GB2354417B - Game machine and information storage medium - Google Patents
Game machine and information storage mediumInfo
- Publication number
- GB2354417B GB2354417B GB0009223A GB0009223A GB2354417B GB 2354417 B GB2354417 B GB 2354417B GB 0009223 A GB0009223 A GB 0009223A GB 0009223 A GB0009223 A GB 0009223A GB 2354417 B GB2354417 B GB 2354417B
- Authority
- GB
- United Kingdom
- Prior art keywords
- storage medium
- information storage
- game machine
- game
- machine
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6615—Methods for processing data by generating or executing the game program for rendering three dimensional images using models with different levels of detail [LOD]
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Processing Or Creating Images (AREA)
- Image Generation (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP11104946A JP2000296261A (ja) | 1999-04-13 | 1999-04-13 | ゲーム装置及び情報記憶媒体 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| GB0009223D0 GB0009223D0 (en) | 2000-05-31 |
| GB2354417A GB2354417A (en) | 2001-03-21 |
| GB2354417B true GB2354417B (en) | 2003-02-19 |
Family
ID=14394269
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| GB0009223A Expired - Lifetime GB2354417B (en) | 1999-04-13 | 2000-04-12 | Game machine and information storage medium |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US6425826B1 (enExample) |
| JP (1) | JP2000296261A (enExample) |
| GB (1) | GB2354417B (enExample) |
Families Citing this family (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6762746B2 (en) | 2000-01-21 | 2004-07-13 | Sony Computer Entertainment Inc. | Entertainment apparatus, storage medium and operation method of manipulating object |
| US6989832B2 (en) * | 2000-01-21 | 2006-01-24 | Sony Computer Entertainment Inc. | Entertainment apparatus, storage medium and object display method |
| US6670957B2 (en) * | 2000-01-21 | 2003-12-30 | Sony Computer Entertainment Inc. | Entertainment apparatus, storage medium and object display method |
| JP2002279449A (ja) * | 2001-03-19 | 2002-09-27 | Mitsubishi Electric Corp | 3次元空間データ送信表示装置、3次元空間データ送信方法、3次元空間データ送信方法をコンピュータに実行させるためのプログラムを記録したコンピュータ読み取り可能な記録媒体 |
| JP3617960B2 (ja) * | 2001-03-29 | 2005-02-09 | 株式会社コナミコンピュータエンタテインメントスタジオ | 3次元ゲーム画像処理プログラム、3次元ゲーム画像処理方法及びビデオゲーム装置 |
| JP2003228725A (ja) * | 2002-02-04 | 2003-08-15 | Japan Science & Technology Corp | 3次元画像処理システム |
| US7126607B2 (en) * | 2002-08-20 | 2006-10-24 | Namco Bandai Games, Inc. | Electronic game and method for effecting game features |
| JP4234089B2 (ja) * | 2004-11-16 | 2009-03-04 | 株式会社ソニー・コンピュータエンタテインメント | エンタテインメント装置、オブジェクト表示装置、オブジェクト表示方法、プログラム、およびキャラクタ表示方法 |
| JP2007215781A (ja) * | 2006-02-16 | 2007-08-30 | Sega Corp | 通信ゲームシステム、ゲーム制御プログラムおよび記憶媒体 |
| US20060258422A1 (en) * | 2006-04-18 | 2006-11-16 | Walker Jay S | Methods and apparatus for free play mode operation of gaming devices |
| US20080113768A1 (en) * | 2006-11-13 | 2008-05-15 | Igt | Apparatus and methods for enhancing multi-person group or community gaming |
| JP7176520B2 (ja) * | 2017-08-08 | 2022-11-22 | ソニーグループ株式会社 | 情報処理装置、情報処理方法及びプログラム |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| GB2284526A (en) * | 1993-06-10 | 1995-06-07 | Namco Ltd | Image synthesizer and apparatus for playing game using the image synthesizer |
| GB2299004A (en) * | 1994-09-16 | 1996-09-18 | Namco Ltd | Three-dimensional simulator and image synthesis method |
Family Cites Families (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5577960A (en) | 1993-06-10 | 1996-11-26 | Namco, Ltd. | Image synthesizing system and game playing apparatus using the same |
| US6018347A (en) * | 1996-04-12 | 2000-01-25 | Multigen Paradigm, Inc. | Methods and apparatus for rendering three-dimensional images |
| US5894308A (en) * | 1996-04-30 | 1999-04-13 | Silicon Graphics, Inc. | Interactively reducing polygon count in three-dimensional graphic objects |
| US6241610B1 (en) * | 1996-09-20 | 2001-06-05 | Nintendo Co., Ltd. | Three-dimensional image processing system having dynamically changing character polygon number |
| JP3723301B2 (ja) * | 1996-11-21 | 2005-12-07 | 任天堂株式会社 | 画像作成装置,画像表示装置およびゲーム装置 |
| US6078335A (en) * | 1998-06-01 | 2000-06-20 | Ati Technologies, Inc. | Method and apparatus for determining level of detail for texture filtering |
-
1999
- 1999-04-13 JP JP11104946A patent/JP2000296261A/ja active Pending
-
2000
- 2000-04-11 US US09/547,101 patent/US6425826B1/en not_active Expired - Lifetime
- 2000-04-12 GB GB0009223A patent/GB2354417B/en not_active Expired - Lifetime
Patent Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| GB2284526A (en) * | 1993-06-10 | 1995-06-07 | Namco Ltd | Image synthesizer and apparatus for playing game using the image synthesizer |
| GB2299004A (en) * | 1994-09-16 | 1996-09-18 | Namco Ltd | Three-dimensional simulator and image synthesis method |
Also Published As
| Publication number | Publication date |
|---|---|
| US6425826B1 (en) | 2002-07-30 |
| JP2000296261A (ja) | 2000-10-24 |
| GB0009223D0 (en) | 2000-05-31 |
| GB2354417A (en) | 2001-03-21 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PE20 | Patent expired after termination of 20 years |
Expiry date: 20200411 |