HK1042060A1 - 遊戲機、控制遊戲機操作的辦法及用以控制遊戲機操作的電腦可讀媒體 - Google Patents
遊戲機、控制遊戲機操作的辦法及用以控制遊戲機操作的電腦可讀媒體Info
- Publication number
- HK1042060A1 HK1042060A1 HK02103677.2A HK02103677A HK1042060A1 HK 1042060 A1 HK1042060 A1 HK 1042060A1 HK 02103677 A HK02103677 A HK 02103677A HK 1042060 A1 HK1042060 A1 HK 1042060A1
- Authority
- HK
- Hong Kong
- Prior art keywords
- game machine
- computer readable
- readable medium
- control
- controlling operation
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00075—War games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F2001/008—Card games adapted for being playable on a screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000194015A JP2002011245A (ja) | 2000-06-28 | 2000-06-28 | ゲーム機、ゲーム機の動作制御方法および記録媒体 |
Publications (1)
Publication Number | Publication Date |
---|---|
HK1042060A1 true HK1042060A1 (zh) | 2002-08-02 |
Family
ID=18692910
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
HK02103677.2A HK1042060A1 (zh) | 2000-06-28 | 2002-05-15 | 遊戲機、控制遊戲機操作的辦法及用以控制遊戲機操作的電腦可讀媒體 |
Country Status (6)
Country | Link |
---|---|
US (1) | US6547662B2 (zh) |
EP (1) | EP1166837A3 (zh) |
JP (1) | JP2002011245A (zh) |
KR (1) | KR100508607B1 (zh) |
HK (1) | HK1042060A1 (zh) |
TW (1) | TWI247619B (zh) |
Families Citing this family (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7118482B2 (en) * | 2000-05-29 | 2006-10-10 | Nintendo Co., Ltd. | Game system using game cards and game machine |
JP4839532B2 (ja) * | 2001-06-29 | 2011-12-21 | 株式会社セガ | カードゲームシステム |
JP3463753B2 (ja) * | 2001-12-11 | 2003-11-05 | コナミ株式会社 | カードゲームプログラム |
EP1435596A1 (en) * | 2003-01-02 | 2004-07-07 | Toshiba Corporation | System and method for providing fee-based data services to mobile users |
US20040193751A1 (en) * | 2003-01-02 | 2004-09-30 | Harpreet Singh | System and method for providing fee-based data services |
US20040193752A1 (en) * | 2003-01-02 | 2004-09-30 | Harpreet Singh | System and method for providing fee-based data services |
JP2005065795A (ja) | 2003-08-20 | 2005-03-17 | Nintendo Co Ltd | ゲームシステムおよびゲームプログラム |
JP4849829B2 (ja) | 2005-05-15 | 2012-01-11 | 株式会社ソニー・コンピュータエンタテインメント | センタ装置 |
BRPI0919471A2 (pt) † | 2008-09-29 | 2015-12-01 | Basf Se | processo para revestimento de papel |
JP5579786B2 (ja) * | 2012-06-15 | 2014-08-27 | 株式会社 ディー・エヌ・エー | ゲームを提供する装置 |
JP5409941B1 (ja) * | 2013-02-19 | 2014-02-05 | 株式会社 ディー・エヌ・エー | サーバー装置、及び、ゲームプログラム |
JP6740571B2 (ja) * | 2015-07-15 | 2020-08-19 | 富士通株式会社 | 情報処理装置、情報処理方法、及び情報処理プログラム |
JP6907437B1 (ja) | 2020-03-31 | 2021-07-21 | 株式会社コナミデジタルエンタテインメント | サーバ装置、端末装置、サーバ装置の制御方法、端末装置の制御方法、及び、プログラム |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5163688A (en) * | 1990-09-18 | 1992-11-17 | Simms Cosmian E | Method of playing a card game simulating wrestling |
EP0691145A4 (en) * | 1993-02-17 | 1996-04-17 | Ace Denken Kk | STORAGE MEDIUM FOR GAME HALL SYSTEM |
CA2128634C (en) * | 1994-06-22 | 2005-09-27 | Richard Channing Garfield | Trading card game components and method of play |
US5810666A (en) * | 1996-05-08 | 1998-09-22 | Mero; George T. | Role playing game |
JP3678549B2 (ja) | 1997-07-22 | 2005-08-03 | 株式会社タイトー | 同一マップを用いた電車運転シミュレーションゲーム機の画像処理方式 |
JPH11207033A (ja) * | 1997-11-20 | 1999-08-03 | Nintendo Co Ltd | 異なる種類のゲーム機間でバックアップデータを利用して プレイ可能なゲームシステム |
JP2000157747A (ja) | 1998-09-25 | 2000-06-13 | Konami Co Ltd | 記録媒体、記憶装置、及び、ゲ―ム装置 |
JP2000176163A (ja) * | 1998-12-17 | 2000-06-27 | Hudson Soft Co Ltd | ゲーム実行装置およびそのプログラムを記憶した記憶媒体 |
JP2000194015A (ja) | 1998-12-28 | 2000-07-14 | Seiko Epson Corp | 液晶パネル用基板、液晶パネル及びそれを用いた電子機器 |
-
2000
- 2000-06-28 JP JP2000194015A patent/JP2002011245A/ja active Pending
-
2001
- 2001-06-13 EP EP01305126A patent/EP1166837A3/en not_active Ceased
- 2001-06-15 US US09/880,841 patent/US6547662B2/en not_active Expired - Lifetime
- 2001-06-21 TW TW090115154A patent/TWI247619B/zh not_active IP Right Cessation
- 2001-06-25 KR KR10-2001-0036154A patent/KR100508607B1/ko not_active IP Right Cessation
-
2002
- 2002-05-15 HK HK02103677.2A patent/HK1042060A1/zh unknown
Also Published As
Publication number | Publication date |
---|---|
EP1166837A3 (en) | 2002-01-23 |
US6547662B2 (en) | 2003-04-15 |
TWI247619B (en) | 2006-01-21 |
KR100508607B1 (ko) | 2005-08-17 |
KR20020001580A (ko) | 2002-01-09 |
JP2002011245A (ja) | 2002-01-15 |
US20020002071A1 (en) | 2002-01-03 |
EP1166837A2 (en) | 2002-01-02 |
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