ES2999257T3 - An apparatus for detecting a display, method therefor and computer readable medium - Google Patents

An apparatus for detecting a display, method therefor and computer readable medium Download PDF

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Publication number
ES2999257T3
ES2999257T3 ES19724595T ES19724595T ES2999257T3 ES 2999257 T3 ES2999257 T3 ES 2999257T3 ES 19724595 T ES19724595 T ES 19724595T ES 19724595 T ES19724595 T ES 19724595T ES 2999257 T3 ES2999257 T3 ES 2999257T3
Authority
ES
Spain
Prior art keywords
display
image
control device
image processor
detection means
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
ES19724595T
Other languages
English (en)
Spanish (es)
Inventor
Andrew James Sinden
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sinden Tech Ltd
Original Assignee
Sinden Tech Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sinden Tech Ltd filed Critical Sinden Tech Ltd
Application granted granted Critical
Publication of ES2999257T3 publication Critical patent/ES2999257T3/es
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/219Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/0304Detection arrangements using opto-electronic means
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/0304Detection arrangements using opto-electronic means
    • G06F3/0325Detection arrangements using opto-electronic means using a plurality of light emitters or reflectors or a plurality of detectors forming a reference frame from which to derive the orientation of the object, e.g. by triangulation or on the basis of reference deformation in the picked up image
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • G06F3/0383Signal control means within the pointing device
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • G06F3/0386Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry for light pen
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Image Analysis (AREA)
ES19724595T 2018-05-13 2019-05-13 An apparatus for detecting a display, method therefor and computer readable medium Active ES2999257T3 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
GBGB1807749.5A GB201807749D0 (en) 2018-05-13 2018-05-13 A control device for detection
GB1815961.6A GB2574080B (en) 2018-05-13 2018-10-01 A control device for detection
PCT/GB2019/051303 WO2019220086A1 (en) 2018-05-13 2019-05-13 An apparatus for detecting a display, method therefor and computer readable medium

Publications (1)

Publication Number Publication Date
ES2999257T3 true ES2999257T3 (en) 2025-02-25

Family

ID=62623140

Family Applications (1)

Application Number Title Priority Date Filing Date
ES19724595T Active ES2999257T3 (en) 2018-05-13 2019-05-13 An apparatus for detecting a display, method therefor and computer readable medium

Country Status (10)

Country Link
US (1) US11314339B2 (https=)
EP (1) EP3794430B1 (https=)
JP (2) JP7542525B2 (https=)
KR (1) KR102820920B1 (https=)
CN (1) CN112513788A (https=)
AU (1) AU2019269104B2 (https=)
CA (1) CA3098134A1 (https=)
ES (1) ES2999257T3 (https=)
GB (2) GB201807749D0 (https=)
WO (1) WO2019220086A1 (https=)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112383664B (zh) * 2020-10-15 2021-11-19 华为技术有限公司 一种设备控制方法、第一终端设备、第二终端设备及计算机可读存储介质
GB2602788B (en) * 2020-12-17 2023-05-17 Sinden Tech Ltd An electronic device
CN112348815B (zh) * 2021-01-07 2021-04-06 新东方教育科技集团有限公司 图像处理方法、图像处理装置以及非瞬时性存储介质
CN112992031A (zh) * 2021-03-31 2021-06-18 武汉科领软件科技有限公司 一种点光源互动校准方法

Family Cites Families (21)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3729533B2 (ja) * 1995-05-25 2005-12-21 沖電気工業株式会社 ポインティングシステム
JPH09114430A (ja) * 1995-10-16 1997-05-02 Hitachi Ltd 情報処理装置
JP3690581B2 (ja) 1999-09-07 2005-08-31 株式会社ニコン技術工房 位置検出装置及びその方法、平面姿勢検出装置及びその方法
US20010010514A1 (en) * 1999-09-07 2001-08-02 Yukinobu Ishino Position detector and attitude detector
JP3443416B2 (ja) * 2001-08-01 2003-09-02 コナミ株式会社 射的ゲーム装置および射的ゲーム制御方法
CN1331030C (zh) * 2001-12-21 2007-08-08 英国电讯有限公司 计算显示位置的装置和方法
US20060176274A1 (en) * 2003-02-25 2006-08-10 Chiu-Hao Cheng Photographic type pointer positioning device
TW200516977A (en) * 2003-11-14 2005-05-16 Zeroplus Technology Co Ltd Target positioning system implemented by utilizing photography
US7542072B2 (en) * 2004-07-28 2009-06-02 The University Of Maryland Device using a camera and light polarization for the remote displacement of a cursor on a display
CN101002165B (zh) * 2004-08-12 2010-06-23 皇家飞利浦电子股份有限公司 用于控制显示器的方法和系统
EP1879098A1 (en) * 2006-07-12 2008-01-16 STMicroelectronics (Research & Development) Limited Control device
US8438480B2 (en) * 2007-03-26 2013-05-07 Avago Technologies General Ip (Singapore) Pte. Ltd. System and method for tracking an input device using a display screen in captured frames of image data
US8144123B2 (en) * 2007-08-14 2012-03-27 Fuji Xerox Co., Ltd. Dynamically controlling a cursor on a screen when using a video camera as a pointing device
JP5499393B2 (ja) * 2007-12-04 2014-05-21 国立大学法人電気通信大学 透明偏光フィルムを用いた対話システム、透明偏光フィルムを用いた対話方法及び対話システムの対話処理装置のプログラム並びに対話システムの透明偏光フィルム認識対話処理装置のプログラム
TWI354220B (en) * 2007-12-17 2011-12-11 Pixart Imaging Inc Positioning apparatus and related method of orient
US8672763B2 (en) 2009-11-20 2014-03-18 Sony Computer Entertainment Inc. Controller for interfacing with a computing program using position, orientation, or motion
JP5218389B2 (ja) * 2009-12-28 2013-06-26 ブラザー工業株式会社 カラオケ装置、カラオケシステム
JP5995539B2 (ja) * 2012-06-06 2016-09-21 キヤノン株式会社 情報処理装置、情報処理方法及びプログラム
US20140139455A1 (en) * 2012-09-18 2014-05-22 Chris Argiro Advancing the wired and wireless control of actionable touchscreen inputs by virtue of innovative attachment-and-attachmentless controller assemblies: an application that builds on the inventor's kindred submissions
US9001037B2 (en) * 2013-01-08 2015-04-07 Zeroplus Technology Co., Ltd. Pointer positioning system
US10537814B2 (en) * 2015-12-27 2020-01-21 Liwei Xu Screen coding methods and camera based game controller for video shoot game

Also Published As

Publication number Publication date
GB201807749D0 (en) 2018-06-27
WO2019220086A1 (en) 2019-11-21
EP3794430A1 (en) 2021-03-24
JP2024029047A (ja) 2024-03-05
KR102820920B1 (ko) 2025-06-19
AU2019269104A1 (en) 2020-11-19
JP7542525B2 (ja) 2024-08-30
CA3098134A1 (en) 2019-11-21
JP2021524120A (ja) 2021-09-09
GB2574080A (en) 2019-11-27
EP3794430C0 (en) 2024-11-13
EP3794430B1 (en) 2024-11-13
US11314339B2 (en) 2022-04-26
GB2574080B (en) 2020-08-19
CN112513788A (zh) 2021-03-16
US20210247852A1 (en) 2021-08-12
KR20210025519A (ko) 2021-03-09
AU2019269104B2 (en) 2023-10-26

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