ATE265074T1 - Schattierung von 3-dimensionalen rechner- erzeugten bildern - Google Patents

Schattierung von 3-dimensionalen rechner- erzeugten bildern

Info

Publication number
ATE265074T1
ATE265074T1 AT99954171T AT99954171T ATE265074T1 AT E265074 T1 ATE265074 T1 AT E265074T1 AT 99954171 T AT99954171 T AT 99954171T AT 99954171 T AT99954171 T AT 99954171T AT E265074 T1 ATE265074 T1 AT E265074T1
Authority
AT
Austria
Prior art keywords
shading
generated images
dimensional computer
polygon
pixel
Prior art date
Application number
AT99954171T
Other languages
English (en)
Inventor
Jonathan Redshaw
Steve Morphet
Original Assignee
Imagination Tech Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=10842018&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=ATE265074(T1) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by Imagination Tech Ltd filed Critical Imagination Tech Ltd
Application granted granted Critical
Publication of ATE265074T1 publication Critical patent/ATE265074T1/de

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/60Memory management
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/40Filling a planar surface by adding surface attributes, e.g. colour or texture
AT99954171T 1998-11-06 1999-11-08 Schattierung von 3-dimensionalen rechner- erzeugten bildern ATE265074T1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GB9824414A GB2343603B (en) 1998-11-06 1998-11-06 Shading 3-dimensional computer generated images
PCT/GB1999/003707 WO2000028483A1 (en) 1998-11-06 1999-11-08 Shading 3-dimensional computer generated images

Publications (1)

Publication Number Publication Date
ATE265074T1 true ATE265074T1 (de) 2004-05-15

Family

ID=10842018

Family Applications (1)

Application Number Title Priority Date Filing Date
AT99954171T ATE265074T1 (de) 1998-11-06 1999-11-08 Schattierung von 3-dimensionalen rechner- erzeugten bildern

Country Status (7)

Country Link
US (1) US6798410B1 (de)
EP (1) EP1125253B2 (de)
JP (1) JP4499292B2 (de)
AT (1) ATE265074T1 (de)
DE (1) DE69916646T3 (de)
GB (1) GB2343603B (de)
WO (1) WO2000028483A1 (de)

Families Citing this family (64)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20020039100A1 (en) 2000-06-08 2002-04-04 Stephen Morphet Memory management for systems for generating 3-dimensional computer images
US8692844B1 (en) 2000-09-28 2014-04-08 Nvidia Corporation Method and system for efficient antialiased rendering
EP1332475A1 (de) * 2000-11-07 2003-08-06 Holographic Imaging LLC Anzeigesystem für computergenerierte hologramme
JP4541533B2 (ja) * 2000-11-24 2010-09-08 パナソニック株式会社 描画装置
GB2378108B (en) 2001-07-24 2005-08-17 Imagination Tech Ltd Three dimensional graphics system
GB2416100B (en) 2002-03-26 2006-04-12 Imagination Tech Ltd 3D computer graphics rendering system
GB0307095D0 (en) * 2003-03-27 2003-04-30 Imagination Tech Ltd Improvements to a tiling system for 3d rendered graphics
US8788996B2 (en) 2003-09-15 2014-07-22 Nvidia Corporation System and method for configuring semiconductor functional circuits
US8775997B2 (en) 2003-09-15 2014-07-08 Nvidia Corporation System and method for testing and configuring semiconductor functional circuits
US8732644B1 (en) 2003-09-15 2014-05-20 Nvidia Corporation Micro electro mechanical switch system and method for testing and configuring semiconductor functional circuits
US8711161B1 (en) 2003-12-18 2014-04-29 Nvidia Corporation Functional component compensation reconfiguration system and method
US7567248B1 (en) * 2004-04-28 2009-07-28 Mark William R System and method for computing intersections between rays and surfaces
CN100576249C (zh) * 2004-05-24 2009-12-30 Nxp股份有限公司 基于贴片的图形渲染
US20050264554A1 (en) 2004-05-25 2005-12-01 Deming James L Tile based rendering of smooth points using polygons
US7505043B2 (en) * 2004-08-30 2009-03-17 Qualcomm Incorporated Cache efficient rasterization of graphics data
US8723231B1 (en) 2004-09-15 2014-05-13 Nvidia Corporation Semiconductor die micro electro-mechanical switch management system and method
US8711156B1 (en) 2004-09-30 2014-04-29 Nvidia Corporation Method and system for remapping processing elements in a pipeline of a graphics processing unit
US20060187229A1 (en) * 2004-12-08 2006-08-24 Xgi Technology Inc. (Cayman) Page based rendering in 3D graphics system
JP4566772B2 (ja) 2005-02-14 2010-10-20 キヤノン株式会社 画像処理装置、画像処理方法、及びプログラム
JP4283785B2 (ja) * 2005-05-10 2009-06-24 株式会社マーキュリーシステム 立体視画像生成装置およびプログラム
US8427496B1 (en) 2005-05-13 2013-04-23 Nvidia Corporation Method and system for implementing compression across a graphics bus interconnect
GB0524804D0 (en) * 2005-12-05 2006-01-11 Falanx Microsystems As Method of and apparatus for processing graphics
US20080273031A1 (en) * 2005-12-08 2008-11-06 Xgi Technology Inc. (Cayman) Page based rendering in 3D graphics system
US8698811B1 (en) 2005-12-15 2014-04-15 Nvidia Corporation Nested boustrophedonic patterns for rasterization
US9117309B1 (en) 2005-12-19 2015-08-25 Nvidia Corporation Method and system for rendering polygons with a bounding box in a graphics processor unit
US8390645B1 (en) 2005-12-19 2013-03-05 Nvidia Corporation Method and system for rendering connecting antialiased line segments
US8928676B2 (en) * 2006-06-23 2015-01-06 Nvidia Corporation Method for parallel fine rasterization in a raster stage of a graphics pipeline
US8477134B1 (en) 2006-06-30 2013-07-02 Nvidia Corporation Conservative triage of polygon status using low precision edge evaluation and high precision edge evaluation
KR100762811B1 (ko) * 2006-07-20 2007-10-02 삼성전자주식회사 하프 플레인 에지 함수를 이용한 타일 비닝 방법 및 시스템
US7843468B2 (en) * 2006-07-26 2010-11-30 Nvidia Corporation Accellerated start tile search
GB2449398B (en) * 2006-09-29 2009-02-11 Imagination Tech Ltd Improvements in memory management for systems for generating 3-dimensional computer images
US8427487B1 (en) 2006-11-02 2013-04-23 Nvidia Corporation Multiple tile output using interface compression in a raster stage
US8482567B1 (en) 2006-11-03 2013-07-09 Nvidia Corporation Line rasterization techniques
US9965886B2 (en) 2006-12-04 2018-05-08 Arm Norway As Method of and apparatus for processing graphics
GB2452731B (en) * 2007-09-12 2010-01-13 Imagination Tech Ltd Methods and systems for generating 3-dimensional computer images
US8724483B2 (en) 2007-10-22 2014-05-13 Nvidia Corporation Loopback configuration for bi-directional interfaces
US8063903B2 (en) * 2007-11-09 2011-11-22 Nvidia Corporation Edge evaluation techniques for graphics hardware
GB0723536D0 (en) 2007-11-30 2008-01-09 Imagination Tech Ltd Multi-core geometry processing in a tile based rendering system
US8059119B2 (en) * 2007-12-05 2011-11-15 Stmicroelectronics S.R.L. Method for detecting border tiles or border pixels of a primitive for tile-based rendering
US9064333B2 (en) 2007-12-17 2015-06-23 Nvidia Corporation Interrupt handling techniques in the rasterizer of a GPU
US8780123B2 (en) 2007-12-17 2014-07-15 Nvidia Corporation Interrupt handling techniques in the rasterizer of a GPU
US8681861B2 (en) 2008-05-01 2014-03-25 Nvidia Corporation Multistandard hardware video encoder
US8923385B2 (en) 2008-05-01 2014-12-30 Nvidia Corporation Rewind-enabled hardware encoder
GB0823254D0 (en) * 2008-12-19 2009-01-28 Imagination Tech Ltd Multi level display control list in tile based 3D computer graphics system
GB0823468D0 (en) 2008-12-23 2009-01-28 Imagination Tech Ltd Display list control stream grouping in tile based 3D computer graphics systems
GB0900700D0 (en) 2009-01-15 2009-03-04 Advanced Risc Mach Ltd Methods of and apparatus for processing graphics
US20110063309A1 (en) 2009-09-16 2011-03-17 Nvidia Corporation User interface for co-processing techniques on heterogeneous graphics processing units
US9530189B2 (en) 2009-12-31 2016-12-27 Nvidia Corporation Alternate reduction ratios and threshold mechanisms for framebuffer compression
US9331869B2 (en) 2010-03-04 2016-05-03 Nvidia Corporation Input/output request packet handling techniques by a device specific kernel mode driver
US9058685B2 (en) * 2010-03-11 2015-06-16 Broadcom Corporation Method and system for controlling a 3D processor using a control list in memory
GB201004675D0 (en) 2010-03-19 2010-05-05 Imagination Tech Ltd Memory management system
US9171350B2 (en) 2010-10-28 2015-10-27 Nvidia Corporation Adaptive resolution DGPU rendering to provide constant framerate with free IGPU scale up
US9317948B2 (en) 2012-11-16 2016-04-19 Arm Limited Method of and apparatus for processing graphics
US9607407B2 (en) 2012-12-31 2017-03-28 Nvidia Corporation Variable-width differential memory compression
US9591309B2 (en) 2012-12-31 2017-03-07 Nvidia Corporation Progressive lossy memory compression
GB2506706B (en) 2013-04-02 2014-09-03 Imagination Tech Ltd Tile-based graphics
US10204391B2 (en) 2013-06-04 2019-02-12 Arm Limited Method of and apparatus for processing graphics
US9710894B2 (en) 2013-06-04 2017-07-18 Nvidia Corporation System and method for enhanced multi-sample anti-aliasing
US9659393B2 (en) * 2013-10-07 2017-05-23 Intel Corporation Selective rasterization
GB2526598B (en) * 2014-05-29 2018-11-28 Imagination Tech Ltd Allocation of primitives to primitive blocks
US9832388B2 (en) 2014-08-04 2017-11-28 Nvidia Corporation Deinterleaving interleaved high dynamic range image by using YUV interpolation
EP3070677B1 (de) 2015-03-20 2021-07-28 Samsung Electronics Co., Ltd. Verfahren und vorrichtung für kachelbasiertes rendering
GB2546810B (en) * 2016-02-01 2019-10-16 Imagination Tech Ltd Sparse rendering
GB2553744B (en) 2016-04-29 2018-09-05 Advanced Risc Mach Ltd Graphics processing systems

Family Cites Families (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4825391A (en) * 1987-07-20 1989-04-25 General Electric Company Depth buffer priority processing for real time computer image generating systems
GB8828342D0 (en) * 1988-12-05 1989-01-05 Rediffusion Simulation Ltd Image generator
JPH04220782A (ja) * 1990-12-20 1992-08-11 Fujitsu Ltd 三次元画像表示処理方法
GB2251770B (en) * 1991-01-09 1995-01-11 Du Pont Pixel Systems Graphics accelerator system with polygon traversal operation
US5509110A (en) * 1993-04-26 1996-04-16 Loral Aerospace Corporation Method for tree-structured hierarchical occlusion in image generators
GB2336983B (en) * 1995-01-31 2000-01-19 Videologic Ltd Improvements relating to computer 3D rendering systems
US5990904A (en) * 1995-08-04 1999-11-23 Microsoft Corporation Method and system for merging pixel fragments in a graphics rendering system
US5808617A (en) * 1995-08-04 1998-09-15 Microsoft Corporation Method and system for depth complexity reduction in a graphics rendering system
US5886701A (en) * 1995-08-04 1999-03-23 Microsoft Corporation Graphics rendering device and method for operating same
JP4540753B2 (ja) 1995-08-04 2010-09-08 マイクロソフト コーポレーション グラフィックオブジェクトを画像チャンクにレンダリングして、画像層を表示画像に組み合わせる方法及びシステム
JPH1054581A (ja) * 1996-08-12 1998-02-24 Corona Corp 空気調和機
US5844576A (en) * 1996-12-30 1998-12-01 Cirrus Logic, Inc. Tiled linear host texture storage
AU5688199A (en) * 1998-08-20 2000-03-14 Raycer, Inc. System, apparatus and method for spatially sorting image data in a three-dimensional graphics pipeline

Also Published As

Publication number Publication date
WO2000028483A1 (en) 2000-05-18
EP1125253A1 (de) 2001-08-22
GB2343603B (en) 2003-04-02
GB9824414D0 (en) 1998-12-30
JP2002529871A (ja) 2002-09-10
DE69916646T2 (de) 2005-03-03
EP1125253B1 (de) 2004-04-21
DE69916646D1 (de) 2004-05-27
DE69916646T3 (de) 2014-10-16
US6798410B1 (en) 2004-09-28
EP1125253B2 (de) 2014-07-16
GB2343603A (en) 2000-05-10
JP4499292B2 (ja) 2010-07-07

Similar Documents

Publication Publication Date Title
DE69916646D1 (de) Schattierung von 3-dimensionalen rechner-erzeugten bildern
ATE243345T1 (de) Schattierung von 3-dimensionalen rechner- erzeugten bildern
ATE409335T1 (de) Verfahren zum verfolgen von tiefen in einem rasterbildprozessor auf scanlinien-basis
RU2679964C1 (ru) Визуализация изображений по данным лазерного сканирования
JP2002529871A5 (de)
JP2002529868A5 (de)
WO2004086309A3 (en) Improvements to a tiling system for 3d rendered graphics
EP1204073A3 (de) Bilderzeugungsverfahren und Bilderzeugungsgerät
EP1347418A3 (de) Texturabbildungseditierung
CA2232757A1 (en) Real-time image rendering with layered depth images
WO2003010717A3 (en) Three dimensional graphics systems
EP0398136A3 (de) Verfahren zur schnellen Erzeugung von photo-realistischen Bildern
DE69125173D1 (de) Verfahren zur einfassungsfreien abbildung von texturierten bildern
EP0949591A3 (de) Vorrichtung zur glatten Schattierung eines Objektes
DE60333299D1 (de) Verfahren und system zur echt-zeit mischung von synthesebildern und videobildern
WO2003038760A3 (en) Apparatus and method for distributing representative images in partitioned areas of a three-dimensional graphical environment
DE69905483T2 (de) Schattierung und texturierung von 3-dimensionalen rechner-erzeugten bildern
US5767857A (en) Method, apparatus, and software product for generating outlines for raster-based rendered images
ATE250255T1 (de) Abbildung von volumendaten
WO2001048692A3 (en) Method and apparatus for creating motion illusion
US20040257364A1 (en) Shadow casting within a virtual three-dimensional terrain model
TW200519776A (en) Three dimensional image rendering apparatus and three dimensional image rendering method
KR970059982A (ko) 디스플레이용의 피사체를 래스터화하는 방법 및 장치와, 머신에 의해 판독 가능한 프로그램 저장 장치
JP2001229401A (ja) 3次元形状モデルへの電子透かし埋め込み方法
Lambers et al. GIS-based visibility studies of the Nasca geoglyphs at Palpa, Peru

Legal Events

Date Code Title Description
RER Ceased as to paragraph 5 lit. 3 law introducing patent treaties