EP3572916A3 - Appareil, système et procédé d'accélération de suivi de position de visiocasques - Google Patents
Appareil, système et procédé d'accélération de suivi de position de visiocasques Download PDFInfo
- Publication number
- EP3572916A3 EP3572916A3 EP18207788.3A EP18207788A EP3572916A3 EP 3572916 A3 EP3572916 A3 EP 3572916A3 EP 18207788 A EP18207788 A EP 18207788A EP 3572916 A3 EP3572916 A3 EP 3572916A3
- Authority
- EP
- European Patent Office
- Prior art keywords
- head
- special
- purpose hardware
- hardware device
- display system
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
- G06T7/246—Analysis of motion using feature-based methods, e.g. the tracking of corners or segments
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/70—Determining position or orientation of objects or cameras
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/10—Image acquisition modality
- G06T2207/10016—Video; Image sequence
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/20—Special algorithmic details
- G06T2207/20021—Dividing image into blocks, subimages or windows
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Computer Hardware Design (AREA)
- Computer Graphics (AREA)
- Software Systems (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Cardiology (AREA)
- General Health & Medical Sciences (AREA)
- Heart & Thoracic Surgery (AREA)
- Health & Medical Sciences (AREA)
- Controls And Circuits For Display Device (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US15/985,733 US10678325B2 (en) | 2018-05-22 | 2018-05-22 | Apparatus, system, and method for accelerating positional tracking of head-mounted displays |
PCT/US2018/036975 WO2019226184A1 (fr) | 2018-05-22 | 2018-06-11 | Appareil, système et procédé d'accélération de suivi de position de visiocasques |
Publications (3)
Publication Number | Publication Date |
---|---|
EP3572916A2 EP3572916A2 (fr) | 2019-11-27 |
EP3572916A3 true EP3572916A3 (fr) | 2019-12-11 |
EP3572916B1 EP3572916B1 (fr) | 2023-08-30 |
Family
ID=68613690
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP18207788.3A Active EP3572916B1 (fr) | 2018-05-22 | 2018-11-22 | Appareil, système et procédé d'accélération de suivi de position de visiocasques |
Country Status (4)
Country | Link |
---|---|
US (1) | US10678325B2 (fr) |
EP (1) | EP3572916B1 (fr) |
CN (1) | CN112166397A (fr) |
WO (1) | WO2019226184A1 (fr) |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
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US9132352B1 (en) | 2010-06-24 | 2015-09-15 | Gregory S. Rabin | Interactive system and method for rendering an object |
US10319109B2 (en) * | 2017-03-31 | 2019-06-11 | Honda Motor Co., Ltd. | Interaction with physical objects as proxy objects representing virtual objects |
US10559276B2 (en) | 2018-02-03 | 2020-02-11 | Facebook Technologies, Llc | Apparatus, system, and method for mitigating motion-to-photon latency in head-mounted displays |
US11265487B2 (en) * | 2019-06-05 | 2022-03-01 | Mediatek Inc. | Camera view synthesis on head-mounted display for virtual reality and augmented reality |
US20210192681A1 (en) * | 2019-12-18 | 2021-06-24 | Ati Technologies Ulc | Frame reprojection for virtual reality and augmented reality |
WO2022040921A1 (fr) * | 2020-08-25 | 2022-03-03 | 南京翱翔信息物理融合创新研究院有限公司 | Terminal de positionnement, appareil de positionnement et système de positionnement pour réalité augmentée distribuée |
US11822713B2 (en) | 2021-06-11 | 2023-11-21 | Rockwell Collins, Inc. | Pose augmentation of head worn display video for latency reduction |
CN114442808A (zh) * | 2022-01-26 | 2022-05-06 | 深圳市慧鲤科技有限公司 | 一种位姿跟踪模块的测试方法、装置、设备、系统和介质 |
Citations (5)
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US20130201291A1 (en) * | 2012-02-08 | 2013-08-08 | Microsoft Corporation | Head pose tracking using a depth camera |
US20170200308A1 (en) * | 2016-01-12 | 2017-07-13 | Qualcomm Incorporated | Systems and methods for rendering multiple levels of detail |
WO2017139871A1 (fr) * | 2016-02-18 | 2017-08-24 | Vrvana Inc. | Visiocasque pour réalité virtuelle et mixte à suivi de position retournée, de corps d'utilisateur et d'environnement |
US20170345220A1 (en) * | 2016-05-29 | 2017-11-30 | Google Inc. | Time-warping adjustment based on depth information in a virtual/augmented reality system |
US20180082482A1 (en) * | 2016-09-22 | 2018-03-22 | Apple Inc. | Display system having world and user sensors |
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JP3745117B2 (ja) | 1998-05-08 | 2006-02-15 | キヤノン株式会社 | 画像処理装置及び画像処理方法 |
US7312766B1 (en) | 2000-09-22 | 2007-12-25 | Canadian Space Agency | Method and system for time/motion compensation for head mounted displays |
FR2840753A1 (fr) | 2002-06-06 | 2003-12-12 | Artabel | Procede et dispositif pour traiter des signeaux video numeriques generes par un ensemble d'ordinateurs pour produire une image numerique |
JP2007219082A (ja) | 2006-02-15 | 2007-08-30 | Canon Inc | 複合現実感表示システム |
KR100809479B1 (ko) | 2006-07-27 | 2008-03-03 | 한국전자통신연구원 | 혼합 현실 환경을 위한 얼굴 착용형 디스플레이 장치 |
JP4857196B2 (ja) | 2007-05-31 | 2012-01-18 | キヤノン株式会社 | 頭部装着型表示装置、及びその制御方法 |
US8327071B1 (en) | 2007-11-13 | 2012-12-04 | Nvidia Corporation | Interprocessor direct cache writes |
JP5078147B2 (ja) | 2008-03-04 | 2012-11-21 | 株式会社リコー | 画像処理装置及び画像撮像装置 |
US8207983B2 (en) | 2009-02-18 | 2012-06-26 | Stmicroelectronics International N.V. | Overlaying videos on a display device |
WO2014160342A1 (fr) | 2013-03-13 | 2014-10-02 | The University Of North Carolina At Chapel Hill | Stabilisation à faible latence pour des dispositifs d'affichage portés sur la tête |
US9514571B2 (en) | 2013-07-25 | 2016-12-06 | Microsoft Technology Licensing, Llc | Late stage reprojection |
AU2013273829A1 (en) | 2013-12-23 | 2015-07-09 | Canon Kabushiki Kaisha | Time constrained augmented reality |
US9386234B2 (en) | 2014-07-31 | 2016-07-05 | Apple Inc. | Auto filter extent management |
US9659411B2 (en) | 2015-01-14 | 2017-05-23 | Oculus Vr, Llc | Passive locators for a virtual reality headset |
US10013808B2 (en) | 2015-02-03 | 2018-07-03 | Globus Medical, Inc. | Surgeon head-mounted display apparatuses |
US20160238852A1 (en) | 2015-02-13 | 2016-08-18 | Castar, Inc. | Head mounted display performing post render processing |
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KR20160128119A (ko) | 2015-04-28 | 2016-11-07 | 엘지전자 주식회사 | 이동 단말기 및 이의 제어방법 |
CN107431798A (zh) | 2015-05-04 | 2017-12-01 | 谷歌公司 | 捕获图像的直通显示 |
KR20160139461A (ko) | 2015-05-27 | 2016-12-07 | 엘지전자 주식회사 | 헤드 마운티드 디스플레이 및 그 제어 방법 |
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2018
- 2018-05-22 US US15/985,733 patent/US10678325B2/en active Active
- 2018-06-11 CN CN201880093718.6A patent/CN112166397A/zh active Pending
- 2018-06-11 WO PCT/US2018/036975 patent/WO2019226184A1/fr active Application Filing
- 2018-11-22 EP EP18207788.3A patent/EP3572916B1/fr active Active
Patent Citations (5)
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US20130201291A1 (en) * | 2012-02-08 | 2013-08-08 | Microsoft Corporation | Head pose tracking using a depth camera |
US20170200308A1 (en) * | 2016-01-12 | 2017-07-13 | Qualcomm Incorporated | Systems and methods for rendering multiple levels of detail |
WO2017139871A1 (fr) * | 2016-02-18 | 2017-08-24 | Vrvana Inc. | Visiocasque pour réalité virtuelle et mixte à suivi de position retournée, de corps d'utilisateur et d'environnement |
US20170345220A1 (en) * | 2016-05-29 | 2017-11-30 | Google Inc. | Time-warping adjustment based on depth information in a virtual/augmented reality system |
US20180082482A1 (en) * | 2016-09-22 | 2018-03-22 | Apple Inc. | Display system having world and user sensors |
Non-Patent Citations (2)
Title |
---|
ANONYMOUS: "CPU cache - Wikipedia", 22 April 2018 (2018-04-22), XP055592960, Retrieved from the Internet <URL:https://web.archive.org/web/20180422110506/https://en.wikipedia.org/wiki/CPU_cache> [retrieved on 20190529] * |
BOLAN JIANG ET AL: "Camera tracking for augmented reality media", MULTIMEDIA AND EXPO, 2000. ICME 2000. 2000 IEEE INTERNATIONAL CONFEREN CE ON NEW YORK, NY, USA 30 JULY-2 AUG. 2000, PISCATAWAY, NJ, USA,IEEE, US, vol. 3, 30 July 2000 (2000-07-30), pages 1637 - 1640, XP010512822, ISBN: 978-0-7803-6536-0, DOI: 10.1109/ICME.2000.871084 * |
Also Published As
Publication number | Publication date |
---|---|
US20190361518A1 (en) | 2019-11-28 |
CN112166397A (zh) | 2021-01-01 |
US10678325B2 (en) | 2020-06-09 |
EP3572916A2 (fr) | 2019-11-27 |
WO2019226184A1 (fr) | 2019-11-28 |
EP3572916B1 (fr) | 2023-08-30 |
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