GB2605360A8 - Method, Apparatus and Storage Medium for Realizing Geometric Viewing Frustum of OCC Tree in Smart City - Google Patents
Method, Apparatus and Storage Medium for Realizing Geometric Viewing Frustum of OCC Tree in Smart City Download PDFInfo
- Publication number
- GB2605360A8 GB2605360A8 GB2103526.6A GB202103526A GB2605360A8 GB 2605360 A8 GB2605360 A8 GB 2605360A8 GB 202103526 A GB202103526 A GB 202103526A GB 2605360 A8 GB2605360 A8 GB 2605360A8
- Authority
- GB
- United Kingdom
- Prior art keywords
- occluders
- occludees
- occ
- storage medium
- screen
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
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Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/05—Geographic models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/40—Hidden part removal
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- Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Geometry (AREA)
- Computer Graphics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Software Systems (AREA)
- Remote Sensing (AREA)
- Image Processing (AREA)
- Processing Or Creating Images (AREA)
Abstract
The invention discloses a method, an apparatus, and a computer-readable storage medium for realizing a geometric viewing frustum of an OCC tree applied to a smart city. The method comprises the steps of: Step S1: collecting occluders and occludees, Step S2: sorting the occluders according to weight, Step S3: calculating visibility of the occluders and the occludees and Step S4: traversing the sorted occluders and occludees and using a data structure of 64-bit unsigned long long to store visibility. By mapping the occluders and the occludees to a screen space, a set of screen triangles is generated, and the screen triangles are sorted according to the screen depth, so that the scanning range is enlarged, the detection efficiency is improved, and the detection time is saved.
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202110037005.1A CN112686992A (en) | 2021-01-12 | 2021-01-12 | Geometric figure view frustum realization method and device for OCC tree in smart city and storage medium |
Publications (3)
Publication Number | Publication Date |
---|---|
GB202103526D0 GB202103526D0 (en) | 2021-04-28 |
GB2605360A GB2605360A (en) | 2022-10-05 |
GB2605360A8 true GB2605360A8 (en) | 2022-10-26 |
Family
ID=75439115
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB2103526.6A Pending GB2605360A (en) | 2021-01-12 | 2021-03-15 | Method, Apparatus and Storage Medium for Realizing Geometric Viewing Frustum of OCC Tree in Smart City |
Country Status (2)
Country | Link |
---|---|
CN (1) | CN112686992A (en) |
GB (1) | GB2605360A (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN113797531A (en) * | 2021-08-30 | 2021-12-17 | 网易(杭州)网络有限公司 | Method and device for realizing occlusion rejection, computer equipment and storage medium |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6603474B1 (en) * | 1999-05-27 | 2003-08-05 | International Business Machines Corporation | Method and apparatus for occlusion culling of objects in a data processing system |
US20030117398A1 (en) * | 2001-12-21 | 2003-06-26 | Hubrecht Alain Yves Nestor | Systems and methods for rendering frames of complex virtual environments |
CN104331918B (en) * | 2014-10-21 | 2017-09-29 | 无锡梵天信息技术股份有限公司 | Based on earth's surface occlusion culling and accelerated method outside depth map real-time rendering room |
CN110136082B (en) * | 2019-05-10 | 2021-06-01 | 腾讯科技(深圳)有限公司 | Occlusion rejection method and device and computer equipment |
CN111784612A (en) * | 2020-07-08 | 2020-10-16 | 网易(杭州)网络有限公司 | Method and device for eliminating scene object model in game |
-
2021
- 2021-01-12 CN CN202110037005.1A patent/CN112686992A/en active Pending
- 2021-03-15 GB GB2103526.6A patent/GB2605360A/en active Pending
Also Published As
Publication number | Publication date |
---|---|
CN112686992A (en) | 2021-04-20 |
GB202103526D0 (en) | 2021-04-28 |
GB2605360A (en) | 2022-10-05 |
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