EP2394713A3 - Système, programme, appareil et procédé de traitement d'images pour jeux vidéo - Google Patents
Système, programme, appareil et procédé de traitement d'images pour jeux vidéo Download PDFInfo
- Publication number
- EP2394713A3 EP2394713A3 EP20100174692 EP10174692A EP2394713A3 EP 2394713 A3 EP2394713 A3 EP 2394713A3 EP 20100174692 EP20100174692 EP 20100174692 EP 10174692 A EP10174692 A EP 10174692A EP 2394713 A3 EP2394713 A3 EP 2394713A3
- Authority
- EP
- European Patent Office
- Prior art keywords
- image processing
- program
- processing system
- video games
- processing apparatus
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 239000003550 marker Substances 0.000 abstract 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/36—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
- G09G5/37—Details of the operation on graphic patterns
- G09G5/377—Details of the operation on graphic patterns for mixing or overlaying two or more graphic patterns
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/215—Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/403—Connection between platform and handheld device
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Computer Hardware Design (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
- Closed-Circuit Television Systems (AREA)
- Studio Devices (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010134062A JP5643549B2 (ja) | 2010-06-11 | 2010-06-11 | 画像処理システム、画像処理プログラム、画像処理装置および画像処理方法 |
Publications (3)
Publication Number | Publication Date |
---|---|
EP2394713A2 EP2394713A2 (fr) | 2011-12-14 |
EP2394713A3 true EP2394713A3 (fr) | 2014-05-14 |
EP2394713B1 EP2394713B1 (fr) | 2018-05-23 |
Family
ID=44650486
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP10174692.3A Active EP2394713B1 (fr) | 2010-06-11 | 2010-08-31 | Système, programme, appareil et procédé de traitement d'images pour jeux vidéo |
Country Status (3)
Country | Link |
---|---|
US (2) | US8427506B2 (fr) |
EP (1) | EP2394713B1 (fr) |
JP (1) | JP5643549B2 (fr) |
Families Citing this family (43)
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US8803803B2 (en) | 2011-01-25 | 2014-08-12 | Sony Corporation | Operation member provided in electronic device, and electronic device |
JP5704962B2 (ja) * | 2011-02-25 | 2015-04-22 | 任天堂株式会社 | 情報処理システム、情報処理方法、情報処理装置、及び情報処理プログラム |
JP5758202B2 (ja) * | 2011-06-02 | 2015-08-05 | 任天堂株式会社 | 画像処理プログラム、画像処理装置、画像処理方法および画像処理システム |
KR101853660B1 (ko) * | 2011-06-10 | 2018-05-02 | 엘지전자 주식회사 | 3차원 그래픽 콘텐츠 재생 방법 및 장치 |
JP5849490B2 (ja) * | 2011-07-21 | 2016-01-27 | ブラザー工業株式会社 | データ入力装置、データ入力装置の制御方法およびプログラム |
GB2500416B8 (en) * | 2012-03-21 | 2017-06-14 | Sony Computer Entertainment Europe Ltd | Apparatus and method of augmented reality interaction |
JP5959047B2 (ja) | 2012-04-04 | 2016-08-02 | 任天堂株式会社 | 表示制御システム、表示制御方法、表示制御プログラム、および表示制御装置 |
JP6099237B2 (ja) * | 2012-04-04 | 2017-03-22 | 任天堂株式会社 | 表示制御システム、表示制御方法、表示制御プログラム、および表示制御装置 |
US9323057B2 (en) * | 2012-12-07 | 2016-04-26 | Blackberry Limited | Mobile device, system and method for controlling a heads-up display |
WO2014128760A1 (fr) | 2013-02-21 | 2014-08-28 | 富士通株式会社 | Dispositif, procédé et programme d'affichage et système de réglage de position |
JP6138566B2 (ja) * | 2013-04-24 | 2017-05-31 | 川崎重工業株式会社 | 部品取付作業支援システムおよび部品取付方法 |
JP6329343B2 (ja) * | 2013-06-13 | 2018-05-23 | 任天堂株式会社 | 画像処理システム、画像処理装置、画像処理プログラム、および画像処理方法 |
JP6192454B2 (ja) * | 2013-09-17 | 2017-09-06 | ウエストユニティス株式会社 | 表示システム |
WO2015189973A1 (fr) * | 2014-06-13 | 2015-12-17 | 三菱電機株式会社 | Dispositif de traitement d'informations, dispositif d'affichage d'image d'information superposées, programme d'affichage de marqueur et programme d'affichage d'image d'informations superposées |
US20170061700A1 (en) * | 2015-02-13 | 2017-03-02 | Julian Michael Urbach | Intercommunication between a head mounted display and a real world object |
JPWO2017030193A1 (ja) * | 2015-08-20 | 2018-05-31 | ソニー株式会社 | 情報処理装置、情報処理方法、及びプログラム |
US10685490B2 (en) * | 2016-03-10 | 2020-06-16 | Canon Kabushiki Kaisha | Information processing apparatus, information processing method, and storage medium |
JP6735147B2 (ja) * | 2016-05-11 | 2020-08-05 | 日本放送協会 | 表示装置、及びプログラム |
KR20190021344A (ko) | 2016-06-20 | 2019-03-05 | 버터플라이 네트워크, 인크. | 초음파 디바이스를 작동하는 사용자를 보조하기 위한 자동화된 영상 취득 |
US10506221B2 (en) | 2016-08-03 | 2019-12-10 | Adobe Inc. | Field of view rendering control of digital content |
US11461820B2 (en) | 2016-08-16 | 2022-10-04 | Adobe Inc. | Navigation and rewards involving physical goods and services |
US20180061128A1 (en) * | 2016-08-23 | 2018-03-01 | Adobe Systems Incorporated | Digital Content Rendering Coordination in Augmented Reality |
US10068378B2 (en) | 2016-09-12 | 2018-09-04 | Adobe Systems Incorporated | Digital content interaction and navigation in virtual and augmented reality |
US10430559B2 (en) | 2016-10-18 | 2019-10-01 | Adobe Inc. | Digital rights management in virtual and augmented reality |
US10878591B2 (en) * | 2016-11-07 | 2020-12-29 | Lincoln Global, Inc. | Welding trainer utilizing a head up display to display simulated and real-world objects |
KR20180083144A (ko) * | 2017-01-12 | 2018-07-20 | 삼성전자주식회사 | 마커를 검출하기 위한 방법 및 그 전자 장치 |
JP6885179B2 (ja) * | 2017-04-20 | 2021-06-09 | 富士通株式会社 | 撮影装置、撮影制御プログラム、及び撮影管理システム |
CN108090561B (zh) * | 2017-11-09 | 2021-12-07 | 腾讯科技(成都)有限公司 | 存储介质、电子装置、游戏操作的执行方法和装置 |
US10916220B2 (en) * | 2018-08-07 | 2021-02-09 | Apple Inc. | Detection and display of mixed 2D/3D content |
US10818089B2 (en) * | 2018-09-25 | 2020-10-27 | Disney Enterprises, Inc. | Systems and methods to provide a shared interactive experience across multiple presentation devices |
US10776954B2 (en) | 2018-10-08 | 2020-09-15 | Microsoft Technology Licensing, Llc | Real-world anchor in a virtual-reality environment |
US11238656B1 (en) * | 2019-02-22 | 2022-02-01 | Consumerinfo.Com, Inc. | System and method for an augmented reality experience via an artificial intelligence bot |
US11055918B2 (en) * | 2019-03-15 | 2021-07-06 | Sony Interactive Entertainment Inc. | Virtual character inter-reality crossover |
US10918949B2 (en) | 2019-07-01 | 2021-02-16 | Disney Enterprises, Inc. | Systems and methods to provide a sports-based interactive experience |
JP2022007458A (ja) * | 2020-06-26 | 2022-01-13 | 株式会社バンダイナムコエンターテインメント | エンターテインメントシステム及びプログラム |
EP4200792A1 (fr) | 2020-08-21 | 2023-06-28 | Mobeus Industries, Inc. | Intégration d'un contenu numérique superposé dans des données affichées par le biais d'un circuit de traitement graphique |
US11601276B2 (en) | 2021-04-30 | 2023-03-07 | Mobeus Industries, Inc. | Integrating and detecting visual data security token in displayed data via graphics processing circuitry using a frame buffer |
US11475610B1 (en) | 2021-04-30 | 2022-10-18 | Mobeus Industries, Inc. | Controlling interactivity of digital content overlaid onto displayed data via graphics processing circuitry using a frame buffer |
US11586835B2 (en) | 2021-04-30 | 2023-02-21 | Mobeus Industries, Inc. | Integrating overlaid textual digital content into displayed data via graphics processing circuitry using a frame buffer |
US11477020B1 (en) | 2021-04-30 | 2022-10-18 | Mobeus Industries, Inc. | Generating a secure random number by determining a change in parameters of digital content in subsequent frames via graphics processing circuitry |
US11682101B2 (en) * | 2021-04-30 | 2023-06-20 | Mobeus Industries, Inc. | Overlaying displayed digital content transmitted over a communication network via graphics processing circuitry using a frame buffer |
WO2022269753A1 (fr) * | 2021-06-22 | 2022-12-29 | マクセル株式会社 | Système de traitement d'informations, dispositif de traitement d'informations et dispositif d'affichage d'image |
US11562153B1 (en) | 2021-07-16 | 2023-01-24 | Mobeus Industries, Inc. | Systems and methods for recognizability of objects in a multi-layer display |
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2013
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Also Published As
Publication number | Publication date |
---|---|
JP2011258120A (ja) | 2011-12-22 |
EP2394713B1 (fr) | 2018-05-23 |
US20110304646A1 (en) | 2011-12-15 |
JP5643549B2 (ja) | 2014-12-17 |
US20130222425A1 (en) | 2013-08-29 |
US8427506B2 (en) | 2013-04-23 |
EP2394713A2 (fr) | 2011-12-14 |
US9058790B2 (en) | 2015-06-16 |
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