DE69916646T3 - Schattierung von 3-dimensionalen rechnererzeugten Bildern - Google Patents
Schattierung von 3-dimensionalen rechnererzeugten Bildern Download PDFInfo
- Publication number
- DE69916646T3 DE69916646T3 DE69916646.2T DE69916646T DE69916646T3 DE 69916646 T3 DE69916646 T3 DE 69916646T3 DE 69916646 T DE69916646 T DE 69916646T DE 69916646 T3 DE69916646 T3 DE 69916646T3
- Authority
- DE
- Germany
- Prior art keywords
- polygon
- edge
- rectangular
- area
- determining
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/60—Memory management
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—Two-dimensional [2D] image generation
- G06T11/40—Filling planar surfaces by adding surface attributes, e.g. adding colours or textures
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Image Generation (AREA)
- Apparatus For Radiation Diagnosis (AREA)
- Image Analysis (AREA)
Applications Claiming Priority (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB9824414 | 1998-11-06 | ||
| GB9824414A GB2343603B (en) | 1998-11-06 | 1998-11-06 | Shading 3-dimensional computer generated images |
| PCT/GB1999/003707 WO2000028483A1 (en) | 1998-11-06 | 1999-11-08 | Shading 3-dimensional computer generated images |
| EP99954171.7A EP1125253B2 (en) | 1998-11-06 | 1999-11-08 | Shading 3-dimensional computer generated images |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| DE69916646D1 DE69916646D1 (de) | 2004-05-27 |
| DE69916646T2 DE69916646T2 (de) | 2005-03-03 |
| DE69916646T3 true DE69916646T3 (de) | 2014-10-16 |
Family
ID=10842018
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| DE69916646.2T Expired - Lifetime DE69916646T3 (de) | 1998-11-06 | 1999-11-08 | Schattierung von 3-dimensionalen rechnererzeugten Bildern |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US6798410B1 (https=) |
| EP (1) | EP1125253B2 (https=) |
| JP (1) | JP4499292B2 (https=) |
| AT (1) | ATE265074T1 (https=) |
| DE (1) | DE69916646T3 (https=) |
| GB (1) | GB2343603B (https=) |
| WO (1) | WO2000028483A1 (https=) |
Families Citing this family (64)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP1287494B1 (en) | 2000-06-08 | 2007-03-14 | Imagination Technologies Limited | Tiling and compression for rendering 3d images |
| US8692844B1 (en) | 2000-09-28 | 2014-04-08 | Nvidia Corporation | Method and system for efficient antialiased rendering |
| US7295200B2 (en) * | 2000-11-07 | 2007-11-13 | F. Poszat Hu, Llc | Computer generated hologram display system |
| JP4541533B2 (ja) * | 2000-11-24 | 2010-09-08 | パナソニック株式会社 | 描画装置 |
| GB2378108B (en) | 2001-07-24 | 2005-08-17 | Imagination Tech Ltd | Three dimensional graphics system |
| GB2416100B (en) | 2002-03-26 | 2006-04-12 | Imagination Tech Ltd | 3D computer graphics rendering system |
| GB0307095D0 (en) * | 2003-03-27 | 2003-04-30 | Imagination Tech Ltd | Improvements to a tiling system for 3d rendered graphics |
| US8775997B2 (en) | 2003-09-15 | 2014-07-08 | Nvidia Corporation | System and method for testing and configuring semiconductor functional circuits |
| US8768642B2 (en) | 2003-09-15 | 2014-07-01 | Nvidia Corporation | System and method for remotely configuring semiconductor functional circuits |
| US8732644B1 (en) | 2003-09-15 | 2014-05-20 | Nvidia Corporation | Micro electro mechanical switch system and method for testing and configuring semiconductor functional circuits |
| US8711161B1 (en) | 2003-12-18 | 2014-04-29 | Nvidia Corporation | Functional component compensation reconfiguration system and method |
| US7567248B1 (en) * | 2004-04-28 | 2009-07-28 | Mark William R | System and method for computing intersections between rays and surfaces |
| WO2005116930A1 (en) * | 2004-05-24 | 2005-12-08 | Koninklijke Philips Electronics N.V. | Tile based graphics rendering |
| US20050264554A1 (en) * | 2004-05-25 | 2005-12-01 | Deming James L | Tile based rendering of smooth points using polygons |
| US7505043B2 (en) * | 2004-08-30 | 2009-03-17 | Qualcomm Incorporated | Cache efficient rasterization of graphics data |
| US8723231B1 (en) | 2004-09-15 | 2014-05-13 | Nvidia Corporation | Semiconductor die micro electro-mechanical switch management system and method |
| US8711156B1 (en) | 2004-09-30 | 2014-04-29 | Nvidia Corporation | Method and system for remapping processing elements in a pipeline of a graphics processing unit |
| US20060187229A1 (en) * | 2004-12-08 | 2006-08-24 | Xgi Technology Inc. (Cayman) | Page based rendering in 3D graphics system |
| JP4566772B2 (ja) * | 2005-02-14 | 2010-10-20 | キヤノン株式会社 | 画像処理装置、画像処理方法、及びプログラム |
| JP4283785B2 (ja) * | 2005-05-10 | 2009-06-24 | 株式会社マーキュリーシステム | 立体視画像生成装置およびプログラム |
| US8427496B1 (en) | 2005-05-13 | 2013-04-23 | Nvidia Corporation | Method and system for implementing compression across a graphics bus interconnect |
| GB0524804D0 (en) | 2005-12-05 | 2006-01-11 | Falanx Microsystems As | Method of and apparatus for processing graphics |
| US20080273031A1 (en) * | 2005-12-08 | 2008-11-06 | Xgi Technology Inc. (Cayman) | Page based rendering in 3D graphics system |
| US8698811B1 (en) | 2005-12-15 | 2014-04-15 | Nvidia Corporation | Nested boustrophedonic patterns for rasterization |
| US8390645B1 (en) | 2005-12-19 | 2013-03-05 | Nvidia Corporation | Method and system for rendering connecting antialiased line segments |
| US9117309B1 (en) | 2005-12-19 | 2015-08-25 | Nvidia Corporation | Method and system for rendering polygons with a bounding box in a graphics processor unit |
| US8928676B2 (en) * | 2006-06-23 | 2015-01-06 | Nvidia Corporation | Method for parallel fine rasterization in a raster stage of a graphics pipeline |
| US8477134B1 (en) | 2006-06-30 | 2013-07-02 | Nvidia Corporation | Conservative triage of polygon status using low precision edge evaluation and high precision edge evaluation |
| KR100762811B1 (ko) * | 2006-07-20 | 2007-10-02 | 삼성전자주식회사 | 하프 플레인 에지 함수를 이용한 타일 비닝 방법 및 시스템 |
| US7843468B2 (en) * | 2006-07-26 | 2010-11-30 | Nvidia Corporation | Accellerated start tile search |
| GB2442266B (en) | 2006-09-29 | 2008-10-22 | Imagination Tech Ltd | Improvements in memory management for systems for generating 3-dimensional computer images |
| US8427487B1 (en) | 2006-11-02 | 2013-04-23 | Nvidia Corporation | Multiple tile output using interface compression in a raster stage |
| US8482567B1 (en) | 2006-11-03 | 2013-07-09 | Nvidia Corporation | Line rasterization techniques |
| US9965886B2 (en) | 2006-12-04 | 2018-05-08 | Arm Norway As | Method of and apparatus for processing graphics |
| GB2461821B (en) | 2007-09-12 | 2010-06-30 | Imagination Tech Ltd | Methods and systems for generating 3-dimensional computer images |
| US8724483B2 (en) | 2007-10-22 | 2014-05-13 | Nvidia Corporation | Loopback configuration for bi-directional interfaces |
| US8063903B2 (en) * | 2007-11-09 | 2011-11-22 | Nvidia Corporation | Edge evaluation techniques for graphics hardware |
| GB0723536D0 (en) * | 2007-11-30 | 2008-01-09 | Imagination Tech Ltd | Multi-core geometry processing in a tile based rendering system |
| US8059119B2 (en) * | 2007-12-05 | 2011-11-15 | Stmicroelectronics S.R.L. | Method for detecting border tiles or border pixels of a primitive for tile-based rendering |
| US8780123B2 (en) | 2007-12-17 | 2014-07-15 | Nvidia Corporation | Interrupt handling techniques in the rasterizer of a GPU |
| US9064333B2 (en) | 2007-12-17 | 2015-06-23 | Nvidia Corporation | Interrupt handling techniques in the rasterizer of a GPU |
| US8681861B2 (en) | 2008-05-01 | 2014-03-25 | Nvidia Corporation | Multistandard hardware video encoder |
| US8923385B2 (en) | 2008-05-01 | 2014-12-30 | Nvidia Corporation | Rewind-enabled hardware encoder |
| GB0823254D0 (en) * | 2008-12-19 | 2009-01-28 | Imagination Tech Ltd | Multi level display control list in tile based 3D computer graphics system |
| GB0823468D0 (en) | 2008-12-23 | 2009-01-28 | Imagination Tech Ltd | Display list control stream grouping in tile based 3D computer graphics systems |
| GB0900700D0 (en) | 2009-01-15 | 2009-03-04 | Advanced Risc Mach Ltd | Methods of and apparatus for processing graphics |
| US20110063305A1 (en) | 2009-09-16 | 2011-03-17 | Nvidia Corporation | Co-processing techniques on heterogeneous graphics processing units |
| US9530189B2 (en) | 2009-12-31 | 2016-12-27 | Nvidia Corporation | Alternate reduction ratios and threshold mechanisms for framebuffer compression |
| US9331869B2 (en) | 2010-03-04 | 2016-05-03 | Nvidia Corporation | Input/output request packet handling techniques by a device specific kernel mode driver |
| US9058685B2 (en) * | 2010-03-11 | 2015-06-16 | Broadcom Corporation | Method and system for controlling a 3D processor using a control list in memory |
| GB201004675D0 (en) | 2010-03-19 | 2010-05-05 | Imagination Tech Ltd | Memory management system |
| US9171350B2 (en) | 2010-10-28 | 2015-10-27 | Nvidia Corporation | Adaptive resolution DGPU rendering to provide constant framerate with free IGPU scale up |
| US9317948B2 (en) | 2012-11-16 | 2016-04-19 | Arm Limited | Method of and apparatus for processing graphics |
| US9591309B2 (en) | 2012-12-31 | 2017-03-07 | Nvidia Corporation | Progressive lossy memory compression |
| US9607407B2 (en) | 2012-12-31 | 2017-03-28 | Nvidia Corporation | Variable-width differential memory compression |
| GB2506706B (en) | 2013-04-02 | 2014-09-03 | Imagination Tech Ltd | Tile-based graphics |
| US9710894B2 (en) | 2013-06-04 | 2017-07-18 | Nvidia Corporation | System and method for enhanced multi-sample anti-aliasing |
| US10204391B2 (en) | 2013-06-04 | 2019-02-12 | Arm Limited | Method of and apparatus for processing graphics |
| US9659393B2 (en) | 2013-10-07 | 2017-05-23 | Intel Corporation | Selective rasterization |
| GB2526598B (en) * | 2014-05-29 | 2018-11-28 | Imagination Tech Ltd | Allocation of primitives to primitive blocks |
| US9832388B2 (en) | 2014-08-04 | 2017-11-28 | Nvidia Corporation | Deinterleaving interleaved high dynamic range image by using YUV interpolation |
| EP3070677B1 (en) | 2015-03-20 | 2021-07-28 | Samsung Electronics Co., Ltd. | Method and apparatus for tile-based rendering |
| GB2546810B (en) | 2016-02-01 | 2019-10-16 | Imagination Tech Ltd | Sparse rendering |
| GB2553744B (en) | 2016-04-29 | 2018-09-05 | Advanced Risc Mach Ltd | Graphics processing systems |
Family Cites Families (13)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US4825391A (en) * | 1987-07-20 | 1989-04-25 | General Electric Company | Depth buffer priority processing for real time computer image generating systems |
| GB8828342D0 (en) | 1988-12-05 | 1989-01-05 | Rediffusion Simulation Ltd | Image generator |
| JPH04220782A (ja) * | 1990-12-20 | 1992-08-11 | Fujitsu Ltd | 三次元画像表示処理方法 |
| GB2251770B (en) * | 1991-01-09 | 1995-01-11 | Du Pont Pixel Systems | Graphics accelerator system with polygon traversal operation |
| US5509110A (en) * | 1993-04-26 | 1996-04-16 | Loral Aerospace Corporation | Method for tree-structured hierarchical occlusion in image generators |
| GB2336983B (en) * | 1995-01-31 | 2000-01-19 | Videologic Ltd | Improvements relating to computer 3D rendering systems |
| US5886701A (en) * | 1995-08-04 | 1999-03-23 | Microsoft Corporation | Graphics rendering device and method for operating same |
| US5808617A (en) * | 1995-08-04 | 1998-09-15 | Microsoft Corporation | Method and system for depth complexity reduction in a graphics rendering system |
| US5990904A (en) * | 1995-08-04 | 1999-11-23 | Microsoft Corporation | Method and system for merging pixel fragments in a graphics rendering system |
| DE69636599T2 (de) † | 1995-08-04 | 2007-08-23 | Microsoft Corp., Redmond | Verfahren und system zur wiedergabe von grafischen objekten durch teilung in bildstücke und zusammensetzen von bildlagen zu einem wiedergabebild |
| JPH1054581A (ja) * | 1996-08-12 | 1998-02-24 | Corona Corp | 空気調和機 |
| US5844576A (en) * | 1996-12-30 | 1998-12-01 | Cirrus Logic, Inc. | Tiled linear host texture storage |
| AU5580799A (en) * | 1998-08-20 | 2000-03-14 | Apple Computer, Inc. | Graphics processor with pipeline state storage and retrieval |
-
1998
- 1998-11-06 GB GB9824414A patent/GB2343603B/en not_active Expired - Lifetime
-
1999
- 1999-11-08 JP JP2000581598A patent/JP4499292B2/ja not_active Expired - Lifetime
- 1999-11-08 WO PCT/GB1999/003707 patent/WO2000028483A1/en not_active Ceased
- 1999-11-08 US US09/831,238 patent/US6798410B1/en not_active Expired - Lifetime
- 1999-11-08 EP EP99954171.7A patent/EP1125253B2/en not_active Expired - Lifetime
- 1999-11-08 AT AT99954171T patent/ATE265074T1/de not_active IP Right Cessation
- 1999-11-08 DE DE69916646.2T patent/DE69916646T3/de not_active Expired - Lifetime
Also Published As
| Publication number | Publication date |
|---|---|
| GB2343603A (en) | 2000-05-10 |
| ATE265074T1 (de) | 2004-05-15 |
| EP1125253B1 (en) | 2004-04-21 |
| DE69916646T2 (de) | 2005-03-03 |
| JP2002529871A (ja) | 2002-09-10 |
| EP1125253A1 (en) | 2001-08-22 |
| US6798410B1 (en) | 2004-09-28 |
| GB9824414D0 (en) | 1998-12-30 |
| EP1125253B2 (en) | 2014-07-16 |
| WO2000028483A1 (en) | 2000-05-18 |
| DE69916646D1 (de) | 2004-05-27 |
| GB2343603B (en) | 2003-04-02 |
| JP4499292B2 (ja) | 2010-07-07 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| 8363 | Opposition against the patent |