JP2001300146A - COMPUTER GAME FOR COMPETING EVEN FOR TEAM RESULT BY SUMMARIZING INDIVIDUAL POINTS IN www SERVER - Google Patents
COMPUTER GAME FOR COMPETING EVEN FOR TEAM RESULT BY SUMMARIZING INDIVIDUAL POINTS IN www SERVERInfo
- Publication number
- JP2001300146A JP2001300146A JP2000123490A JP2000123490A JP2001300146A JP 2001300146 A JP2001300146 A JP 2001300146A JP 2000123490 A JP2000123490 A JP 2000123490A JP 2000123490 A JP2000123490 A JP 2000123490A JP 2001300146 A JP2001300146 A JP 2001300146A
- Authority
- JP
- Japan
- Prior art keywords
- team
- game
- computer game
- www server
- competing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Abstract
Description
【0001】[0001]
【産業上の利用分野】本発明は、主として移動体通信端
末機等でプレイできるコンピュータゲームに関するもの
である。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a computer game which can be played mainly on a mobile communication terminal or the like.
【0002】[0002]
【従来の技術】移動体通信端末機に付随した機能を用い
るコンピュータゲームでは、端末機自体の小型化志向に
伴う情報処理能力の制約から、個人レベルの成績のみを
競うゲームが供されている。2. Description of the Related Art In a computer game using a function associated with a mobile communication terminal, there is provided a game in which only the performance at the individual level is competed due to the restriction of information processing ability accompanying the miniaturization of the terminal itself.
【0003】[0003]
【発明が解決しようとする課題】解決しようとする問題
点は、移動体通信端末機等に付随した機能を用いるコン
ピュータゲームでは、プレイヤーが一体感を共有するこ
とで娯楽性が増す団体競技に模した対戦型ゲームを供す
ることが困難な点である。The problem to be solved is that, in a computer game using a function associated with a mobile communication terminal or the like, the game can be modeled as a team competition in which the players share a sense of unity and thereby increase the recreational value. It is difficult to provide such a competitive game.
【0004】[0004]
【課題を解決するための手段】本発明は、不特定多数の
個人が移動体通信端末機等でコンピュータゲームを任意
の時間にプレイして得点を獲得した後、プレイヤー各自
が任意の選択を施したチームへの得点の送信を随時受け
付け、チームごとの得点を加算した団体成績をも競える
wwwサーバーを構築することにより、団体競技を模し
た対戦型ゲームを実現した。According to the present invention, after an unspecified number of individuals play a computer game at an arbitrary time on a mobile communication terminal or the like to obtain a score, each player makes an arbitrary selection. By transmitting a score to the team at any time, and constructing a www server capable of competing for the group results obtained by adding the score of each team, a competitive game simulating a team competition has been realized.
【0005】[0005]
【実施例】移動体通信端末機・ゲーム機・パソコン等
に、通信によるwwwサーバとの接続を通じてゲームコ
ンテンツを供する。あるいはICカードやCD−ROM
等の記憶媒体を通じてゲームコンテンツを供してもよ
い。ゲームには、サッカーの「ボールリフティング」
「ペナルティーキック」「ドリブル突破」等や、野球の
「ホームラン競争」「千本ノック」等をはじめ、団体競
技の中で個人的技量を発揮しやすい内容を採り入れる。DESCRIPTION OF THE PREFERRED EMBODIMENTS Game contents are provided to a mobile communication terminal, a game machine, a personal computer, etc. through connection with a www server by communication. Or IC card or CD-ROM
The game content may be provided through a storage medium such as. The game includes football "ball lifting"
Including "penalty kicks" and "break through dribble" and baseball "home run competitions" and "thousand knocks", we will adopt content that makes it easy to demonstrate personal skills in group sports.
【0006】ゲームのプレイヤーは、移動体通信端末機
等の操作により任意の時間に得点を獲得し、随時に通信
して、本発明による情報処理システムが施されたwww
サーバーが画面情報等で示す複数のチームの中から、希
望するチームへ得点を加算する指示を、移動体通信端末
機等の操作により送信する。A player of a game obtains a score at an arbitrary time by operating a mobile communication terminal or the like, communicates at any time, and is provided with the information processing system according to the present invention at www.
The server sends an instruction to add a score to a desired team from a plurality of teams indicated by screen information or the like by operating a mobile communication terminal or the like.
【0007】本発明による情報処理システムが施された
wwwサーバーは、不特定多数のプレイヤーからの通信
による指示に応じて、チームごとの得点を加算・集計す
ることにより、チーム成績ランキングおよびチーム内の
個人成績ランキング画面等を作成し、常時あるいは定期
的に閲覧・検索・配信の用に供する。(図1)[0007] The www server provided with the information processing system according to the present invention adds and totals the scores for each team in response to an instruction from a large number of unspecified players through communication, thereby providing a team ranking and a team score. Create personal grade ranking screens, etc., and provide them for browsing, searching, and distribution at all times or periodically. (Fig. 1)
【0008】wwwサーバーが、得点加算の指示を受け
付けるチーム名称を表示する画面と、チーム成績ランキ
ングおよびチーム内の個人成績ランキングを閲覧・検索
・配信の用に供する画面とは、それぞれが独立していて
もよく、あるいは一体化されていてもよい。[0008] A screen on which the www server displays the name of the team accepting the instruction for adding points, and a screen for browsing, searching, and distributing the team performance ranking and the individual performance ranking within the team are independent of each other. Or they may be integrated.
【0009】wwwサーバーには、不特定多数のプレイ
ヤー同士およびゲーム制作者等がコミュニケートできる
画面を作成してもよく、そこでは、ゲーム自体やランキ
ングの内容についての意見交換や、特定チームへの応援
メッセージ等、またゲームに関連したイベント情報や、
プレイヤー層に合わせた各種情報・広告などを備えた画
面等を、閲覧・検索・配信の用に供する。[0009] On the www server, a screen that allows an unspecified number of players and game creators to communicate with each other may be created, where opinions on the game itself and the contents of the ranking are exchanged, and support for a specific team is provided. Such as messages, event information related to the game,
Provide screens, etc. with various information and advertisements tailored to the player segment for browsing, searching, and distribution.
【0010】[0010]
【発明の効果】以上説明したように、個人プレイヤーが
任意の時間に獲得した得点を加算して団体競技に模した
娯楽性を供するコンピュータゲームおよび情報処理シス
テムの発明は、インターネットの普及によって不特定多
数の個人が容易に相互接続される社会的基盤を活用した
ものであり、それによる、個人ゲームでは為し得ない娯
楽性の創造は、需要の喚起を通じて、ゲーム・コンピュ
ータ・通信等の産業分野に大きな有用性をもたらす。As described above, the invention of the computer game and the information processing system which provides the entertainment characteristic imitating the team competition by adding the points obtained by the individual players at an arbitrary time is not specified by the spread of the Internet. It is a social infrastructure where many individuals are easily interconnected, and the creation of entertainment that can not be done with individual games is stimulated by demand, through the industrial fields such as games, computers, communications, etc. Brings great utility to
【図1】不特定多数のプレイヤー個人が任意の時間にゲ
ームで獲得した得点を、随時に集約することで団体競技
に模した対戦型ゲームを供する、wwwサーバーシステ
ムの実施例を示す説明図である。FIG. 1 is an explanatory diagram showing an embodiment of a www server system that provides a competitive game imitating a team competition by collecting scores obtained in a game at an arbitrary time by an unspecified number of individual players as needed. is there.
1 個人のゲーム得点を集約し、ランキング作成等を担
うwwwサーバー 2 インターネット 3 www接続機能を備えた、移動体通信端末機・ゲー
ム機・パソコン等1. WWW server that collects personal game scores and creates rankings 2. Internet 3. Mobile communication terminals, game consoles, personal computers, etc. with a WWW connection function
Claims (2)
やゲーム機やパソコン等でプレイできるコンピュータゲ
ームであり、不特定多数のプレイヤー個人が任意の時間
に獲得した得点を、プレイヤー各自が任意の選択を施し
たチームに加算する目的でwwwサーバーへ送信し、チ
ーム間の団体成績をも競えるコンピュータゲームの発
明。1. A computer game having a www connection function which can be played on a mobile communication terminal, a game machine, a personal computer, or the like. The invention of a computer game that can be transmitted to a www server for the purpose of adding to a team that has made the selection, and can also compete in group results between the teams.
り、その得点の送信を随時にwww経由で受け付けるサ
ーバーを構築することにより、プレイヤー各自の任意の
選択に基づいたチームごとに得点を加算し、チーム間の
団体成績を競わせ、結果をチーム成績ランキングおよび
チーム内の個人成績ランキングとして、閲覧・検索・配
信の用に供する情報処理システムの発明を備える。2. The computer game according to claim 1, wherein a score is added for each team based on an arbitrary selection of each player by constructing a server which receives transmission of the score via www at any time. An invention is provided for an information processing system for competing group performances between teams and using the results as a team performance ranking and an individual performance ranking within the team for browsing, searching, and distribution.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000123490A JP2001300146A (en) | 2000-04-25 | 2000-04-25 | COMPUTER GAME FOR COMPETING EVEN FOR TEAM RESULT BY SUMMARIZING INDIVIDUAL POINTS IN www SERVER |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000123490A JP2001300146A (en) | 2000-04-25 | 2000-04-25 | COMPUTER GAME FOR COMPETING EVEN FOR TEAM RESULT BY SUMMARIZING INDIVIDUAL POINTS IN www SERVER |
Publications (1)
Publication Number | Publication Date |
---|---|
JP2001300146A true JP2001300146A (en) | 2001-10-30 |
Family
ID=18633787
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2000123490A Pending JP2001300146A (en) | 2000-04-25 | 2000-04-25 | COMPUTER GAME FOR COMPETING EVEN FOR TEAM RESULT BY SUMMARIZING INDIVIDUAL POINTS IN www SERVER |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2001300146A (en) |
-
2000
- 2000-04-25 JP JP2000123490A patent/JP2001300146A/en active Pending
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