CN1765447A - Gaming machine, game control method and program thereof - Google Patents
Gaming machine, game control method and program thereof Download PDFInfo
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- CN1765447A CN1765447A CNA2005101089136A CN200510108913A CN1765447A CN 1765447 A CN1765447 A CN 1765447A CN A2005101089136 A CNA2005101089136 A CN A2005101089136A CN 200510108913 A CN200510108913 A CN 200510108913A CN 1765447 A CN1765447 A CN 1765447A
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3211—Display means
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3216—Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3293—Card games, e.g. poker, canasta, black jack
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- General Physics & Mathematics (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Pinball Game Machines (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
A gaming machine for executing a subgame in parallel with a main game, the gaming machine includes: a main game control means for dealing a plurality of elements and determining the result of the main game in response to the dealt plurality of elements; a dealt element storage means for storing the plurality of elements dealt by the main game control means; and a subgame control means for determining the result of the subgame based on the dealt plurality of elements stored in the dealt element storage means.
Description
Technical field
The present invention relates to game machine, game control method and program thereof, more specifically, relate to following game machine, game control method and program thereof: by making the player can carry out and use the pair recreation that this primary games plays concurrently, thereby make and to reduce the possibility that the player unilaterally loses recreation such as 21 primary games.
Background technology
In the amusement arcade, a large amount of game machines that single player and banker or another player are played with following relation become very general: promptly, if a side wins recreation, then the opposing party loses recreation, for example 21 points, playing card or Baccarat (baccarat) (for example with reference to JP-A-10-508236).
The user participates in the recreation that is provided by this game machine as the player, and plays with banker or another player that the CPU of this game machine plays the part of.If the user wins recreation, then he or she can obtain valuable resource: game money, token (medal), retain (credit) etc., perhaps non-valuable resource: game chip etc. hereinafter are referred to as them " game money " etc.On the other hand, if the banker that CPU played the part of of game machine or another player win recreation, then the user as the player loses his or her game money etc.This game machine is disclosed in JP-A-5-49755.
In aforesaid game machine, since with more outstanding as the logic of the relative CPU of player's user or continuously send out board favourable to CPU so that CPU than the more powerful situation of player under, user as the player loses recreation continuously, thereby can't enjoy the enjoyment of recreation fully; This is a problem.
Be difficult to increase the method that the situation of game money quantity is on hand adjusted as CPU being better than user and user, if thereby also can obtain game money then allow the player can carry out bonus game provides chance from the quantity that increases the game money that obtains to the player by the user.Yet according to the type of recreation, payment rate (percentage of the quantity of the game money that the quantity of the game money that the user obtains etc. and player spend for recreation etc.) may become quite high, and, if the introducing bonus game, then payment rate may surpass 100%, therefore is difficult to introduce bonus game; This is a problem.
Summary of the invention
Thereby the purpose of this invention is to provide by making the player play the pair recreation of using primary games to play concurrently and reduce game machine, game control method and the program thereof that the player unilaterally loses the possibility of recreation with primary games.
In order to realize this purpose, the present invention has following feature:
First form of the present invention proposes to being used for carrying out concurrently with primary games the game machine of secondary recreation.Expression described here " walks abreast " and is used for vice recreation startup and termination when primary games starts and stop, and is not to carry out simultaneously although they are strictly said.
Described game machine has: primary games control device (for example, corresponding to the primary games control part) is used for a plurality of key elements are distributed and in response to a plurality of results that will usually determine primary games that distributed; Distribute key element storage device (for example), be used to store a plurality of key elements that the primary games control device distributes corresponding to distributing the key element storage part; And secondary game control device (for example) corresponding to secondary game control portion, be used for according to be stored in distribute the key element storage device distributed a plurality ofly to usually determine the secondary results that play.
Term described here " key element " is used to represent to utilize the employed key element of recreation of one group of utensil being made up of dissimilar key elements, as the board of playing card, board or the mah-jong pieces that collection changes the board of formula card game (tradingcard), Japanese playing card.
Term described here " distribution " is used to represent to determine that one of key element becomes the part of participant in game (for example player) or related personnel's (for example banker) factor combination on hand; In specification, when one of key element becomes factor combination on hand a part of of participant in game, distributed this key element.
This game machine can provide a kind of recreation to reduce the possibility that the player unilaterally loses recreation by the player can be played with the pair that primary games utilizes primary games to play concurrently.
In this game machine, primary games can be wherein banker and one or more player recreation of playing games mutually, and secondary game control device can be determined the result of secondary recreation according to the factor combination that comprises at least one key element of distributing to banker.
According to this feature, if (for example with favourable key element, strong board, help winning the board of recreation etc.) distribute to the possibility height that banker and dealer wins get primary games, then favourable key element will be of value to the player in the pair recreation, reduce the possibility that the player unilaterally loses recreation thus.
In game machine, described a plurality of key elements are many boards, and primary games can be 21 points, and secondary game control device can be determined the result of secondary recreation according to comprising the combination of many boards of opening board and distributing to each player's one card at least of distributing to banker.
In addition, in game machine, if secondary game control device can be stored the multiple combination of many boards and finish the combination of described many boards then the value that will pay, and can be provided so that the value that comprises the valuable resource that will pay when the board that makes banker makes up stronger board when described many boards increases more.
According to described game machine, along with the factor combination of banker is more favourable, the player can obtain the valuable resource of bigger value in pair recreation possibility increases, thereby has reduced the possibility that the player unilaterally loses recreation.
Second form of the present invention proposes to be a kind of game control method.
Described game control method is corresponding to the method for the game machine of first form of execution.This method may further comprise the steps: in primary games a plurality of key elements are distributed; In response to the described a plurality of results that will usually determine primary games that determine in minute timing; And in response to the described a plurality of results that will usually determine secondary recreation that determine in minute timing.
In described game control method, primary games can be the recreation that banker and one or more player play games mutually, in the result's who determines secondary recreation process, can determine the result of secondary recreation according to the factor combination that comprises at least one key element of distributing to banker.
In described game control method, described a plurality of key element is many boards, primary games can be 21 points, in the result's who determines secondary recreation process, can determine the secondary result who plays according to comprising the combination of many boards of opening board and distributing to each player's one card at least of distributing to banker.
Described game control method can also may further comprise the steps: if store the multiple combination of many boards in advance and finished the combination of described many boards then the value that will pay, wherein, in the result's who determines secondary recreation process, can be provided with so that increase more when described many boards comprise the value that will pay the player's who wins recreation valuable resource when the board that makes banker makes up stronger board.
The present invention can also exist for and a kind ofly be used to make computer to be used as the program of above-mentioned game machine.The present invention can also exist for and a kind ofly be used to make computer to carry out the program of above-mentioned game control method.
Owing to make the player to play, can reduce the possibility that the player unilaterally loses recreation so the invention enables with the pair that primary games uses primary games to play concurrently.
Description of drawings
According to following detailed description in conjunction with the accompanying drawings, these and other objects of the present invention and advantage will be apparent more fully, in the accompanying drawings:
Fig. 1 illustrates the functional block diagram of basis according to the basic configuration example of the game machine of the first embodiment of the present invention;
Fig. 2 is the block diagram of hardware configuration example that the mainboard of game control unit is shown;
Fig. 3 is the functional block diagram of game control unit;
Fig. 4 is the main flow chart of handling example that illustrates according to the operation example of the game machine of the embodiment of the invention;
Fig. 5 illustrates the flow chart that primary games is carried out the example of handling;
Fig. 6 illustrates the flow chart that the example of handling is carried out in secondary recreation;
Fig. 7 is the block diagram that the basic configuration of game machine is shown;
Fig. 8 is the exterior perspective view of game machine;
Fig. 9 is the figure that example is set that the optical system that is contained in the portion is shown;
Figure 10 is the block diagram that the electrical configurations example of game machine is shown;
Figure 11 is the figure that the picture example that is presented on the front display is shown;
Figure 12 is the figure of example that the table of the combination that is used for vice recreation and multiplying power is shown;
Figure 13 is the figure that the picture example that is presented on the desktop screen is shown;
Figure 14 is the figure that the example of the memory contents of distributing the key element storage part is shown;
Figure 15 is illustrated in the figure that is presented at the picture example on the desktop screen after the picture of Figure 13;
Figure 16 is the figure of the example of the state that the is illustrated in Figure 15 memory contents of distributing down the key element storage part;
Figure 17 is illustrated in the figure that is presented at the picture example on the desktop screen after the picture of Figure 15;
Figure 18 is the figure of the example of the state that the is illustrated in Figure 17 memory contents of distributing down the key element storage part;
Figure 19 is illustrated in the figure that is presented at the picture example on the desktop screen after the picture of Figure 17;
Figure 20 is the figure of the example of the state that the is illustrated in Figure 19 memory contents of distributing down the key element storage part;
Figure 21 is illustrated in the figure that is presented at the picture example on the desktop screen after the picture of Figure 19;
Figure 22 is the figure of the example of the state that the is illustrated in Figure 21 memory contents of distributing down the key element storage part;
Figure 23 is illustrated in the figure that is presented at the picture example on the desktop screen after the picture of Figure 21; And
Figure 24 illustrates the figure that is presented at the picture example on the desktop screen when number of players is 4.
The specific embodiment
Referring now to accompanying drawing, show the preferred embodiments of the present invention.
First embodiment
At first, discuss according to the first embodiment of the present invention with reference to Fig. 1.Fig. 1 is the functional block diagram that illustrates according to the basic configuration example of the game machine of first embodiment of the invention.
Mainboard has microcomputer 201, is connected to the I/O interface 202 of this microcomputer 201, and signal circuit 204 is finished in image control circuit 203, save storehouse drive circuit 205 and the payment that is connected to I/O interface 202.
Microcomputer 201 has host CPU (CPU) 206, RAM (random access memory) 207, ROM (read-only storage) 208 and bus 209.
Host CPU 206 moves according to the program that is stored among the ROM 208, and by image control circuit 203 and bus 209 from input block 101 input signals, also will be from other element input signals or to of the whole service of other element output signals with control game machine 100.Data and program that RAM207 storage host CPU 206 is used to move.Program and permanent data that ROM208 storage host CPU 206 is carried out.
Mainboard also has the save storehouse drive circuit 205 that is used to drive game ticket authentication unit 104, the image control circuit 203 that payment is finished signal circuit 204 and is used for the image that is presented on the display unit 103 is controlled.
Save storehouse drive circuit 205 drives being installed in save storehouse (not shown) in the game ticket authentication unit 104 etc. under the control of host CPU 206, the pay operation of game money of valuable resource of save storehouse, and game money paid the game money take-up reel.
Be installed in game money test section (not shown) in the game ticket authentication unit 104 and measure the quantity of the game money of save storehouse payment, and will measured game money quantity data send to pay and finish signal circuit 204.Payment is finished signal circuit 204 from game money test section input game money quantity data.When the quantity of game money reaches the game money quantity data of setting, signal circuit 204 is finished in payment will represent that game money pays the signal finish and output to host CPU 206.
Image control circuit 203 generate with display unit 103 on the relevant control signal of image demonstration, on display unit 103, to show game picture.Image control circuit 203 is for example by image control CPU, work RAM, program ROM, image ROM, video-ram, VDP formations such as (video display processors).Parameter, basis that image control CPU is provided with based on microcomputer 201 are stored in the image control program in the program ROM in advance, determine to be presented at the image (playing card image etc.) on the display unit 103.Work RAM is implemented as the temporary storage cell of image control CPU carries out image control program.
Next, the function of game control unit 102 is discussed with reference to Fig. 3.Fig. 3 is the functional block diagram of game control unit 102.
As shown in Figure 3, game control unit 102 have primary games control part 301, secondary game control portion 302, be connected to primary games control part 301 and secondary game control portion 302 distribution key element storage part 303, be connected to primary games control part 301 and the valuable department of resource management 304 of secondary game control portion 302 and the image processing part 305 that is connected to primary games control part 301.
Primary games control part 301 has the function that the progress of the primary games that game machine 100 is provided is controlled.Primary games control module 301 is for participating in recreation and receiving people's (not only comprising the player but also comprise banker) that key element is distributed, according to what key element being distributed to the victory or defeat that who and will usually determining of distributing are played, and according to definite result to the valuable resource of player pays (for example game money).
The game item that term described here " key element " expression recreation is used, wherein, in a recreation, use dissimilar key elements, and can determine to have finished set award (prize) in response to the combination of the key element type of being distributed, for example playing card, Japanese playing card, mah-jong pieces or collection change the board of formula card game.Game machine in the present embodiment is carried out the recreation of these key elements of use as primary games.If key element is playing card, then primary games is 21 points, Card Games, Baccarat, bridge etc.Can carry out the primary games of any recreation, as long as this recreation is to use the recreation of key element as game machine.
Pair game control portion 302 has determined whether to finish set award (this award is different from the award of primary games) in response to the key element allocation result of primary games control part 301.If finished set award, then secondary game control portion 302 waits the predetermined valuable resource of payment to player.
Primary games control part 301 and secondary game control portion 302 mainly are embodied as microcomputer 201.
Distribute key element storage part 303 to have to store what key element and be assigned to whose function according to the result of primary games control part 301.Pair game control portion 302 has determined whether to finish set award (this award is different from the award of primary games) according to the memory contents of distribution key element storage part 303.Distribute key element storage part 303 mainly to be embodied as RAM207.
Valuable department of resource management 304 has following function: the valuable resource that each player has been imported and obtained manages; Receive payment instruction from primary games control part 301 and secondary game control portion 302 based on the result of primary games and secondary recreation; And in response to managing from the payment request of game ticket authentication unit 104 increase or minimizing to valuable resource.Valuable department of resource management 304 mainly is embodied as payment and finishes signal circuit 204 and save storehouse drive circuit 205.
Image processing part 305 carries out following image and shows the control processing: display unit 103 is shown in response to key element distribution progress show key element to the player, and make display unit 103 show the game picture that is used for notifying to the player game progress state.Image processing part 305 mainly is embodied as image control circuit 203.
The operation example of game machine
Next operation example according to the game machine of present embodiment will be discussed.
Fig. 4 is the main flow chart of handling example that illustrates according to the operation example of the game machine of present embodiment.The operation example of game machine is described with reference to Fig. 4.
The main processing
At first, when connecting the power switch of game machine 100, game machine 100 carries out initialization process: initializes memory, read (S401) such as the program that is stored among the ROM208, startups.
When having finished initialization process and finished the startup of game machine 100, it is pending that game machine 100 is made a bet etc.: wait for that the player is to primary games and secondary recreation make a bet (S402).Make a bet etc. pending in, game machine 100 waits for that players import processing by input block 101.In the present embodiment, the player can make a bet to primary games and secondary recreation respectively.For example, the player can make a bet as follows: player A to primary games make a bet three game moneys, to the pair recreation game money of making a bet, player B to primary games make a bet 10 game moneys, to pair recreation 20 game moneys of making a bet, player C to primary games make a bet 10 game moneys, to pair recreation 0 game money of making a bet.
The microcomputer 201 of game control unit 102 determines to accept termination condition.Accept termination condition if determine to satisfy, then game machine 100 finish to make a bet etc. pending (S402).Accepted termination condition and for example be to pass through the scheduled time, all players' the end of input etc. of making a bet.
Can be only under the situation that the player has made a bet to primary games, just accept the making a bet of pair recreation, perhaps can whether make a bet to primary games and all accept making a bet the pair recreation regardless of the player.
When waiting for that when making a bet handling (S402) finishes, (S403) and secondary recreation execution processing (S404) are handled in game machine 100 execution primary games execution.The flow chart of Fig. 4 shows primary games and carry out to handle (S403) and secondary recreation and carry out and handle that (S404) is parallel to carry out, but and the nonessential parallel primary games that carries out carry out to handle to carry out and handle with secondary recreation.In the present invention, can carry out handle (S403) and carries out secondary recreation afterwards and carry out processing (S404) having finished primary games.
Primary games is carried out and is handled
Primary games is carried out and handled (S403) is following processing: repeat key element according to the primary games rule and distribute up to having satisfied predetermined condition, will usually determine the valuable resource that the winner who plays and the winner that plays obtain in response to what distributed when satisfying condition.Primary games is carried out to handle by primary games control part 301 and is carried out.Fig. 5 illustrates the flow chart that primary games is carried out the example of handling.When having started primary games execution processing, at first, primary games control part 301 starts key element allocation process (S501).Before beginning to distribute key element, primary games control part 301 for example can pre-determine the key element allocation order according to random number etc. by the mode of cutting apart playing card in advance.Primary games control part 301 is distributed to banker and player according to allocation order with key element.The processing that term described here " distribution " is used to represent to write down the following fact: key element becomes banker that this key element is assigned to or player's key element.According to allocation order among banker and the player which be key element distributed to and depend on the rule of primary games.For example, if primary games is 21 points, then the first element in the allocation order (board) is assigned to banker, and second key element in the allocation order is assigned to first player, and the three elements in the allocation order are assigned to second player.
When having finished the key element allocation process, primary games control part 301 carries out determining to handle (S502) to whether satisfying the victory or defeat that victory or defeat determines that condition is determined.Victory or defeat determines that condition is the condition that can determine the recreation winner according to the rule of primary games that makes.For example, if primary games is 21 points, then condition is that each in banker and player is distributed two boards; If primary games is a Card Games, then condition is that remaining all players have announced with annotating in the recreation.Primary games control part 301 determines that with victory or defeat condition is stored among the ROM208 etc., and according to the memory contents of ROM208 and distribute the memory contents of key element storage part 303 to determine that victory or defeat determines condition.
If determine to have determined not satisfy this condition (S502 is for denying) during condition is determined to handle in victory or defeat, then primary games control part 301 turns back to key element allocation process (S501) and continues this recreation.
On the other hand, if determine to determine to satisfy this condition (S502 is for being) during condition is determined to handle in victory or defeat, then primary games control part 301 carries out victory or defeat and obtains valuable resource determining to handle (S503).Promptly, primary games control part 301 is according to the memory contents of distributing key element storage part 303, determine each the factor combination on hand among banker and the player, and determine each quality of factor combination on hand, and further according to each on hand the quality of factor combination determine the winner.If the player wins recreation, then primary games control part 301 calculates the valuable resource that obtains in response to factor combination on hand.The valuable resource report of the acquisition that primary games control part 301 will calculate gives value that valuable department of resource management 304, the valuable resource of acquisition that valuable department of resource management 304 will report subsequently be added to the valuable resource that the player has to store.
When having finished victory or defeat and obtain the definite processing of valuable resource, to finish primary games and carried out processing, subroutine turns back to main routine (participating in the flow chart of Fig. 4).
Secondary recreation is carried out and is handled
Secondary recreation is carried out processing (S404) and is also handled parallel carrying out with the primary games execution.Secondary recreation is carried out and handled is according to the processing in response to the valuable resource of winner's acquisition of winner that will usually determine secondary recreation who has distributed and secondary recreation of the rule of primary games.Secondary recreation is carried out to handle by secondary game control portion 302 and is undertaken.
Fig. 6 illustrates the flow chart that the example of handling is carried out in secondary recreation.With reference to Fig. 6 secondary recreation is discussed and is carried out the example of handling.Carry out when handling when starting secondary recreation, secondary game control portion 302 carries out to whether satisfying the definite processing of victory or defeat that the victory or defeat relevant with secondary recreation determines that condition is determined, (S601).Carry out in pair recreation and to handle, do not carry out carrying out the suitable processing of key element allocation process (S501) in handling, will usually determine distributing of determining in handling the victory or defeat of playing according to carrying out at primary games with primary games.That is, carry out in pair recreation and to handle, secondary game control portion 302 carries out victory or defeat according to the memory contents of distributing key element storage part 303 and determines to handle.
Victory or defeat determines that condition is the condition that can determine the recreation winner according to the rule of pair recreation that makes.The victory or defeat of secondary recreation determines that condition can stipulate according to the content of pair recreation, can determine that condition is identical with the victory or defeat of primary games.Secondary game control portion 302 determines that with victory or defeat condition is stored among the ROM208 etc., and according to the memory contents of ROM208 and distribute the memory contents of key element storage part 303 to determine that victory or defeat determines condition.
If determine to have determined not satisfy this condition (being not among the S601) during condition is determined to handle in victory or defeat, then secondary game control portion's 302 these recreation of continuation and wait are satisfied victory or defeat and are determined condition.
On the other hand, in victory or defeat determined that condition determine to be handled, if secondary game control portion 302 has determined to satisfy this condition (among the S601 for being), then secondary game control portion 302 carried out victory or defeat and obtains valuable resource determining processing (S602).That is, secondary game control portion 302 determines each player's factor combination on hand according to the memory contents of distributing key element storage part 303, and calculates the valuable resource of acquisition in response to factor combination on hand.If the factor combination on hand of banker is strong in primary games, the player loses recreation, so preferably, select the factor combination on hand in the secondary recreation so that lose the possibility height that the player of recreation wins secondary recreation.For example, if primary games is 21 points, when when the banker distribution forms 21 board (for example ace) probably, adopt the factor combination on hand (for example, by an ace and the combination that court cards constitutes) that comprises this board as the factor combination on hand in the secondary recreation.
When having finished victory or defeat and obtain the definite processing of valuable resource, to finish secondary recreation and carry out processing, subroutine turns back to main routine (referring to the flow chart of Fig. 4).
Referring again to Fig. 4, continue the explanation of handling main.Carry out to handle (S403) and secondary recreation and carry out when handling (S404) when having finished primary games, 100 pairs of game machines are by playing primary games and the secondary valuable resources that obtain of playing are adjusted processing (S405).Promptly, when starting the accounting processing, the valuable resource report of acquisition that primary games control part 301 and secondary game control portion 302 will calculate is given valuable department of resource management 304, and valuable department of resource management 304 will be added to the value of the valuable resource that the player has from the valuable resource of acquisition of primary games control part 301 and 302 reports of secondary game control portion with storage.
If asking PayPal to be crossed, the player adjusts the valuable resource of handling and storing, then carry out discharging the payment processes of game moneys etc. from game ticket authentication unit 104, perhaps, the valuable resource that is used to make a bet can be paid, to allow the player play another recreation from the valuable resource of storage.
When having finished when adjust handling, game machine 100 turns back to make a bet etc. pending (S402), waits for that players bet is to start another recreation.
Now, finished the main explanation of handling to the operation example of main game machine 100.
Next example of the present invention will be discussed.
The game machine rack
Fig. 7 is the block diagram of basic configuration that the game machine 100 of an example of the present invention is shown.
As user U during from the top view imaging portion 710 of imaging portion 710, user U sees the optical imagery that send from the back side of imaging portion 710 Projection Division 720 in imaging portion 710, can see the image corresponding with view data of Projection Division 720 projections thus.
Instruction unit P is object or the unit that is used for any hope part of the picture of user's indicated number on imaging portion 710 fronts; For example, it is hand (or arm), indicating arm of user etc.Instruction unit P is illuminated by light source LS, and the shade PS of instruction unit P is reflected in the imaging portion 710.Because imaging portion 710 has the transparency, so if from the back side shade PS of imaging portion 710 then can see this shade PS.Light source LS can be the lamp such as the sun, can be mounted in the lighting device of (indoor) in the environment that information input unit 1 places, and perhaps can be mounted in the lighting device such as fluorescent lamp etc. in the game machine 100.
Image pick-up section 750 is the parts of view data that are used to generate the back side of imaging portion 710; For example, it is digital camera, digital video camcorder, ccd video camera unit etc.
The multiple bar chart that 730 storages of video control part will offer player (user), carries out image as required and handles, and image is offered Projection Division 720 in response to reading essential view data from the order of overall control part 770 as data.
Fig. 8 is the exterior perspective view with game machine 100 of basic configuration shown in Figure 7.In this example, game machine 100 is described to make the player can play the device of 21 recreation, but game machine according to the present invention is not limited to 21 recreation, go for its any recreation but can be applied to the present invention, as playing cards, Baccarat, bridge, Japanese playing card or mahjong.
The front display 802 that game machine in this example has a portion 801 and is arranged on the rear of a portion 801.
801 storages of table portion constitute the optical system and the processor of game machine 100.Central authorities at the top of table portion 801 are formed with opening, and the translucent screen 803 of imaging portion 710 is arranged on this opening.Translucent screen 803 is as the top display (hereinafter be called " desktop screen 805 ") corresponding with the image displaying part 740 that the user is shown game image.By top such as the transparent panel assembly of glass plate protection translucent screen 803, to prevent if player touches desktop screen 805 and make that translucent screen 803 is broken or dirty.
Be provided with fluorescent lamp 804A and 804B at the two ends at the top of front display 802, project on the translucent screen 803 with shade PS with instruction unit P corresponding to light source LS.Fluorescent lamp 804A and 804B be provided with the position be not be necessary among Fig. 8 like that, fluorescent lamp 804A and 804B can be installed in any position, as long as they are set to the shade PS of instruction unit P is projected on the translucent screen 803.Project to this lighting device on the translucent screen 803 if be provided with the shade PS that is used for instruction unit P in the position that game machine 100 is installed, then need not to be provided with fluorescent lamp 804A and 804B.
Fig. 9 is the figure that example is set that the optical system that is contained in the portion 801 is shown.
Next, will the electrical configurations example of Fig. 8 and game machine shown in Figure 9 be discussed.Figure 10 is the block diagram that the electrical configurations example of game machine 100 is shown.
As shown in figure 10, game machine 100 is provided with translucent screen 803.The DLP902 of Projection Division 720 with the game image optical projection to translucent screen 803.The view data that the picture control part 1001 of video control part 730 will hereinafter be called " direct picture data " offers DLP902.The DVC903 of image pick-up section 750 picks up the image at the back side of translucent screen 803, and the view data that provides of the image at the back side of output by picking up translucent screen 803, and this view data is called " back side image data " hereinafter.1003 pairs of back side image data of the indicating positions test section of position detection part 760 are handled, and detect the position and the output position information of instruction unit P indication thus.The game control portion 1002 of overall control part 770 has the function of the operation of control game machine 100; What its indication picture control part 1001 regularly export which view data etc. at, from indicating positions test section 1003 receiving position informations, and carries out recreation progress based on this positional information and handle.
Front display control part 1004 is to should be in the order from game control portion 1002, and output will be presented at the view data of the image on the front display 802, and this view data is called " front display image data " hereinafter.Front display 802 receives and demonstration front display image data.Be presented at image on the front display 802 to user notification game state, game progress state etc., and be presented at the image on the translucent screen 803.
In this example, 21 banker is presented on the front display 802 as mobile image.Figure 11 shows the picture example that is presented on the front display 802.Banker 1101 is presented on the picture; Deal out the cards, draw cards from a pack and chip granting operation is presented on the picture along with the progress of recreation, to produce the effect of player seemingly and actual 21 recreation of dealer plays.
A plurality of player's terminal parts 10051 to 1005N are connected to game control portion 1002.Each player's terminal part 1005 is the terminals with following function: the game ticket authentication function, receive game money, game ticket, prepaid card, credit card etc. from the player, make it possible to it is handled as retain (token/game money) that game machine 100 uses, and at the player had in response to the time point payment from player's pay warrant retain (token/game money); And the input function of making a bet, determine the quantity of token/game money, to the quantity of making a bet of each recreation or retain count value.The player uses player's terminal part 1005 and instruction unit P to import, to play.
Game content, game picture etc.
Next the content, game picture of the recreation that game machine 100 carries out etc. will be discussed.
Primary games and secondary recreation
To 21 recreation of the primary games of game machine 100 be discussed.In 21, each court cards (king (K), queen consort (Q), Jack (J)) is counted 10 points, and ace (A) is according to circumstances counted or at 1 at 11 to give the player advantageous conditions.Other board (2 to 9) is counted to former state 2 to 9 points.
When starting recreation, the banker that is played the part of by the microcomputer 201 of game machine 100 sends out two boards to each player with every board inner face towards the other places, and deals out the cards towards the other places one card outside outwardly and in addition to banker one card inner face.
If issuing always the counting of board of banker is 16 or littler, then banker must continue to take out arbitrary other board.If counting of banker is 17 or bigger, banker must be suspended (stopping to take out any other board) then.
It is 21 that each player plays so that issue this player's always counting of board.If counting of the board of being sent out do not become 21, then count and win recreation than player near 21.
Yet, surpassing 21 if issue player's always counting of board, the player loses recreation (" dead (Bust) expands ").
When the player watches always counting of the board sent out, if the player determines to append board, then the player can " (hit) bids " and request send out and append board so that always count near 21 points.On the other hand, if the player determines to send out to append board, then this player " halts (stand) " and plays based on the board and the banker that send out this moment.
If the player has won recreation, then the player receives the payment of the twice of valuable resource that the player makes a bet.On the other hand, if the player loses recreation, the valuable resource of then confiscating the player and being made a bet.
If issue two boards of player at first is ace and the combination of counting 10 board, and then board on hand is combined as " 21 point ", unless banker board combination on hand is " 21 point ", otherwise the player receives three times payment of wager chip.If player's board combination and banker board combination on hand on hand all is " 21 point ", that is,, return to the player if recreation finishes with draw with then will making a bet (wager chip) former state.
Finished explanation now to 21 main rule of primary games.
Next the pair recreation of game machine 100 will be discussed.
Secondary recreation is the recreation that forms predetermined board combination (award) in 21 of primary games according to the board of sending out (object board).Object board in the secondary recreation is initial inner face is issued the one card of banker and issued each player at first towards the other places two boards (three boards altogether).If these three object boards have formed predetermined board combination, then the player can receive the payment of the predetermined multiplying power of the amount bet that pair is played.
Figure 12 shows the example of the table of the combination that is used for illustrating secondary recreation and multiplying power.In the example shown in this figure, if three object boards all are aces, that is, be that ace and two boards issuing the player also all are aces if issue the board of banker, then the player receives 100 times payment of the valuable resource of being made a bet; If three object boards are the identical boards except that ace, then the player receives 40 times payment of the valuable resource of being made a bet; If two in three object boards is ace, then the player receives 8 times payment of the valuable resource of being made a bet; If in three object boards two are the identical boards except that ace, then the player receives the payment of the twice of the valuable resource of being made a bet; If the dealer's cards in the object board is an ace, then the player receives 3 times payment of the valuable resource of being made a bet.
When trump card is combined to form to award by this way, under the situation of dealing out the cards of the possibility height (banker board on hand becomes 21 possibility height if ace is issued banker) that dealer wins must be played, the possibility that provides the player to win secondary recreation, thus make and can avoid the player unilaterally to lose the situation of recreation continuously.
The progress example of primary games and secondary recreation
Next, will the primary games in the game machine 100 and the progress example of secondary recreation be discussed by game picture example shown in the drawings.
Figure 13 shows the picture example on the desktop screen 805 that is presented at game machine 100, the picture example under the state before dealing out the cards.This picture is formed with and is used for main betting zone 1301 that each player makes a bet to primary games and the secondary betting zone 1302 that recreation is made a bet to pair.Player touches master's betting zone 1301 and secondary betting zone 1302 are in the input game machine 100 of will making a bet thus.In example, think made a bet with player touches master betting zone 1301 and secondary betting zone 1302 in each the corresponding game money amount of number of times.
Figure 14 is that the picture state that is illustrated in Figure 13 distributes the figure of the memory contents example of key element storage part 303 down.Distribute key element storage part 303 to pre-determine the allocation order of 21 employed 53 boards of primary games, and this allocation order is stored in the predetermined memory area (board group (deck) memory block 1401) according to random number.Board group memory block 1401 has record 1402
1(first record) is to 1402
53(the 53rd record), each record have board id field 1403 and the expression assignment flag field 1404 whether this board has distributed that is used for Sign Board.
The board ID of the information of board id field 1403 storage representation board types and numerical value.In the example shown in the figure, board ID provides by the double-digit suffix that adds indication board numerical value to spade=S, plum blossom=C, heart=H and square=D.For example, " S11 " represents spade 11, i.e. spade Jack's board, the board of " HO4 " expression heart 4.
If when the board of expression is still unallocated on the record, " 0 " is write in the assignment flag field 1404.The board of going up expression when record has divided timing, and " 0 " is replaced with " 1 ".
Primary games control part 301 according to the memory contents of definite board group memory blocks 1401 such as random number, and was stored in the board ID that determines in board id field 1403 of each record and distributes in the key element storage part 303 to be stored in before recreation beginning.
Distribute key element storage part 303 also to have dealer's cards memory block 1405.Dealer's cards memory block 1405 is to be used for the zone that memory allocation is given the board of banker, and has card in one's hand (hole card) record 1406
1With face board (up card) record 1406
2 Record 1406
1With 1406
2Has the board id field 1407 that is used to identify the board of issuing banker separately, the board ID of the type of these board id field 1407 storage representation boards and the information of numerical value.
Distribute key element storage part 303 also to have player's board memory block 1408.Only show player's board memory block 1408 in the drawings; In fact, for each player player's board memory block 1408 is set.
Player's board memory block 1408 is to be used to store the zone of the board of issuing the player and to have a plurality of board records 1409
1, 1409
2...Each record has the board id field 1410 of the board ID that is used for this board of storaging mark, and these board id field 1410 storage representations are issued the board ID of the information of player's the type of board and numerical value.
In the example depicted in fig. 14, board had not both been issued banker and had not been issued the player yet, write the character string " ZZZ " that expression is not dealt out the cards to the board id field 1407 of dealer's cards memory block 1405 and the board id field 1410 of player's board memory block 1408 thus.
Below, suppose that the state of player from Figure 13 make a bet to primary games and secondary recreation, recreation is carried out.Figure 15 shows the picture that primary games control part 301 is presented on the desktop screen 805 at first after state shown in Figure 13 and shows example when banker sends out card in one's hand.In this picture example, shown the image 1501 of outside card in one's hand outwardly, the player can not see what this board is.
Figure 16 is the figure of the example of the game progress state that the is illustrated in Figure 15 memory contents of distributing down key element storage part 303.First record 1402 to board group memory block 1401
1 Assignment flag field 1404 re-write the expression this board issued " 1 ", trump card group memory block 1401 first the record 1402
1 Board id field 1403 in " S11 " that comprise copy to the card in one's hand record 1406 of dealer's cards memory block 1405
1In.
Suppose to play and proceed, send one card to the player from the game progress state of Figure 15.Figure 17 shows the picture that primary games control part 301 is presented on the desktop screen 805 after the state of Figure 15 and shows example when the player sends one card.In this picture example, shown the new images of inner face player's one card 1701 (heart 8) outwardly.
Figure 18 is the figure of the example of the game progress state that the is illustrated in Figure 17 memory contents of distributing down key element storage part 303.Second record 1402 to board group memory block 1401
2 Assignment flag field 1404 re-write the expression this board issued " 1 ", trump card group memory block 1401 second the record 1402
2 Board id field 1403 in " H08 " that comprise copy to first record 1409 of player's board memory block 1408
1In.
Subsequently, suppose that the state of recreation from Figure 17 proceed, send the face board to banker.Figure 19 shows the picture that primary games control part 301 is presented on the desktop screen 805 after the state of Figure 17 and shows example when banker sends the face board.In this picture example, shown the new images of inner face face board 1901 (square ace) outwardly.
Figure 20 is the figure that is illustrated in the example of the memory contents of distributing key element storage part 303 under the game progress state shown in Figure 19.Following content is rewritten in the distribution key element storage part 303: will represent that this board issued " 1 " is rewritten to the 3rd record 1402 of board group memory block 1401
3 Assignment flag field 1404 in, and will be included in board group memory block 1401 the 3rd the record 1402
3 Board id field 1403 in " D01 " copy to the board face board record 1406 of dealer's cards memory block 1405
2In.
Subsequently, suppose to play and proceed, send second board to the player from the state of Figure 19.Figure 21 shows the picture that primary games control part 301 is presented on the desktop screen 805 after the state of Figure 19 and shows example when the player sends second board.In this picture example, shown the new images of second board 2101 of inner face player outwardly (plum blossom ace).
Figure 22 is the figure of the example of the picture state that the is illustrated in Figure 21 memory contents of distributing down key element storage part 303.The 4th record 1402 to board group memory block 1401
4 Assignment flag field 1404 re-write the expression this board issued " 1 ", trump card group memory block 1401 the 4th the record 1402
4 Board id field 1403 in " C01 " that comprise copy to second record 1409 of player's board memory block 1408
2In.
302 pairs in secondary game control portion distributes the memory contents of key element storage part 303 to monitor, and determines whether that the victory or defeat of satisfying secondary recreation determines condition (S601 among Fig. 6).In the memory contents of distribution key element storage part 303 shown in Figure 22, secondary game control portion 302 determines that the victory or defeat of satisfying secondary recreation determine condition, and the valuable resource (S602 among Fig. 6) that obtains of definite player.In this example, in the combination of Figure 12, having finished the combination (8 times) of two aces that comprise in the object board and the face board of banker is the combination (3 times) of ace, and therefore secondary game control portion 302 determines 8 extraordinarily 3 times to the valuable resource of player pays players bet in the pair recreation.
Subsequently, suppose that recreation proceeds from the state of Figure 21, the player announces " halting " and does not ask any new brand ofly that primary games finishes.The picture that Figure 23 is presented on the desktop screen 805 when showing primary games control part 301 Exit Games after the state at Figure 21 shows example.In this picture example, inner face shows the card in one's hand 1501 of banker towards the other places,, be shown as plum blossom Jack that is.This image makes the player know that he or she has lost primary games 21 points.
The memory contents of the distribution key element storage part 303 under the picture state of Figure 23 does not change from memory contents shown in Figure 22.
Under game state shown in Figure 23, primary games control part 301 is according to memory contents of distributing key element storage part 303 and player's declaration, determined to satisfy the victory or defeat of primary games and determined condition (S502 among Fig. 5), and carried out victory or defeat and obtain valuable resource determining to handle (S503 among Fig. 5).In this example, primary games control part 301 is determined as follows: though banker board on hand is combined to form " 21 point ", and player's board combination on hand is 18 points, so the player loses primary games and lose the valuable resource that primary games is made a bet, and does not obtain valuable resource.
That is, in recreation progress example shown in Figure 23, sent out favourable board (square ace) to banker, so the player loses primary games at Figure 13; Yet, in the pair recreation, owing to sent favourable board to banker, thus obtain the combination favourable to the player, thus the player wins secondary recreation.
This secondary recreation is carried out with primary games is parallel, thereby becomes favourable if player's adversary's board on hand is combined in recreation in carrying out, and can avoid the player unilaterally to lose recreation, and can prevent that the enthusiasm that the player proceeds to play from reducing.
In the above explanation that provides, a player uses this game machine to play games.Yet game machine 100 can also make a plurality of players to play games simultaneously.Figure 24 shows the picture example when four players participate in primary games and secondary recreation simultaneously.In this picture example, primary games control part 301 and secondary game control portion 302 carry out the victory or defeat of primary games and secondary recreation and obtain valuable resource at each player determining to handle (S503 and S602).
Claims (10)
1, a kind of game machine is used for carrying out secondary recreation concurrently with primary games, and described game machine comprises:
The primary games control device is used for a plurality of key elements are distributed and in response to a plurality of results that will usually determine primary games that distributed;
Distribute the key element storage device, be used to store described a plurality of key elements that described primary games control device distributes; And
Secondary game control device is used for according to a plurality of results that will usually determine secondary recreation that distributed that are stored in described distribution key element storage device.
2, game machine according to claim 1, wherein:
Primary games is the recreation that banker and one or more player play games mutually; And
Secondary game control device is determined the result of secondary recreation according to the factor combination that comprises at least one key element of distributing to banker.
3, game machine according to claim 1, wherein:
Described a plurality of key element is many boards; And
Primary games is 21 points, and described secondary game control device is determined the secondary result who plays according to comprising the combination of many boards of opening board and distributing to each player's one card at least of distributing to banker.
4, game machine according to claim 3, wherein
If described secondary game control device is stored the multiple combination of described many boards and finished the combination of described many boards then the value that will pay, and described secondary game control device is provided so that the value of the valuable resource that will pay increases more when described many boards comprise the stronger board of the board combination that makes banker.
5, a kind of game control method may further comprise the steps:
In primary games, a plurality of key elements are distributed;
In response to described a plurality of key elements of determining in minute timing, determine the result of primary games; And
In response to described a plurality of key elements of determining in minute timing, determine the result of secondary recreation.
6, game control method according to claim 5, wherein:
Primary games is the recreation that banker and one or more player play games mutually; And
Determine secondary recreation as a result the time determine the secondary result who plays according to the factor combination that comprises at least one key element of distributing to banker.
7, game control method according to claim 6, wherein,
Described a plurality of key element is many boards; And
Primary games is 21 points, and, determine secondary recreation as a result the time determine the secondary result who plays according to comprising the combination of many boards of opening board and distributing to each player's one card at least of distributing to banker.
8, game control method according to claim 7, further comprising the steps of:
If store the multiple combination of described many boards in advance and finished the combination of described many boards then the value that will pay, wherein
In the result's who determines secondary recreation step, be provided with so that increase more when described many boards comprise the value that will pay the player's who wins recreation valuable resource when the board that makes banker makes up stronger board.
9, a kind of computer-readable program product is used to make computer to carry out following steps:
In primary games, a plurality of key elements are distributed;
In response to described a plurality of key elements of determining in minute timing, determine the result of primary games; And
In response to described a plurality of key elements of determining in minute timing, determine the result of secondary recreation.
10, a kind of recreation automatic execution method of carrying out in computer may further comprise the steps:
In primary games, a plurality of key elements are distributed;
In response to described a plurality of key elements of determining in minute timing, determine the result of primary games; And
In response to described a plurality of key elements of determining in minute timing, determine the result of secondary recreation.
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JP2004282824A JP4507796B2 (en) | 2004-09-28 | 2004-09-28 | Game machine, game control method, and program thereof |
JP2004282824 | 2004-09-28 | ||
JP2004-282824 | 2004-09-28 |
Publications (2)
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CN1765447A true CN1765447A (en) | 2006-05-03 |
CN1765447B CN1765447B (en) | 2010-07-07 |
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CN2005101089136A Expired - Fee Related CN1765447B (en) | 2004-09-28 | 2005-09-28 | Gaming machine, game control method |
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US (1) | US20060223604A1 (en) |
EP (1) | EP1640928A3 (en) |
JP (1) | JP4507796B2 (en) |
CN (1) | CN1765447B (en) |
AR (1) | AR050889A1 (en) |
AU (1) | AU2005218003A1 (en) |
EA (1) | EA009972B1 (en) |
PE (1) | PE20060778A1 (en) |
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Cited By (2)
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CN104239519A (en) * | 2014-09-17 | 2014-12-24 | 广州华多网络科技有限公司 | Information recommendation method and related equipment and system |
CN113474060A (en) * | 2019-02-20 | 2021-10-01 | 科乐美游乐株式会社 | Game system, game control method, and program |
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US7654894B2 (en) * | 2007-03-20 | 2010-02-02 | Cfph, Llc | Card game with fixed rules |
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-
2004
- 2004-09-28 JP JP2004282824A patent/JP4507796B2/en not_active Expired - Fee Related
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2005
- 2005-09-26 PE PE2005001106A patent/PE20060778A1/en not_active Application Discontinuation
- 2005-09-27 ZA ZA200507809A patent/ZA200507809B/en unknown
- 2005-09-27 EA EA200501380A patent/EA009972B1/en not_active IP Right Cessation
- 2005-09-27 AR ARP050104061A patent/AR050889A1/en not_active Application Discontinuation
- 2005-09-28 EP EP05021200A patent/EP1640928A3/en not_active Ceased
- 2005-09-28 US US11/236,846 patent/US20060223604A1/en not_active Abandoned
- 2005-09-28 AU AU2005218003A patent/AU2005218003A1/en not_active Abandoned
- 2005-09-28 CN CN2005101089136A patent/CN1765447B/en not_active Expired - Fee Related
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
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CN104239519A (en) * | 2014-09-17 | 2014-12-24 | 广州华多网络科技有限公司 | Information recommendation method and related equipment and system |
CN104239519B (en) * | 2014-09-17 | 2017-08-25 | 广州华多网络科技有限公司 | A kind of information recommendation method and relevant device, system |
CN113474060A (en) * | 2019-02-20 | 2021-10-01 | 科乐美游乐株式会社 | Game system, game control method, and program |
Also Published As
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EP1640928A3 (en) | 2007-08-15 |
CN1765447B (en) | 2010-07-07 |
EA200501380A1 (en) | 2006-04-28 |
AR050889A1 (en) | 2006-11-29 |
JP4507796B2 (en) | 2010-07-21 |
EA009972B1 (en) | 2008-04-28 |
PE20060778A1 (en) | 2006-09-18 |
JP2006094976A (en) | 2006-04-13 |
EP1640928A2 (en) | 2006-03-29 |
US20060223604A1 (en) | 2006-10-05 |
ZA200507809B (en) | 2006-05-31 |
AU2005218003A1 (en) | 2006-04-13 |
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