HK1109096A1 - 遊戲裝置及為遊戲裝置探測詐騙行為的方法 - Google Patents

遊戲裝置及為遊戲裝置探測詐騙行為的方法

Info

Publication number
HK1109096A1
HK1109096A1 HK08103116.5A HK08103116A HK1109096A1 HK 1109096 A1 HK1109096 A1 HK 1109096A1 HK 08103116 A HK08103116 A HK 08103116A HK 1109096 A1 HK1109096 A1 HK 1109096A1
Authority
HK
Hong Kong
Prior art keywords
game device
detecting method
fraud detecting
fraud
game
Prior art date
Application number
HK08103116.5A
Other languages
English (en)
Inventor
Shigeru Mototani
Shinichi Furuhashi
Yusuke Shimizu
Original Assignee
Sega Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp filed Critical Sega Corp
Publication of HK1109096A1 publication Critical patent/HK1109096A1/zh

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5586Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Pinball Game Machines (AREA)
  • Storage Device Security (AREA)
  • Techniques For Improving Reliability Of Storages (AREA)
HK08103116.5A 2005-03-31 2008-03-18 遊戲裝置及為遊戲裝置探測詐騙行為的方法 HK1109096A1 (zh)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2005100375 2005-03-31
PCT/JP2006/305990 WO2006109530A1 (ja) 2005-03-31 2006-03-24 ゲーム装置及び,ゲーム装置に対する不正検知方法

Publications (1)

Publication Number Publication Date
HK1109096A1 true HK1109096A1 (zh) 2008-05-30

Family

ID=37086816

Family Applications (1)

Application Number Title Priority Date Filing Date
HK08103116.5A HK1109096A1 (zh) 2005-03-31 2008-03-18 遊戲裝置及為遊戲裝置探測詐騙行為的方法

Country Status (7)

Country Link
US (1) US20080096672A1 (zh)
EP (1) EP1864701B1 (zh)
JP (1) JP4692543B2 (zh)
CN (1) CN101146582B (zh)
HK (1) HK1109096A1 (zh)
TW (1) TWI456505B (zh)
WO (1) WO2006109530A1 (zh)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4933381B2 (ja) * 2007-08-23 2012-05-16 株式会社コナミデジタルエンタテインメント ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法及びプログラム
JP5270244B2 (ja) * 2008-07-22 2013-08-21 株式会社コナミデジタルエンタテインメント ゲーム端末装置、ゲームシステム及びゲーム管理プログラム
JP2012213462A (ja) * 2011-03-31 2012-11-08 Namco Bandai Games Inc ゲーム端末装置、サーバシステム及びプログラム
CN111569434B (zh) * 2020-05-14 2023-12-15 宁波元素人网络科技有限公司 一种游戏代码校验的方法及系统
CN111821693A (zh) * 2020-07-24 2020-10-27 网易(杭州)网络有限公司 游戏的透视外挂检测方法、装置、设备及存储介质
CN112957741B (zh) * 2021-03-03 2024-02-02 网易(杭州)网络有限公司 游戏举报处理方法、装置及电子设备

Family Cites Families (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS63182451A (ja) * 1987-01-20 1988-07-27 津田駒工業株式会社 織機の制御表示装置
JP3581379B2 (ja) * 1993-05-28 2004-10-27 株式会社三共 遊技機
JP2001187273A (ja) * 1999-01-28 2001-07-10 Sega Corp ネットワークゲームシステム、これに使用されるゲーム装置端末及び記憶媒体
US6336174B1 (en) * 1999-08-09 2002-01-01 Maxtor Corporation Hardware assisted memory backup system and method
JP3266597B2 (ja) * 2000-05-19 2002-03-18 奥村遊機株式會社 パチンコ機
US6863608B1 (en) * 2000-10-11 2005-03-08 Igt Frame buffer capture of actual game play
US6804763B1 (en) * 2000-10-17 2004-10-12 Igt High performance battery backed ram interface
JP3782946B2 (ja) * 2001-03-23 2006-06-07 Kpe株式会社 遊技機およびその起動時処理方法
US6890259B2 (en) * 2001-09-10 2005-05-10 Igt Modular tilt handling system
JP2003236205A (ja) * 2002-02-21 2003-08-26 Sanyo Product Co Ltd 遊技機
JP2003271909A (ja) * 2002-03-18 2003-09-26 Sankyo Seiki Mfg Co Ltd メモリ内容の書き込み方法およびカードリーダにおけるメモリ内容の書き込み方法
US7017085B2 (en) * 2002-05-30 2006-03-21 Capital One Financial Corporation Systems and methods for remote tracking of reboot status
US7205883B2 (en) * 2002-10-07 2007-04-17 Safenet, Inc. Tamper detection and secure power failure recovery circuit
US7278068B1 (en) * 2003-03-05 2007-10-02 Sierra Design Group Method and system for providing power-hit tolerant state machines and data storage
JP3563398B2 (ja) * 2003-01-20 2004-09-08 コナミ株式会社 スコアシステム
US7329186B2 (en) * 2004-08-20 2008-02-12 Igt Gaming system with rewritable display card and LCD input display for reading same
US7966485B2 (en) * 2004-12-01 2011-06-21 Igt Universal operating system to hardware platform interface for gaming machines

Also Published As

Publication number Publication date
CN101146582A (zh) 2008-03-19
JP4692543B2 (ja) 2011-06-01
EP1864701A4 (en) 2009-05-13
CN101146582B (zh) 2010-08-18
US20080096672A1 (en) 2008-04-24
TW200703119A (en) 2007-01-16
EP1864701B1 (en) 2014-05-21
JPWO2006109530A1 (ja) 2008-10-23
TWI456505B (zh) 2014-10-11
WO2006109530A1 (ja) 2006-10-19
EP1864701A1 (en) 2007-12-12

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Legal Events

Date Code Title Description
PC Patent ceased (i.e. patent has lapsed due to the failure to pay the renewal fee)

Effective date: 20180324