03-02 Takeya Co Ltd Game machine
JP2007044365A (en) * 2005-08-11 2007-02-22 Samii Kk Game machine
JP2007125280A (en) * 2005-11-07 2007-05-24 Karasawa Shin Slot token
JP2008237923A (en) * 2008-05-15 2008-10-09 Maruhon Ind Co Ltd Pachinko game machine
JP2009153854A (en) * 2007-12-27 2009-07-16 Heiwa Corp Pachinko game machine
JP2011083374A (en) * 2009-10-14 2011-04-28 Kyoraku Sangyo Kk Pachinko game machine
JP2021097893A (en) * 2019-12-23 2021-07-01 株式会社平和 Game machine

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005328903A (en) * 2004-05-18 2005-12-02 Okumura Yu-Ki Co Ltd Game machine
JP2006055497A (en) * 2004-08-23 2006-03-02 Takeya Co Ltd Game machine
JP2007044365A (en) * 2005-08-11 2007-02-22 Samii Kk Game machine
JP2007125280A (en) * 2005-11-07 2007-05-24 Karasawa Shin Slot token
JP2009153854A (en) * 2007-12-27 2009-07-16 Heiwa Corp Pachinko game machine
JP2008237923A (en) * 2008-05-15 2008-10-09 Maruhon Ind Co Ltd Pachinko game machine
JP4547018B2 (en) * 2008-05-15 2010-09-22 マルホン工業株式会社 Pachinko machine
JP2011083374A (en) * 2009-10-14 2011-04-28 Kyoraku Sangyo Kk Pachinko game machine
JP2021097893A (en) * 2019-12-23 2021-07-01 株式会社平和 Game machine

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