CN202724662U - Base of dynamic game simulator - Google Patents

Base of dynamic game simulator Download PDF

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Publication number
CN202724662U
CN202724662U CN 201220357675 CN201220357675U CN202724662U CN 202724662 U CN202724662 U CN 202724662U CN 201220357675 CN201220357675 CN 201220357675 CN 201220357675 U CN201220357675 U CN 201220357675U CN 202724662 U CN202724662 U CN 202724662U
Authority
CN
China
Prior art keywords
support
analog machine
connecting plate
motion
drive motors
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
CN 201220357675
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Chinese (zh)
Inventor
胡锦耀
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Guangdong Shiyu Technology Co ltd
Original Assignee
ZHONGSHAN SHIYU UNIS TECHNOLOGY Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by ZHONGSHAN SHIYU UNIS TECHNOLOGY Co Ltd filed Critical ZHONGSHAN SHIYU UNIS TECHNOLOGY Co Ltd
Priority to CN 201220357675 priority Critical patent/CN202724662U/en
Application granted granted Critical
Publication of CN202724662U publication Critical patent/CN202724662U/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Abstract

The utility model relates to a base of a dynamic game simulator, which comprises a base chassis (1), and a connecting plate (2) connected with a game simulator body. The base chassis (1) is provided with three driving motors (3) for controlling the game simulator body to move. A crankshaft eccentric mechanism (7) is arranged between the driving motors (3) and the connecting plate (2). The crankshaft eccentric mechanism (7) is moveably connected with the connecting plate (2) through hinge blocks (12). The planar connecting lines of the hinge blocks (12) form an isosceles triangle (11). The base of the dynamic game simulator is stable in center of gravity, simple in structure and dynamic in vividly simulating a real field.

Description

A kind of support of motion-sensing game analog machine
[technical field]
The utility model relates to Entertainment equipment, especially a kind of support of motion-sensing game analog machine.
[background technology]
At present, fuselage and the support of game analog machine generally are Integral design, fuselage cannot be replaced and use, and perhaps a support are installed the different fuselage of replacement and are used, and in addition, the skimulated motion action of control support lacks true innervation and amusement excitant thereof; Be installed in corresponding fuselage on the support if can change program and the replacing of control support, can make the amusement of this game analog machine use Function to get more abundant.The utility model namely proposes for this problem.
[utility model content]
The technical problems to be solved in the utility model provides a kind of support of motion-sensing game analog machine, this support can select different fuselages to mate replacing, adopt the drive motors of three layouts triangular in shape, making the line on the plane, hinged block place that connecting rod is connected with connecting plate is isosceles triangle, seat on the game analog machine body is located on this isoceles triangle shape center of gravity vertical direction, have steadily of centre of gravity, simple in structure, and have the innervation of realistic simulation real scene.
For solving the problems of the technologies described above, the support of a kind of motion-sensing game analog machine of the utility model, comprise the support chassis, for the connecting plate that is connected with game analog machine body, described support chassis is provided with the drive motors of three control game machine body movements, be provided with the crank eccentric stiffener between described drive motors and the connecting plate, described crank eccentric stiffener and connecting plate are flexibly connected by hinged block, plane, described hinged block place line is isosceles triangle, and the seat position on the game machine body is on the vertical direction of isosceles triangle center of gravity; Described drive motors comprises motor output shaft, and described crank eccentric stiffener comprises the bent axle that is connected with motor output shaft, the connecting rod that is connected with bent axle, and described connecting rod is flexibly connected by hinged block and connecting plate; Described hinged block comprises the Connection Block that is connected with connecting plate and is located at the jointed shaft that is flexibly connected with connecting rod on the Connection Block; Described isosceles triangle is the summit of isosceles triangle in support chassis length direction; Described drive motors also comprises the motor body, and described motor body is connected with the reductor that is fixedly connected with the support chassis, and the output of described reductor is connected with motor output shaft.
The support of a kind of motion-sensing game analog machine of the utility model, adopt the drive motors of three layouts triangular in shape, making the line on the plane, hinged block place that connecting rod is connected with connecting plate is isosceles triangle, seat on the game analog machine body is located on this isoceles triangle shape center of gravity vertical direction, has steadily of centre of gravity, simple in structure, and have the innervation of realistic simulation real scene.
[description of drawings]
Below in conjunction with accompanying drawing the specific embodiment of the present utility model is described in further detail, wherein:
Fig. 1 is the overall structure schematic diagram that the support of a kind of motion-sensing game analog machine of the utility model is installed the analog machine that is applied to play.
Fig. 2 is the support front view of a kind of motion-sensing game analog machine of the utility model.
Fig. 3 is the base inner topology view of a kind of motion-sensing game analog machine of the utility model.
Fig. 4 is the connecting board structure view of the support of a kind of motion-sensing game analog machine of the utility model.
[specific embodiment]
Below in conjunction with accompanying drawing embodiment of the present utility model is elaborated.
The support of a kind of motion-sensing game analog machine of the utility model, comprise support chassis 1, for the connecting plate 2 that is connected with game analog machine body, described support chassis 1 is provided with the drive motors 3 of three control game analog machine body movements, be provided with crank eccentric stiffener 7 between described drive motors 3 and the connecting plate 2, described crank eccentric stiffener 7 is flexibly connected by hinged block 12 with connecting plate 2, plane, described hinged block 12 place line is isosceles triangle 11, and the seat position on the game analog machine body is on the vertical direction of isosceles triangle center of gravity; Described drive motors 3 comprises motor output shaft 6, and described crank eccentric stiffener 7 comprises the bent axle 8 that is connected with motor output shaft 6, the connecting rod 9 that is connected with bent axle 8, and described connecting rod 9 is flexibly connected by hinged block 12 and connecting plate 2; Described hinged block 12 comprises the Connection Block 15 that is connected with connecting plate 2 and is located at the jointed shaft 13 that is flexibly connected with connecting rod 9 on the Connection Block 15; Described isosceles triangle 11 is the summit of isosceles triangle 11 at support chassis 1 length direction; Described drive motors 3 also comprises motor body 5, and described motor body 5 is connected with the reductor 4 that is fixedly connected with support chassis 1, and the output of described reductor 4 is connected with motor output shaft 6.

Claims (5)

1. the support of a motion-sensing game analog machine, it is characterized in that comprising support chassis (1), for the connecting plate (2) that is connected with game analog machine body, described support chassis (1) is provided with the drive motors (3) of three control game analog machine body movements, be provided with crank eccentric stiffener (7) between described drive motors (3) and the connecting plate (2), described crank eccentric stiffener (7) is flexibly connected by hinged block (12) with connecting plate (2), and described hinged block (12) plane, place line is isosceles triangle (11).
2. press the support of the described a kind of motion-sensing game analog machine of claim 1, it is characterized in that described drive motors (3) comprises motor output shaft (6), described crank eccentric stiffener (7) comprises the bent axle (8) that is connected with motor output shaft (6), the connecting rod (9) that is connected with bent axle (8), described connecting rod (9) is flexibly connected by hinged block (12) and connecting plate (2).
3. by the support of the described a kind of motion-sensing game analog machine of claim 2, it is characterized in that described hinged block (12) comprises the Connection Block (15) that is connected with connecting plate (2) and is located at the jointed shaft (13) that Connection Block (15) is upper and connecting rod (9) is flexibly connected.
4. by the support of the described a kind of motion-sensing game analog machine of claim 1, it is characterized in that described isosceles triangle (11) is the summit of isosceles triangle (11) at support chassis (1) length direction.
5. press the support of the described a kind of motion-sensing game analog machine of claim 1, it is characterized in that described drive motors (3) also comprises motor body (5), described motor body (5) is connected with the reductor (4) that is fixedly connected with support chassis (1), and the output of described reductor (4) is connected with motor output shaft (6).
CN 201220357675 2012-07-21 2012-07-21 Base of dynamic game simulator Expired - Lifetime CN202724662U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 201220357675 CN202724662U (en) 2012-07-21 2012-07-21 Base of dynamic game simulator

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 201220357675 CN202724662U (en) 2012-07-21 2012-07-21 Base of dynamic game simulator

Publications (1)

Publication Number Publication Date
CN202724662U true CN202724662U (en) 2013-02-13

Family

ID=47650417

Family Applications (1)

Application Number Title Priority Date Filing Date
CN 201220357675 Expired - Lifetime CN202724662U (en) 2012-07-21 2012-07-21 Base of dynamic game simulator

Country Status (1)

Country Link
CN (1) CN202724662U (en)

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Legal Events

Date Code Title Description
C14 Grant of patent or utility model
GR01 Patent grant
CP03 Change of name, title or address

Address after: 528400 Guangdong city of Zhongshan Province West political road 1

Patentee after: GUANGDONG SHIYU TECHNOLOGY CO.,LTD.

Address before: 528425 private science and Technology Park, Dongming North Road, Shiqi District, Guangdong, Zhongshan

Patentee before: ZHONGSHAN UNIS TECHNOLOGY Co.,Ltd.

CP03 Change of name, title or address
CX01 Expiry of patent term

Granted publication date: 20130213

CX01 Expiry of patent term