EP2021090A1 - Method for switching points in a digital control system for track-guided toy vehicles - Google Patents
Method for switching points in a digital control system for track-guided toy vehiclesInfo
- Publication number
- EP2021090A1 EP2021090A1 EP07724311A EP07724311A EP2021090A1 EP 2021090 A1 EP2021090 A1 EP 2021090A1 EP 07724311 A EP07724311 A EP 07724311A EP 07724311 A EP07724311 A EP 07724311A EP 2021090 A1 EP2021090 A1 EP 2021090A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- switch
- toy
- digital
- toy vehicle
- track
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 238000000034 method Methods 0.000 title claims abstract description 19
- 230000005540 biological transmission Effects 0.000 claims description 7
- 230000003287 optical effect Effects 0.000 claims description 3
- 238000001514 detection method Methods 0.000 description 1
- 230000007704 transition Effects 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H18/00—Highways or trackways for toys; Propulsion by special interaction between vehicle and track
- A63H18/02—Construction or arrangement of the trackway
- A63H18/023—Track control means, e.g. switches
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H18/00—Highways or trackways for toys; Propulsion by special interaction between vehicle and track
- A63H18/02—Construction or arrangement of the trackway
- A63H18/025—Actuation of track parts by the vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H19/00—Model railways
- A63H19/30—Permanent way; Rails; Rail-joint connections
- A63H19/32—Switches or points; Operating means therefor
Definitions
- the present invention relates to a method for operating a digital control system for track-guided toy vehicles with at least two tracks, in particular for toy vehicles on a car racing track with at least two guide grooves as tracks, wherein at least one switch is provided, which optionally connects two tracks in the switched state, that a toy vehicle when passing over the switch from one lane to another track, and which in an unswitched state, the toy vehicle in the lane continues without lane change, according to the preamble of claim 1.
- the invention further relates to a digital control system for lane-guided vehicles with at least two tracks, in particular for toy vehicles on a car racing track with at least two guide grooves as tracks, wherein at least one switch is provided, which optionally connects two tracks in the switched state with each other such that a Fahrspielze when passing over the switch, changes from one lane to another lane, and which, in an unswitched state, continues to carry the toy vehicle in the lane without lane change, wherein at least one switch has a digital decoder, which can be connected to a vehicle
- the invention further relates to a switch for a digital control system for track-guided toy vehicles with at least two tracks, in particular for toy vehicles on a car racing track with at least two guide grooves as tracks, wherein the Switch in the switched state optionally two tracks together such that a toy when driving over the switch from one track to another track, and in an unswitched state, the toy vehicle in the track without lane change continues, the switch has a digital decoder
- each player can individually decide whether the switch is to be switched for his toy vehicle to lane change or not.
- the high speeds and the possibly dense sequence of toy vehicles must be observed for the point control.
- the invention has for its object to provide a method, a digital control system, a switch and a toy toy of the type mentioned above in such a way that each Players have a reliable and reliable turnout switch available, which provides a lane change for only the desired toy toys available.
- each given for a particular toy toy shift command for switching a switch which passes this toy toy next, in the switched state in the digital control system together with a digital address of the toy vehicle to which the switching command applies becomes; in that at least the toy vehicle for which a shift command is being transmitted transmits an identifier representing the digital address or other coding of this toy in the digital control system, that each switch receives an identifier emitted by the toy that drives this switch and compares with the digital address of one or more transmitted switching commands and that the switch switches to the switched state if the digital address in the received identifier of the toy vehicle is identical to a digital address for which a switching command is transmitted in the digital control system.
- the identifier is optically transmitted from the toy vehicle to the switch.
- the optical transmission via an infrared diode in the toy vehicle to at least one infrared detector, in particular a phototransistor, performed in the switch.
- the identifier of each toy toy is constantly sent out.
- the identifier is transmitted from a toy vehicle only for a predetermined time only when the toy vehicle passes a predetermined mark.
- This marking is, for example, a section of the track in which an energy transfer to the toy vehicle is interrupted.
- the sent identifier can additionally be used for a toy vehicle individual lap counting which detects each toy vehicle at a specific location, decodes its identifier and makes corresponding calculations For example, lap time, average speed, and ranking in a race.
- the identifier of a toy vehicle is transmitted only when and as long as a switching command is transmitted for this toy toy.
- At least one turnout in addition to the digital decoder has a first receiving device which is connected to the digital decoder and arranged and configured such that this first receiving device receives a signal emitted by a toy toy identifier and forwards to the digital decoder of the switch further before the toy vehicle passes over the switch.
- the first and / or second receiving device is designed as a phototransistor.
- the point reset can also be actuated mechanically by the vehicle.
- at least one toy vehicle on a transmitting device which is designed such that it emits a vehicle-specific identifier.
- the transmitting device is designed as an infrared diode.
- the switch in addition to the digital decoder has a first receiving device which is connected to the digital decoder and arranged and configured such that this first receiving device receives a transmitted from a toy vehicle, vehicle-specific identifier and passes to the digital decoder of the switch on before the toy vehicle passes over the switch.
- the switch has in addition to the digital decoder and the first receiving device on a second receiving device which is connected to the digital decoder and arranged and configured such that this second receiving device emitted by a toy vehicle
- Identifier receives and forwards to the digital decoder of the switch after the toy has run over the turnout.
- the first and / or second receiving device is designed as a phototransistor.
- the toy vehicle has a transmitting device, which is designed such that it emits a vehicle-specific identifier. This has the advantage that in the digital control system, a vehicle recognition and a position detection of the toy vehicles is possible.
- the transmitting device comprises an infrared diode and / or a digital decoder.
- the digital control system for track-guided toy vehicles 10 on a car race track 12, shown schematically in the single figure, comprises operating devices 14 and 16, also referred to below as hand-held controllers, which are connected to a control center 18.
- Each toy vehicle 10 has a guide keel 20, pantograph 22, and a digital decoder 44 electrically connected to the pantographs 22.
- the guide keel 20 is adapted to engage one of two guide grooves 24, 26 on the car racing track 12.
- On the car racing track 12 at least two bus bars 28 are arranged in a known manner for supplying power to the toy vehicles 10, with the toy vehicles 10 placed on the car track 12 making the current collectors 22 in electrical contact with the bus bars 28.
- the digital decoder 44, other electrical components and a drive motor (not shown) is supplied with electrical energy.
- Each operating device 14, 16 has a first actuating element in the form of a plunger 30 and a second actuating element in the form of a switch 32.
- the plunger 30 is continuously displaceable between a first position in which it protrudes from the operating unit 14, 16, and a second position in which it is pushed into the operating unit 14, 16, manually.
- the plunger 30 is acted upon by a spring force which pushes the plunger 30 in the first position and against the Spring force manually infinitely variable up to the second position.
- the switch 32 is manually switchable between a first and a second position, wherein a spring force pushes the switch 32 in the first position.
- the switch 32 can be pressed by means of a manual operation against the spring force in the second position.
- the control of the toy vehicles 10 by means of the operating devices 14, 16 such that the speed of the toy vehicles 10 is controlled by the plunger 30.
- the associated toy vehicle 10 has the maximum speed
- the associated toy vehicle 10 has the speed 0, ie the toy vehicle 10 is.
- each operating device 14, 16 is uniquely associated with a toy vehicle 10, so that each player holding an operating device 14, 16 in the hand controls a toy vehicle 10 via the car racing track.
- the operating devices 14, 16 are connected to the control unit 18. This converts the positions of the actuators 30, 32 of each operating device 14, 16 into digitally coded signals or data packets and adds a digital address to each digitally coded signal or data packet, which identifies a specific operating device 14, 16.
- the control center 18 transmits the data packets via the busbars 28 of the car racing track 10 so that they are picked up in each toy vehicle 10 via the current collectors 22 and forwarded to the respective digital decoder 44.
- the digital decoder 44 the digitally coded signals or data packets are evaluated, wherein first the respective digital address is read. A digital address is stored in the digital decoder 44 of each toy 10 and the digital decoder 44 of the toy 10 compares the digital address of each received data packet with the stored digital address. If both agree, the digital decoder 44 of the toy vehicle 10 identifies the corresponding data packet as to this toy 10 and evaluates the digitally encoded data contained in the data packet. According to these data, the digital decoder 44 of the toy vehicle 10 gives control commands to the toy 10, in particular with regard to the driving speed.
- the car racing track 12 has a switch 34, which connects the track or guide groove 26 with the track or guide groove 24, wherein the switch 34 has two states, namely a switched state in which the switch 34 is a driving toy 10 of the guide groove 26 leads to the guide groove 24, ie the toy vehicle 10 makes a lane change, and an unswitched state in which the switch 34 continues driving a toy vehicle 10 riding over it on the guide groove 26, i. the toy vehicle 10 does not change the track or guide groove.
- Each switch 34 is in the unswitched state as a basic position, so that each vehicle toy 10 passing over the switch 32 basically remains in the track 26.
- a lane change of a toy 10 the player driving this toy can trigger with his control unit or hand controller 14, 16 in that the player presses the switch 32 and holds until his toy 10 has passed the next turnout.
- Pressing the switch 32 on, for example, the hand controller 14 which is associated with the toy 10, causes the control center 18 to send a switching command along with the digital address of the hand controller 14 as a digitally coded data packet on the bus bars 28.
- This data packet is repeatedly sent, for example, in a predetermined time frame, as the player keeps the switch 32 pressed.
- the data packets thus transmitted are received and evaluated by corresponding digital decoders 36 in each diverter 34, so that in each diverter 34 there is the information for which digital address or addresses a switching command or switching commands is present.
- each toy 10 transmits via a transmitting device 38 an identifier which contains the digital address of the toy 10 and thus also the digital address of the associated manual controller 14, 16.
- Every switch 34 has a corresponding first receiving device 40, which receives the signal emitted by the toy vehicle 10 identifier before the toy vehicle 10 passes over the switch 34.
- the digital decoder 36 in the switch 34 evaluates the identifier and compares the digital address contained in the identifier with all digital addresses for which there is a switching command, ie with all the digital addresses of manual controls 14, 16, in which the switch 32 is pressed.
- the digital decoder 36 switches the switch 34 to the switched state and the switch At least one or all switches 34 additionally have a second receiving device 42 which, however, after the switch 34, is arranged in the region of the transition from the first track 26 to the second track 24 is.
- This second receiving device 42 receives the identifier transmitted by the toy 10 a second time after the toy 10 has passed the switch 34, determines the digital address contained therein and compares it with the digital address for which the switch 34 was previously switched to the switched state , If this digital address matches that for which switch 34 was previously switched to the switched state, then the digital decoder 36 switches the switch 34 back to the unswitched state.
- the transmitting device 38 in each toy vehicle is an infrared diode and the first and second receiving devices 40, 42 are designed as a phototransistor.
- the identifier can also be transmitted electronically via the busbars 28 or via a radio link from the toy vehicles 10 to the digital decoders 36 in the switches 34 instead of via an optical transmission path.
- the transmission of the identifier by each toy 10 can be done in various ways. In a first embodiment, all of the toy vehicles 10 constantly transmit their respective identifier via the transmitter 38.
- no-current sections that is, a portion of one of the bus bars 28 which are disconnected from the electrical power supply.
- This brief disconnection and reconnection of the digital decoder 44 in the toy 10 from the power supply then initiates transmission of the tag via the transmitter 38 for a predetermined period of time.
- the digital decoders 44 in the toy vehicles 10 also evaluate the digitally transmitted switching commands.
- the digital decoder 44 in a toy vehicle 10 receives a switching command with a digital address identical to its own digital address, ie the player controlling this toy 10 has pressed the switch 32 on his hand controller 14, the toy 10 transmits the identification , As soon as the player releases the switch 32, the transmission of the switching command ends and the associated toy 10 ends the transmission of the identifier.
- the aforementioned various embodiments may also be combined with each other as desired.
- the provision of the switch can also be done mechanically, actuated by the vehicle.
Landscapes
- Toys (AREA)
Abstract
Description
Claims
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE102006023131.7A DE102006023131B4 (en) | 2006-05-17 | 2006-05-17 | Method for switching points in a digital control system for track-guided toy vehicles |
PCT/EP2007/003374 WO2007131588A1 (en) | 2006-05-17 | 2007-04-17 | Method for switching points in a digital control system for track-guided toy vehicles |
Publications (2)
Publication Number | Publication Date |
---|---|
EP2021090A1 true EP2021090A1 (en) | 2009-02-11 |
EP2021090B1 EP2021090B1 (en) | 2015-11-11 |
Family
ID=38161928
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP07724311.1A Active EP2021090B1 (en) | 2006-05-17 | 2007-04-17 | Method for switching points in a digital control system for track-guided toy vehicles |
Country Status (6)
Country | Link |
---|---|
US (1) | US8371900B2 (en) |
EP (1) | EP2021090B1 (en) |
CN (1) | CN101454058B (en) |
DE (1) | DE102006023131B4 (en) |
ES (1) | ES2562060T3 (en) |
WO (1) | WO2007131588A1 (en) |
Families Citing this family (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10188958B2 (en) | 2009-05-28 | 2019-01-29 | Anki, Inc. | Automated detection of surface layout |
US8882560B2 (en) | 2009-05-28 | 2014-11-11 | Anki, Inc. | Integration of a robotic system with one or more mobile computing devices |
EP2786791A3 (en) | 2009-05-28 | 2015-01-07 | Anki, Inc. | Distributed system of autonomously controlled mobile agents |
US9155961B2 (en) | 2009-05-28 | 2015-10-13 | Anki, Inc. | Mobile agents for manipulating, moving, and/or reorienting components |
GB2482119B (en) | 2010-07-19 | 2013-01-23 | China Ind Ltd | Racing vehicle game |
US8393100B1 (en) * | 2011-12-06 | 2013-03-12 | John T. Hrehoriak | Holiday display |
US10613527B2 (en) | 2014-08-18 | 2020-04-07 | Verity Studios Ag | Invisible track for an interactive mobile robot system |
US9437124B1 (en) * | 2014-10-31 | 2016-09-06 | John T. Hrehoriak | Flying decoration |
US9996369B2 (en) | 2015-01-05 | 2018-06-12 | Anki, Inc. | Adaptive data analytics service |
US11498013B2 (en) * | 2018-08-17 | 2022-11-15 | Sony Interactive Entertainment Inc. | Card, card reading system, and card set |
JP2022092851A (en) * | 2020-12-11 | 2022-06-23 | 株式会社アガツマ | Track device and traveling body |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE3618530C2 (en) * | 1986-06-03 | 1994-05-05 | Doehler Peter Dipl Kaufm | Circuit arrangement for the occupancy display of sections of a model railroad system |
US5492290A (en) * | 1994-10-28 | 1996-02-20 | Qs Industries, Inc. | Model railroad operation using proximity selection |
US5970882A (en) * | 1997-11-05 | 1999-10-26 | Smith; David | Interactive slot car systems |
US6908066B2 (en) * | 2000-05-05 | 2005-06-21 | Peter Maegdefrau | Method and apparatus for automatic and semi-automatic control of track-guided toys and model vehicles |
US6848657B2 (en) | 2002-01-17 | 2005-02-01 | The Creative Train Company, Llc | Dynamic self-teaching train track layout learning and control system |
WO2004037365A1 (en) * | 2002-10-22 | 2004-05-06 | Winkler International, Sa | Deviation system for guide means used in a set of toy vehicles |
FR2848872B1 (en) * | 2002-12-18 | 2005-05-27 | Wany Sa | METHOD FOR CONTROLLING MOBILE OBJECTS, IN PARTICULAR MINIATURE CARS, IMPLEMENTING A MULTI-CHANNEL GUIDE PROCESS AND SYSTEM USING SUCH A METHOD |
-
2006
- 2006-05-17 DE DE102006023131.7A patent/DE102006023131B4/en active Active
-
2007
- 2007-04-17 ES ES07724311.1T patent/ES2562060T3/en active Active
- 2007-04-17 CN CN2007800179344A patent/CN101454058B/en not_active Ceased
- 2007-04-17 EP EP07724311.1A patent/EP2021090B1/en active Active
- 2007-04-17 WO PCT/EP2007/003374 patent/WO2007131588A1/en active Application Filing
- 2007-04-17 US US12/300,471 patent/US8371900B2/en active Active
Non-Patent Citations (1)
Title |
---|
See references of WO2007131588A1 * |
Also Published As
Publication number | Publication date |
---|---|
DE102006023131B4 (en) | 2017-02-02 |
WO2007131588A1 (en) | 2007-11-22 |
US8371900B2 (en) | 2013-02-12 |
ES2562060T3 (en) | 2016-03-02 |
CN101454058B (en) | 2011-08-10 |
US20090111356A1 (en) | 2009-04-30 |
DE102006023131A1 (en) | 2007-11-22 |
CN101454058A (en) | 2009-06-10 |
EP2021090B1 (en) | 2015-11-11 |
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