GB202103526D0 - Method, Apparatus and Storage Medium for Realizing Geometric Viewing Frustum of OCC Tree in Smart City - Google Patents

Method, Apparatus and Storage Medium for Realizing Geometric Viewing Frustum of OCC Tree in Smart City

Info

Publication number
GB202103526D0
GB202103526D0 GBGB2103526.6A GB202103526A GB202103526D0 GB 202103526 D0 GB202103526 D0 GB 202103526D0 GB 202103526 A GB202103526 A GB 202103526A GB 202103526 D0 GB202103526 D0 GB 202103526D0
Authority
GB
United Kingdom
Prior art keywords
occ
tree
storage medium
smart city
viewing frustum
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
GBGB2103526.6A
Other versions
GB2605360A (en
GB2605360A8 (en
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Beijing Zhigu Tech Co Ltd
Original Assignee
Beijing Zhigu Tech Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Beijing Zhigu Tech Co Ltd filed Critical Beijing Zhigu Tech Co Ltd
Publication of GB202103526D0 publication Critical patent/GB202103526D0/en
Publication of GB2605360A publication Critical patent/GB2605360A/en
Publication of GB2605360A8 publication Critical patent/GB2605360A8/en
Pending legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/05Geographic models
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/40Hidden part removal

Landscapes

  • Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Geometry (AREA)
  • Computer Graphics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Software Systems (AREA)
  • Remote Sensing (AREA)
  • Image Processing (AREA)
  • Processing Or Creating Images (AREA)
GB2103526.6A 2021-01-12 2021-03-15 Method, Apparatus and Storage Medium for Realizing Geometric Viewing Frustum of OCC Tree in Smart City Pending GB2605360A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202110037005.1A CN112686992A (en) 2021-01-12 2021-01-12 Geometric figure view frustum realization method and device for OCC tree in smart city and storage medium

Publications (3)

Publication Number Publication Date
GB202103526D0 true GB202103526D0 (en) 2021-04-28
GB2605360A GB2605360A (en) 2022-10-05
GB2605360A8 GB2605360A8 (en) 2022-10-26

Family

ID=75439115

Family Applications (1)

Application Number Title Priority Date Filing Date
GB2103526.6A Pending GB2605360A (en) 2021-01-12 2021-03-15 Method, Apparatus and Storage Medium for Realizing Geometric Viewing Frustum of OCC Tree in Smart City

Country Status (2)

Country Link
CN (1) CN112686992A (en)
GB (1) GB2605360A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113797531B (en) * 2021-08-30 2024-08-13 网易(杭州)网络有限公司 Occlusion rejection implementation method and device, computer equipment and storage medium

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6603474B1 (en) * 1999-05-27 2003-08-05 International Business Machines Corporation Method and apparatus for occlusion culling of objects in a data processing system
US20030117398A1 (en) * 2001-12-21 2003-06-26 Hubrecht Alain Yves Nestor Systems and methods for rendering frames of complex virtual environments
CN104331918B (en) * 2014-10-21 2017-09-29 无锡梵天信息技术股份有限公司 Based on earth's surface occlusion culling and accelerated method outside depth map real-time rendering room
CN110136082B (en) * 2019-05-10 2021-06-01 腾讯科技(深圳)有限公司 Occlusion rejection method and device and computer equipment
CN111784612A (en) * 2020-07-08 2020-10-16 网易(杭州)网络有限公司 Method and device for eliminating scene object model in game

Also Published As

Publication number Publication date
GB2605360A (en) 2022-10-05
GB2605360A8 (en) 2022-10-26
CN112686992A (en) 2021-04-20

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