GB0212486D0 - Interactive handset - Google Patents
Interactive handsetInfo
- Publication number
- GB0212486D0 GB0212486D0 GBGB0212486.5A GB0212486A GB0212486D0 GB 0212486 D0 GB0212486 D0 GB 0212486D0 GB 0212486 A GB0212486 A GB 0212486A GB 0212486 D0 GB0212486 D0 GB 0212486D0
- Authority
- GB
- United Kingdom
- Prior art keywords
- handset
- joysticks
- joystick
- trigger
- control
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8076—Shooting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Position Input By Displaying (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
A computer system is arranged to detect where on a visual display unit a gun shaped handset 6 has been aimed. The handset 6 has a trigger 5, and also has two joysticks 1,2, a rotary twist grip 3 and secondary buttons 4. The joysticks (fig 2) may be analogue and include a click-down action. One joystick may control an in-game character's movement, the other joystick may control the displayed view within a 3D environment, while a conventional light-gun of the handset allows the user to also point and shoot with the trigger 5 at an on-screen in-game target.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0212486A GB2389166A (en) | 2002-05-30 | 2002-05-30 | Gun shaped handset with secondary controls for aiming at a computer game display |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0212486A GB2389166A (en) | 2002-05-30 | 2002-05-30 | Gun shaped handset with secondary controls for aiming at a computer game display |
Publications (2)
Publication Number | Publication Date |
---|---|
GB0212486D0 true GB0212486D0 (en) | 2002-07-10 |
GB2389166A GB2389166A (en) | 2003-12-03 |
Family
ID=9937714
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0212486A Withdrawn GB2389166A (en) | 2002-05-30 | 2002-05-30 | Gun shaped handset with secondary controls for aiming at a computer game display |
Country Status (1)
Country | Link |
---|---|
GB (1) | GB2389166A (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2008073184A (en) * | 2006-09-20 | 2008-04-03 | Namco Bandai Games Inc | Program, information storage medium and game device |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1997032641A1 (en) * | 1996-03-05 | 1997-09-12 | Sega Enterprises, Ltd. | Controller and extension unit for controller |
JP3140971B2 (en) * | 1996-10-17 | 2001-03-05 | 株式会社ナムコ | Game controller |
FR2780176B1 (en) * | 1998-06-17 | 2001-01-26 | Gabriel Guary | SHOOTING GUN FOR VIDEO GAME |
US6287198B1 (en) * | 1999-08-03 | 2001-09-11 | Mccauley Jack J. | Optical gun for use with computer games |
JP2002018128A (en) * | 2000-07-10 | 2002-01-22 | Namco Ltd | Game system and information storage medium |
JP4433579B2 (en) * | 2000-07-10 | 2010-03-17 | 株式会社バンダイナムコゲームス | GAME SYSTEM AND INFORMATION STORAGE MEDIUM |
-
2002
- 2002-05-30 GB GB0212486A patent/GB2389166A/en not_active Withdrawn
Also Published As
Publication number | Publication date |
---|---|
GB2389166A (en) | 2003-12-03 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |