CN210351435U - VR experiences equipment based on sensor control - Google Patents

VR experiences equipment based on sensor control Download PDF

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Publication number
CN210351435U
CN210351435U CN201921492619.3U CN201921492619U CN210351435U CN 210351435 U CN210351435 U CN 210351435U CN 201921492619 U CN201921492619 U CN 201921492619U CN 210351435 U CN210351435 U CN 210351435U
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seat
rotating
bearing
main board
base
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叶瀚中
黄凯
陈婧姝
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Beijing Weikuai Technology Co Ltd
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Beijing Weikuai Technology Co Ltd
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Abstract

The utility model discloses a VR experiences equipment based on sensor control, include: VR body feels terminal, angular velocity sensor module and VR player terminal. The VR playing terminal comprises a first main board and a built-in power supply; the angular velocity sensor module is electrically connected with the VR playing terminal; VR body feeling terminal includes seat main part, rotary mechanism, power source, second mainboard and base, and power source is connected with the second mainboard electricity, and the second mainboard is connected with seat main part, rotary mechanism, second mainboard and the equal electricity of base. When the angular velocity sensor module senses that the angle of the VR playing terminal changes, the angular velocity sensor module sends an acquired angle change signal to the first main board; first mainboard sends angle change signal to second mainboard, and the second mainboard produces rotation command and sends to rotary mechanism according to angle change signal, and rotary mechanism drives the seat main part and follows VR player terminal syntropy rotatory.

Description

VR experiences equipment based on sensor control
Technical Field
The invention relates to the field of VR equipment, in particular to VR experience equipment based on sensor control.
Background
VR (Virtual Reality) is a new practical technology developed in the 20 th century, and its basic implementation is that a computer simulates a Virtual environment to give people a sense of environmental immersion, and is often applied to people's leisure and entertainment, and people often watch VR videos by wearing VR devices.
Generally speaking, people stand and watch VR video, but VR video content is the panoramic video, and 360 degrees are the main visual angle of user promptly, can watch 360 video, and the user need frequently rotate head or health to obtain different visual angles and watch VR video, the time is of a specified duration, and easy tired easily causes the user to watch VR video experience not good.
Disclosure of Invention
The invention mainly aims to provide VR experience equipment based on sensor control, and aims to solve the technical problem that a user has poor VR experience when watching.
The invention provides VR experience equipment based on sensor control, which comprises: the system comprises a VR body sensing terminal, an angular velocity sensor module and a VR playing terminal;
the VR playing terminal comprises a first main board and a built-in power supply;
the angular velocity sensor module is arranged on a first main board of the VR playing terminal or externally connected with the VR playing terminal and is in communication connection with the first main board;
the built-in power supply is electrically connected with the first mainboard, the first mainboard is electrically connected with the angular velocity sensor, or the built-in power supply is electrically connected with both the first mainboard and the angular velocity sensor module;
the VR body sensing terminal comprises a seat main body, a rotating mechanism, a power interface, a second main board and a base, wherein the power interface is electrically connected with the second main board, the second main board is electrically connected with both the seat main body and the rotating mechanism, and the second main board is positioned inside the base;
the rotating mechanism is arranged between the seat main body and the base, one end of the rotating mechanism is rotatably connected with the bottom of the seat main body, and the end far away from the bottom of the seat main body is connected with the base;
when the angular velocity sensor module senses that the angle of the VR playing terminal changes, the angular velocity sensor module sends an acquired angle change signal to the first main board;
first mainboard sends angle change signal to second mainboard, and the second mainboard produces rotation command and sends to rotary mechanism according to angle change signal, and rotary mechanism drives the seat main part and follows VR player terminal syntropy rotatory.
Preferably, the VR experience equipment based on sensor control further comprises a first gear, a horizontal bearing, a first bearing, a second bearing, a bearing supporting pad and a bearing fastening ring;
the base also comprises a rotating motor and a turntable groove positioned at the top of the base, and the second main board is electrically connected with the rotating motor;
the rotating mechanism comprises a seat turntable, a second gear and a base turntable;
the seat turntable and the base turntable are arranged in parallel, and the second gear is arranged in the rotating mechanism;
the base turntable is arranged in the turntable groove, the rotating motor is vertically arranged on the base turntable, an output shaft of the rotating motor extends towards the seat main body and penetrates through the base turntable, and the first gear is sleeved on the output shaft of the rotating motor, wherein the output shaft of the rotating motor is positioned in the rotating mechanism;
the seat turntable is of a T-shaped structure and comprises a rotating end surface and a rotating shaft, the rotating end surface is arranged in parallel to the bottom of the seat main body and is fixedly connected with the bottom of the seat main body, and the rotating shaft is vertically arranged in the center of the rotating end surface;
a convex ring extending towards the direction of the second gear is arranged on one end face of the rotating end face close to the first gear, the inner ring of the second gear is sleeved on the convex ring, one end of the second gear is fixedly connected with the seat turntable, the other end of the second gear is in transmission connection with the first gear, and the axial center line of the rotating shaft is superposed on the axial center line of the seat main body;
the base turntable is provided with an annular groove extending towards the seat main body;
a first through hole is formed in the center of the base turntable;
the horizontal bearing is sleeved at one end of the rotating shaft close to the rotating end face, and the annular groove is matched with the rotating end face to fix the horizontal bearing;
the bearing supporting pad is positioned in the annular groove;
the first bearing is positioned at one end of the bearing supporting pad close to the horizontal bearing, and the second bearing is positioned at one end of the bearing supporting pad far away from the first bearing;
the first bearing and the second bearing are sleeved on the rotating shaft;
the bearing fastening ring is sleeved at the tail part of the rotating shaft, so that the first bearing and the second bearing are fixed on the rotating shaft;
when the second mainboard produces rotation command and sends to the rotation motor, the rotation motor drives first gear and rotates, and first gear drives second gear and rotates, and the second gear drives the seat carousel and rotates, and the seat carousel drives the seat main part and rotates.
Preferably, the sensor-control based VR experience apparatus further comprises a conductive ring and a foot pedal with a gravity sensor;
the seat main body is provided with a first opening for a user to get in and out of the seat main body;
the bottom of the seat body with an opening end is provided with a pedal for a user to place feet;
the center of the bottom of the seat main body is provided with a second through hole;
the center of the seat turntable is provided with a third through hole;
the second through hole and the third through hole are oppositely arranged to form an accommodating space for placing the conducting ring;
the conducting ring is arranged in the accommodating space and is fixedly connected with the seat turntable;
the power interface is electrically connected with the conducting ring and the gravity sensor;
when the gravity sensor senses the gravity, a gravity signal is generated and sent to the second main board;
the second main board is connected with a circuit of the rotating motor according to the gravity signal so as to drive the rotating motor.
Preferably, the sensor-control-based VR experience equipment further comprises a seat stiffener, a screw, and a nut;
the seat reinforcing frame is arranged at one end of the bottom of the seat main body, which is far away from the seat rotating disc 13, and the seat reinforcing frame is far away from the seat rotating disc;
a fourth through hole is formed in the center of the seat reinforcing frame;
a fifth through hole is formed in the part, opposite to the fourth through hole, of the bottom of the seat body;
the fourth through hole and the fifth through hole are arranged oppositely to form a channel for screw connection;
the screw rod runs through the passageway, with the nut cooperation, realize the fixed connection of seat reinforcing frame and seat main part bottom.
Preferably, the sensor-control-based VR experience apparatus further comprises a protective frame;
the protection frame is arranged between the seat turntable and the base turntable so as to protect the rotating mechanism.
Preferably, the VR experience device based on sensor control, the foot pedal comprises a connecting end and a sensing end;
the sensing end comprises a gravity sensor;
one end of the seat main body, which is positioned at the bottom of the first opening, extends outwards to form a connecting end;
the induction end is obliquely arranged on the connecting end at a preset angle.
Preferably, the preset angle range is 90 ° to 120 °.
Preferably, the sensor control-based VR experience equipment further comprises a motherboard support;
the mainboard bracket is vertically arranged at the bottom of the base;
the second mainboard is arranged on the mainboard support.
Preferably, the VR experience equipment based on sensor control further comprises a power line pull-press preventing buckle;
the power line tension and compression preventing buckle is arranged at the bottom of the base;
the power line is prevented drawing and is pressed the power cord of knot straining power interface.
The invention has the beneficial effects that: the angular velocity sensor module is arranged on a first main board of the VR terminal or externally connected to the VR playing terminal, and is used for obtaining the angle change of the VR playing terminal when a user wears the VR playing terminal to turn around. The angular velocity sensor module is externally connected with the VR playing terminal, and the purpose is that the traditional VR playing equipment without the angular velocity sensor module can be transformed, so that the angle change of the VR playing terminal can be obtained. The angular velocity sensor module sends the collected angle change signal to the first main board. The first main board sends the angle change signal to the second main board. The second main board calculates the deflection angle of the seat main body according to the angle change signal, and generates a rotation instruction, so that the rotation mechanism rotates to drive the seat main body to rotate in the same direction corresponding to the VR terminal playing terminal. Through above-mentioned structure, VR body sense terminal is along with VR broadcast terminal's rotation and syntropy rotation, and when the user acquireed new VR video and watch the shadow visual angle, need not to rotate health and head by a wide margin, slows down user's health fatigue to greatly promote user experience.
Drawings
Fig. 1 is an exploded view of a VR body sensing terminal of a VR experience device based on sensor control according to a first embodiment of the present invention;
fig. 2 is a schematic structural diagram of a VR player terminal of a VR experience device based on sensor control according to a first embodiment of the present invention;
fig. 3 is a cross-sectional view of a VR body sensing terminal of the VR experience device based on sensor control of fig. 1;
fig. 4 is a first flowchart of a method for using a VR experience device based on sensor control according to the present invention.
Description of reference numerals:
1. a VR player terminal; 2. a seat main body; 3. a second main board; 4. a base; 5. a power interface; 6. a first gear; 7. a flat bearing; 8. a first bearing; 9. a second bearing; 10. a bearing support pad; 11. a bearing fastening ring; 12. a rotation motor; 13. a seat pan; 14. a second gear; 15. a base turntable; 16. conducting rings; 17. a foot pedal; 18. a protective frame; 19. a main board support.
The implementation, functional features and advantages of the objects of the present invention will be further explained with reference to the accompanying drawings.
Detailed Description
It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
Referring to fig. 1 and 2, the present invention provides a sensor control based VR experience device comprising: the VR player terminal comprises a VR body sensing terminal, an angular velocity sensor module and a VR player terminal 1;
the VR playing terminal 1 comprises a first main board and a built-in power supply;
the angular velocity sensor module is arranged on a first main board of the VR playing terminal 1, or externally connected with the VR playing terminal 1 and in communication connection with the first main board;
the built-in power supply is electrically connected with the first mainboard, the first mainboard is electrically connected with the angular velocity sensor, or the built-in power supply is electrically connected with both the first mainboard and the angular velocity sensor module;
the VR body sensing terminal comprises a seat main body 2, a rotating mechanism, a power interface 5, a second main board 3 and a base 4, wherein the power interface 5 is electrically connected with the second main board 3, the second main board 3 is electrically connected with the seat main body 2 and the rotating mechanism, and the second main board 3 is positioned inside the base 4;
the rotating mechanism is arranged between the seat main body 2 and the base 4, one end of the rotating mechanism is rotatably connected with the bottom of the seat main body 2, and the end far away from the bottom of the seat main body 2 is connected with the base 4;
when the angular velocity sensor module senses that the angle of the VR playing terminal 1 changes, the angular velocity sensor module sends an acquired angle change signal to the first main board;
first mainboard sends angle change signal to second mainboard 3, and second mainboard 3 produces rotation instruction and sends to rotary mechanism according to angle change signal, and rotary mechanism drives seat main part 2 and follows VR player terminal 1 syntropy rotation.
In the embodiment of the present invention, the VR playback terminal 1 is a wearable device, and is configured to play a VR video, and a user can watch the VR video after wearing the VR playback terminal 1. The angular velocity sensor module includes but not limited to the gyroscope, sets up at VR terminal 1's first mainboard, perhaps connects externally in VR player terminal 1 for when the user dressed VR player terminal 1 and turned round, acquireed VR player terminal 1's angle change. The angular velocity sensor module is externally connected with the VR playing terminal 1, and the purpose is that the traditional VR playing equipment without the angular velocity sensor module can be transformed, so that the angle change of the VR playing terminal 1 can be obtained. In an embodiment of the present invention, the rotating mechanism includes a motor, a first turntable, and a rotating chassis. First carousel is connected with seat main part 2 bottom, and the motor is located rotary mechanism inside, and the first carousel of drive rotates to drive seat main part 2 and rotate, rotary chassis can with base 4 fixed connection. When the angular velocity sensor module senses that the angle of the VR playing terminal 1 changes, the angular velocity sensor module sends an acquired angle change signal to the first main board. The first main board sends the angle change signal to the second main board 3, and the transmission mode is wired transmission or wireless transmission. Specifically, the wired transmission is that the angle change signal is sent from the first motherboard to the second motherboard 3 through the data line. The wireless transmission is that the angle transform signal passes through bluetooth or 4G mode and transmits to second mainboard 3 from first mainboard. The second main board 3 calculates the deflection angle of the seat main body 2 according to the angle change signal, and generates a rotation instruction, so that the motor of the rotation mechanism rotates to drive the seat main body 2 to rotate corresponding to the VR player terminal 1. Through above-mentioned structure, VR body sense terminal is along with VR broadcast terminal 1's rotation and syntropy rotation, and when the user acquireed new VR video and watch the shadow visual angle, need not to rotate health and head by a wide margin, slows down user's health fatigue to greatly promote user experience.
Referring to fig. 3, the VR experience apparatus based on sensor control further includes a first gear 6, a plain bearing 7, a first bearing 8, a second bearing 9, a bearing support pad 10, a bearing fastening ring 11;
the base 4 further comprises a rotating motor 12 and a turntable groove positioned at the top of the base 4, and the second main board 3 is electrically connected with the rotating motor 12;
the rotating mechanism comprises a seat turntable 13, a second gear 14 and a base turntable 15;
the seat turntable 13 and the base turntable 15 are arranged in parallel, and the second gear 14 is arranged in the rotating mechanism;
the base turntable 15 is arranged in the turntable groove, the rotating motor 12 is vertically arranged on the base turntable 15, an output shaft of the rotating motor 12 extends towards the seat main body 2 and penetrates through the base turntable 15, the first gear 6 is sleeved on the output shaft of the rotating motor 12, and the output shaft of the rotating motor 12 is positioned in the rotating mechanism;
the seat rotating disc 13 is of a T-shaped structure and comprises a rotating end surface and a rotating shaft, the rotating end surface is arranged parallel to the bottom of the seat main body 2 and is fixedly connected with the bottom of the seat main body 2, and the rotating shaft is vertically arranged in the center of the rotating end surface;
a convex ring extending towards the direction of the second gear 14 is arranged on one end face of the rotating end face close to the first gear 6, the inner ring of the second gear 14 is sleeved on the convex ring, one end of the second gear 14 is fixedly connected with the seat rotating disc 13, the other end of the second gear is in transmission connection with the first gear 6, and the axial center line of the rotating shaft is superposed on the axial center line of the seat main body 2;
the base turntable 15 has an annular groove extending toward the seat main body 2;
a first through hole is formed in the center of the base turntable 15;
the flat bearing 7 is sleeved at one end of the rotating shaft close to the rotating end face, and the annular groove is matched with the rotating end face to fix the flat bearing 7;
the bearing support pad 10 is positioned inside the annular groove;
the first bearing 8 is positioned at one end of the bearing supporting pad 10 close to the flat bearing 7, and the second bearing 9 is positioned at one end of the bearing supporting pad 10 far away from the first bearing 8;
the first bearing 8 and the second bearing 9 are sleeved on the rotating shaft;
the bearing fastening ring 11 is sleeved at the tail part of the rotating shaft, so that the first bearing 8 and the second bearing 9 clamp the rotating shaft;
when the second main board 3 generates a rotation command and sends the rotation command to the rotation motor 12, the rotation motor 12 drives the first gear 6 to rotate, the first gear 6 drives the second gear 14 to rotate, the second gear 14 drives the seat rotating disc 13 to rotate, and the seat rotating disc 13 drives the seat main body 2 to rotate.
In the embodiment of the present invention, the rotation motor 12 is disposed inside the base 4, the rotation motor 12 is fixed to the base turntable 15 by a screw connection, an output shaft of the rotation motor 12 extends toward the seat body 2, and the output shaft does not contact with the seat turntable 13. The first gear 6 is sleeved on the output shaft of the rotating motor 12. Seat carousel 13 is "T" style of calligraphy structure, including rotation terminal surface and axis of rotation, rotates terminal surface and seat main part 2 bottom fixed connection. The rotating end surface extends towards the second gear 14 to form a convex ring. The second gear 14 is sleeved on the convex ring and fixed on the seat rotary disc 13 in a threaded manner. The second gear 14 is located on the same horizontal line as the first gear 6, so that the first gear 6 and the second gear 14 are engaged to a high degree. Further, the fitting of the flat bearing 7, the first bearing 8, and the second bearing 9 supports the pivot shaft and reduces friction between the pivot shaft and the base 4, thereby reducing the wobbling range of the seat body 2 during rotation. When the second main board 3 generates a rotation instruction and sends the rotation instruction to the rotation motor 12, the output shaft of the rotation motor 12 rotates at a constant speed to drive the first gear 6 to rotate, the first gear 6 drives the second gear 14 to rotate, the second gear 14 drives the seat rotating disc 13 to rotate, and the seat rotating disc 13 drives the seat main body 2 to rotate. Through the transmission structure of secondary gear, can be more steady when seat main part 2 is rotatory, fix a position more accurately, avoid the user to feel uncomfortable when seat main part 2 rotates.
Referring to fig. 1 and 3, the sensor-based control VR experience device also includes a conductive ring 16 and a foot pedal 17 with a gravity sensor;
the seat main body 2 has a first opening for a user to get in and out of the seat main body 2;
the bottom of the seat body 2 with an opening end is provided with a pedal 17 for placing feet of a user;
the central bottom of the seat body 2 is provided with a second through hole;
the center of the base turntable 15 is provided with a third through hole;
the second through hole and the third through hole are oppositely arranged to form an accommodating space for placing the conducting ring 16;
the conducting ring 16 is arranged in the accommodating space and fixedly connected with the seat rotating disc 13;
the power interface 5 is electrically connected with the conductive ring 16 and the gravity sensor;
when the gravity sensor senses the gravity, a gravity signal is generated and sent to the second main board 3;
the second main board 3 turns on a circuit to the rotation motor 12 according to the gravity signal to drive the rotation motor 12.
In the embodiment of the present invention, the conductive ring 16 is used for transmitting signals and power between the first main board and the second main board 3. When the user places both feet on the pedal 17, the gravity sensor located inside the pedal 17 can sense gravity, generate a gravity signal and send the gravity signal to the second main board 3. The second main board 3 turns on a circuit to the rotation motor 12 according to the gravity signal. When the user places both feet on the foot pedal 17, that is, when the circuit from the second main plate 3 to the rotation motor 12 is completed, the rotation motor 12 can be rotated. Otherwise, the rotation motor 12 cannot rotate. In other embodiments of the present invention, a light sensor is built in the foot pedal 17. When the user places both feet on the pedal, the light sensor cannot sense light, generates an optical signal and sends the optical signal to the second main board 3, and the second main board 3 is connected to a circuit of the rotating motor 12 according to the optical signal. Through the setting, when avoiding user's both feet to step on ground, seat main part 2 rotates, avoids the user not to sit steadily, falls out from seat main part 2, greatly promotes user's security.
Referring to fig. 3, the sensor control based VR experience apparatus further includes a seat stiffener, a screw, and a nut;
the seat reinforcing frame is arranged at one end of the bottom of the seat main body 2, which is far away from the seat rotating disc 13, and is far away from the seat rotating disc 13;
a fourth through hole is formed in the center of the seat reinforcing frame;
a fifth through hole is formed in the part, opposite to the fourth through hole, of the bottom of the seat body 2;
the fourth through hole and the fifth through hole are arranged oppositely to form a channel for screw connection;
the screw rod runs through the passageway, with the nut cooperation, realizes the fixed connection of seat reinforcement frame and seat main part 2 bottoms.
In the embodiment of the invention, the seat reinforcing frames are distributed at one end of the bottom of the seat main body 2 far away from the seat rotating disc 13, and the seat reinforcing frames are fixedly connected with the bottom of the seat main body 2, so that when the seat main body 2 rotates, the seat reinforcing frames can prevent the seat main body 2 from excessively shaking up and down, and a customer can be prevented from feeling dizziness.
Referring to fig. 1, the VR experience equipment based on sensor control further includes a protective frame 18, and the protective frame 18 is disposed between the seat pan 13 and the base pan 15 to protect the rotating mechanism.
In an embodiment of the present invention, the guard frame 18 includes side wall ends and a bottom end. The side wall end is an annular side wall and is not contacted with the seat rotating disc 13, the bottom end is fixedly connected with the base rotating disc 15, and the connection mode can be a screw connection mode, an adhesion mode and the like. With the above arrangement, the protection frame 18 can protect the inside of the rotation mechanism without affecting the rotation of the seat main body 2.
Referring to fig. 1, the foot board 17 includes a connection end and a sensing end.
The sensing end comprises a gravity sensor;
one end of the seat body 2, which is positioned at the bottom of the first opening, extends outwards to form a connecting end;
the induction end is obliquely arranged on the connecting end at a preset angle.
In the embodiment of the present invention, the sensing terminal functions to sense the gravity generated when the user touches the foot pedal 17 with both feet. The purpose of the link ends is to enable the lower legs of the user to be placed upright when seated on the seat main body 2. The induction end is obliquely arranged at the connecting end at a preset angle and is used for placing the feet of a user. Through the design, the design of the VR body sensing terminal is more in line with the habit of a user.
Further, the preset angle range is 90 ° to 120 °.
In the embodiment of the invention, the induction end is obliquely arranged on the connecting end at a preset angle, and the preset angle range is 90-120 degrees. This angle scope for user's both feet and shank can laminate naturally on running-board 17, promote the comfort that the user used the VR terminal.
Referring to fig. 3, the sensor-control based VR experience device further includes a motherboard bracket 19;
the mainboard support 19 is vertically arranged at the bottom of the base 4;
the second main board 3 is disposed on the main board support 19.
In the embodiment of the present invention, the main board support 19 has a support structure with a high middle and two low sides. The second main board 3 is disposed in a middle portion of the main board support 19. Because the terminal is felt to VR body often rotates, the second mainboard 3 that the terminal was felt to VR body receives the influence easily, produces the displacement. The main board bracket 19 can buffer the impact of the external force on the second main board 3, thereby fixing the second main board 3 better.
Further, VR experience equipment based on sensor control still includes that the power cord prevents pulling to press to buckle, and the power cord prevents pulling to press to buckle and sets up in base 4 bottom, and the power cord prevents pulling to press to buckle the power cord of straining power source 5.
In the embodiment of the invention, the power line of the power line tension and pressure preventing buckle and the power interface 5 can fix the position of the power line and prevent the power line from excessively shaking to damage the internal structure.
Referring to fig. 4, the present invention provides a method for using a VR experience device based on sensor control, where the method includes a VR somatosensory terminal, an angular velocity sensor module, and a VR playback terminal 1, where the angular velocity sensor is disposed in the VR playback terminal 1 or externally connected to the VR playback terminal 1, and includes:
s1: judging whether the angular velocity sensor module senses the angle change;
s2: if so, sending the angle change value to the VR playing terminal 1;
s3: the VR playing terminal 1 sends the angle change value to the VR body sensing terminal;
s4: the VR body sensing terminal rotates along with the VR playing terminal 1 in the same direction according to the angle change value;
s5: judging whether the angular velocity sensor module senses the angle change in real time;
s6: and if not, stopping the VR body sensing terminal from rotating.
In the embodiment of the present invention, when the VR player terminal 1 rotates. VR experience equipment judges whether the angular velocity sensor module perceives the angle change, if, then the angular velocity sensor module sends the angle change value to VR player terminal 1, and VR player terminal 1 sends the angle change value to VR body sensing terminal, and VR body sensing terminal follows VR player terminal 1 syntropy rotation according to the angle change value. Foretell rotatory to the angle change to VR body from VR player terminal 1 and feel terminal syntropy rotatory, whole process control is in 20 milliseconds for VR body feels that the terminal rotation can be close to follow VR player terminal 1 synchronous revolution, makes user's head unanimous with user's both legs direction, avoids user's neck to excessively twist reverse, causes fatigue. VR experience equipment judges whether angular velocity sensor module perceives the angle change, if not, then VR body feels the terminal and stops rotatory for VR body feels the terminal rotation all the time in user's controllable within range.
The invention also provides another use method of the VR experience equipment based on sensor control, the method is provided with a corresponding VR body sensing terminal, an angular velocity sensor module and a VR playing terminal 1, the angular velocity sensor is arranged on the VR playing terminal 1 or is externally connected with the VR playing terminal 1, the VR body sensing terminal is provided with a pedal 17 of a gravity sensor, and the use method comprises the following steps:
s0: judging whether the pedal 17 generates a gravity signal;
S1A: if yes, judging whether the angular velocity sensor module senses the angle change;
S2A: if so, sending the angle change value to the VR playing terminal 1;
S3A: the VR playing terminal 1 sends the angle change value to the VR body sensing terminal;
S4A: the VR body sensing terminal rotates along with the VR playing terminal 1 in the same direction according to the angle change value;
S5A: monitoring whether the pedal 17 generates a gravity signal in real time;
S6A: if not, the VR body sensing terminal stops rotating;
after step S5A of monitoring whether the pedal 17 generates the gravity signal in real time, the method includes:
S5B: if not, judging whether the pedal 17 generates the gravity signal again within the preset time;
S5C: and if not, the VR body sensing terminal restores to the original position.
In the present embodiment, the user steps on the foot pedal 17, and the foot pedal 17 generates the gravity signal. After the pedal 17 generates the gravity signal, the VR experience device determines whether the angular velocity sensor module senses the angular change. The process from the sensing of the angle change by the angular velocity sensor module to the rotation of the VR body sensing terminal along with the VR player terminal 1 is the same as that in the previous embodiment, and therefore, the description is omitted. VR experiences equipment real-time supervision running-board 17 and whether produces gravity signal, if not, then VR body feels the terminal and stops rotatory, and the purpose is when the user steps on empty, the protection user. In other embodiments of the present invention, the VR somatosensory terminal determines whether the pedal 17 generates the gravity signal again within a preset time (e.g., 5 minutes), and if the gravity signal is not generated again within 5 minutes, the VR somatosensory terminal returns to the original position. Through the setting, when there is a large amount of VR body sensing terminals in an area (like the cinema), the VR body sensing terminals automatically return to the original positions, so that the burden of workers is reduced, and the directions of the VR body sensing terminals are consistent, so that the whole body is more attractive. In other embodiments of the present invention, after the VR playback terminal 1 plays back the VR content, the VR somatosensory terminal automatically returns to its original position.
The above description is only a preferred embodiment of the present invention, and not intended to limit the scope of the present invention, and all modifications of equivalent structures and equivalent processes, which are made by using the contents of the present specification and the accompanying drawings, or directly or indirectly applied to other related technical fields, are included in the scope of the present invention.

Claims (9)

1. A VR experience device based on sensor control, comprising: the system comprises a VR body sensing terminal, an angular velocity sensor module and a VR playing terminal;
the VR playing terminal comprises a first main board and a built-in power supply;
the angular velocity sensor module is arranged on a first main board of the VR playing terminal or externally connected with the VR playing terminal and is in communication connection with the first main board;
the built-in power supply is electrically connected with the first mainboard, the first mainboard is electrically connected with the angular velocity sensor, or the built-in power supply is electrically connected with both the first mainboard and the angular velocity sensor module;
the VR body sensing terminal comprises a seat main body, a rotating mechanism, a power interface, a second main board and a base, wherein the power interface is electrically connected with the second main board, the second main board is electrically connected with the seat main body and the rotating mechanism, and the second main board is positioned inside the base;
the rotating mechanism is arranged between the seat main body and the base, one end of the rotating mechanism is rotatably connected with the bottom of the seat main body, and the end far away from the bottom of the seat main body is connected with the base;
when the angular velocity sensor module senses that the angle of the VR playing terminal changes, the angular velocity sensor module sends an acquired angle change signal to the first main board;
the first main board sends the angle change signal to the second main board, the second main board generates a rotation instruction according to the angle change signal and sends the rotation instruction to the rotating mechanism, and the rotating mechanism drives the seat main body to rotate along with the VR playing terminal in the same direction.
2. The sensor-control-based VR experience apparatus of claim 1 further comprising a first gear, a plain bearing, a first bearing, a second bearing, a bearing support pad, a bearing fastening ring;
the base further comprises a rotating motor and a turntable groove positioned at the top of the base, and the second main board is electrically connected with the rotating motor;
the rotating mechanism comprises a seat turntable, a second gear and a base turntable;
the seat turntable and the base turntable are arranged in parallel, and the second gear is arranged in the rotating mechanism;
the base turntable is arranged in the turntable groove, the rotating motor is vertically arranged on the base turntable, an output shaft of the rotating motor extends towards the seat main body and penetrates through the base turntable, and the first gear is sleeved on the output shaft of the rotating motor, wherein the output shaft of the rotating motor is positioned in the rotating mechanism;
the seat turntable is of a T-shaped structure and comprises a rotating end surface and a rotating shaft, the rotating end surface is parallel to the bottom of the seat main body and is fixedly connected with the bottom of the seat main body, and the rotating shaft is vertically arranged in the center of the rotating end surface;
a convex ring extending towards the direction of the second gear is arranged on one end face of the rotating end face close to the first gear, the inner ring of the second gear is sleeved on the convex ring, one end of the second gear is fixedly connected with the seat turntable, the other end of the second gear is in transmission connection with the first gear, and the axial center line of the rotating shaft is superposed on the axial center line of the seat main body;
the base plate having an annular groove extending toward the seat body;
a first through hole is formed in the center of the base turntable;
the horizontal bearing is sleeved at one end, close to the rotating end face, of the rotating shaft, and the annular groove is matched with the rotating end face to fix the horizontal bearing;
the bearing supporting pad is positioned in the annular groove;
the first bearing is positioned at one end, close to the horizontal bearing, of the bearing supporting pad, and the second bearing is positioned at one end, far away from the first bearing, of the bearing supporting pad;
the first bearing and the second bearing are sleeved on the rotating shaft;
the bearing fastening ring is sleeved at the tail part of the rotating shaft, so that the first bearing and the second bearing are fixed on the rotating shaft;
when the second mainboard produces the rotation command and send to the rotation motor, the rotation motor drives first gear revolve, first gear drives second gear revolve, the second gear drives the seat carousel rotates, the seat carousel drives the seat main part rotates.
3. The sensor-control-based VR experience apparatus of claim 2 further comprising a conductive ring and a foot pedal having a gravity sensor;
the seat body has a first opening for a user to enter and exit the seat body;
the bottom of the seat body with the opening end is provided with the pedal plate for a user to place feet;
the center of the bottom of the seat main body is provided with a second through hole;
the center of the seat turntable is provided with a third through hole;
the second through hole and the third through hole are oppositely arranged to form an accommodating space for placing the conducting ring;
the conducting ring is arranged in the accommodating space and is fixedly connected with the seat turntable;
the power interface is electrically connected with the conducting ring and the gravity sensor;
when the gravity sensor senses gravity, a gravity signal is generated and sent to the second main board;
the second main board is connected to a circuit of the rotary motor according to the gravity signal to drive the rotary motor.
4. The sensor-control-based VR experience apparatus of claim 2, further comprising a seat stiffener, a screw, and a nut;
the seat reinforcing frame is arranged at one end, far away from the seat rotating disc, of the bottom of the seat main body, and the seat reinforcing frame is far away from the seat rotating disc;
a fourth through hole is formed in the center of the seat reinforcing frame;
a fifth through hole is formed in the part, opposite to the fourth through hole, of the bottom of the seat main body;
the fourth through hole and the fifth through hole are arranged oppositely to form a channel for screw connection;
the screw rod runs through the channel, and with the nut cooperation realizes the seat reinforcing frame with the fixed connection of seat main part bottom.
5. The sensor-control-based VR experience apparatus of claim 2 further comprising a protective frame;
the protective frame is arranged between the seat turntable and the base turntable so as to protect the rotating mechanism.
6. The sensor-control-based VR experience apparatus of claim 3 wherein the foot pedal includes a connection end and a sensing end;
the sensing end comprises a gravity sensor;
one end of the seat main body, which is positioned at the bottom of the first opening, extends outwards to form a connecting end;
the induction end is obliquely arranged on the connecting end at a preset angle.
7. The sensor-control-based VR experience apparatus of claim 6 wherein the preset angle range is 90 ° to 120 °.
8. The sensor-control-based VR experience apparatus of claim 1, further comprising a motherboard bracket;
the main board support is vertically arranged at the bottom of the base;
the second main board is arranged on the main board support.
9. The sensor-control-based VR experience device of claim 1 further comprising a power cord anti-pull buckle;
the power line tension and compression preventing buckle is arranged at the bottom of the base;
the power line tension and pressure preventing buckle fastens the power line of the power interface.
CN201921492619.3U 2019-09-09 2019-09-09 VR experiences equipment based on sensor control Active CN210351435U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201921492619.3U CN210351435U (en) 2019-09-09 2019-09-09 VR experiences equipment based on sensor control

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201921492619.3U CN210351435U (en) 2019-09-09 2019-09-09 VR experiences equipment based on sensor control

Publications (1)

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CN210351435U true CN210351435U (en) 2020-04-17

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Application Number Title Priority Date Filing Date
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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110493591A (en) * 2019-09-09 2019-11-22 北京为快科技有限公司 A kind of the VR experience equipment and application method of control based on sensory
RU221879U1 (en) * 2023-10-10 2023-11-28 Александр Олегович Новиков SEAT SWIVEL

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110493591A (en) * 2019-09-09 2019-11-22 北京为快科技有限公司 A kind of the VR experience equipment and application method of control based on sensory
RU221879U1 (en) * 2023-10-10 2023-11-28 Александр Олегович Новиков SEAT SWIVEL

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