JP2001526104A - 健康教育用のマルチプレーヤの対話式電子ゲーム - Google Patents
健康教育用のマルチプレーヤの対話式電子ゲームInfo
- Publication number
- JP2001526104A JP2001526104A JP2000525185A JP2000525185A JP2001526104A JP 2001526104 A JP2001526104 A JP 2001526104A JP 2000525185 A JP2000525185 A JP 2000525185A JP 2000525185 A JP2000525185 A JP 2000525185A JP 2001526104 A JP2001526104 A JP 2001526104A
- Authority
- JP
- Japan
- Prior art keywords
- player
- game
- health
- goal
- condition
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B7/00—Electrically-operated teaching apparatus or devices working with questions and answers
- G09B7/02—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student
- G09B7/04—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student characterised by modifying the teaching program in response to a wrong answer, e.g. repeating the question or supplying a further explanation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F11/00—Game accessories of general use
- A63F11/0074—Game concepts, rules or strategies
- A63F2011/0086—Rules
- A63F2011/0093—Rules characterised by the game theory or winning strategy
- A63F2011/0095—Rules characterised by the game theory or winning strategy with cooperation amongst players in competitive games, e.g. non zero sum games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0478—Geographical or like games ; Educational games concerning life sciences, e.g. biology, ecology, nutrition, health, medicine, psychology
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Games using electronic circuits not otherwise provided for
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- Electrically Operated Instructional Devices (AREA)
- Medical Treatment And Welfare Office Work (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US08/995,609 US6210272B1 (en) | 1997-12-22 | 1997-12-22 | Multi-player interactive electronic game for health education |
| US08/995,609 | 1997-12-22 | ||
| PCT/US1998/027487 WO1999032201A1 (en) | 1997-12-22 | 1998-12-22 | Multi-player interactive electronic game for health education |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2001526104A true JP2001526104A (ja) | 2001-12-18 |
| JP2001526104A5 JP2001526104A5 (https=) | 2006-02-23 |
Family
ID=25542002
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2000525185A Pending JP2001526104A (ja) | 1997-12-22 | 1998-12-22 | 健康教育用のマルチプレーヤの対話式電子ゲーム |
Country Status (8)
| Country | Link |
|---|---|
| US (1) | US6210272B1 (https=) |
| EP (1) | EP1049523B1 (https=) |
| JP (1) | JP2001526104A (https=) |
| AT (1) | ATE296673T1 (https=) |
| AU (1) | AU761054B2 (https=) |
| CH (1) | CH694037A5 (https=) |
| DE (1) | DE69830424T2 (https=) |
| WO (1) | WO1999032201A1 (https=) |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2011528126A (ja) * | 2008-07-15 | 2011-11-10 | ディバージョナリー・セラピー・テクノロジーズ・ピーティーワイ・リミテッド | 治療のために患者を準備させる方法 |
| WO2015156563A1 (ko) * | 2014-04-07 | 2015-10-15 | 중앙대학교 산학협력단 | 가상 치료 체험 제공 장치 및 그 방법 |
| JP2018515128A (ja) * | 2015-03-18 | 2018-06-14 | パティア バイオファーマ,エス.エー.ディーイー シー.ブイ. | 2型糖尿病のための評価、予防、管理および処置選択のための方法、ツールおよびシステム |
Families Citing this family (202)
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- 1998-12-22 DE DE69830424T patent/DE69830424T2/de not_active Expired - Lifetime
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| Publication number | Priority date | Publication date | Assignee | Title |
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| JP2011528126A (ja) * | 2008-07-15 | 2011-11-10 | ディバージョナリー・セラピー・テクノロジーズ・ピーティーワイ・リミテッド | 治療のために患者を準備させる方法 |
| WO2015156563A1 (ko) * | 2014-04-07 | 2015-10-15 | 중앙대학교 산학협력단 | 가상 치료 체험 제공 장치 및 그 방법 |
| US10417388B2 (en) | 2014-04-07 | 2019-09-17 | Chung Ang University Industry Academic Cooperation Foundation | Apparatus and method for providing virtual treatment experience |
| JP2018515128A (ja) * | 2015-03-18 | 2018-06-14 | パティア バイオファーマ,エス.エー.ディーイー シー.ブイ. | 2型糖尿病のための評価、予防、管理および処置選択のための方法、ツールおよびシステム |
| US11578368B2 (en) | 2015-03-18 | 2023-02-14 | Patia Biopharma, S.A. De C.V. | Methods, tools and systems for the assessment, prevention, management and treatment selection for type 2 diabetes |
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| EP1049523B1 (en) | 2005-06-01 |
| AU2205699A (en) | 1999-07-12 |
| WO1999032201A1 (en) | 1999-07-01 |
| DE69830424T2 (de) | 2006-01-26 |
| CH694037A5 (de) | 2004-06-30 |
| US6210272B1 (en) | 2001-04-03 |
| ATE296673T1 (de) | 2005-06-15 |
| AU761054B2 (en) | 2003-05-29 |
| DE69830424D1 (de) | 2005-07-07 |
| EP1049523A1 (en) | 2000-11-08 |
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