CN215679827U - High jump interactive experience device - Google Patents
High jump interactive experience device Download PDFInfo
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- CN215679827U CN215679827U CN202121606295.9U CN202121606295U CN215679827U CN 215679827 U CN215679827 U CN 215679827U CN 202121606295 U CN202121606295 U CN 202121606295U CN 215679827 U CN215679827 U CN 215679827U
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Abstract
The utility model discloses a high jump interactive experience device, and relates to the technical field of exhibition and display equipment. The flea jumping propagation medium aims at solving the problems that the existing propagation medium is not beneficial to people to know the related knowledge of flea jumping ability and the popular science propaganda effect is not good enough. It includes the base, connect perpendicularly in the wall of base one end, install in the light suggestion device and the induction system of wall, and respectively with the controller that both are connected, stand in the appointed region of base when the participant, induction system gathers participant's height, the controller receives height data back control light suggestion device and shows the height, the participant sets up the jump height, induction system detects participant's jump height, the controller receives again and shows the jump height through light suggestion device behind the height data, according to participant's height, data such as weight convert out the jump height that the flea can reach under the same condition, make the participant experience more directly perceivedly and contrast human and flea difference on the jump height ability under the same condition.
Description
Technical Field
The utility model relates to the technical field of exhibition and display equipment, in particular to a high jump interactive experience device.
Background
Fleas are small, wingless, highly jumping parasitic insects, adults usually live on mammals, fleas are only 0.5-3 mm in length and about 200 mg in weight, but can reach 350 mm in jumping height, i.e., the jumping height is over one hundred times that of the fleas. The fleas's legs resemble a simple lever system with extra sturdy legs with developed tibialis levator muscles inside. Before jumping, the tibialis levator squats against the leg, then muscle is contracted by force, the end of the tibialis levator is kicked on the ground and jumps out, and in addition, the front foot and the middle foot of the flea can also contract and squat backwards to coordinate jumping action and strengthen jumping force.
However, the magic jumping ability of fleas is difficult to present through the conventional transmission media such as pictures and videos, which is not good for people to know the relevant science popularization knowledge, is difficult to arouse the curiosity of people, and has poor effect of science popularization.
Disclosure of Invention
The flea jumping propagation method aims at solving the problems that the existing propagation medium is not beneficial to people to know the related knowledge of flea jumping ability, and the popular science propaganda effect is not good enough. The utility model aims to provide a high jump interactive experience device.
The technical scheme adopted by the utility model for solving the technical problem is that the high jump interactive experience device comprises: the device comprises a base, a background wall, a light prompting device, a sensing device and a controller; the base level is fixed in ground, the wall connect perpendicularly in the one end of base, light suggestion device with induction system all is fixed in the wall and respectively with the controller is connected.
The utility model relates to a high jump interactive experience device, which comprises a base, a background wall vertically connected to one end of the base, a light prompt device and a sensing device which are installed on the background wall, and controllers which are respectively connected with the light prompt device and the sensing device.
Further, the sensing device is a distance measuring sensor or a motion catcher installed on the background wall.
Furthermore, the light prompting device comprises a plurality of rows of background lights arranged on the background wall, each row of horizontally arranged background lights are connected in series, and the plurality of rows of background lights arranged along the height direction are connected in parallel and then connected with the controller.
Further, the light prompting device further comprises a lamp post which is vertically arranged and installed on the background wall, and the lamp post is connected with the controller.
Further, the light prompting device further comprises a lighting lamp arranged on the top of the background wall, and the lighting lamp is connected with the controller.
Furthermore, a diffuse reflection laser sensor is further arranged and connected with the controller.
Furthermore, the center of the base is also provided with a mark, and the clear distance between the mark and the background wall is within the sensing distance of the diffuse reflection laser sensor.
Furthermore, the base comprises a supporting frame, a base layer fixed outside the supporting frame, and an elastic protection layer coated outside the base layer.
Furthermore, the guardrail also comprises a guardrail, wherein the guardrail encloses the edge of the base, and the guardrail is also provided with an opening.
The flea jumping device further comprises a display, wherein the display is connected with the controller and used for displaying the jumping height data of the participants and converting the jumping height which can be reached by the fleas under the same condition according to the height, the weight and other data of the participants.
Drawings
Fig. 1 is a schematic structural diagram of a high jump interaction experience device according to an embodiment of the present invention;
FIG. 2 is a side view of FIG. 1;
FIG. 3 is a top view of FIG. 1;
FIG. 4 is a cross-sectional view A-A of FIG. 2;
fig. 5 is a schematic diagram of a control circuit according to an embodiment of the utility model.
The numbers in the figures are as follows:
a background wall 10; a backlight 11; a lamp post 12; an illumination lamp 14; a guard rail 20; a base 30; an identifier 31; a display 40.
Detailed Description
The utility model is described in further detail below with reference to the figures and specific examples. It is to be noted that the drawings are in a very simplified form and are not to precise scale, which is merely for the purpose of facilitating and distinctly claiming the embodiments of the present invention. For convenience of description, the directions of "up" and "down" described below are the same as the directions of "up" and "down" in the drawings, but this is not a limitation of the technical solution of the present invention.
The jumping interactive experience device of the present invention is described with reference to fig. 1 to 5, and comprises: the device comprises a base 30, a background wall 10, a light prompting device, a sensing device and a controller; the base 30 is horizontally fixed on the ground, the background wall 10 is vertically connected to one end of the base 30, and the light prompting device and the sensing device are both fixed on the background wall 10 and are respectively connected with the controller. In this embodiment, the main frame of the background wall 10 is formed by welding Q235 steel pipes, an iron plate with a thickness of 2mm is coated outside the main frame, and the iron plate is painted with decorative patterns.
The high jump interactive experience device of the utility model comprises a base 30, a background wall 10 vertically connected with one end of the base 30, a light prompting device and a sensing device which are arranged on the background wall 10, and controllers respectively connected with the light prompting device and the sensing device, when the participant stands in the designated area of the base 30, the sensing device collects the height of the participant, the controller receives the height data and then controls the light prompting device to display the height, the participant sets the jump height, the sensing device detects the jump height of the participant, the controller receives the height data again and then displays the jump height through the light prompting device, the jumping height of the fleas which can be reached under the same condition is converted according to the data of the height, the weight and the like of the participator, the participant can experience and compare the difference between human beings and fleas on the high jump capacity under the same condition more intuitively, and the interactivity and the interestingness of the experience device are enhanced.
The sensing device is a distance measuring sensor or a motion capture device installed on the background wall 10, wherein the motion capture device has the characteristics of high resolution, high speed and high precision, and the accuracy of the detected data is improved.
As shown in fig. 1 and 4, the light prompting device includes a plurality of rows of backlights 11 installed on a background wall 10, each row of horizontally arranged backlights 11 is connected in series, and a plurality of rows of backlights 11 arranged along the height direction are connected in parallel and then connected to the controller. The sensing device transmits the collected height data of the participant to the controller, the controller controls the row of background lamps 11 corresponding to the height to be lightened, the sensing device transmits the collected jumping data of the participant to the controller, the controller controls the row of background lamps 11 corresponding to the jumping height to be lightened, the participant can conveniently and visually compare the heights before and after jumping, and the background lamps 11 of the embodiment adopt but are not limited to LED lamp beads.
Please continue to refer to fig. 1 and 4, the light prompting device further includes a lamp post 12 vertically arranged and installed on the background wall 10, the lamp post 12 is connected with the controller, according to the height data before and after jumping of the participant, the controller demonstrates the change of the height in a manner of controlling the lamp post 12 to ascend in light, demonstrates the change of the jumping height in a manner of dynamic change in light, and further improves the interest of the experience activities.
With continued reference to fig. 1, the light prompting device further includes a lighting lamp 14 installed on the top of the background wall 10, and the lighting lamp 14 is connected to the controller for increasing the brightness of the display space.
As shown in fig. 1, a diffuse reflection laser sensor (not shown) is further disposed in the background wall 10, and the diffuse reflection laser sensor is connected to the controller. The transmitting end and the receiving end of the diffuse reflection laser sensor are arranged in the same sensor, light beams of the transmitting end are reflected back to the receiver through the body surface of a participant, so that the participant is identified to enter the experience device, the diffuse reflection sensor transmits identification signals to the controller, the controller controls the induction device and the light prompting device to work, and the illuminating lamp 14 is controlled to be lightened, so that the effect of sensing a switch is achieved.
As shown in fig. 1 to fig. 3, the jumping interactive experience device of the present invention further includes a guardrail 20, the guardrail 20 encloses the edge of the base 30, and the guardrail 20 is further provided with an opening for a participant to go in and out of the experience device.
The high jump interactive experience device of the utility model further comprises a display 40, the display 40 is connected with the controller and is used for displaying the high jump data of the participants and converting the jump height of the fleas which can be reached under the same condition according to the height, weight and other data of the participants, so that the participants can conveniently compare and know the jump data, and the display 40 of the embodiment is arranged at the inner side of the guardrail 20.
As shown in fig. 3, the base 30 includes a supporting frame, a base layer fixed outside the supporting frame, and an elastic protection layer covering outside the base layer, the supporting frame is formed by welding 30 × 30 × 2 square tubes, the base layer is made of 12mm multi-layer flame retardant plates, the elastic protection layer is made of soft PVC floor glue, and comfort and safety of the participant in movement are guaranteed.
Preferably, the center of the base 30 is further provided with a mark 31 for indicating the participant to stand at the position of the mark 31, and the clear distance between the mark 31 and the background wall 10 is within the sensing distance of the diffuse reflection laser sensor, so that the diffuse reflection laser sensor can timely identify the participant to enter the experience activity.
The above description is only for the purpose of describing the preferred embodiments of the present invention, and is not intended to limit the scope of the present invention, and any variations and modifications made by those skilled in the art based on the above disclosure are within the scope of the appended claims.
Claims (10)
1. A high jump interactive experience device, comprising: the device comprises a base, a background wall, a light prompting device, a sensing device and a controller; the base level is fixed in ground, the wall connect perpendicularly in the one end of base, light suggestion device with induction system all is fixed in the wall and respectively with the controller is connected.
2. The device of claim 1, wherein: the sensing device is a distance measuring sensor or a motion catcher arranged on the background wall.
3. The device of claim 1, wherein: the light prompting device comprises a plurality of rows of background lights arranged on the background wall, the background lights arranged horizontally in each row are connected in series, and the background lights arranged in the height direction in the rows are connected in parallel and then connected with the controller.
4. The device of claim 1, wherein: the light prompting device further comprises a lamp post which is vertically arranged and installed on the background wall, and the lamp post is connected with the controller.
5. The device of claim 1, wherein: the light prompting device further comprises an illuminating lamp arranged on the top of the background wall, and the illuminating lamp is connected with the controller.
6. The device of claim 1, wherein: and the diffuse reflection laser sensor is also arranged and is connected with the controller.
7. The device of claim 6, wherein: the center of the base is also provided with a mark, and the clear distance between the mark and the background wall is within the sensing distance of the diffuse reflection laser sensor.
8. The device of claim 1, wherein: the base comprises a supporting frame, a base layer fixed outside the supporting frame and an elastic protective layer coated outside the base layer.
9. The device of claim 1, wherein: the guardrail comprises a base and is characterized by further comprising a guardrail, wherein the guardrail surrounds the edge of the base, and the guardrail is further provided with an opening.
10. The device of claim 1, wherein: the display is connected with the controller and used for displaying the jumping height data of the participants and converting the jumping height which can be reached by the fleas under the same condition according to the height, the weight and other data of the participants.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN202121606295.9U CN215679827U (en) | 2021-07-15 | 2021-07-15 | High jump interactive experience device |
Applications Claiming Priority (1)
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CN202121606295.9U CN215679827U (en) | 2021-07-15 | 2021-07-15 | High jump interactive experience device |
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CN215679827U true CN215679827U (en) | 2022-01-28 |
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CN202121606295.9U Active CN215679827U (en) | 2021-07-15 | 2021-07-15 | High jump interactive experience device |
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2021
- 2021-07-15 CN CN202121606295.9U patent/CN215679827U/en active Active
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