JP2003093631A - Pinball came machine - Google Patents
Pinball came machineInfo
- Publication number
- JP2003093631A JP2003093631A JP2001297490A JP2001297490A JP2003093631A JP 2003093631 A JP2003093631 A JP 2003093631A JP 2001297490 A JP2001297490 A JP 2001297490A JP 2001297490 A JP2001297490 A JP 2001297490A JP 2003093631 A JP2003093631 A JP 2003093631A
- Authority
- JP
- Japan
- Prior art keywords
- ball
- game
- receiving portion
- game ball
- game machine
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Landscapes
- Pinball Game Machines (AREA)
Abstract
Description
【0001】[0001]
【発明の属する技術分野】本発明は、例えばパチンコ遊
技機に代表される弾球遊技機に関する。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a ball game machine represented by, for example, a pachinko game machine.
【0002】[0002]
【従来の技術】従来の弾球遊技機の一例として、実開平
6−31785号公報に掲載されたものは、図9に示さ
れており、遊技領域に振り子体1を備えている。振り子
体1は、遊技盤から垂直に起立した回動軸2を中心にし
て回動すると共に平坦な球受け部3を有する。そして、
この球受け部3に遊技球が乗ると振り子体1が回動して
遊技球が転動し、これにより、遊技球の流下方向を変え
る構造になっている。2. Description of the Related Art As an example of a conventional ball game machine, one disclosed in Japanese Utility Model Laid-Open No. 6-31785 is shown in FIG. 9 and has a pendulum body 1 in a game area. The pendulum body 1 has a flat ball receiving portion 3 that rotates about a rotation shaft 2 that stands vertically from the game board. And
When the game ball rides on the ball receiving portion 3, the pendulum body 1 rotates and the game ball rolls, whereby the flow direction of the game ball is changed.
【0003】[0003]
【発明が解決しようとする課題】しかしながら、上記し
た従来のものでは、振り子体1の球受け部3が平坦であ
るため、遊技球が乗って振り子体1が僅かに傾いた途端
に、遊技球が振り子体1から離れ、遊技球の流下方向が
ランダムに分散される場合が多いので、振り子体1の存
在意義が低く、趣向性に乏しかった。However, in the above-mentioned conventional one, since the ball receiving portion 3 of the pendulum body 1 is flat, as soon as the game ball rides and the pendulum body 1 is slightly tilted, the game is played. Since the spheres are often separated from the pendulum body 1 and the flow direction of the game spheres is randomly dispersed, the pendulum body 1 has a low significance of existence and lacks in interest.
【0004】本発明は、上記事情に鑑みてなされたもの
で、遊技球の流下態様に関して、趣向性を向上させるこ
とが可能な弾球遊技機の提供を目的とする。The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a ball-and-ball game machine capable of improving the taste of a game ball.
【0005】[0005]
【課題を解決するための手段】上記目的を達成するため
になされた請求項1の発明に係る弾球遊技機は、遊技領
域を流下する遊技球を、一時的に受け入れ可能な球受入
部を備えた球誘導部材と、球受入部が、第1位置と第2
位置との間で移動可能となるように、球誘導部材を軸支
する軸部と、球受入部を、第1位置に維持するための付
勢手段とを備えた弾球遊技機において、球受入部は、通
常時には、第1位置に位置して、遊技球を受け入れ可能
となり、球受入部に遊技球が受け入れられたときには、
その遊技球の自重により、第1位置から第2位置に遊技
球を保持しながら移動すると共に、第2位置で球受入部
から遊技球を排出するように構成されたところに特徴を
有する。SUMMARY OF THE INVENTION A ball-ball game machine according to the invention of claim 1 made to achieve the above object has a ball receiving portion capable of temporarily receiving a game ball flowing down a game area. The sphere guiding member and the sphere receiving portion provided include the first position and the second position.
In a ball-ball game machine provided with a shaft portion that pivotally supports the ball guiding member and a biasing means for maintaining the ball receiving portion in the first position so as to be movable between the position and the position. The receiving portion is normally located at the first position and can receive the game ball, and when the ball receiving portion receives the game ball,
Due to the weight of the game ball, the game ball moves from the first position to the second position while holding the game ball, and at the second position, the game ball is discharged from the ball receiving portion.
【0006】なお、本発明における「付勢手段」とは、
球受入部を第1位置に維持するための力(例えば、弾性
反力、重力、磁力等)を発揮するものをいい、例えば、
ばね、重り、磁石等が挙げられる。The "biasing means" in the present invention means
The one that exerts a force (for example, elastic reaction force, gravity, magnetic force, etc.) for maintaining the ball receiving portion in the first position, for example,
Examples include springs, weights, magnets, and the like.
【0007】請求項2の発明は、請求項1記載の弾球遊
技機において、遊技球が前面を転動可能な遊技盤を備
え、球誘導部材を遊技盤に配した弾球遊技機において、
軸部の軸線を、水平かつ遊技盤面に対して平行に向ける
ことで、球誘導部材が、遊技盤面に対して垂直面内で回
動し、球受入部が、第1位置及び第2位置の間で上下移
動するように構成したところに特徴を有する。According to a second aspect of the present invention, in the ball game machine according to the first aspect, a ball game machine is provided with a game board capable of rolling a front surface of a game ball, and a ball guide member is arranged on the game board.
By orienting the axis of the shaft portion horizontally and parallel to the game board surface, the ball guiding member rotates in a plane vertical to the game board surface, and the ball receiving portion moves to the first position and the second position. It is characterized in that it is configured to move up and down between them.
【0008】請求項3の発明は、請求項1又は2記載の
弾球遊技機において、球受入部は、凹形状であるところ
に特徴を有する。The invention of claim 3 is characterized in that, in the bullet-ball game machine according to claim 1 or 2, the ball receiving portion is concave.
【0009】請求項4の発明は、請求項1乃至3の何れ
かに記載の弾球遊技機において、遊技領域には、流下す
る遊技球を受けて、様々に遊転させた後に、再度流下さ
せる球遊転部が設けられ、球受入部は、球遊転部から流
下した遊技球を受け入れ可能な位置に配置されたところ
に特徴を有する。According to a fourth aspect of the present invention, in the ball game machine according to any one of the first to third aspects, a game ball that flows down to the game area is received, and after being idled in various ways, it flows down again. A ball idler is provided, and the ball acceptor is characterized in that the ball idler is arranged at a position capable of accepting the game ball flowing down from the ball idler.
【0010】請求項5の発明は、請求項1乃至4の何れ
かに記載の弾球遊技機において、遊技領域のうち球受入
部の略真下には、遊技球を受け入れ可能な入球口が設け
られ、球受入部は、第1位置から第2位置へ移動するこ
とで、入球口に向かうように構成されたところに特徴を
有する。According to a fifth aspect of the present invention, in the bullet-ball game machine according to any of the first to fourth aspects, a ball-entrance opening capable of receiving a game ball is provided just below the ball-receiving portion in the game area. The ball receiving portion is provided, and is characterized in that the ball receiving portion is configured to move toward the ball entrance by moving from the first position to the second position.
【0011】請求項6の発明は、請求項5記載の弾球遊
技機において、球受入部を介さずに球遊転部から流下し
た遊技球より、球受入部から排出されて流下した遊技球
の方が、入球口に入る確率が高くなるように構成したと
ころに特徴を有する。According to a sixth aspect of the present invention, in the ball game machine according to the fifth aspect, the game ball discharged from the ball receiving portion and flowing down from the game ball flowing down from the ball idler without passing through the ball receiving portion. Is characterized by being configured so that the probability of entering the entrance is higher.
【0012】請求項7の発明は、請求項1乃至6の何れ
かに記載の弾球遊技機において、付勢手段は、球誘導部
材のうち軸部を挟んで球受入部と略反対側に配置したと
ころに特徴を有する。According to a seventh aspect of the present invention, in the bullet-ball game machine according to any one of the first to sixth aspects, the urging means is on the side substantially opposite to the ball receiving portion with the shaft portion of the ball guiding member interposed therebetween. It has a feature where it is placed.
【0013】[0013]
【発明の作用及び効果】<請求項1の発明>請求項1の
発明によれば、第1位置に位置した球受入部に遊技球が
入ると、その遊技球の自重により、球誘導部材が軸部を
中心にして回動し、球受入部が第2位置に移動したとこ
ろで、球受入部から遊技球が排出される。このように、
球誘導部材が回動する間、遊技球が球受入部に保持され
て第2位置まで誘導され、第2位置で、一定方向に向け
て遊技球が排出されるから、遊技球の流下態様の趣向性
が向上する。<Advantages and effects of the invention><Invention of claim 1> According to the invention of claim 1, when the game ball enters the ball receiving portion located at the first position, the ball guiding member is moved by its own weight. The game ball is discharged from the ball receiving portion when the ball receiving portion moves to the second position by rotating around the shaft portion. in this way,
While the ball guiding member is rotating, the game ball is held by the ball receiving portion and guided to the second position, and at the second position, the game ball is discharged in a certain direction. The taste is improved.
【0014】<請求項2の発明>請求項2の発明よれ
ば、球誘導部材は、遊技盤面に対して垂直面内で回動
し、球受入部は、第1及び第2の位置の間で上下移動し
て、従来の弾球遊技機に備えられた役物には無かった動
作をするので、斬新な遊技演出を提供することができ、
趣向性を高めることができる。<Invention of Claim 2> According to the invention of Claim 2, the ball guiding member rotates in a plane vertical to the game board surface, and the ball receiving portion is between the first and second positions. Since it moves up and down with, and does the operation that the accessory provided in the conventional ball game machine does not have, it is possible to provide a novel game effect,
The taste can be enhanced.
【0015】<請求項3の発明>請求項3の発明によれ
ば、球受入部は、凹形状であるから、第1から第2の位
置に移動するまでの間、遊技球を保持することができ
る。<Invention of Claim 3> According to the invention of Claim 3, since the ball receiving portion is concave, it holds the game ball until it moves from the first position to the second position. You can
【0016】<請求項4の発明>請求項4の発明では、
遊技領域には、その遊技領域を流下する遊技球を受け
て、様々に遊転させた後に、再度流下させる球遊転部が
設けられ、球受入部は、球遊転部から流下した遊技球
を、受け入れ可能な位置に配置されたから、球遊転部か
ら球受入部を介して流下するまでの遊技球の動きが複雑
になり、遊技演出の趣向性を高めることができる。<Invention of Claim 4> In the invention of Claim 4,
The game area is provided with a ball idler that receives a game ball flowing down from the game area, idles it in various ways, and then flows it down again. The ball receiving portion is a game ball that flows down from the ball idler. Since it is arranged at a receivable position, the movement of the game sphere from the ball tumbling part to the flow down through the ball receiving part becomes complicated, and the interest of the game effect can be enhanced.
【0017】<請求項5の発明>請求項5の発明によれ
ば、遊技領域のうち球受入部の略真下には、入球口が設
けられ、球受入部が第1から第2の位置に移動すること
で、入球口に向かうように構成したから、球受入部に入
った遊技球が、球受入部の移動により誘導されて入球口
に入る動作が起こり得る。これにより、遊技球の動きが
複雑になり、遊技演出の趣向性を高めることができる。<Invention of Claim 5> According to the invention of Claim 5, a ball entrance is provided in the game area substantially directly below the ball receiving section, and the ball receiving section is located at the first to second positions. By moving the ball to the ball entrance, the game ball that has entered the ball receiving section may be guided by the movement of the ball receiving section to enter the ball entrance. As a result, the movement of the game ball becomes complicated, and the taste of the game effect can be enhanced.
【0018】<請求項6の発明>請求項6の発明では、
球受入部を介さずに球遊転部から流下した遊技球より、
球受入部から排出されて流下した遊技球の方が、入球口
に入る確率が高くなるように構成したから、球受入部に
遊技球が入った場合には、入球口に対する入球の期待感
が高まり、遊技演出の趣向性の向上が図られる。<Invention of Claim 6> In the invention of Claim 6,
From the game ball flowing down from the ball idler without going through the ball receiving part,
Since the game balls discharged from the ball receiving section and flowing down have a higher probability of entering the ball entrance, if a game ball enters the ball receiving section, Expectations are increased, and the attractiveness of game production is improved.
【0019】<請求項7の発明>請求項7の発明では、
球誘導部材のうち軸部を挟んで球受入部と略反対側に付
勢手段が配置されたため、球誘導部材の動きが、あたか
も獅子おどしのような動きになり、遊技演出の趣向性の
向上が図られる。<Invention of Claim 7> In the invention of Claim 7,
Since the urging means is arranged on the side substantially opposite to the ball receiving portion across the shaft part of the ball guiding member, the movement of the ball guiding member becomes a movement like a lion whirling, improving the taste of game production. Is planned.
【0020】[0020]
【発明の実施の形態】<第1実施形態>以下、本発明を
適用したパチンコ遊技機に係る第1実施形態を、図1〜
図7に基づいて説明する。図1に示すように、本実施形
態のパチンコ遊技機の遊技盤11には、ガイドレール1
2で囲まれたほぼ円形の遊技領域に、入賞口としての始
動入賞口14、大入賞口15、及び、一般入賞口20,
21が備えられている。BEST MODE FOR CARRYING OUT THE INVENTION <First Embodiment> A first embodiment of a pachinko gaming machine to which the present invention is applied will be described below with reference to FIGS.
It will be described with reference to FIG. As shown in FIG. 1, a guide rail 1 is provided on the game board 11 of the pachinko gaming machine of the present embodiment.
In a substantially circular game area surrounded by 2, a start winning opening 14, a large winning opening 15, and a general winning opening 20,
21 is provided.
【0021】始動入賞口14と大入賞口15とは、遊技
領域のうち中央下寄り位置に上下に並べて配置されてお
り、一般入賞口20,21は、始動入賞口14及び大入
賞口15を挟んだ両側にそれぞれ1対ずつ配置されてい
る。前記始動入賞口14の上方には、液晶表示装置13
が設けられ、液晶表示装置13を挟んだ両側には、ラン
プ風車17、始動ゲート18が設けられ、液晶表示装置
13の下方でかつ始動入賞口14の両側には、風車1
9,19が設けられている。また、ガイドレール12に
沿った両側部には、円弧状のサイドランプ22,22が
設けられ、遊技領域の最下部中央には、外れ玉を回収す
るためのアウト口16が設けられている。さらに、遊技
領域全体に亘って、複数の障害釘49(図2参照)が起
立している。The starting winning opening 14 and the big winning opening 15 are arranged vertically side by side in the lower center position in the game area, and the general winning openings 20 and 21 are the starting winning opening 14 and the large winning opening 15. One pair is placed on each side of the sandwich. A liquid crystal display device 13 is provided above the starting winning opening 14.
The lamp windmill 17 and the start gate 18 are provided on both sides of the liquid crystal display device 13, and the windmill 1 is provided below the liquid crystal display device 13 and on both sides of the start winning opening 14.
9 and 19 are provided. In addition, arc-shaped side lamps 22, 22 are provided on both sides along the guide rail 12, and an out port 16 for collecting the loose balls is provided at the center of the lowermost part of the game area. Furthermore, a plurality of obstacle nails 49 (see FIG. 2) are erected over the entire game area.
【0022】パチンコ遊技機のうち遊技盤11より下方
には、図1に示すように、上皿27A及び下皿27Bが
上下2段にして設けられている。そして、下皿27Bの
右端部に設けた操作ノブ28を操作することで、上皿2
7Aに収容された遊技球が遊技盤11に向けて弾き出さ
れる。また、上皿27Aに設けたボタン29を押せば、
上皿27Aから下皿27Bに遊技球が移動して収容され
る。Below the game board 11 of the pachinko gaming machine, as shown in FIG. 1, an upper plate 27A and a lower plate 27B are provided in two upper and lower stages. Then, by operating the operation knob 28 provided at the right end portion of the lower plate 27B, the upper plate 2
The game balls housed in 7A are ejected toward the game board 11. Also, by pressing the button 29 provided on the upper plate 27A,
Game balls move from the upper plate 27A to the lower plate 27B and are accommodated.
【0023】次に所要の各部位についてさらに詳説す
る。始動ゲート18(図1参照)は、遊技盤11から突
出した部材に、遊技球が通過可能な通路を備えてなる。
その通路の一端は、始動ゲート18の上面に開放する一
方、通路の他端は、始動ゲート18のうち液晶表示装置
13側の斜め下向きの側面に開放している。これによ
り、始動ゲート18の上方の入口から入った遊技球は、
液晶表示装置13側に向かって遊技盤11上に排出され
る。また、始動ゲート18には、普通図柄始動スイッチ
30(図7参照)が備えられており、このスイッチ30
により、始動ゲート18を通過した遊技球が検出され
る。そして、その検出信号に基づいて、後述する7セグ
メントLED24が駆動される。Next, each required part will be described in more detail. The starting gate 18 (see FIG. 1) includes a member projecting from the game board 11 and a passage through which a game ball can pass.
One end of the passage is opened to the upper surface of the starting gate 18, while the other end of the passage is opened to a side surface of the starting gate 18 facing obliquely downward on the liquid crystal display 13 side. As a result, the game ball that entered from the entrance above the starting gate 18,
It is discharged onto the game board 11 toward the liquid crystal display device 13 side. Further, the starting gate 18 is provided with a normal symbol starting switch 30 (see FIG. 7).
Thereby, the game ball that has passed through the starting gate 18 is detected. Then, based on the detection signal, the 7-segment LED 24 described later is driven.
【0024】始動入賞口14は、本発明の「入球口」に
相当し、図2に示すように、上下に並んだ第1及び第2
の始動入賞口14A,14Bを備えてなる。各始動入賞
口14A,14Bは、共に遊技盤11から突出した部材
の上面に開口を備えた、所謂、ポケット構造をなしてい
る。そして、各始動入賞口14A,14Bに入った遊技
球は、遊技盤11に形成した前述の貫通孔を通って、遊
技盤11の裏側に取り込まれる。The starting winning opening 14 corresponds to the "ball entrance" of the present invention, and as shown in FIG. 2, the first and second openings are arranged vertically.
It is equipped with the starting winning openings 14A and 14B. Each of the starting winning openings 14A and 14B has a so-called pocket structure in which an opening is provided on the upper surface of a member protruding from the game board 11. Then, the game balls that have entered each of the starting winning openings 14A and 14B are taken into the back side of the game board 11 through the through holes formed in the game board 11.
【0025】より詳細には、上側の第1始動入賞口14
Aは、遊技球が約1つ入る幅に設定されている。一方、
下側の第2始動入賞口14Bは、両側に可動翼片14
C,14Cを備える。これら両可動翼片14C,14C
は、常には起立状態になっており、これら両可動翼片1
4C,14Cに挟まれた第2始動入賞口14Bの開口幅
は、遊技球が約1つ入る大きさに設定されて、第1始動
入賞口14Aの真下に位置している。これにより、常に
は、第2始動入賞口14Bには、遊技球が入らない状態
になっている。そして、後述する7セグメントLED2
4の確定表示が奇数になると、遊技盤11の裏に設けた
ソレノイドが駆動されて、可動翼片14C,14Cが所
定期間(例えば、0.4秒間)に亘って横に倒され、第
1始動入賞口14Aの両脇を通過した遊技球が可動翼片
14Cに案内されて第2始動入賞口14Bに入り得る状
態になる。More specifically, the upper first starting winning opening 14
A is set to have a width of about one game ball. on the other hand,
The second starting winning opening 14B on the lower side has movable wing pieces 14 on both sides.
Equipped with C and 14C. Both of these movable wings 14C, 14C
Is always in an upright position, and both movable wing pieces 1
The opening width of the second starting winning opening 14B sandwiched between 4C and 14C is set to a size that allows about one game ball to be inserted, and is located directly below the first starting winning opening 14A. As a result, the game ball does not enter the second starting winning opening 14B at all times. Then, a 7-segment LED 2 described later
When the confirmation display of 4 becomes odd, the solenoid provided on the back of the game board 11 is driven, and the movable wing pieces 14C, 14C are laid down sideways for a predetermined period (for example, 0.4 seconds), and the first The game ball that has passed through both sides of the starting winning opening 14A is guided by the movable wing piece 14C and enters the second starting winning opening 14B.
【0026】第1及び第2の始動入賞口14A,14B
の何れかに(以下、単に「始動入賞口14に」という)
に遊技球が入賞すると、各始動入賞口14A,14B内
に設けた特別図柄始動スイッチ31,31(図7参照)
が、遊技球を検出して、液晶表示装置13が複数の図柄
を変動表示した後、確定表示する。なお、液晶表示装置
13が、変動表示している間に、始動入賞口14に入賞
球があると、その入賞球は、4個まで累積カウントされ
る。First and second starting winning openings 14A, 14B
To either (hereinafter, simply referred to as "starting winning prize 14")
When the game ball wins, the special symbol start switches 31, 31 provided in the respective start winning openings 14A, 14B (see FIG. 7)
However, the game ball is detected, and the liquid crystal display device 13 variably displays a plurality of symbols and then confirms the display. If the liquid crystal display device 13 displays a winning ball in the starting winning port 14 while the variable display is being performed, the winning ball is cumulatively counted up to four.
【0027】大入賞口15は、横長に形成されて、常に
は、可動扉15Tにて閉塞されている。そして、後述す
る所定条件の成立によって、パチンコ遊技機が「大当た
り状態」になると、遊技盤11の裏に設けたソレノイド
15S(図7参照)が駆動され、可動扉15Tが所定期
間に亘って前側に倒れる。これにより、大入賞口15が
開放され、可動扉15Tを案内にして、大入賞口15に
多くの遊技球が入賞可能になる。ここで、可動扉15T
が、開放してから閉じるまでの間を「ラウンド」と称す
ると、1つのラウンドは、可動扉15Tの開放時間が2
9秒に達したか、又は、大入賞口15に遊技球が10個
入賞したか、の何れかの条件が先に満たされた場合に終
了する。The special winning opening 15 is horizontally long and is always closed by a movable door 15T. Then, when the pachinko gaming machine enters the "big hit state" due to the establishment of a predetermined condition described later, the solenoid 15S (see FIG. 7) provided on the back of the game board 11 is driven, and the movable door 15T is moved forward for a predetermined period. Fall to. As a result, the special winning opening 15 is opened, and a large number of game balls can be won in the big winning opening 15 with the movable door 15T as a guide. Here, movable door 15T
However, if the period from the opening to the closing is called a "round", one round is that the opening time of the movable door 15T is 2
Either 9 seconds is reached, or 10 game balls are won in the special winning opening 15, the process ends when either condition is satisfied first.
【0028】大入賞口15の内部には、継続入賞口と計
数入賞口とが設けられており、これら継続入賞口及び計
数入賞口は、選択的に何れか一方が開放される。より詳
細には、可動扉15Tが開いたときには、最初は、継続
入賞口が開放しており、継続入賞口に入賞後、ソレノイ
ド15Sが駆動されて、継続入賞口が閉鎖される一方、
計数入賞口が開放される。そして、継続入賞口内に設け
た大当たり状態継続スイッチ32(図7参照)が遊技球
の入賞を検出すると、前述した終了条件を満たしてラウ
ンドが終了した後で、連続して次のラウンドが実行され
る。また、計数入賞口内に設けた入賞球数カウントスイ
ッチ33(図7参照)が遊技球の入賞を検出すると、前
記継続入賞口への入賞球と合わせて、大入賞口15への
入賞球がカウントされ、これらが前記したように計10
個に達したか否かがチェックされる。A continuous winning opening and a counting winning opening are provided inside the special winning opening 15, and either one of the continuous winning opening and the counting winning opening is selectively opened. More specifically, when the movable door 15T is opened, the continuous winning opening is initially open, and after winning the continuous winning opening, the solenoid 15S is driven to close the continuous winning opening.
The counting prize opening is opened. Then, when the big hit state continuation switch 32 (see FIG. 7) provided in the continuous winning opening detects the winning of the game ball, the next round is continuously executed after the above-mentioned ending condition is satisfied and the round is ended. It Further, when the winning ball number counting switch 33 (see FIG. 7) provided in the counting winning opening detects the winning of the game ball, the winning balls to the large winning opening 15 are counted together with the winning balls to the continuous winning opening. These are 10 in total as described above.
It is checked whether or not the number has been reached.
【0029】液晶表示装置13は、遊技盤11に形成し
た概矩形の孔に、枠体23を嵌め込み、その枠体23の
奥部にTFT−LCDモジュールを備えてなる。この液
晶表示装置13には、通常は、図2に示すように、3つ
の左、中、右の特別図柄13A,13B,13Cが、横
並びに表示されている。これら各特別図柄13A,13
B,13Cは、例えば、「0」〜「11」の数字を表記
した複数種類のもので構成されており、通常は、各特別
図柄13A,13B,13Cごと、所定の種類のもの
が、液晶表示装置13に確定表示されている。そして、
始動入賞口14に遊技球が入賞したときに、各特別図柄
13A,13B,13Cが、上下方向にスクロールして
変動表示され、所定時間後に、例えば、左、中、右の順
で各特別図柄13A,13B,13Cが停止表示され
る。このとき、例えば、全ての特別図柄13A,13
B,13Cが同じ図柄、即ち、ぞろ目になった場合に、
遊技が「大当たり状態」になり、可動扉15Tが開かれ
る。The liquid crystal display device 13 has a frame body 23 fitted in an approximately rectangular hole formed in the game board 11, and a TFT-LCD module is provided at the back of the frame body 23. On the liquid crystal display device 13, usually, as shown in FIG. 2, three left, middle and right special symbols 13A, 13B and 13C are displayed side by side. Each of these special symbols 13A, 13
B and 13C are composed of a plurality of types in which numbers "0" to "11" are written, and usually, each special symbol 13A, 13B, and 13C has a predetermined type of liquid crystal. It is confirmed and displayed on the display device 13. And
When a game ball wins the starting winning opening 14, each special symbol 13A, 13B, 13C is scrolled vertically and displayed in a variable manner, and after a predetermined time, for example, each special symbol in the order of left, middle and right. 13A, 13B and 13C are stopped and displayed. At this time, for example, all the special symbols 13A, 13
When B and 13C have the same pattern, that is, when they have the same pattern,
The game becomes a "big hit state" and the movable door 15T is opened.
【0030】液晶表示装置13に備えた枠体23は、そ
の上辺から上側の両角部に亘った部分が、遊技盤11の
表面から突出しており、これにより、枠体23内に上方
から遊技球が入らないように規制している。The frame 23 provided in the liquid crystal display device 13 has portions extending from the upper side to both upper corners of the frame 23 projecting from the surface of the game board 11, whereby the game ball is inserted into the frame 23 from above. Are regulated so that they do not enter.
【0031】枠体23の上辺中央には、7セグメントL
ED24が設けられている。この7セグメントLED2
4は、始動ゲート18内に設けた普通図柄始動スイッチ
30(図7参照)が遊技球の通過を検出したときに、
「0」〜「9」までの数字を所定期間に亘って変動表示
した後、所定の数字を確定表示する。そして、確定表示
された数字が、例えば、奇数の場合に、前記始動入賞口
14に設けた前記可動翼片14C,14Cが作動する。At the center of the upper side of the frame 23, 7 segments L
An ED 24 is provided. This 7 segment LED2
4, when the normal symbol start switch 30 (see FIG. 7) provided in the starting gate 18 detects the passage of the game ball,
After the numbers "0" to "9" are variably displayed for a predetermined period, the predetermined numbers are confirmed and displayed. Then, when the number confirmed and displayed is, for example, an odd number, the movable wing pieces 14C and 14C provided in the starting winning opening 14 are activated.
【0032】枠体23の上辺のうち7セグメントLED
24の下方には、4つのLED25が配されており、こ
のLED25の点灯でもって、前記始動入賞口14への
入賞球の累積カウント数が表示される。7-segment LED on the upper side of the frame 23
Four LEDs 25 are arranged below 24, and the cumulative count number of winning balls into the starting winning port 14 is displayed by the lighting of the LEDs 25.
【0033】図2には、枠体23の前面を覆う装飾板を
除いた状態が示されており、同図に示すように、枠体2
3の上辺と両側辺の内部には、遊技球が通過する1対の
ワープ路40,40が左右対称に設けられている。そし
て、枠体23の上辺の中央部分には、各ワープ路40の
ワープ入口41が、横並びになって上方に開口し、一
方、枠体23の側辺下端部には、各ワープ路40のワー
プ出口42が、互いに対向するように内側に向かって開
口している。詳細には、各ワープ路40は、枠体23の
上辺の中央部分から端部に向かって斜め下方に延びると
共に、上辺の両端部で奥側に向かい、さらに、枠体23
の側辺に沿って下方に延びている。また、ワープ路40
のうち枠体23の側辺部においては、長手方向に沿って
両内側面に交互に突起43が設けられ、これにより、遊
技球の流下速度が落ちるようにしてある。FIG. 2 shows a state in which the decorative plate covering the front surface of the frame body 23 is removed, and as shown in FIG.
A pair of warp paths 40, 40 through which game balls pass are provided symmetrically inside the upper side and both side sides of the ball 3. The warp inlets 41 of the respective warp passages 40 are opened side by side in the central portion of the upper side of the frame body 23, while the warp passages 40 of the respective warp passages 40 are opened at the lower end portions of the side edges of the frame body 23. The warp outlets 42 open inward so as to face each other. In detail, each warp path 40 extends obliquely downward from the central portion of the upper side of the frame body 23 toward the end portion, and extends toward the back side at both end portions of the upper side body, and further the frame body 23.
Extends downward along the side of the. Also, warp road 40
In the side portion of the frame body 23, protrusions 43 are alternately provided on both inner side surfaces along the longitudinal direction, whereby the flow velocity of the game ball is reduced.
【0034】枠体23の下辺には、本発明の「球遊転
部」に相当するステージ79が設けられている。図3に
示すように、ステージ79のうち奥側部分には、第1球
遊転路70が、前記した両ワープ出口42,42の間を
繋ぐように延びており、ステージ79の前側部分には、
第1球遊転路70と隣合わせに、第2球遊転路71が延
びている。On the lower side of the frame 23, there is provided a stage 79 corresponding to the "ball idler" of the present invention. As shown in FIG. 3, a first ball idler path 70 extends in the inner portion of the stage 79 so as to connect the warp outlets 42, 42 to each other. Is
A second ball idler path 71 extends adjacent to the first ball idler path 70.
【0035】詳細には、第1球遊転路70は、両端寄り
部分が低く、かつ、中央部分が高くなるように、緩やか
に湾曲した構造をなしている。これにより、ワープ出口
42から排出された遊技球は、第1球遊転路70の両端
寄り部分に向かって流下した後に、第1球遊転路70の
傾斜を登ることで、第1球遊転路70の中央部分で速度
を落とす。また、第1球遊転路70のうち両端寄りの低
くなった部分と、中央の高くなった部分には、それぞ
れ、略平坦になって前方の僅かに傾斜した緩斜面72,
73が設けられている。更に、両端の緩斜面72,72
と中央の緩斜面73との間には、第1球遊転路70の前
縁部に沿って、突条74が設けられ、遊技球が前方に転
がり落ちることを規制している。More specifically, the first ball idler path 70 has a gently curved structure so that the portions near both ends are low and the central portion is high. As a result, the game ball discharged from the warp outlet 42 flows down toward both end portions of the first ball idler path 70, and then climbs the slope of the first ball idler path 70, whereby the first ball idler The speed is reduced at the center of the rolling path 70. Further, in the lower ball portion near both ends of the first ball idler path 70 and in the central upper ball portion, a gentle slope 72, which is substantially flat and slightly inclined forward,
73 is provided. Furthermore, the gentle slopes 72, 72 at both ends
A ridge 74 is provided along the front edge of the first ball idler path 70 between the center and the gentle slope 73 at the center to prevent the game ball from rolling forward.
【0036】一方、第2球遊転路71は、全体として、
両端部から中央部分に向かって緩やかに下るように湾曲
しており、中央部分には、略平坦になって前方の僅かに
傾斜した緩斜面75が設けられている。また、第2球遊
転路71の両端寄り部分には、第2球遊転路71全体か
ら僅かに突出して、稜線が前後方向に延びた隆起部76
が設けられている。なお、隆起部76の稜線は、前記第
1球遊転路70の緩斜面72のほぼ中央に位置してい
る。On the other hand, the second ball idler path 71 as a whole is
It is curved so as to gently drop from both ends toward the central portion, and the central portion is provided with a gentle slope 75 that is substantially flat and slightly inclined forward. In addition, at a portion near both ends of the second ball idle passage 71, a ridge portion 76 slightly protruding from the entire second ball idle passage 71 and having a ridge line extending in the front-rear direction.
Is provided. The ridgeline of the raised portion 76 is located substantially at the center of the gently sloped surface 72 of the first ball idler path 70.
【0037】さて、図3に示すように、枠体23の下辺
部分のうち第1球遊転路70と第2球遊転路71との段
差面77のうち横方向の中央には、開口78が設けら
れ、その開口78内には、本発明に係る球誘導部材80
が設けられている。Now, as shown in FIG. 3, an opening is formed in the lateral center of the step surface 77 between the first ball idler path 70 and the second ball idler path 71 in the lower side portion of the frame 23. 78 is provided, and the ball guiding member 80 according to the present invention is provided in the opening 78.
Is provided.
【0038】球誘導部材80は、その側断面構造が図5
に示されており、合成樹脂製の本体84の上端部に、球
受入部81を備える一方、下端部に、金属製の重り部8
3(本発明の「付勢手段」に相当する)を備え、これら
球受入部81と重り部83との間に設けた軸体82によ
って、回動可能に軸支されている。軸体82の軸線J1
(図2及び図5参照)は、開口78を横切る方向、即
ち、遊技盤面R1(図2及び図5参照)に対して平行で
かつ水平方向を向いており、これにより、球誘導部材8
0は、遊技盤面R1に対する垂直面R2(図5参照)内
で回動して、球受入部81が上下移動する。また、球受
入部81は、前記した始動入賞口14の真上に位置して
おり、これにより、球受入部81は、下方に移動するこ
とで、始動入賞口14に向かうように構成されている。The ball guiding member 80 has a side sectional structure shown in FIG.
, The main body 84 made of synthetic resin is provided with a ball receiving portion 81 at the upper end thereof, while the weight 8 made of metal is provided at the lower end thereof.
3 (corresponding to “biasing means” of the present invention), and is rotatably supported by a shaft body 82 provided between the ball receiving portion 81 and the weight portion 83. Axis J1 of shaft 82
(See FIGS. 2 and 5) is oriented in a direction that crosses the opening 78, that is, parallel and horizontal to the game board surface R1 (see FIGS. 2 and 5), whereby the ball guiding member 8 is formed.
0 rotates in a vertical plane R2 (see FIG. 5) with respect to the game board plane R1, and the ball receiving portion 81 moves vertically. In addition, the ball receiving portion 81 is located right above the above-mentioned starting winning opening 14, so that the ball receiving portion 81 is configured to move toward the starting winning opening 14 by moving downward. There is.
【0039】より詳細には、球誘導部材80の本体84
は、前記開口78を閉塞する垂直壁85の上端部から、
球受入部81が前方に膨出した構造をなす。そして、図
5に示すように、垂直壁85の下端部を、第2球遊転路
71を構成する壁体の後端縁に当接し、かつ、球受入部
81の側壁を、第1球遊転路70を構成する壁体の前端
縁に当接することで、図5に示した基本姿勢に位置決め
される。また、この基本姿勢では、重り部83は、軸体
82より後方に、寸法L1だけずれた位置に重心が位置
している。ここで、重り部83の重量をW1とすると、
W1×L1の時計回りのモーメントが球誘導部材80に
働き、これにより、球誘導部材80が、前記第1及び第
2の球遊転路70,71を構成する各壁体に押し付けら
れて、基本姿勢に維持されている。More specifically, the main body 84 of the ball guiding member 80.
From the upper end of the vertical wall 85 that closes the opening 78,
The ball receiving portion 81 has a structure that bulges forward. Then, as shown in FIG. 5, the lower end portion of the vertical wall 85 is brought into contact with the rear end edge of the wall body forming the second ball idle passage 71, and the side wall of the ball receiving portion 81 is connected to the first ball. By contacting the front end edge of the wall body forming the idle path 70, the wall body is positioned in the basic posture shown in FIG. Further, in this basic posture, the center of gravity of the weight portion 83 is located behind the shaft body 82 at a position displaced by the dimension L1. Here, if the weight of the weight portion 83 is W1,
A clockwise moment of W1 × L1 acts on the sphere guiding member 80, whereby the sphere guiding member 80 is pressed against the respective wall bodies forming the first and second ball idler paths 70 and 71, Maintained in a basic position.
【0040】球誘導部材80の基本姿勢における球受入
部81の位置は、本発明に係る第1位置に相当する。球
受入部81は、前面と両側面とが壁体で囲まれており、
第1位置において、上面と後面とが開放した凹形状にな
っている。また、第1位置では、球受入部81の後面の
開放口は、第1球遊転路70の緩斜面73に臨んでお
り、球受入部81の底壁は、緩斜面73より若干低くな
っている。これにより、遊技球が、緩斜面73から球受
入部81内に転動して入る。すると、図6(A)に示す
ように、遊技球が、球受入部81内に保持され、遊技球
の重心が、軸体82より前方に寸法L2だけずれて位置
する。ここで、遊技球の重量をW2とすると、W2×L
2の反時計回りのモーメントが球誘導部材80に働く。
そして、本実施形態では、W2×L2>W1×L1と設
定してあるので、球受入部81が反時計回りに回動す
る。すると、遊技球の重心の位置が、軸体82より前方
にますます離れて、球受入部81を反時計回りに回動さ
せるモーメントがますます大きくなり、球誘導部材80
が確実に、前方に倒される。そして、球受入部81が第
2位置まで移動すると、図6(B)に示すように、球受
入部81の開放口が、前方を向き、遊技球が球受入部8
1から排出される。なお、球受入部81から遊技球が排
出されると、球受入部81側が軽くなるから、重り部8
3によるモーメントによって、球誘導部材80が基本姿
勢に戻される。即ち、球誘導部材80は、あたかも、獅
子おどしが、水を受け入れた状態から、水を排出して、
基本姿勢に戻る動作に似た動作を行う。The position of the ball receiving portion 81 in the basic posture of the ball guiding member 80 corresponds to the first position according to the present invention. The ball receiving portion 81 has a front surface and both side surfaces surrounded by walls,
At the first position, the upper surface and the rear surface are in a recessed shape. Further, in the first position, the opening on the rear surface of the ball receiving portion 81 faces the gentle slope 73 of the first ball idler path 70, and the bottom wall of the ball receiving portion 81 is slightly lower than the gentle slope 73. ing. As a result, the game ball rolls into the ball receiving portion 81 from the gentle slope 73. Then, as shown in FIG. 6 (A), the game ball is held in the ball receiving portion 81, and the center of gravity of the game ball is positioned forward of the shaft body 82 by a dimension L2. Here, if the weight of the game ball is W2, W2 × L
A counterclockwise moment of 2 acts on the ball guiding member 80.
Further, in the present embodiment, since W2 × L2> W1 × L1 is set, the ball receiving portion 81 rotates counterclockwise. Then, the position of the center of gravity of the game ball is further separated from the shaft body 82, and the moment for rotating the ball receiving portion 81 in the counterclockwise direction is further increased.
Is definitely pushed forward. Then, when the ball receiving portion 81 moves to the second position, as shown in FIG. 6B, the opening of the ball receiving portion 81 faces forward and the game ball is placed in the ball receiving portion 8
Emitted from 1. When the game ball is discharged from the ball receiving portion 81, the weight of the ball receiving portion 81 becomes lighter, so that the weight portion 8
Due to the moment of 3, the ball guiding member 80 is returned to the basic posture. That is, the ball guiding member 80 discharges water from the state in which the lion dancer has received water,
Performs an action similar to the action of returning to the basic posture.
【0041】図7には、本実施形態のパチンコ遊技機の
電気的な構成が示されている。同図において、50は主
制御回路であって、CPU51A、ROM51B及びR
AM51Cを合わせてパッケージしたワンチップマイコ
ン51を主要部として備える。そして、ワンチップマイ
コン51が、定期リセット回路53から受けた周期的な
割り込みパルスをトリガにして、前記ROM51Bに記
憶した種々のプログラムをランし、例えば、前記したよ
うに液晶表示装置13の変動表示、ソレノイドの駆動に
よる可動翼片14C、可動扉15Tの開閉等を行って、
遊技が制御される。FIG. 7 shows the electrical construction of the pachinko gaming machine of this embodiment. In the figure, reference numeral 50 denotes a main control circuit, which includes a CPU 51A, a ROM 51B, and an R.
A one-chip microcomputer 51 packaged together with AM51C is provided as a main part. Then, the one-chip microcomputer 51 runs various programs stored in the ROM 51B by using the periodic interrupt pulse received from the regular reset circuit 53 as a trigger, and, for example, the variable display of the liquid crystal display device 13 as described above. By opening and closing the movable wing piece 14C and the movable door 15T by driving the solenoid,
The game is controlled.
【0042】次に、上記構成からなるパチンコ遊技機の
作用・効果を説明する。操作ノブ28を操作して、遊技
球が連続的に遊技盤11の遊技領域における上方部分に
弾き出されると、それら遊技球は、障害釘49、ランプ
風車17,風車19等に当たって向きを変えられ、ラン
ダムな経路を通って遊技領域の下方に向かう。Next, the operation and effect of the pachinko gaming machine having the above structure will be described. When the game balls are continuously ejected to the upper part in the game area of the game board 11 by operating the operation knob 28, the game balls are turned by hitting the obstacle nail 49, the lamp windmill 17, the windmill 19, and the like, Follow a random route towards the bottom of the game area.
【0043】遊技球が、下方に向かう途中で始動ゲート
18を通過すると、7セグメントLED24が、「0」
〜「9」までの数字を所定期間に亘って変動表示した
後、所定の数字を確定表示する。そして、確定表示され
た数字が奇数の場合に、遊技盤11の裏に設けたソレノ
イドが駆動されて、可動翼片14C,14Cが所定期間
に亘って横に倒れ、第2始動入賞口14Bが開く。When the game ball passes through the starting gate 18 on the way to the lower side, the 7-segment LED 24 is "0".
After the numbers up to "9" are variably displayed for a predetermined period, the predetermined numbers are confirmed and displayed. Then, when the fixedly displayed number is an odd number, the solenoid provided on the back of the game board 11 is driven, the movable wing pieces 14C, 14C are laid sideways for a predetermined period, and the second start winning opening 14B is opened. open.
【0044】遊技球が、下方に向かう途中で、各入賞口
14,15,20,21に入ると、その遊技球は、遊技
盤11の裏側に取り込まれ、代わりに所定数の賞球が上
皿27Aに払い出される。When the game balls enter the respective winning openings 14, 15, 20, 21 on the way to the lower side, the game balls are taken into the back side of the game board 11, and instead, a predetermined number of prize balls are taken up. It is paid out to the plate 27A.
【0045】また、遊技球が始動入賞口14に入った場
合には、液晶表示装置13に表示された各特別図柄13
A,13B,13C(図2参照)が、所定時間に亘って
スクロール表示された後で、順次に停止表示される。そ
して、3つの特別図柄13A,13B,13Cが、ぞろ
目になると、遊技盤11の裏に設けたソレノイド15S
(図7参照)が駆動され、可動扉15Tが所定期間に亘
って前側に倒れて、大入賞口15が開いた「大当たり状
態」になる。その大入賞口15が開放しているラウンド
中に、大入賞口15内の継続入賞口に遊技球が入ると、
そのラウンドが終了した後で、連続して次のラウンドが
実行され、これが最高で15ラウンドまで繰り返され
る。Further, when the game ball enters the starting winning opening 14, each special symbol 13 displayed on the liquid crystal display device 13
A, 13B, and 13C (see FIG. 2) are scroll-displayed for a predetermined time and then sequentially stopped and displayed. Then, when the three special symbols 13A, 13B, and 13C are aligned, the solenoid 15S provided on the back of the game board 11
(See FIG. 7) is driven, the movable door 15T falls forward for a predetermined period, and the special winning opening 15 is opened, resulting in a "big hit state". During the round in which the special winning opening 15 is open, if a game ball enters the continuous winning opening in the big winning opening 15,
After that round has ended, the next round is run in succession, repeating up to 15 rounds.
【0046】さて、幾つかの遊技球は、図2に示すよう
に、液晶表示装置13の上辺のワープ入口41に入り込
み、ワープ路40を通過して、第1球遊転路70上に放
たれる。第1球遊転路70上に放たれた遊技球は、最
初、ワープ路40を流下した勢いで、第1球遊転路70
上を左右に転動するが、第1球遊転路70の傾斜を登る
ことで次第にその勢いを落とす。そして、第1球遊転路
70上に放たれた遊技球うちの幾つかは、第1球遊転路
70の中央部に設けた緩斜面73で第1球遊転路70上
を左右に転動する勢いを無くして、緩斜面73上を遊転
して、球誘導部材80の球受入部81に入る(図4
(A)及び図6(A)参照)。また、幾つかの遊技球
は、液晶表示装置13の側方を流下する途中で、液晶表
示装置13の周りの障害釘49で跳ね返り、液晶表示装
置13の内側に入り込み、そのうち幾つかの遊技球は、
第1球遊転路70上に放たれ、上記の場合と同様に、球
受入部81に入る。Now, as shown in FIG. 2, some of the game balls enter the warp entrance 41 on the upper side of the liquid crystal display device 13, pass through the warp passage 40, and are released onto the first ball idle passage 70. Be drunk The game ball released on the first ball idler path 70 is first forced to flow down the warp path 40, and then the first ball idler path 70 is released.
Although it rolls up and left, it loses its momentum by climbing the slope of the first ball free-wheeling passage 70. Then, some of the game balls released on the first ball idler path 70 are left and right on the first ball idler path 70 with a gentle slope 73 provided in the central portion of the first ball idler path 70. Losing the momentum of rolling, it idles on the gentle slope 73 and enters the ball receiving portion 81 of the ball guiding member 80 (see FIG. 4).
(A) and FIG. 6 (A)). Also, some of the game balls bounce off the obstacles 49 around the liquid crystal display device 13 while flowing down the sides of the liquid crystal display device 13 and enter the inside of the liquid crystal display device 13, and some of them are game balls. Is
The ball is discharged onto the first ball free-wheeling path 70 and enters the ball receiving portion 81 as in the above case.
【0047】さて、遊技球が球受入部81に入ると、そ
の遊技球の自重により、球誘導部材80が軸体82を中
心にして回動し、球受入部81が第1位置から第2位置
に向かって移動する。ここで、本実施形態では、球受入
部81が凹形状になっているから、第1位置から第2位
置に移動するまでの間、遊技球が確実に球受入部81に
保持される。そして、球受入部81が第2位置に移動し
たところで、図4(B)及び図6(B)に示すように、
球受入部81の凹形状の開口が前方を向き、球受入部8
1から遊技球が排出される。このように、遊技球は、第
1球遊転路70上をランダムに遊転している状態から、
球受入部81に入ることで遊転が留められ、球誘導部材
80の回動により、遊技球が球受入部81の真下の始動
入賞口14に向けて誘導される。そして、その誘導方向
の延長線上にある始動入賞口14に向けて球受入部81
から遊技球が排出される。これにより、遊技球が球受入
部81に入った場合には、球受入部81に入らずに、ス
テージ79からランダムな方向に流下した場合に比べ
て、始動入賞口14に入賞する確率が高くなる。従っ
て、球受入部81に遊技球が入った場合には、始動入賞
口14に対する入球の期待感が高まる。また、遊技球が
ワープ路40を通過して第1球遊転路70上に放たれた
場合には、球受入部81に入る可能性が高まるので、遊
技球がワープ路40に入った時点で、遊技者に、期待感
を抱かせることができ、遊技演出の趣向性の向上が図ら
れる。Now, when the game ball enters the ball receiving portion 81, the ball guiding member 80 rotates about the shaft body 82 due to the weight of the game ball, and the ball receiving portion 81 moves from the first position to the second position. Move toward position. Here, in the present embodiment, since the ball receiving portion 81 has a concave shape, the game ball is reliably held in the ball receiving portion 81 until it moves from the first position to the second position. Then, when the ball receiving portion 81 moves to the second position, as shown in FIGS. 4 (B) and 6 (B),
The concave opening of the ball receiving portion 81 faces forward, and the ball receiving portion 8
Game balls are ejected from 1. In this way, the game balls are randomly idled on the first ball idler path 70,
The free rotation is stopped by entering the ball receiving portion 81, and the game ball is guided toward the starting winning opening 14 directly below the ball receiving portion 81 by the rotation of the ball guiding member 80. Then, the ball receiving portion 81 is directed toward the starting winning opening 14 on the extension line of the guiding direction.
The game ball is ejected from. As a result, when the game ball enters the ball receiving portion 81, the probability of winning in the starting winning opening 14 is higher than in the case where the game ball does not enter the ball receiving portion 81 and flows down in a random direction from the stage 79. Become. Therefore, when a game ball enters the ball receiving portion 81, the expectation of entering the start winning port 14 increases. In addition, when the game ball enters the warp road 40 because the possibility of entering the ball receiving portion 81 increases when the game ball passes through the warp road 40 and is released on the first ball idler road 70. As a result, the player can be made to have a sense of expectation, and the taste of the game effect can be improved.
【0048】尚、第2球遊転路71上を遊転して流下し
た遊技球は、例えば、始動入賞口14に入ったり、或い
は、球受入部81から排出された遊技球に当接して、始
動入賞口14への遊技球の入球を妨げる等の種々の役割
を果たし、遊技球の動きが複雑になって、遊技の趣向性
の向上が図られる。Incidentally, the game ball that has idled and flowed down on the second ball idle passage 71 enters, for example, the starting winning port 14 or comes into contact with the game ball discharged from the ball receiving portion 81. , Plays various roles such as blocking the entry of the game ball into the starting winning opening 14, the movement of the game ball becomes complicated, and the interest of the game is improved.
【0049】このように、本実施形態のパチンコ遊技機
によれば、遊技球が、球誘導部材80の球受入部81に
保持されて誘導されかつ一定方向に排出されることで、
その遊技球の流下方向がある程度限定されるので、遊技
球が球受入部81に入らずにランダムな方向に流下する
場合とは異なる流下態様が加わり、遊技球の流下態様に
バリエーションが増えて遊技演出の趣向性が向上する。
しかも、球誘導部材80は、遊技盤11に対して垂直面
内で回動し、このような動作をする役物は、従来の弾球
遊技機には無かったので、斬新な遊技演出を提供するこ
とができる。また、本実施形態では、遊技球を第1球遊
転路70で様々に遊転させた後に、再度流下させて、球
受入部81に入るようにしたから、第1球遊転路70か
ら球受入部81を介して流下するまでの遊技球の動きが
複雑になり、遊技演出の趣向性を高めることができる。As described above, according to the pachinko gaming machine of the present embodiment, the game ball is held and guided by the ball receiving portion 81 of the ball guiding member 80 and discharged in a certain direction,
Since the flow down direction of the game ball is limited to some extent, a flow down mode different from the case where the game ball flows down in a random direction without entering the ball receiving portion 81 is added, and variations in the flow down mode of the game ball are increased. The taste of the performance is improved.
Moreover, the ball guiding member 80 rotates in a plane vertical to the game board 11, and since there is no accessory that performs such an operation in the conventional ball game machine, it provides a novel game effect. can do. Further, in the present embodiment, after the game ball is idled in various ways in the first ball idle passage 70, it is made to flow down again and enter the ball receiving portion 81. Therefore, from the first ball idle passage 70 The movement of the game ball until it flows down through the ball receiving portion 81 becomes complicated, and the attractiveness of the game effect can be enhanced.
【0050】<第2実施形態>本実施形態は、図8に示
されており、前記第1実施形態の重り部83に代えて、
本発明の「付勢手段」として、コイルばね100を備え
た構成になっている。以下、第1実施形態と異なる構成
に関してのみ説明し、同一の構成に関しては、同一符号
を付して重複説明は省略する。<Second Embodiment> This embodiment is shown in FIG. 8, and instead of the weight portion 83 of the first embodiment,
As the "biasing means" of the present invention, the coil spring 100 is provided. Hereinafter, only the configuration different from that of the first embodiment will be described, and the same configuration will be denoted by the same reference numeral and redundant description will be omitted.
【0051】本実施形態では、第2球遊転路71の裏面
75Rから下方に向けてアーム90が突出形成されると
共に、球誘導部材80の下端部から下方に向けてアーム
91が突出形成されている。各アーム90,91の先端
には、係止孔92,93が形成されており、これら係止
孔92,93に、コイルばね100の両端部を係止させ
てある。そして、コイルばね100の弾性反力によっ
て、球誘導部材80を、基本姿勢に維持している(図8
の(A)参照)。In this embodiment, the arm 90 is formed so as to project downward from the rear surface 75R of the second ball idler path 71, and the arm 91 is formed so as to project downward from the lower end of the ball guiding member 80. ing. Locking holes 92, 93 are formed at the tips of the arms 90, 91, and both ends of the coil spring 100 are locked in these locking holes 92, 93. The elastic reaction force of the coil spring 100 maintains the ball guiding member 80 in the basic posture (FIG. 8).
(A)).
【0052】さて、第1位置にある球受入部81に遊技
球が入球すると、反時計回りのモーメントが働く。この
ときのモーメントは、コイルばね100の弾性反力によ
る時計回りのモーメントより大きくなるように設定して
あるので、球受入部81は、コイルばね100を斜め上
方に引き伸ばしながら回動する。そして、球受入部81
が第2位置に移動すると、遊技球は球受入部81から排
出される(図8の(B)参照)。球受入部81から遊技
球が排出されると、球受入部81が軽くなるので、引き
伸ばされたコイルばね100の弾性反力により、球誘導
部材80が基本姿勢に戻される(図8の(A)参照)。
このように、本実施形態のような構成にしても、前記第
1実施形態と同様の作用効果を奏する。Now, when a game ball enters the ball receiving portion 81 at the first position, a counterclockwise moment acts. Since the moment at this time is set to be larger than the clockwise moment due to the elastic reaction force of the coil spring 100, the ball receiving portion 81 rotates while stretching the coil spring 100 obliquely upward. Then, the ball receiving portion 81
When is moved to the second position, the game ball is discharged from the ball receiving portion 81 (see FIG. 8B). When the game ball is discharged from the ball receiving portion 81, the ball receiving portion 81 becomes lighter, so that the elastic reaction force of the stretched coil spring 100 returns the ball guiding member 80 to the basic posture ((A in FIG. 8). )reference).
Thus, even with the configuration of the present embodiment, the same operational effects as those of the first embodiment can be obtained.
【0053】<他の実施形態>本発明は、前記実施形態
に限定されるものではなく、例えば、以下に説明するよ
うな実施形態も本発明の技術的範囲に含まれ、さらに、
下記以外にも要旨を逸脱しない範囲内で種々変更して実
施することができる。<Other Embodiments> The present invention is not limited to the above-described embodiments. For example, the embodiments described below are also included in the technical scope of the present invention.
Other than the following, various modifications can be made without departing from the scope of the invention.
【0054】(1)前記第1及び第2の実施形態におい
ては、弾球遊技機の一例としてパチンコ遊技機を例示し
たが、本発明はこれに限られず、他の弾球遊技機に適用
してもよい。(1) In the first and second embodiments, the pachinko game machine is illustrated as an example of the ball game machine, but the present invention is not limited to this, and is applied to other ball game machines. May be.
【0055】(2)前記第1及び第2の実施形態では、
球誘導部材80は、基本姿勢から遊技球の排出姿勢に回
動した後、逆方向に回動して基本姿勢に戻っていたが、
球誘導部材が基本姿勢から回動して遊技球を排出した
後、同方向に一回転して、基本姿勢に戻るようにしても
よい。(2) In the first and second embodiments,
The ball guiding member 80 was rotated from the basic position to the game ball discharging position and then rotated in the opposite direction to return to the basic position.
The ball guiding member may rotate from the basic position to eject the game ball, and then rotate once in the same direction to return to the basic position.
【0056】(3)前記第1及び第2の実施形態におい
ては、球受入部81の下方に備えた入球口は、遊技球が
取り込まれるポケット構造の始動入賞口14であった
が、始動ゲート18のように、遊技球の通過するゲート
構造のものであってもよい。(3) In the first and second embodiments, the ball inlet provided below the ball receiving portion 81 is the start winning port 14 having the pocket structure for taking in the game ball. Like the gate 18, it may have a gate structure through which a game ball passes.
【0057】(4)前記第2実施形態では、コイルばね
100が伸びた状態における弾性反力を、球誘導部材8
0を基本姿勢に戻すための付勢力として利用していた
が、コイルばねが縮んだ状態の弾性反力を前記付勢力と
して利用してもよい。また、例えば、捻りばねによる弾
性反力や、磁石による磁力を前記付勢力として利用する
構造としてもよい(4) In the second embodiment, the elastic reaction force in the extended state of the coil spring 100 is converted into the ball guiding member 8
Although 0 is used as the urging force for returning to the basic posture, an elastic reaction force in a state where the coil spring is contracted may be used as the urging force. Further, for example, an elastic reaction force of a torsion spring or a magnetic force of a magnet may be used as the biasing force.
【0058】(5)前記第1及び第2の実施形態におい
ては、球誘導部材80を第1球遊転路70に設けたが、
球誘導部材は、遊技領域の何れの場所に配置してもよ
い。例えば、球誘導部材を、前記第1実施形態における
第2球遊転路71の略真下で、かつ、始動入賞口14の
略真上の位置に設けてもよい。(5) In the first and second embodiments, the ball guiding member 80 is provided in the first ball idler path 70.
The ball guide member may be arranged anywhere in the game area. For example, the ball guiding member may be provided substantially below the second ball free-wheeling passage 71 in the first embodiment and substantially above the starting winning opening 14.
【0059】(6)前記第1及び第2実施形態において
は、球受入部81を凹形状とすることで、球受入部81
が第1から第2の位置に移動するまでの間、遊技球を保
持できる構造としたが、例えば、複数の突起により、遊
技球の遊転を規制して、球受入部が第1から第2の位置
に移動するまでの間、遊技球を保持する構造にしてもよ
い。(6) In the first and second embodiments, the ball receiving portion 81 has a concave shape, so that the ball receiving portion 81 is formed.
While it has a structure that can hold the game ball until it moves from the first position to the second position, for example, a plurality of protrusions restricts the game ball from idling, and the ball receiving portion changes from the first position to the first position. The game ball may be held until it moves to the position 2.
【図1】本発明の第1実施形態に係るパチンコ遊技機の
正面図FIG. 1 is a front view of a pachinko gaming machine according to a first embodiment of the present invention.
【図2】液晶表示装置及び始動入賞口の平面図FIG. 2 is a plan view of a liquid crystal display device and a starting winning opening.
【図3】液晶表示装置の下辺部分の斜視図FIG. 3 is a perspective view of a lower side portion of the liquid crystal display device.
【図4】(A)球誘導部材の球受入部が第1位置で遊技
球を受け入れた状態の斜視図
(B)球誘導部材の球受入部が第2位置になった状態の
斜視図FIG. 4A is a perspective view of a ball receiving portion of the ball guiding member receiving the game ball at the first position, and FIG. 4B is a perspective view of the ball receiving portion of the ball guiding member being at the second position.
【図5】球誘導部材の側断面図FIG. 5 is a side sectional view of a ball guiding member
【図6】(A)球受入部が第1位置で遊技球を受け入れ
た状態の側断面図
(B)球受入部が第2位置になった状態の側断面図FIG. 6 is a side cross-sectional view of the (A) ball receiving portion receiving the game ball at the first position, and (B) a side cross-sectional view of the ball receiving portion being at the second position.
【図7】パチンコ遊技機の電気的構成を示すブロック図FIG. 7 is a block diagram showing an electrical configuration of a pachinko gaming machine.
【図8】第2実施形態の誘導部材の側断面図FIG. 8 is a side sectional view of the guide member of the second embodiment.
【図9】従来の弾球遊技機に備えられた振り子体の正面
図FIG. 9 is a front view of a pendulum body provided in a conventional ball game machine.
11…遊技盤 14…始動入賞口(入球口) 79…ステージ(球遊転部) 80…球誘導部材 81…球受入部 82…軸体(軸部) 83…重り部(付勢手段) 100…コイルばね(付勢手段) 11 ... Game board 14 ... Start winning hole (ball entrance) 79 ... Stage (ball idler) 80 ... Sphere guide member 81 ... Ball receiving section 82 ... Shaft (Shaft) 83 ... Weight part (biasing means) 100 ... Coil spring (biasing means)
─────────────────────────────────────────────────────
─────────────────────────────────────────────────── ───
【手続補正書】[Procedure amendment]
【提出日】平成14年6月14日(2002.6.1
4)[Submission date] June 14, 2002 (2002.6.1)
4)
【手続補正1】[Procedure Amendment 1]
【補正対象書類名】明細書[Document name to be amended] Statement
【補正対象項目名】特許請求の範囲[Name of item to be amended] Claims
【補正方法】変更[Correction method] Change
【補正内容】[Correction content]
【特許請求の範囲】[Claims]
【手続補正2】[Procedure Amendment 2]
【補正対象書類名】明細書[Document name to be amended] Statement
【補正対象項目名】0011[Correction target item name] 0011
【補正方法】変更[Correction method] Change
【補正内容】[Correction content]
【0011】請求項6の発明は、請求項5記載の弾球遊
技機において、球受入部に入らずに球遊転部から流下し
た遊技球より、球受入部に入ってから排出されて流下し
た遊技球の方が、入球口に入る確率が高くなるように構
成したところに特徴を有する。According to a sixth aspect of the present invention, in the bullet-ball game machine according to the fifth aspect, the game ball that has flowed down from the ball rotating section without entering the ball receiving section is discharged after entering the ball receiving section. The game ball is characterized in that the probability of entering the game ball is higher.
【手続補正3】[Procedure 3]
【補正対象書類名】明細書[Document name to be amended] Statement
【補正対象項目名】0012[Correction target item name] 0012
【補正方法】削除[Correction method] Delete
【手続補正4】[Procedure amendment 4]
【補正対象書類名】明細書[Document name to be amended] Statement
【補正対象項目名】0013[Correction target item name] 0013
【補正方法】変更[Correction method] Change
【補正内容】[Correction content]
【0013】[0013]
【発明の作用及び効果】<請求項1の発明>請求項1の
発明によれば、第1位置に位置した球受入部に遊技球が
入ると、その遊技球の自重により、球誘導部材が軸部を
中心にして回動し、球受入部が第2位置に移動したとこ
ろで、球受入部から遊技球が排出される。このように、
球誘導部材が回動する間、遊技球が球受入部に保持され
て第2位置まで誘導され、第2位置で、一定方向に向け
て遊技球が排出されるから、遊技球の流下態様の趣向性
が向上する。なお、請求項1の発明に係る弾球遊技機に
おいて、付勢手段を球誘導部材のうち軸部を挟んで球受
入部と略反対側に配置すれば、球誘導部材の動きがあた
かも獅子おどしのような動きになり、遊技演出の趣向性
の向上が図られる。<Advantages and effects of the invention><Invention of claim 1> According to the invention of claim 1, when the game ball enters the ball receiving portion located at the first position, the ball guiding member is moved by its own weight. The game ball is discharged from the ball receiving portion when the ball receiving portion moves to the second position by rotating around the shaft portion. in this way,
While the ball guiding member is rotating, the game ball is held by the ball receiving portion and guided to the second position, and at the second position, the game ball is discharged in a certain direction. The taste is improved. In addition, the ball game machine according to the invention of claim 1
The urging means, the sphere guide member is provided with a ball receiving member with the shaft portion sandwiched therebetween.
If it is placed on the side almost opposite to the insertion part, the movement of the ball guiding member
Kamo becomes a movement like a lion and has a taste for game production
Is improved .
【手続補正5】[Procedure Amendment 5]
【補正対象書類名】明細書[Document name to be amended] Statement
【補正対象項目名】0018[Correction target item name] 0018
【補正方法】変更[Correction method] Change
【補正内容】[Correction content]
【0018】<請求項6の発明>請求項6の発明では、
球受入部に入らずに球遊転部から流下した遊技球より、
球受入部に入ってから排出されて流下した遊技球の方
が、入球口に入る確率が高くなるように構成したから、
球受入部に遊技球が入った場合には、入球口に対する入
球の期待感が高まり、遊技演出の趣向性の向上が図られ
る。<Invention of Claim 6> In the invention of Claim 6,
From the game ball flowing down from the ball idler without entering the ball receiving part,
Since the game balls discharged after entering the ball receiving part and flowing down have a higher probability of entering the ball entrance,
When a game ball enters the ball receiving portion, the player's expectation of entering the ball into the ball entrance is increased, and the attractiveness of the game effect is improved.
【手続補正6】[Procedure correction 6]
【補正対象書類名】明細書[Document name to be amended] Statement
【補正対象項目名】0019[Correction target item name] 0019
【補正方法】削除[Correction method] Delete
Claims (7)
受け入れ可能な球受入部を備えた球誘導部材と、 前記球受入部が、第1位置と第2位置との間で移動可能
となるように、前記球誘導部材を軸支する軸部と、 前記球受入部を、前記第1位置に維持するための付勢手
段とを備えた弾球遊技機において、 前記球受入部は、通常時には、前記第1位置に位置し
て、遊技球を受け入れ可能となり、前記球受入部に遊技
球が受け入れられたときには、その遊技球の自重によ
り、前記第1位置から前記第2位置に遊技球を保持しな
がら移動すると共に、前記第2位置で前記球受入部から
遊技球を排出するように構成されたことを特徴とする弾
球遊技機。1. A ball guiding member having a ball receiving portion capable of temporarily receiving a game ball flowing down a game area, and the ball receiving portion is movable between a first position and a second position. As described above, in a ball-ball game machine provided with a shaft portion that pivotally supports the ball guiding member, and a biasing means for maintaining the ball receiving portion in the first position, the ball receiving portion is , Ordinarily, the game ball is located at the first position and can receive the game ball. When the game ball is received by the ball receiving part, the weight of the game ball causes the game ball to move from the first position to the second position. A ball-ball game machine configured to move while holding a game ball and to discharge the game ball from the ball receiving portion at the second position.
え、前記球誘導部材を前記遊技盤に配した弾球遊技機に
おいて、 前記軸部の軸線を、水平かつ前記遊技盤面に対して平行
に向けることで、前記球誘導部材が、前記遊技盤面に対
して垂直面内で回動し、前記球受入部が、前記第1位置
及び第2位置の間で上下移動するように構成したことを
特徴とする請求項1記載の弾球遊技機。2. A ball game machine having a game board in which a game ball can roll on the front surface, and the ball guide member is arranged on the game board, wherein an axis of the shaft portion is horizontal and relative to the game board surface. The ball guiding member is rotated in a plane perpendicular to the game board surface, and the ball receiving portion is vertically moved between the first position and the second position. The ball game machine according to claim 1, characterized in that.
徴とする請求項1又は2記載の弾球遊技機。3. The ball game machine according to claim 1, wherein the ball receiving portion has a concave shape.
けて、様々に遊転させた後に、再度流下させる球遊転部
が設けられ、 前記球受入部は、前記球遊転部から流下した遊技球を受
け入れ可能な位置に配置されたことを特徴とする請求項
1乃至3の何れかに記載の弾球遊技機。4. The game area is provided with a ball idler that receives a game ball that flows down, idles it in various ways, and then flows it down again. The ball accepting portion is provided from the ball idler. The ball game machine according to any one of claims 1 to 3, wherein the ball game machine is arranged at a position where the game ball that has flowed down can be received.
下には、遊技球を受け入れ可能な入球口が設けられ、前
記球受入部は、前記第1位置から前記第2位置へ移動す
ることで、前記入球口に向かうように構成されたことを
特徴とする請求項1乃至4の何れかに記載の弾球遊技
機。5. A ball-entry opening capable of receiving a game ball is provided substantially directly below the ball receiving section in the game area, and the ball receiving section moves from the first position to the second position. The ball game machine according to any one of claims 1 to 4, wherein the ball game machine is configured to face the entrance.
ら流下した遊技球より、前記球受入部から排出されて流
下した遊技球の方が、前記入球口に入る確率が高くなる
ように構成したことを特徴とする請求項5記載の弾球遊
技機。6. A game ball discharged from the ball receiving section and flowing down has a higher probability of entering the ball entrance than a game ball flowing down from the ball idler without passing through the ball receiving section. The ball game machine according to claim 5, wherein the ball game machine is configured as follows.
前記軸部を挟んで前記球受入部と略反対側に配置したこ
とを特徴とする請求項1乃至6の何れかに記載の弾球遊
技機。7. The urging means is arranged on the side of the sphere guiding member that is substantially opposite to the sphere receiving portion with the shaft portion interposed therebetween, according to any one of claims 1 to 6. Ball game machine.
Priority Applications (1)
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JP2001297490A JP3351520B1 (en) | 2001-09-27 | 2001-09-27 | Ball game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2001297490A JP3351520B1 (en) | 2001-09-27 | 2001-09-27 | Ball game machine |
Related Child Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2002173788A Division JP2003102951A (en) | 2002-06-14 | 2002-06-14 | Pachinko game machine |
JP2002173688A Division JP3765775B2 (en) | 2002-06-14 | 2002-06-14 | Bullet ball machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP3351520B1 JP3351520B1 (en) | 2002-11-25 |
JP2003093631A true JP2003093631A (en) | 2003-04-02 |
Family
ID=19118561
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2001297490A Expired - Fee Related JP3351520B1 (en) | 2001-09-27 | 2001-09-27 | Ball game machine |
Country Status (1)
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JP (1) | JP3351520B1 (en) |
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