GB2389166A - Gun shaped handset with secondary controls for aiming at a computer game display - Google Patents

Gun shaped handset with secondary controls for aiming at a computer game display Download PDF

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Publication number
GB2389166A
GB2389166A GB0212486A GB0212486A GB2389166A GB 2389166 A GB2389166 A GB 2389166A GB 0212486 A GB0212486 A GB 0212486A GB 0212486 A GB0212486 A GB 0212486A GB 2389166 A GB2389166 A GB 2389166A
Authority
GB
United Kingdom
Prior art keywords
handset
joystick
joysticks
game
aiming
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB0212486A
Other versions
GB0212486D0 (en
Inventor
Fiaz Ahmed
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB0212486A priority Critical patent/GB2389166A/en
Publication of GB0212486D0 publication Critical patent/GB0212486D0/en
Publication of GB2389166A publication Critical patent/GB2389166A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/219Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting

Abstract

A computer system is arranged to detect where on a visual display unit a gun shaped handset 6 has been aimed. The handset 6 has a trigger 5, and also has two joysticks 1,2, a rotary twist grip 3 and secondary buttons 4. The joysticks (fig 2) may be analogue and include a click-down action. One joystick may control an in-game character's movement, the other joystick may control the displayed view within a 3D environment, while a conventional light-gun of the handset allows the user to also point and shoot with the trigger 5 at an on-screen in-game target.

Description

INTERACTIVE HANDSET
This invention relates to a handset which can be used via a computer and a V.D.U (visual display unit) Hand controllers are well known for use with computers to control on-screen icons, cursors etc. Controllers however only either control on-screen icons or in case of light-guns they only allow you to point and shoot on-screen targets.
According to the present invention, the handset can allow the user to not only control on-screen icons, the cursors etc from the handset, but now as well move and view independently within a 3-D computer enviroment and point and shoot on-screen targets.
This invention is only being described being utilised in a first-person perspective video-game. It is possible for the invention to open up other paths for its application.
All the technology required is individually present and available on the market today.
FIGURE I
This shows all the features of the invention The numbers are allocated to the details below I.CLICK DOWN JOYSTICK (ANALOGUE)
2.SAME AS ABOVE
3 TWIST GRIP. TWIST FUNCTION ON GRIP FOR DIFFERENT IN-GAME
FEATURE SELECTION.
4.THREE SECONDARY BUTTONS FOR DIFFERENT IN-GAlfE FEATURE SELECTION
5 TRIGGER FOR MAIN TARGETING DEVICE
6 HANDSET IN SHAPE OF A GUN.
FIGURE 2.
THIS ILLUSTRATES THE CLICK-DOWN ANALOGUE JOYSTICKS. (See figl)I/2) BOTH JOYSTICKS FUNCTION EXACTLY THE SAME
MOVElvlENT ALLOCATION FORTHE CHARACTER WITHIN THE GAMEIS SET TO ONE JOYSTICK.
VIEWING ALLOCATION FOR THE CHARACTER WITH IN THE GAME IS SET
TO THE OTHER JOYSTICK.
WHEN EITHER JOYSTICK IS CLICKED DOWN THE SIGHT OR MOVEMENT
DIRECTION IS HELD AND SET AT THE POINT EITHER JOYSTICK CLICKED,
CLICK AGAIN TO RESET.

Claims (1)

  1. INTERACTIVE CLAIMS
    I THE HANDSET ENABLES THE USER TO CONTROL ALL ASPECTS OF AN IN
    GAME CHARACTER BUT ALSO ENABLES THE USER TO AIM AT THE SCREEN
    AND SHOOT AN ON-SCREEN, IN-GAME TARGET.
    2 THE CLICK DOWN ANALOGUE JOYSTICKS (See fig 2) POSITION IS SET ONCE CLICKED SO THAT AN IN-GAME CHARACTER
    MAINTAINS THEIR VIEW OR MOVEMENTS IN THE DIRECTION THE
    JOYSTICKS ARE CLICKED AND THEN CAN BE RESET ONCE CLICKED AGAIN
    ONE JOYSTICK IS USED FOR VIEWING DIRECTION AND TO OTHER FOR
    MOVEMENT DIRECTION
    4 THE TWIST-GRIP (figl/3) and SECONDARY BUTTONS (fig 1/4) and TRIGGER (fig 1/5) ARE FOR DIFFERENT IN-GAME FEATURE FUNCTION AND SELECTION.
GB0212486A 2002-05-30 2002-05-30 Gun shaped handset with secondary controls for aiming at a computer game display Withdrawn GB2389166A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB0212486A GB2389166A (en) 2002-05-30 2002-05-30 Gun shaped handset with secondary controls for aiming at a computer game display

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB0212486A GB2389166A (en) 2002-05-30 2002-05-30 Gun shaped handset with secondary controls for aiming at a computer game display

Publications (2)

Publication Number Publication Date
GB0212486D0 GB0212486D0 (en) 2002-07-10
GB2389166A true GB2389166A (en) 2003-12-03

Family

ID=9937714

Family Applications (1)

Application Number Title Priority Date Filing Date
GB0212486A Withdrawn GB2389166A (en) 2002-05-30 2002-05-30 Gun shaped handset with secondary controls for aiming at a computer game display

Country Status (1)

Country Link
GB (1) GB2389166A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008073184A (en) * 2006-09-20 2008-04-03 Namco Bandai Games Inc Program, information storage medium and game device

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0835676A1 (en) * 1996-03-05 1998-04-15 Sega Enterprises, Ltd. Controller and extension unit for controller
GB2324691A (en) * 1996-10-17 1998-10-28 Namco Ltd Game controller and information storage medium
WO1999065580A1 (en) * 1998-06-17 1999-12-23 Mercier, Emmanuel Firing pistol for video game
US6287198B1 (en) * 1999-08-03 2001-09-11 Mccauley Jack J. Optical gun for use with computer games
JP2002018128A (en) * 2000-07-10 2002-01-22 Namco Ltd Game system and information storage medium
JP2002018127A (en) * 2000-07-10 2002-01-22 Namco Ltd Game system and information storage medium

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0835676A1 (en) * 1996-03-05 1998-04-15 Sega Enterprises, Ltd. Controller and extension unit for controller
GB2324691A (en) * 1996-10-17 1998-10-28 Namco Ltd Game controller and information storage medium
WO1999065580A1 (en) * 1998-06-17 1999-12-23 Mercier, Emmanuel Firing pistol for video game
US6287198B1 (en) * 1999-08-03 2001-09-11 Mccauley Jack J. Optical gun for use with computer games
JP2002018128A (en) * 2000-07-10 2002-01-22 Namco Ltd Game system and information storage medium
JP2002018127A (en) * 2000-07-10 2002-01-22 Namco Ltd Game system and information storage medium

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008073184A (en) * 2006-09-20 2008-04-03 Namco Bandai Games Inc Program, information storage medium and game device

Also Published As

Publication number Publication date
GB0212486D0 (en) 2002-07-10

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)