GB0212486D0 - Interactive handset - Google Patents

Interactive handset

Info

Publication number
GB0212486D0
GB0212486D0 GBGB0212486.5A GB0212486A GB0212486D0 GB 0212486 D0 GB0212486 D0 GB 0212486D0 GB 0212486 A GB0212486 A GB 0212486A GB 0212486 D0 GB0212486 D0 GB 0212486D0
Authority
GB
United Kingdom
Prior art keywords
handset
joysticks
joystick
trigger
control
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GBGB0212486.5A
Other versions
GB2389166A (en
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
AHMED FIAZ
Original Assignee
AHMED FIAZ
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by AHMED FIAZ filed Critical AHMED FIAZ
Priority to GB0212486A priority Critical patent/GB2389166A/en
Publication of GB0212486D0 publication Critical patent/GB0212486D0/en
Publication of GB2389166A publication Critical patent/GB2389166A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/219Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

A computer system is arranged to detect where on a visual display unit a gun shaped handset 6 has been aimed. The handset 6 has a trigger 5, and also has two joysticks 1,2, a rotary twist grip 3 and secondary buttons 4. The joysticks (fig 2) may be analogue and include a click-down action. One joystick may control an in-game character's movement, the other joystick may control the displayed view within a 3D environment, while a conventional light-gun of the handset allows the user to also point and shoot with the trigger 5 at an on-screen in-game target.
GB0212486A 2002-05-30 2002-05-30 Gun shaped handset with secondary controls for aiming at a computer game display Withdrawn GB2389166A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB0212486A GB2389166A (en) 2002-05-30 2002-05-30 Gun shaped handset with secondary controls for aiming at a computer game display

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB0212486A GB2389166A (en) 2002-05-30 2002-05-30 Gun shaped handset with secondary controls for aiming at a computer game display

Publications (2)

Publication Number Publication Date
GB0212486D0 true GB0212486D0 (en) 2002-07-10
GB2389166A GB2389166A (en) 2003-12-03

Family

ID=9937714

Family Applications (1)

Application Number Title Priority Date Filing Date
GB0212486A Withdrawn GB2389166A (en) 2002-05-30 2002-05-30 Gun shaped handset with secondary controls for aiming at a computer game display

Country Status (1)

Country Link
GB (1) GB2389166A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008073184A (en) * 2006-09-20 2008-04-03 Namco Bandai Games Inc Program, information storage medium and game device

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1997032641A1 (en) * 1996-03-05 1997-09-12 Sega Enterprises, Ltd. Controller and extension unit for controller
JP3140971B2 (en) * 1996-10-17 2001-03-05 株式会社ナムコ Game controller
FR2780176B1 (en) * 1998-06-17 2001-01-26 Gabriel Guary SHOOTING GUN FOR VIDEO GAME
US6287198B1 (en) * 1999-08-03 2001-09-11 Mccauley Jack J. Optical gun for use with computer games
JP2002018128A (en) * 2000-07-10 2002-01-22 Namco Ltd Game system and information storage medium
JP4433579B2 (en) * 2000-07-10 2010-03-17 株式会社バンダイナムコゲームス GAME SYSTEM AND INFORMATION STORAGE MEDIUM

Also Published As

Publication number Publication date
GB2389166A (en) 2003-12-03

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)