HK1022443A1 - Image creating apparatus, image creating method, and computer-readable recording medium containing image creating program - Google Patents

Image creating apparatus, image creating method, and computer-readable recording medium containing image creating program

Info

Publication number
HK1022443A1
HK1022443A1 HK00101343A HK00101343A HK1022443A1 HK 1022443 A1 HK1022443 A1 HK 1022443A1 HK 00101343 A HK00101343 A HK 00101343A HK 00101343 A HK00101343 A HK 00101343A HK 1022443 A1 HK1022443 A1 HK 1022443A1
Authority
HK
Hong Kong
Prior art keywords
image creating
computer
recording medium
medium containing
readable recording
Prior art date
Application number
HK00101343A
Other languages
English (en)
Inventor
Masahiko Higashiyama
Original Assignee
Konami Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Co Ltd filed Critical Konami Co Ltd
Publication of HK1022443A1 publication Critical patent/HK1022443A1/xx

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/60Shadow generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/30Polynomial surface description
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6646Methods for processing data by generating or executing the game program for rendering three dimensional images for the computation and display of the shadow of an object or character

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Theoretical Computer Science (AREA)
  • Software Systems (AREA)
  • Mathematical Analysis (AREA)
  • Mathematical Optimization (AREA)
  • Mathematical Physics (AREA)
  • Pure & Applied Mathematics (AREA)
  • Geometry (AREA)
  • Algebra (AREA)
  • Architecture (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Image Generation (AREA)
  • Processing Or Creating Images (AREA)
HK00101343A 1998-03-19 2000-03-02 Image creating apparatus, image creating method, and computer-readable recording medium containing image creating program HK1022443A1 (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP10071063A JP2976963B2 (ja) 1998-03-19 1998-03-19 画像作成装置、画像作成方法、画像作成プログラムが記録された可読記録媒体およびビデオゲーム装置

Publications (1)

Publication Number Publication Date
HK1022443A1 true HK1022443A1 (en) 2000-08-11

Family

ID=13449705

Family Applications (1)

Application Number Title Priority Date Filing Date
HK00101343A HK1022443A1 (en) 1998-03-19 2000-03-02 Image creating apparatus, image creating method, and computer-readable recording medium containing image creating program

Country Status (7)

Country Link
EP (1) EP0948978B1 (xx)
JP (1) JP2976963B2 (xx)
KR (1) KR100647861B1 (xx)
CN (1) CN1129872C (xx)
DE (1) DE69933406T2 (xx)
HK (1) HK1022443A1 (xx)
TW (1) TW457110B (xx)

Families Citing this family (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3599268B2 (ja) * 1999-03-08 2004-12-08 株式会社ソニー・コンピュータエンタテインメント 画像処理方法、画像処理装置及び記録媒体
JP3369159B2 (ja) 2000-02-17 2003-01-20 株式会社ソニー・コンピュータエンタテインメント 画像描画方法、画像描画装置、記録媒体及びプログラム
JP3641578B2 (ja) 2000-08-31 2005-04-20 コナミ株式会社 ゲーム用3次元画像処理方法、装置、ゲーム用3次元画像処理プログラムを記録したコンピュータ読み取り可能な記録媒体及びビデオゲーム装置
JP2002222436A (ja) * 2000-11-22 2002-08-09 Sony Computer Entertainment Inc オブジェクト制御方法、コンピュータに実行させるためのオブジェクト制御処理プログラム、コンピュータに実行させるためのオブジェクト制御処理プログラムを記録したコンピュータ読み取り可能な記録媒体、オブジェクト制御処理プログラムを実行するプログラム実行装置
US6924798B2 (en) * 2001-05-22 2005-08-02 Intel Corporation Real-time multi-resolution shadows
JP4065507B2 (ja) * 2002-07-31 2008-03-26 キヤノン株式会社 情報提示装置および情報処理方法
JP2004246877A (ja) * 2003-01-24 2004-09-02 Sega Corp ゲームのキャラクタに画像を投影するプログラム、そのプログラムが組み込まれたゲーム機、及びそのプログラムが格納された記録媒体
CN101330947B (zh) * 2005-12-16 2012-04-25 安布克斯英国有限公司 阴影生成设备和方法
JP4612031B2 (ja) * 2007-09-28 2011-01-12 株式会社コナミデジタルエンタテインメント 画像生成装置、画像生成方法、ならびに、プログラム
JP4852555B2 (ja) * 2008-01-11 2012-01-11 株式会社コナミデジタルエンタテインメント 画像処理装置、画像処理方法、ならびに、プログラム
EP3036602A4 (en) 2013-08-22 2017-04-12 Hewlett-Packard Development Company, L.P. Projective computing system

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS58121091A (ja) * 1982-01-14 1983-07-19 池上通信機株式会社 立体感表示方式
US5415549A (en) * 1991-03-21 1995-05-16 Atari Games Corporation Method for coloring a polygon on a video display
JP3442181B2 (ja) * 1995-02-17 2003-09-02 株式会社ナムコ 3次元ゲーム装置及び画像合成方法
JP3667393B2 (ja) * 1995-08-04 2005-07-06 株式会社ナムコ 3次元ゲーム装置及び画像合成方法
US6157733A (en) * 1997-04-18 2000-12-05 At&T Corp. Integration of monocular cues to improve depth perception

Also Published As

Publication number Publication date
CN1231460A (zh) 1999-10-13
EP0948978B1 (en) 2006-10-04
KR100647861B1 (ko) 2006-11-24
DE69933406T2 (de) 2007-08-16
KR19990077421A (ko) 1999-10-25
JPH11272882A (ja) 1999-10-08
EP0948978A3 (en) 2001-04-18
DE69933406D1 (de) 2006-11-16
EP0948978A2 (en) 1999-10-13
TW457110B (en) 2001-10-01
JP2976963B2 (ja) 1999-11-10
CN1129872C (zh) 2003-12-03

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Legal Events

Date Code Title Description
PC Patent ceased (i.e. patent has lapsed due to the failure to pay the renewal fee)

Effective date: 20110318