ATE243345T1 - Schattierung von 3-dimensionalen rechner- erzeugten bildern - Google Patents

Schattierung von 3-dimensionalen rechner- erzeugten bildern

Info

Publication number
ATE243345T1
ATE243345T1 AT99954168T AT99954168T ATE243345T1 AT E243345 T1 ATE243345 T1 AT E243345T1 AT 99954168 T AT99954168 T AT 99954168T AT 99954168 T AT99954168 T AT 99954168T AT E243345 T1 ATE243345 T1 AT E243345T1
Authority
AT
Austria
Prior art keywords
polygon
data
shading
generated images
dimensional computer
Prior art date
Application number
AT99954168T
Other languages
English (en)
Inventor
Simon Fenney
Original Assignee
Imagination Tech Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=10842016&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=ATE243345(T1) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by Imagination Tech Ltd filed Critical Imagination Tech Ltd
Application granted granted Critical
Publication of ATE243345T1 publication Critical patent/ATE243345T1/de

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/80Shading
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/40Filling a planar surface by adding surface attributes, e.g. colour or texture

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Image Generation (AREA)
  • Apparatus For Radiation Diagnosis (AREA)
AT99954168T 1998-11-06 1999-11-08 Schattierung von 3-dimensionalen rechner- erzeugten bildern ATE243345T1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GB9824412A GB2343602B (en) 1998-11-06 1998-11-06 Shading 3-dimensional computer generated images
PCT/GB1999/003704 WO2000028480A1 (en) 1998-11-06 1999-11-08 Shading 3-dimensional computer generated images

Publications (1)

Publication Number Publication Date
ATE243345T1 true ATE243345T1 (de) 2003-07-15

Family

ID=10842016

Family Applications (1)

Application Number Title Priority Date Filing Date
AT99954168T ATE243345T1 (de) 1998-11-06 1999-11-08 Schattierung von 3-dimensionalen rechner- erzeugten bildern

Country Status (7)

Country Link
US (1) US6741247B1 (de)
EP (1) EP1127337B2 (de)
JP (1) JP4576050B2 (de)
AT (1) ATE243345T1 (de)
DE (1) DE69908966T3 (de)
GB (1) GB2343602B (de)
WO (1) WO2000028480A1 (de)

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US8692844B1 (en) 2000-09-28 2014-04-08 Nvidia Corporation Method and system for efficient antialiased rendering
JP2004531784A (ja) * 2000-11-07 2004-10-14 ホログラフイツク・イメージング・エル・エル・シー コンピュータ生成ホログラムディスプレイシステム
GB2378108B (en) * 2001-07-24 2005-08-17 Imagination Tech Ltd Three dimensional graphics system
US7800631B2 (en) * 2003-03-18 2010-09-21 Qualcomm Incorporated Triangle rendering using direct evaluation
US8775997B2 (en) * 2003-09-15 2014-07-08 Nvidia Corporation System and method for testing and configuring semiconductor functional circuits
US8732644B1 (en) 2003-09-15 2014-05-20 Nvidia Corporation Micro electro mechanical switch system and method for testing and configuring semiconductor functional circuits
US8788996B2 (en) 2003-09-15 2014-07-22 Nvidia Corporation System and method for configuring semiconductor functional circuits
US8711161B1 (en) 2003-12-18 2014-04-29 Nvidia Corporation Functional component compensation reconfiguration system and method
US7567248B1 (en) * 2004-04-28 2009-07-28 Mark William R System and method for computing intersections between rays and surfaces
WO2005116930A1 (en) 2004-05-24 2005-12-08 Koninklijke Philips Electronics N.V. Tile based graphics rendering
US8723231B1 (en) 2004-09-15 2014-05-13 Nvidia Corporation Semiconductor die micro electro-mechanical switch management system and method
US8711156B1 (en) 2004-09-30 2014-04-29 Nvidia Corporation Method and system for remapping processing elements in a pipeline of a graphics processing unit
US8427496B1 (en) 2005-05-13 2013-04-23 Nvidia Corporation Method and system for implementing compression across a graphics bus interconnect
US8698811B1 (en) 2005-12-15 2014-04-15 Nvidia Corporation Nested boustrophedonic patterns for rasterization
US8390645B1 (en) 2005-12-19 2013-03-05 Nvidia Corporation Method and system for rendering connecting antialiased line segments
US9117309B1 (en) 2005-12-19 2015-08-25 Nvidia Corporation Method and system for rendering polygons with a bounding box in a graphics processor unit
US8928676B2 (en) * 2006-06-23 2015-01-06 Nvidia Corporation Method for parallel fine rasterization in a raster stage of a graphics pipeline
US8477134B1 (en) 2006-06-30 2013-07-02 Nvidia Corporation Conservative triage of polygon status using low precision edge evaluation and high precision edge evaluation
US7737986B2 (en) * 2006-08-29 2010-06-15 Texas Instruments Incorporated Methods and systems for tiling video or still image data
US8427487B1 (en) 2006-11-02 2013-04-23 Nvidia Corporation Multiple tile output using interface compression in a raster stage
US8482567B1 (en) 2006-11-03 2013-07-09 Nvidia Corporation Line rasterization techniques
GB2461821B (en) * 2007-09-12 2010-06-30 Imagination Tech Ltd Methods and systems for generating 3-dimensional computer images
US8724483B2 (en) 2007-10-22 2014-05-13 Nvidia Corporation Loopback configuration for bi-directional interfaces
US8063903B2 (en) * 2007-11-09 2011-11-22 Nvidia Corporation Edge evaluation techniques for graphics hardware
US8780123B2 (en) 2007-12-17 2014-07-15 Nvidia Corporation Interrupt handling techniques in the rasterizer of a GPU
US9064333B2 (en) 2007-12-17 2015-06-23 Nvidia Corporation Interrupt handling techniques in the rasterizer of a GPU
US8923385B2 (en) 2008-05-01 2014-12-30 Nvidia Corporation Rewind-enabled hardware encoder
US8681861B2 (en) 2008-05-01 2014-03-25 Nvidia Corporation Multistandard hardware video encoder
GB0823468D0 (en) 2008-12-23 2009-01-28 Imagination Tech Ltd Display list control stream grouping in tile based 3D computer graphics systems
US20110063309A1 (en) 2009-09-16 2011-03-17 Nvidia Corporation User interface for co-processing techniques on heterogeneous graphics processing units
US9530189B2 (en) 2009-12-31 2016-12-27 Nvidia Corporation Alternate reduction ratios and threshold mechanisms for framebuffer compression
US9331869B2 (en) 2010-03-04 2016-05-03 Nvidia Corporation Input/output request packet handling techniques by a device specific kernel mode driver
US9171350B2 (en) 2010-10-28 2015-10-27 Nvidia Corporation Adaptive resolution DGPU rendering to provide constant framerate with free IGPU scale up
US9591309B2 (en) 2012-12-31 2017-03-07 Nvidia Corporation Progressive lossy memory compression
US9607407B2 (en) 2012-12-31 2017-03-28 Nvidia Corporation Variable-width differential memory compression
US9710894B2 (en) 2013-06-04 2017-07-18 Nvidia Corporation System and method for enhanced multi-sample anti-aliasing
US9832388B2 (en) 2014-08-04 2017-11-28 Nvidia Corporation Deinterleaving interleaved high dynamic range image by using YUV interpolation
US10249092B2 (en) * 2016-11-23 2019-04-02 Simbionix Ltd. System and method for rendering complex data in a virtual reality or augmented reality environment
US10430983B2 (en) 2017-06-05 2019-10-01 Microsoft Technology Licensing, Llc Vertex pixel buffer

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JPH0821085B2 (ja) * 1989-06-05 1996-03-04 松下電器産業株式会社 クリッピング回路
CA2026527A1 (en) * 1989-10-11 1991-04-12 Douglas A. Fischer Parallel polygon/pixel rendering engine
JP3092131B2 (ja) * 1989-12-28 2000-09-25 日本電気株式会社 画像生成装置
JPH04152483A (ja) * 1990-10-17 1992-05-26 Nec Corp 図形切り出し境界の抽出装置および抽出方法
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GB9315852D0 (en) 1993-07-30 1993-09-15 Video Logic Ltd Shading three-dimensional images
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AUPM704494A0 (en) * 1994-07-25 1994-08-18 Canon Information Systems Research Australia Pty Ltd Efficient methods for the interpretation of a graphical programming language
JP3203160B2 (ja) * 1995-08-09 2001-08-27 三菱電機株式会社 ボリューム・レンダリング装置及び方法

Also Published As

Publication number Publication date
EP1127337B2 (de) 2014-03-26
EP1127337A1 (de) 2001-08-29
DE69908966D1 (de) 2003-07-24
DE69908966T2 (de) 2004-05-19
US6741247B1 (en) 2004-05-25
WO2000028480A1 (en) 2000-05-18
JP4576050B2 (ja) 2010-11-04
EP1127337B1 (de) 2003-06-18
GB2343602B (en) 2003-03-19
DE69908966T3 (de) 2014-09-04
JP2002529868A (ja) 2002-09-10
GB2343602A (en) 2000-05-10
GB9824412D0 (en) 1998-12-30

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