JP2002177498A - Pinwheel and game machine using the same - Google Patents

Pinwheel and game machine using the same

Info

Publication number
JP2002177498A
JP2002177498A JP2000376119A JP2000376119A JP2002177498A JP 2002177498 A JP2002177498 A JP 2002177498A JP 2000376119 A JP2000376119 A JP 2000376119A JP 2000376119 A JP2000376119 A JP 2000376119A JP 2002177498 A JP2002177498 A JP 2002177498A
Authority
JP
Japan
Prior art keywords
windmill
game
pinwheel
game ball
gaming machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2000376119A
Other languages
Japanese (ja)
Inventor
Kensho Hayashida
憲昭 林田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Maruhon Industry Co Ltd
Original Assignee
Maruhon Industry Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Maruhon Industry Co Ltd filed Critical Maruhon Industry Co Ltd
Priority to JP2000376119A priority Critical patent/JP2002177498A/en
Publication of JP2002177498A publication Critical patent/JP2002177498A/en
Pending legal-status Critical Current

Links

Landscapes

  • Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To provide a pinwheel for eliminating the reduction of interest in a game player. SOLUTION: The pinwheel 23 is constituted by a pinwheel body 40 and a pinwheel attachment baseboard 50. A ratchet mechanism is arranged, which consists of a pawl part 56 for limiting the rotation of the pinwheel body 40 to rotate only in one predetermined direction and of saw-shaped teeth 44. A pair of left and right pinwheels 23 with such structure are disposed in the upper part of the game area 20 of a game board 10, the left side pinwheel 23A is rotated only in right by limit, the right side pinwheel 23B is rotated only in left by limit and, then, game balls are guided to a center part respectively.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】本発明は、パチンコ機等の遊
技領域に設けられ、打ち込まれた遊技球が衝突して回転
する風車に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a windmill provided in a game area of a pachinko machine or the like and rotated by collision of a hit game ball.

【0002】[0002]

【従来の技術】パチンコ機等の遊技機においては、遊技
盤の略円形の遊技領域に遊技者が調節可能な速度で遊技
球を打ち込み、遊技領域内に設けられた複数の入賞口、
始動ゲートおよび始動口等に遊技球を通過または入賞さ
せて遊技する。さらに、遊技領域内には、多数の釘が打
ち込まれるとともに風車が設けられ、遊技領域を流下す
る遊技球の流路を変化させて遊技性を高めている。
2. Description of the Related Art In a gaming machine such as a pachinko machine, a game ball is shot into a substantially circular game area of a game board at a speed adjustable by a player, and a plurality of winning ports provided in the game area are provided.
A game is played by passing or winning a game ball to a start gate and a start port. Further, a number of nails are driven into the game area, and a windmill is provided. The flow path of the game ball flowing down the game area is changed to enhance the game performance.

【0003】ここで、遊技球が1つの入賞口に入賞する
と、賞球払出装置から遊技者に対して所定個数、例えば
15個の賞球が払い出される。遊技球が作動ゲートを通
過すると、例えば複数のLED(発光ダイオード)によ
り構成された普通図柄表示装置を作動させ、当りまたは
外れを決定する。当りの場合には、入賞口の電動役物を
開放し、始動口への遊技球の入賞を容易にする。一方、
遊技球が始動口に入賞すると、例えばカラー液晶表示パ
ネルにより構成された特別図柄表示装置の図柄表示装置
に表示される図柄の変動を制御し、大当りか外れかを決
定する。大当りの場合には、大入賞口を開放し、遊技者
に有利な遊技状態とする。
Here, when a game ball wins one winning opening, a predetermined number, for example, 15 prize balls are paid out to the player from the prize ball payout device. When the game ball passes through the operation gate, a normal symbol display device constituted by, for example, a plurality of LEDs (light emitting diodes) is operated to determine a hit or a miss. In the case of a hit, the electric accessory in the winning opening is opened to facilitate the winning of the game ball to the starting opening. on the other hand,
When the game ball wins the starting port, for example, the fluctuation of the symbol displayed on the symbol display device of the special symbol display device constituted by the color liquid crystal display panel is controlled, and it is determined whether a big hit or a miss. In the case of a big hit, the big winning opening is opened to make the gaming state advantageous to the player.

【0004】一般的な遊技機において、風車は、遊技領
域の比較的上方の左右対称位置に1対設けられている。
このような風車は、好ましくは着色され、遊技球の衝突
により回転することにより、美観を呈し、遊技性を高め
ている。従来の風車は、回転軸を中心に右(時計方向)
または左(反時計方向)に自由に回転可能に構成されて
いる。そこで、遊技領域内を流下する遊技球の衝突方向
により右または左回転して、それぞれ衝突した遊技球を
中央側または外側へ振り分けている。
[0004] In a general gaming machine, a pair of windmills are provided at symmetrical positions relatively above a game area.
Such a windmill is preferably colored, and exhibits an aesthetic appearance by being rotated by a collision of a game ball, thereby enhancing playability. Conventional windmills are right (clockwise) around the axis of rotation
Alternatively, it is configured to be freely rotatable leftward (counterclockwise). Therefore, the game balls that flow down in the game area rotate right or left depending on the collision direction, and the hit game balls are distributed to the center side or the outside, respectively.

【0005】[0005]

【発明が解決しようとする課題】最近の遊技機において
は、遊技者が獲得する利益の多くは、遊技球の始動口へ
の通過を契機に抽選決定される「大当り」に基づく大入
賞口の開放により得られる。始動口は遊技領域の中央部
に配置されているので、遊技者は遊技球を中央部へ集中
させ、始動口および大入賞口へ入賞させるように遊技球
の発射速度を調節する。しかし、遊技球が風車に衝突し
て外側に振り分けられると、遊技球は始動口および大入
賞口から遠ざかり、これらに入賞する可能性が低くなる
ので、遊技者の興趣を著しく低下させている。
In recent gaming machines, most of the profits gained by the player are determined based on a "big hit" based on a "big hit" determined by a lottery when the game ball passes through the starting port. Obtained by opening. Since the starting port is arranged at the center of the game area, the player adjusts the firing speed of the game ball so that the game ball is concentrated in the center and the starting ball and the special winning opening are won. However, when the game ball collides with the windmill and is distributed to the outside, the game ball moves away from the starting port and the special winning opening, and the possibility of winning the game ball is reduced, thereby greatly reducing the interest of the player.

【0006】そこで、本発明は、このような従来の風車
が有する課題を解決するために考えられたものであっ
て、遊技者の興趣低下を解消する風車を提供することを
目的とするものである。
Accordingly, the present invention has been conceived in order to solve such problems of the conventional windmill, and has as its object to provide a windmill which can eliminate a decrease in interest of a player. is there.

【0007】[0007]

【課題を解決するための手段】本発明による風車は、遊
技機の遊技盤に回転可能に取付けられ、遊技球の衝突に
より回転する風車であって、風車の回転方向を予め決め
られた一方向に制限したものであり、この回転方向制限
のために、風車本体にラチェット機構を設ける。
A windmill according to the present invention is a windmill which is rotatably mounted on a game board of a game machine and is rotated by a collision of a game ball, wherein the direction of rotation of the windmill is determined in one direction. In order to restrict the rotation direction, a ratchet mechanism is provided on the wind turbine body.

【0008】本発明の風車を使用する遊技機の実施形態
によると、遊技盤の遊技領域内に複数の入賞領域、始動
領域、図柄表示装置および風車等を有し、前記遊技領域
内に遊技球を打ち込んで遊技する遊技機において、風車
は、予め決められた一方向のみに回転方向を制限したも
のである。そして、この風車の回転方向を変動入賞装置
の方向に制限できる。また、風車を左右1対設け、両風
車は遊技球を中央側へ導く方向のみに回転させることが
できる。
According to the embodiment of the gaming machine using the windmill of the present invention, a plurality of winning areas, a starting area, a symbol display device, a windmill and the like are provided in a gaming area of the gaming board, and a game ball is provided in the gaming area. In a gaming machine in which a game is performed by driving, the rotation direction of the windmill is limited to only one predetermined direction. Then, the rotation direction of the windmill can be limited to the direction of the variable winning device. Also, a pair of left and right windmills is provided, and both windmills can be rotated only in a direction to guide the game ball to the center side.

【0009】[0009]

【発明の実施の形態】以下、本発明による風車の実施形
態の構成および動作を、添付図面を参照して詳細に説明
する。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS The construction and operation of an embodiment of a wind turbine according to the present invention will be described below in detail with reference to the accompanying drawings.

【0010】本発明による風車を適用した遊技盤を図1
の正面図に示すように、遊技盤10は、略円形の遊技領域
20を有し、この遊技領域20内には、ガイドレール21、セ
ンターケース22、左右1対の風車23A、23B、左右1対
の作動ゲート24A、24B、複数の入賞口25A〜25E、始
動口26、電動役物27、大入賞口28およびアウト口29等が
設けられている。また、センターケース22内には、例え
ばカラー液晶表示パネルにより構成された特別図柄表示
装置30、例えば3個のLED(発光ダイオード)よりな
る普通図柄表示装置32および始動口26に入賞した処理待
ち入賞球数を記憶表示するための、例えば4個のLED
よりなる表示装置34が設けられている。
FIG. 1 shows a game board to which a windmill according to the present invention is applied.
As shown in the front view of FIG.
A guide rail 21, a center case 22, a pair of left and right windmills 23A and 23B, a pair of left and right operation gates 24A and 24B, a plurality of winning openings 25A to 25E, a starting opening 26, an electric accessory 27, a special winning opening 28, an out opening 29, and the like. In the center case 22, a special symbol display device 30 constituted by, for example, a color liquid crystal display panel, for example, a normal symbol display device 32 composed of three LEDs (light emitting diodes), and a processing waiting prize winning in the starting port 26 are provided. For example, four LEDs for storing and displaying the number of balls
A display device 34 is provided.

【0011】このように、ガイドレール21を介して遊技
盤10の遊技領域20内に打ち込まれた遊技球は、遊技領域
20内を種々の経路を経て流下する。始動ゲート24Aまた
は24Bを通過(入賞)すると、センターケース22内の普
通図柄表示装置32を変動させ、当りの場合には始動口26
の遊技球入り口に設けられた電動役物27を一定時間開放
して、始動口26への遊技球の入賞を容易にする。
As described above, the game ball driven into the game area 20 of the game board 10 via the guide rail 21 is
It flows down through 20 through various routes. When passing (winning) through the starting gate 24A or 24B, the ordinary symbol display device 32 in the center case 22 is changed, and in the case of a hit, the starting opening 26
, The electric accessory 27 provided at the entrance of the game ball is opened for a certain period of time to facilitate the winning of the game ball to the starting port 26.

【0012】また、遊技球が入賞口25A〜25Eの何れか
に入賞すると、賞球払出装置から、例えば15個の賞球
を遊技者に対して払い出す。一方、遊技球が始動口26に
入賞すると、センターケース22内の特別図柄表示装置30
の複数(例えば3個)の図柄表示領域に表示される図柄
を変動させ、大当りまたは外れを演出表示する。大当り
の場合には、開口が大きい大入賞口28を一定時間または
所定個数の遊技球が入賞まで開放して、遊技者に有利な
遊技状態とする。これら始動ゲート24、入賞口25、大入
賞口28または始動口26に入賞しなかった外れ遊技球は、
アウト口29を経て遊技機外へ排出される。
When a game ball wins in any of the winning ports 25A to 25E, for example, 15 prize balls are paid out to the player from the prize ball payout device. On the other hand, when the game ball wins the starting port 26, the special symbol display device 30 in the center case 22
The symbols displayed in a plurality (for example, three) of the symbol display areas are changed, and a big hit or a miss is produced and displayed. In the case of a big hit, the large winning opening 28 having a large opening is opened for a fixed time or a predetermined number of game balls until a winning is achieved, and a gaming state advantageous to the player is established. Missing game balls that did not win at these starting gate 24, winning opening 25, grand winning opening 28 or starting opening 26,
It is discharged out of the gaming machine through the out port 29.

【0013】本発明の風車23A、23Bは、外見上従来の
風車と同じであるが、ラチェット機構を設けて、その回
転方向を予め決められた一方向のみに制限されている。
すなわち、図1に示すように、左側の風車23Aは、矢印
で示すように右方向のみに回転が制限され、一方、右側
の風車23Bは、矢印で示すように左方向のみに回転が制
限されており、風車23A、23Bに衝突した遊技球を中央
側へ導くように構成されている。
The windmills 23A and 23B of the present invention are apparently the same as conventional windmills, but are provided with a ratchet mechanism, and the rotation direction is limited to only one predetermined direction.
That is, as shown in FIG. 1, the rotation of the left windmill 23A is restricted only to the right as shown by the arrow, while the rotation of the right windmill 23B is restricted to the left only as shown by the arrow. It is configured to guide a game ball that has collided with the windmills 23A, 23B to the center side.

【0014】次に、図2の分解斜視図および図3の断面
図に基づいて、本発明の風車23A、23Bの詳細な構成お
よび動作を説明する。この風車は、風車本体40と、風車
取付基板50と、回転軸60とにより構成される。
Next, the detailed structure and operation of the wind turbines 23A and 23B of the present invention will be described based on the exploded perspective view of FIG. 2 and the sectional view of FIG. This windmill includes a windmill main body 40, a windmill mounting board 50, and a rotating shaft 60.

【0015】風車取付基板50は、略円盤状部材51を有
し、取付け穴52A、52Bが穿孔され、取付ねじ等を使用
して遊技盤面に固定される。この円盤状部材51は、中心
部に円柱状部材55が植設されている。この円柱状部材55
の外周面には、薄いプラスチック舌片等の弾性を有する
爪部56が設けられている。
The windmill mounting board 50 has a substantially disc-shaped member 51, and mounting holes 52A and 52B are perforated and fixed to the game board surface using mounting screws and the like. The disk-shaped member 51 has a columnar member 55 implanted at the center. This cylindrical member 55
An elastic claw portion 56 such as a thin plastic tongue piece is provided on the outer peripheral surface of the device.

【0016】一方、風車本体40は、略筒状体であり、こ
の風車本体40の正面側には、回転軸60が挿通される軸穴
(図示せず)が設けられ、後側には、比較的大きな凹部
42が形成され、その内周には鋸状歯44が形成されてお
り、外周には、遊技球が衝突する複数の凸部43が形成さ
れている。
On the other hand, the windmill main body 40 is a substantially cylindrical body, and a shaft hole (not shown) through which the rotating shaft 60 is inserted is provided on the front side of the windmill main body 40, Relatively large recess
42 are formed, and saw teeth 44 are formed on the inner periphery thereof, and a plurality of convex portions 43 against which game balls collide are formed on the outer periphery thereof.

【0017】そして、図3の断面図から明らかなよう
に、風車本体40の鋸状歯44および爪部56を有する円柱状
部材55により、風車本体40は一方向に回転可能である
が、他方向には回転が制限されるラチェット機構を構成
している。
As is apparent from the sectional view of FIG. 3, the windmill main body 40 is rotatable in one direction by the cylindrical member 55 having the serrated teeth 44 and the claw portions 56 of the windmill main body 40. It constitutes a ratchet mechanism whose rotation is limited in the direction.

【0018】以上、本発明による風車のな実施形態の構
成および動作を説明した。しかし、このような実施形態
は、本発明の単なる例示に過ぎず、何ら本発明を限定す
るものではない。本発明の要旨を逸脱することなく、特
定用途に応じて種々の変形・変更が可能である。例え
ば、弾性を有する爪部56を風車本体40側に設け、鋸状歯
44を円柱状部材55側に設けてもよいのである。
The configuration and operation of the preferred embodiment of the wind turbine according to the present invention have been described above. However, such an embodiment is merely an example of the present invention and does not limit the present invention in any way. Various modifications and changes can be made depending on the specific application without departing from the gist of the present invention. For example, a claw portion 56 having elasticity is provided on the windmill main body 40 side, and
44 may be provided on the columnar member 55 side.

【0019】[0019]

【発明の効果】以上の実施の形態に基づく説明から明ら
かなように、本発明の風車およびそれを使用する遊技機
によると、次のように実用上の顕著な効果を奏すること
ができる。すなわち、従来の遊技機用風車は、遊技球の
衝突により単に右および左の両方向に自由回転し遊技球
を左右に振り分けていたが、ラチェット機構を組み合わ
せることにより、風車の機能を複雑にし、遊技の興趣を
高めることが可能である。さらに、左右の風車の回転方
向を、それぞれ右および左方向とすることにより、遊技
者が関心を持つ始動口の方へ導き、無駄な遊技球を極力
減少することを可能にする。
As is clear from the description based on the above embodiments, the windmill of the present invention and the gaming machine using the same have the following remarkable practical effects. That is, conventional windmills for gaming machines simply rotate in both the right and left directions and distribute the game balls to the left and right due to the collision of the game balls. It is possible to enhance the interest of the people. Furthermore, by setting the rotation directions of the left and right windmills to the right and left, respectively, the player is guided toward the starting opening in which the player is interested, so that useless game balls can be reduced as much as possible.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明による風車を適用した遊技機の実施形態
の遊技盤の正面図、
FIG. 1 is a front view of a game board according to an embodiment of a gaming machine to which a windmill according to the present invention is applied,

【図2】本発明による風車のラチェット機構を示す分解
斜視図、
FIG. 2 is an exploded perspective view showing a ratchet mechanism of the wind turbine according to the present invention;

【図3】本発明による風車のラチェット機構を示す断面
図である。
FIG. 3 is a sectional view showing a ratchet mechanism of the wind turbine according to the present invention.

【符号の説明】[Explanation of symbols]

10 遊技盤 20 遊技領域 23A、23B 風車 25A〜25E 入賞口 26 始動口 28 大入賞口 30 図柄表示装置 40 風車本体 43 凸部 44 鋸状歯 50 風車取付基板 55 円柱状部材 56 爪部 60 回転軸 10 Game board 20 Game area 23A, 23B Windmill 25A to 25E Winning opening 26 Starting opening 28 Big winning opening 30 Graphic display device 40 Windmill main body 43 Convex part 44 Serrated tooth 50 Windmill mounting board 55 Columnar member 56 Claw part 60 Rotation axis

Claims (5)

【特許請求の範囲】[Claims] 【請求項1】 遊技機の遊技盤に回転可能に取付けら
れ、遊技球の衝突により回転する風車において、 前記風車の回転方向を予め決められた一方向に制限した
ことを特徴とする風車。
1. A wind turbine which is rotatably mounted on a game board of a gaming machine and is rotated by a collision of a game ball, wherein the rotation direction of the wind turbine is limited to a predetermined direction.
【請求項2】 風車本体にラチェット機構を設けたこと
を特徴とする請求項1に記載の風車。
2. The wind turbine according to claim 1, wherein a ratchet mechanism is provided on the wind turbine main body.
【請求項3】 遊技盤の遊技領域内に複数の入賞領域、
始動領域、図柄表示装置および風車等を有し、前記遊技
領域内に遊技球を打ち込んで遊技する遊技機において、 前記風車は、予め決められた一方向のみに回転方向を制
限したことを特徴とする遊技機。
3. A plurality of prize areas in a game area of the game board,
In a gaming machine having a starting area, a symbol display device, a windmill, and the like, and playing a game ball by hitting a game ball in the gaming area, the windmill has a rotation direction limited to only one predetermined direction. Gaming machine to do.
【請求項4】 前記風車の回転方向を変動入賞装置の方
向に制限したことを特徴とする請求項3に記載の風車を
使用する遊技機。
4. The gaming machine using a windmill according to claim 3, wherein the rotation direction of the windmill is limited to the direction of the variable winning device.
【請求項5】 前記風車を左右1対設け、両風車は遊技
球を中央側へ導く方向のみに回転することを特徴とする
請求項3に記載の風車を使用する遊技機。
5. A gaming machine using a windmill according to claim 3, wherein a pair of the windmills is provided on the left and right sides, and both windmills rotate only in a direction to guide the game ball toward the center.
JP2000376119A 2000-12-11 2000-12-11 Pinwheel and game machine using the same Pending JP2002177498A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2000376119A JP2002177498A (en) 2000-12-11 2000-12-11 Pinwheel and game machine using the same

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2000376119A JP2002177498A (en) 2000-12-11 2000-12-11 Pinwheel and game machine using the same

Publications (1)

Publication Number Publication Date
JP2002177498A true JP2002177498A (en) 2002-06-25

Family

ID=18845028

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2000376119A Pending JP2002177498A (en) 2000-12-11 2000-12-11 Pinwheel and game machine using the same

Country Status (1)

Country Link
JP (1) JP2002177498A (en)

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011250854A (en) * 2010-05-31 2011-12-15 Kyoraku Sangyo Kk Game machine
JP2011250853A (en) * 2010-05-31 2011-12-15 Kyoraku Sangyo Kk Windmill of game machine
JP2012024487A (en) * 2010-07-27 2012-02-09 Kyoraku Sangyo Kk Game machine
JP2012024488A (en) * 2010-07-27 2012-02-09 Kyoraku Sangyo Kk Game machine
JP2012024490A (en) * 2010-07-27 2012-02-09 Kyoraku Sangyo Kk Game machine

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011250854A (en) * 2010-05-31 2011-12-15 Kyoraku Sangyo Kk Game machine
JP2011250853A (en) * 2010-05-31 2011-12-15 Kyoraku Sangyo Kk Windmill of game machine
JP2012024487A (en) * 2010-07-27 2012-02-09 Kyoraku Sangyo Kk Game machine
JP2012024488A (en) * 2010-07-27 2012-02-09 Kyoraku Sangyo Kk Game machine
JP2012024490A (en) * 2010-07-27 2012-02-09 Kyoraku Sangyo Kk Game machine

Similar Documents

Publication Publication Date Title
JP2008237234A (en) Pachinko game machine
JPH11221312A (en) Slot machine
JP2004033430A (en) Pinball game machine
JP2002177498A (en) Pinwheel and game machine using the same
JP2005131121A (en) Game machine
JP3606843B2 (en) Game machine
JPH10155978A (en) Pachinko game machine
JP3553872B2 (en) Windmill and gaming machine using it
JP2004105295A (en) Game machine
JPH11192352A (en) Game machine
JPH11285559A (en) Game machine
JP2008136535A (en) Game table
JP2005021513A (en) Game ball flow-down route varying device and pachinko game machine
JP4184221B2 (en) Game machine
JP2005192891A (en) Game machine
JP2892776B2 (en) Pachinko machine accessory equipment
JP2003310903A (en) Game machine
JP2007167280A (en) Through chucker mechanism for game machine
JP4566424B2 (en) Game machine
JP2700611B2 (en) Pachinko machine
JP3760481B2 (en) Pachinko machine
JP2005334502A (en) Pachinko game machine
JP2003024545A (en) Pachinko game machine
JP2005034231A (en) Game machine, program and memory medium
JPS636231B2 (en)

Legal Events

Date Code Title Description
A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20040217