CN1647842A - Gaming machine - Google Patents

Gaming machine Download PDF

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Publication number
CN1647842A
CN1647842A CN200510007012.8A CN200510007012A CN1647842A CN 1647842 A CN1647842 A CN 1647842A CN 200510007012 A CN200510007012 A CN 200510007012A CN 1647842 A CN1647842 A CN 1647842A
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China
Prior art keywords
recreation
symbol
game
display unit
symbols
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CN200510007012.8A
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Chinese (zh)
Inventor
立川元章
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Universal Entertainment Corp
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Aruze Corp
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Publication of CN1647842A publication Critical patent/CN1647842A/en
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3267Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Display Devices Of Pinball Game Machines (AREA)

Abstract

It is disclosed a gaming machine comprising: a display device; a first game controller for executing a first game in which symbols are scrolled in each of plural rows on the display device and a game result is determined corresponding to the symbol or a symbol combination stopped and displayed on the display device; a determination device for determining whether or not a predetermined condition is realized in the first game; and a second game controller for executing a second game in which the symbols are scrolled in each of plural rows on the display device when the determination device determines that the predetermined condition is realized in the first game; wherein the second game controller substitutes one or more symbols displayed while being scrolled on the display device to one or more specific symbols each of which is replaceable by any one of all kinds of the symbols; and wherein the second game controller makes a probability capable of winning in the second game higher than a probability capable of winning in the first game and makes a payout rate in the second game higher than a payout rate in the first game.

Description

Game machine
Technical field
The present invention relates to a kind of game machine, wherein first recreation is moving under normal state, if realized certain condition, second recreation then can move being different under the rule of first recreation.
Background technology
Traditionally, a kind of visual fruit machine and fruit machine are (hereinafter, such machine is called fruit machine or similar title) generally all known and as a kind of game machine, wherein judge the state of win according to the combination of symbol, and according to the combination of symbol spue coin such as medal.In so a kind of fruit machine, after inserting coin, begin action bars work, so-called first recreation will be carried out.First recreation is that change shows recreation, a plurality of rotating disks (three rotating disks are for example arranged) are wherein arranged, be with multiple symbol in arrangement, rotation at the outer of each rotating disk, scrolling, when symbol combination met the state of certain win when rotating disk stops operating, the coin of the some of the state of corresponding this win will be spued.Win state as in first recreation has so-called Grand Prix more than 1000 pieces of coins, and so-called little prize less than 1000 pieces of coins.
Also has a kind of game machine, No.11-244453 is disclosed as Japan Patent, wherein, as the win state of first recreation, one so-called " obtaining second recreation " arranged, wherein can carry out second recreation, rather than " Grand Prix " or " little prize ", if this win state is corresponding to " obtaining second recreation ", second recreation just can be carried out, and need not insert coins.Second recreation like this is to carry out being different under the rule of first recreation, that is, be commonly referred to as to giving recreation or free game as an addition.As a rule, second recreation is favourable to the recreation player, can win a lot of coins according to the result of second recreation.
But second recreation of traditional game machine is seldom relevant with first recreation, so just can not improve the interest of recreation, and make the player be unlikely to bored.
Summary of the invention
The present invention can solve the above problems, and its objective is provides a kind of game machine, wherein can improve the interest of recreation.
In order to realize above-mentioned purpose, according to an aspect of the present invention, a kind of game machine that provides comprises:
A display unit;
First game console is used to carry out first recreation, and wherein symbol lists scrolling display unit each, and game result is to judge according to the symbol or the symbol combination that stop, and is presented on the display unit;
A decision maker is used for judging in first recreation whether realized certain conditions; And
Second game console is used to carry out second recreation, wherein realized certain conditions when decision maker determines in first recreation, and the symbol of second recreation will list scrolling in each of display unit;
Wherein second game console will be just on display unit one or more symbolics of scrolling be one or more specific symbols, each such special symbol can be substituted by any one symbol; And
Wherein second game console makes the probability of win be higher than the probability that first recreation is won, and rewards the award that also is higher than first recreation.
According to the present invention, a kind of change that is similar to first recreation shows plays and can carry out helping playing as second under player's the condition, wherein demonstrates one or more specific symbols, and rewards also higher.Like this, increase contact between first recreation and second recreation, thereby improved the interest of recreation.Therefore, when second game running, the also corresponding raising of player's expectation and excitement levels.Owing to be to judge on the result's of first recreation basis whether second recreation is carried out under the condition that more helps the player, so the player gives the interest of first recreation and pays close attention to also corresponding raising, that is to say that the interest of recreation has improved.
At this, the quantity of special symbol be first recreation show and the basis of the symbol that stops or symbol combination on and under the situation about making a determination by second game console, because the quantity of the special symbol that uses in second recreation is subjected to the result's of first recreation influence, so the contact between first recreation and second recreation is improved.Like this, the player gives the interest of first recreation and second recreation and pays close attention to also to increase greatly, thereby the interest of whole recreation is improved.
According to the present invention, the present invention can provide a kind of game machine, and this game machine can improve the interest of player to recreation.
Above-mentioned and further purpose of the present invention and novel features will become clearer in following and in conjunction with the accompanying drawings detailed description.But, it should be understood that these accompanying drawings only are used for describing, not as the qualification of boundary of the present invention.
Description of drawings
Be combined in herein and described embodiments of the invention, and be used from explanation one and explain purpose of the present invention, advantage and principle as these accompanying drawings of the application's a part.
In these accompanying drawings,
Fig. 1 is a perspective view, has shown to principle an example according to game machine of the present invention,
Fig. 2 is a theory diagram, has shown to principle the electronic structure of the game machine among Fig. 1,
Fig. 3 is a theory diagram, has shown to principle the display control unit of the game machine among Fig. 1,
Fig. 4 is a flow chart, has shown the subprogram that is used to guide first recreation, and this subprogram is moved in a main control circuit,
Fig. 5 is a flow chart, has shown the subprogram that is used for guiding the process that wins of carrying out at main control circuit,
Fig. 6 is a flow chart, has shown the subprogram that is used for guiding second recreation carrying out at main control circuit,
Fig. 7 is an explanation view, has shown the example of a WILD symbolic number decision table among the S110 that is used in subprogram as shown in Figure 6,
Fig. 8 is an explanation view, has shown to principle the picture that shows in the display unit and display unit on game machine,
Fig. 9 is another explanation view, has shown the example of a WILD symbolic number decision table among the S110 that is used in subprogram as shown in Figure 6,
Figure 10 is another explanation view, has shown the example of a WILD symbolic number decision table among the S110 that is used in subprogram as shown in Figure 6,
Figure 11 is according to another perspective view as the fruit machine of game machine of the present invention,
Figure 12 is following LCD in as shown in figure 11 the fruit machine and vertical subdivision view of rotating disk,
Figure 13 is the decomposition diagram of the following LCD in as shown in figure 11 the fruit machine,
Figure 14 is an explanation view, shown to principle at the peripheral symbol example of forming of rotating disk,
Figure 15 is a block diagram, has shown to principle the electronic structure of fruit machine as shown in figure 11, and
Figure 16 is an explanation view, has shown to principle a progressive game system.
The specific embodiment
Below in conjunction with accompanying drawing one embodiment of the present of invention are described.
Among described hereinafter this embodiment, will describe adopting a visual fruit machine of the present invention, this visual fruit machine is as a preferred embodiment according to game machine of the present invention.
Fig. 1 is a perspective view, has shown to principle the example according to a game machine of the present invention.
A game machine 2 has a bin 30, is formed with one with respect to vertical direction and sweptback plane in the place ahead of this bin central authorities.On this inclined plane, be formed with two display unit 32 (going up display unit 32U and following display unit 32D), these two display unit are arranged to relation one on the other.
At this, in game machine of the present invention, the quantity of display unit is unrestricted, therefore might not use two display unit (going up display unit 32U and following display unit 32D) as game machine 2.
On display unit 32 (going up display unit 32U and following display unit 32D), demonstrate the image of first recreation of indication or second recreation, and first recreation and second all operation on display unit 32 of recreation.Showing in the recreation as first recreation or second change of playing and carrying out, a plurality of be used to guide with the slot machine game that carries out on the fruit machine similarly the symbol of recreation or mark and paying bank be presented at display unit 32U, various effect pictures then are presented at down on the display unit 32D.
At this, in this embodiment of the present invention, symbol that a plurality of slot machine games that are used to guide and carry out on fruit machine are similarly played or mark and paying bank may be displayed on display unit 32D down, and various effect picture may be displayed on the display unit 32U.
Above-mentioned symbol and mark are presented on the display unit 32U, promptly are presented at described rotating disk as picture and place outward.When recreation beginning, these symbols will move, thus on a specific direction scrolling, and in the regular hour, stop and showing.
In addition, when the following 1-BET switch 20 that will illustrate, 3-BET switch 22 or maximum BET switch 24 are pressed, which BET switch is paying bank will be pressed according to and be activated.At this, the present invention can be used on a kind of visual fruit machine with 5 rotating disks and 9 kinds of incentive messages.
When symbol combination stops, and the incentive message that activates become corresponding to " Grand Prix " or " little prize " win state the time, will be spued corresponding to this coin that wins the some of state.When symbol combination stops, and the incentive message that activates become corresponding to " obtaining second recreation " win state the time, represent the image of second recreation will be presented on the display unit 32, second recreation will move on display unit 32 then.At this,, will be described in detail below for second recreation.
The situation that satisfies specified conditions will be described below, and wherein on the basis of these specified conditions, second recreation moves on game machine 2, and incentive message becomes the state that wins corresponding to " obtaining second recreation " corresponding to symbol combination stops.At this, as above-mentioned specified conditions, can be a special symbol (for example, " JOKER " symbol) stops and being presented at situation on the display unit 32, a special symbol combination (for example, the combination of the special symbol of four " ACE " symbols is aligned on the paying bank) realizes the situation of certain number of times (for example, 5 times), perhaps realized the situation of a special symbol combination (for example, 5 " 7 " symbol aligned are on paying bank).Certainly, described specified conditions are not restricted to above-mentioned situation, can freely set.
On the lower position of following display unit 32D, be formed with the essential part 50 that a level is stretched out, and on the upper left side of this essential part 50,1-BET switch 20 is arranged, corresponding stake is 1 in the coin that drops into, 3-BET switch 22, and corresponding stake is 3 in the coin that drops into, maximum-BET switch 24, corresponding stake is the coin of all inputs.According to the situation of pressing of BET switch 20,22 or 24, paying bank will be activated according to the BET switch of being pressed.On the upper left side of essential part 50, there is one to be used to the rotary switch 25 that begins to play.The player inserts coin by a coin slot as mentioned below 44, and presses in BET switch 20,22 or 24 one, thus the gambling coin of some down.Then, the player presses rotary switch 25, and recreation will begin.
In the back that is positioned at essential part 50 upper left BET switches 20,22,24, by by a plurality of buttons and the operation part 42 that cross key is formed.This operation part 42 is used for operation when second game running, as mentioned below.And, a coin slot 44 and a paper currency inlet 46 are arranged in the upper right side of essential part 50.Coin or bank note are put to coin slot 44 or paper currency inlet 46, and recreation just can move.
On the next door of coin slot 44 a payment switch 48 is arranged, when this payment switch 48 was pressed, the coin of putting into game machine 2 will be spued by a payment mouthfuls 52, on the lower position, the place ahead that this payment mouth 52 is positioned at bin 30.The coin that spues is stored on a coin tray 54.
In addition, an information lamp 56 is arranged above bin 30, occur unusually when detecting game machine 2, when the player called out the operator of amusement arcade, this lamp will be lighted or glimmer, and this information lamp is used to notify the unusual of operator's game machine 2.
Fig. 2 is a block diagram, has shown to principle the electronic structure of game machine as shown in Figure 1.
Above-mentioned 1-BET switch 20,3-BET switch 22 and maximum-BET switch 24 are connected on the interface circuit group 62 of main control circuit 60, and this interface circuit group 62 is connected on the input/output bus 64.Each switch will produce a prearranged signal when being pressed, and this signal is outputed on the input/output bus 64.
This input/output bus 64 can input and output data-signal or address signal.At this, in this embodiment, although CPU66 carries out the transmission of signal and reception by bus, CPU66 also can carry out the transmission and the reception of signal by port.
A cash inspecting machine 40 and a coin detection sensor 58 are connected on the above-mentioned interface group 62.When banknote is inserted into, this cash inspecting machine 40 will produce a signal according to the kind and the quantity of banknote, and this signal is transferred on the interface circuit group 62.Be put in the coin slot 44 and work as coin, coin detection sensor 58 will produce a signal according to the kind and the quantity of coin, and this signal is transferred on the interface circuit group 62.
Payment switch 48 is connected on the above-mentioned interface circuit group 62, will be output on the input/output bus 64 when the player presses 48, one specific signal of this payment switch.According to this signal, the coin that is dropped into will be spued by a payment mechanism as mentioned below 82 in the payment mouth 52.
A ROM68 and a RAM70 are connected on the above-mentioned input/output bus 64.The ROM68 storage control program, this control program is used to control the program that system moved of game machine 2.In addition, the ROM68 storage is used to move the primary data of control program and a part of program of the demonstration control that is used for guidance display device 32.RAM70 is used for the above-mentioned program of interim storage and as data, the sign of result of calculation, result and variate-value.
There is a hard disk drive 74 also to be connected on this input/output bus 64 in addition, is used to guide the program of recreation and various data such as view data all to be stored in this hard disk drive 74.At this, in the present invention, the hard disk drive 74 of replacement also can use a kind of non-volatile memory, as has the flash memory of suitable large storage capacity, perhaps also can use a kind of memory of volatibility.
In addition, a random number generator 78 that is used to produce random number also is connected to input/output bus 64.When an order that produces random number is input to by CPU66 in this random number generator 78, this random number generator 78 will produce a random number within the specific limits, and indicates the signal of the value of this random number to output on the input/output bus 64 with one.And CPU66 will be according to the random number that is produced and working procedure.In addition, such random number is stored among the RAM70, as the data of indication lottery result.At this, this random number generator 78 can be realized by the program software that is stored among ROM68 and the RAM70.
In addition, an interface circuit group 72 also is connected on the input/output bus 64.A loudspeaker 80, an information lamp 56 and a payment mechanism 82 are connected on this interface circuit group 72, and this interface circuit group 72 provides according to a resulting result of computational process among the CPU66 and drives signal and driving power is controlled each above-mentioned device.When game machine 2 occurs unusually, when the player called out the administrative staff of amusement arcade, information lamp 56 will shinny or flicker, thereby tells the unusual of the relevant game machine 2 of these administrative staff.As this information lamp 56, can use LED lamp or fluorescent lamp.
In addition, a display control unit 200 also is connected on this interface circuit group 72, and this display control unit 200 produces a driving signal according to the image index signal of exporting from main control circuit 60, is used to drive the display unit 32 (going up display unit 32U and following display unit 32D) that links to each other with this display control unit 200.
Fig. 3 is a block diagram, has shown the structure of the display control unit on game machine 2 200 as shown in Figure 1.
An interface circuit 202 is connected on the input/output bus 204, and by this interface circuit 202, an image display command of output is imported on this input/output bus 204 from above-mentioned main control circuit 60.Data-signal and address signal are by this interface circuit 202 and from CPU206 output or input.In the present embodiment, although CPU206 carries out the transmission of signal and reception by bus with the external world, this CPU206 also can carry out the transmission and the reception of signal by port with the external world.
A ROM208 and a RAM210 also are connected on this above-mentioned input/output bus 204.ROM208 has stored display control program, and this display control program is that one of display unit 32 (going up display unit 32U and following display unit 32D) generation drives signal according to the image display command of output from main control circuit 60.On the other hand, some signs that use in the RAM210 storage display control program and the value of variable.
In addition, an image data processor (being abbreviated as VDP hereinafter) 212 also is connected on this input/output bus 204.This VDP212 has comprised a partitioning circuitry, a screen circuit and a palette circuit, so this VDP212 is a treating apparatus, can carry out various processing, with display image on display unit 32 (going up display unit 32U and following display unit 32D).
What be connected with this VDP212 has a video-ram 214, be used for storing various view data corresponding to the image display command of exporting from main control circuit 60, also have a view data ROM216, be used to store and carry out first recreation and second and play and essential various view data.In addition, the drive circuit 218 in addition that is connected with this VDP212 is used to produce one and drives signal, to drive display unit 32 (going up display unit 32U and following display unit 32D).
Above-mentioned CPU206 reads the display control program that is stored among the ROM208 and carries out, and storage is used to be presented at view data on the display unit 32 (going up display unit 32U and following display unit 32D) corresponding to the image display command of output from main control circuit 602 in video-ram 214.And the view data that is stored in the video-ram 214 is output in the display unit 32 (going up display unit 32U and following display unit 32D) by drive circuit 218.Certainly, be not limited only to example shown in Fig. 3 and 4 according to the electronic structure of game machine 2 of the present invention.
By main control circuit 60 operation, a subprogram being used to control game machine 2 as shown in Figs. 4-6.In the explanation hereinafter, supposed that game machine 2 moves in advance, and the employed variable of above-mentioned CPU66 all has been initialized to specific value, and game machine 2 moves normally.
Fig. 4 is a flow chart, has shown the subprogram of first games of carrying out that main control circuit 60 is moved.
This subprogram is a subprogram of being called in special time and being moved by the main program of operation in advance.
At first, it can judge whether coin is dropped into (step S11).In this process, CPU66 judges whether to receive the signal that the indication player carries out the BET process.If it is judged and receives this signal, program will jump to step S12, on the other hand, does not receive this signal if judge, and this subprogram will finish.
Above-mentioned BET process can be finished when the player inserts coin automatically, also can be to press any one among 1-BET switch 20,3-BET switch 22 and maximum-BET switch 24 and finish as the player.
Then, it can judge the rotary switch 25 that is used to indicate the recreation beginning whether be pressed (step S12).In this process, CPU66 judges whether to receive the signal that the indication player presses rotary switch 25.If it is judged and receives this signal, program will jump to step S13, on the other hand, does not receive this signal if judge, and step S12 will repeat.
Then, an inner raffle program will be performed (step S13).In this process, CPU66 produces an order, and indication random number generator 78 should produce a random number, and random number generator 78 can produce random number according to above-mentioned order.CPU66 stores according to the random number that is obtained in the specific region of RAM70 and is set in probability tables among the RAM70 and definite inside raffle data.At this, described inner raffle data comprise that indication can stop and showing the symbol combination pattern that whether wins " Grand Prix " or " little prize ".In the explanation hereinafter, according to the prize drawing table that is set among the RAM70, the probability that wins " Grand Prix " is 1/1024 with hypothesis, and the probability that wins " little prize " is 3/1024, is 1020/1024 and do not have to reward the probability of (comprising " obtaining second recreation ").
At this, in the present invention, random number can according to the software among the CPU66, be stored among ROM68 and the RAM70 program (for example, by upgrading a value with a constant frequency or irregular frequency) produce, and inner raffle data can be stored in the specific region of RAM70 according to the random number that is obtained.In this case, random number generator 78 can be save.
Then, carry out the rotation and the demonstration (step S14) of rotating disk.In this process, signal of CPU66 transmission is given display control unit 200, makes the recreation that is similar to fruit machine begin to carry out on last display unit 32U, that is to say, the rotating disk that is presented at as image on the display unit 32U is rotating.In these signals, the glyph image data that when stopping, being used for the decision symbol combination have been comprised according to above-mentioned inside raffle data.In addition, display control unit 200 demonstrates rotating disk, makes rotating disk rotate on last display unit 32U.According to above-mentioned signal, also begun the visualization display of a plurality of symbols.When first recreation was performed, display control unit 200 also descended the demonstration of the various effect images on the display unit 32D to handle according to the signal that transmits from CPU66.
That then, carries out rotating disk stops procedure for displaying (step S15).In this process, CPU66 transmission signal is given display control unit 200, and the recreation that is similar to fruit machine is finished on last display unit 32U, that is to say that the rotating disk that is presented at as image on the display unit 32U stops operating.And display control unit 200 carries out the variable demonstration of a plurality of symbols in the regular hour, stops these symbols then.
The process of winning then, (step S16).In this process, the process that symbol that the CPU66 basis stops or symbol combination or inner raffle data are won.The process of this win will be described hereinafter.After the EP (end of program) of step S16, this subprogram also finishes.
Fig. 5 is a flow chart, has shown the subprogram of the win process of being undertaken by main control circuit 60.
This subprogram is a subprogram of being called and being carried out by step S16 in above-mentioned subprogram as shown in Figure 4.
At first, it can be judged and stops and whether symbols displayed or symbol combination are win state (step S21) corresponding to " obtaining second recreation ".In this process, CPU66 judge that as shown in Figure 4 subprogram stops in step S15 and symbols displayed or symbol combination whether instruction program will jump to second recreation.
If judge the situation that this symbol or symbol combination instruction program will jump to second recreation, CPU66 will carry out second games (step S22).In second recreation, be quite analogous to the variable demonstration of symbol of the game content of first recreation.At this moment, second recreation can be carried out under the situation that does not need to insert coin once more, and the payment rate (coin) of recreation is also than the height of first recreation.At this, second recreation can be carried out under the situation that coin is dropped into.Will detailed in addition to second recreation hereinafter explanation.
At this, above-mentioned payment rate is meant the desired value of the play value of being paid in the recreation (for example 100 recreation) of each determined number (coin).This payment rate can be that play value (coin) payment of being calculated according to per 100 recreation and the mean value of this calculated value that is obtained calculate.
In step S21, stop and symbols displayed or symbol combination are not designated as the situation that jumps to second recreation if judge, program will continue to judge whether this symbol or symbol combination are the win state (winning the state of Grand Prix or little prize) (step S23) of rewarding.Stop and symbols displayed or the win state of symbol combination for rewarding if judge, CPU66 will drive payment mechanism 82.That is to say that CPU66 drives payment mechanism 82, make and paid (step S24) on the coin tray 54 by specie payment mouth 52 corresponding to the number of coins of this win state.For example,, will prop up and pay 1000 pieces of coins,, will prop up and pay 500 pieces of coins if the win state is little prize if the win state is a Grand Prix.In step S23, not the win state of rewarding as if judging this symbol or symbol combination, perhaps the program of step S22 or step S24 is performed, and this subprogram will finish so.When the program of giving shown in Figure 4 and 5 was performed, main control circuit 60 act as first game console.
Fig. 6 is a flow chart, has shown the subprogram of second games that is undertaken by main control circuit 60.This subprogram is the subprogram of calling and carrying out among the step S22 in subprogram as shown in Figure 5.
At first, CPU66 judges the number of some special symbol, and these symbols are that earthquake shows when recreation is carried out as second recreation, is used as a special symbol in the symbols displayed and replaces with WILD symbol (step S110).This WILD symbol can be by any symbols displayed replacement in second recreation.
For example, 5 " 7 " symbol aligned under the situation of the win state that just can obtain Grand Prix on the paying bank, when WILD symbol and " 7 " symbol totally 5 be aligned on the paying bank, just realized the win state of Grand Prix.
For example, 5 " 3 " symbol aligned under the situation of the win state that just can obtain little prize on the paying bank, when WILD symbol and " 3 " symbol totally 5 be aligned on the paying bank, just realized the win state of little prize.
At this, above-mentioned special symbol not necessarily can both be replaced by each symbol that shows in second recreation, and this special symbol can be just enough by the replacement of multiple symbol.
The program of step S110 is to carry out on the basis of as shown in Figure 7 WILD number of symbols decision table.
Fig. 7 is a key-drawing, has shown the WILD number of symbols decision table among the step S110 that is used in subprogram as shown in Figure 6.
In this WILD number of symbols decision table, " symbol combination " on the left column is designated as and stops in first recreation and the symbols displayed combination.And " WILD number of symbols " that the centre one of form lists is designated as in a plurality of symbols by the number of the WILD symbol that certain symbol substituted that shows in second recreation.And " win probability " on right column is designated as the probability tables that is set among the RAM70 in the program of step S110.
For example, if " symbol combination " is " Ace ", the WILD number of symbols is 3.At this moment, the probability that in the probability tables that RAM70 is set, obtains " Grand Prix " is 3/512, and the probability that obtains " little prize " is 9/512, and the win state is 500/512 for the probability of " not winning a prize ".
And if " symbol combination " is " Jack " (other symbol combination), the WILD number of symbols is 1.At this moment, the probability that in the probability tables that is set, obtains " Grand Prix " is 1/512, and the probability that obtains " little prize " is 3/512, and the win state is 508/512 for the probability of " not winning a prize ".
At this, in probability tables as shown in Figure 7, the probability of win (probability of the probability of " Grand Prix " and " little prize ") is bigger than the probability of the win in first recreation.
After the program of step S110 was performed, program will continue to judge the rotary switch 25 that is used to indicate the recreation beginning whether be pressed (step S112).In this process, CPU66 judges whether to receive the signal that the indication player presses rotary switch 25.If judge and receive such signal, program will turn to step S113, and on the other hand, does not receive this signal if judge, and the program of step S112 will repeat.
Then, carry out inner lottery process (step S113).In this process, CPU66 sends to random number generator 78 with an order that produces random number, and the random number generator 78 that receives mentioned order will produce random number.In addition, CPU66 stores the inside raffle data that calculate in certain zone of RAM70, and described inner raffle data are to calculate according to random number that is obtained and the probability tables that is set among the RAM70 in the program of step S110.At this, inner raffle data comprise that indication can stop and the symbols displayed combination according to winning " Grand Prix " or " little prize ".
Then, carry out WILD symbol transition process (step S120).In step S120, CPU66 carries out such transfer process, and wherein according to the WILD number of symbols of being judged in step S110, the WILD symbol is replaced by in a plurality of symbols that show in each periphery of rotating disk.Be replaced by in a plurality of symbols that are presented in each periphery of rotating disk which for the WILD symbol, for example, this symbol can be to determine according to the random number that is produced by random number generator 78.At this, can not as present embodiment, to be specific symbol (WILD symbol), and can be that this symbol is constant, but act as that specific symbol (that is to say, act as can by multiple symbolic substitution) this symbolic substitution.
Then, carry out the rotation process (step S114) of rotating disk.At this rotation process, CPU66 transmits a signal and gives display control unit 200, thereby makes the recreation that is similar to fruit machine begin to carry out on last display unit 32U.That is to say that the rotating disk that is presented on the display unit 32U begins to rotate as picture.Sort signal comprises the glyph image data according to above-mentioned inside raffle data are used to determine to stop and symbols displayed makes up.According to above-mentioned signal, display unit 32U is gone up in display control unit 200 controls, thereby rotating disk is rotated on last display unit 32U, thereby the change that begins a plurality of symbols shows.In addition, when second recreation carried out, display control unit 200 was also carried out such process, wherein according to the signal that transmits from CPU66, various effect images was presented at down on the display unit 32D.
That then, carries out rotating disk stops procedure for displaying (step S115).In this process, CPU66 transmits a signal and gives display control unit 200, and the recreation that is similar to fruit machine is stopped, and that is to say that the rotating disk that is presented at display unit 32U as picture stops operating.And display control unit 200 carries out the change of a plurality of symbols of certain hour and shows, stops then and shows these symbols.
After the program of step S115 is performed, CPU66 judge stop and symbols displayed or symbol combination whether corresponding to the win state (step S116) that wins awards (Grand Prix or little prize).If judge stop and symbols displayed or symbol combination corresponding to the win state that wins awards, CPU66 will drive payment mechanism 82, thereby make corresponding to the number of coins of this win state and paid (step S117) on the coin tray 54 by specie payment mouth 52, for example if the win state is a Grand Prix, just having 1000 pieces of coins is paid, and if the win state is little prize, just has 500 pieces of coins and paid.In step S116, if judge described symbol or symbol combination is not to win the win state of awards, this subprogram will stop.At this, when as shown in Figure 6 subprogram is performed, main control circuit 60 act as second game console.
Fig. 8 (a)-(d) is some explanation views, indicates to principle the image that is presented at when the subprogram shown in Fig. 4-6 is performed on display unit 32U and the following display unit 32D.
Image shown in Fig. 8 (a) is at an example that is presented at the image on the display unit 32U after first game over.On last display unit 32U, the image that is designated as the recreation that is similar to fruit machine with 5 rotating disks and 9 row paying bank is shown.In such image, 5 " ACE " symbols stop and being presented in the middle of paying bank on.And demonstrating effect image on the display unit 32D down.
Then, when second recreation beginning, just demonstrate image as Fig. 8 (b).
These images are examples that are presented at the image on the display unit 32 after second recreation stops, and just the same with those images that show after first recreation stops shown in Fig. 8 (a).On last display unit 32U, the image that is designated as the recreation that is similar to fruit machine with 5 rotating disks and 9 row paying bank is shown.In this image, three WILD symbols and two " 7 " symbols have been shown.As mentioned above, because each WILD symbol can be substituted by any one symbol, therefore the symbol combination of three WILD symbols and two " 7 " symbols has constituted the win state of " Grand Prix ".
And the effect image that is presented at down on the display unit 32D comprises that image and indication basis when indicating second recreation that is called " bonus game " to be performed win the image that " Grand Prix " pays 1000 pieces of coins.
Image shown in Fig. 8 (c) is at an example that is presented at the image on the display unit 32 after first game over.On last display unit 32U, the image that is designated as the recreation that is similar to fruit machine with 5 rotating disks and 9 row paying bank is shown.In this image, five " JACK " symbols stop and being presented in the middle of paying bank on.And demonstrating effect image on the display unit 32D down.
Then, when second recreation beginning, just demonstrate the image shown in Fig. 8 (d).
These images are another examples that are presented at the image on the display unit 32 after second recreation stops, and just the same with those images that show after first recreation stops shown in Fig. 8 (c).On last display unit 32U, the image that is designated as the recreation that is similar to fruit machine with 5 rotating disks and 9 row paying bank is shown.In this image, a WILD symbol and four " 3 " symbols have been shown.As mentioned above, owing to each WILD symbol can be substituted by any one symbol, so the symbol combination of this WILD symbol and " 3 " symbol has constituted the win state of " little prize ".
And the effect image that is presented at down on the display unit 32D comprises that image and indication basis when indicating second recreation that is called " bonus game " to be performed win the image that " little prize " pays 500 pieces of coins.
As mentioned above, according to this game machine 2, the change that is similar to first recreation shows to play to be carried out in second recreation, and WILD symbol (special symbol) occurs, become big owing to win the probability of " Grand Prix " and " little prize ", so the payment rate is also higher, thereby more helps the player.Therefore, the contact between first recreation and second recreation is increased, and the interest of recreation also is improved, thereby improves player's expectation and excitement.Owing to be to judge on the result's of first recreation basis whether second recreation will be carried out, whether carry out under the condition that more helps the player, therefore the player gives the interest of first recreation and pays close attention to also corresponding raising, thereby has improved the interest to recreation.
And the symbol numbers that is replaced by WILD symbol (special symbol) is according to stopping in first recreation and symbols displayed or symbol combination and definite, therefore the interest of first recreation and second recreation and contact are also mutually promoted and are improved, and the interest of whole recreation also is improved.
In above-mentioned game machine 2, although the kind of the special symbol that is replaced in second recreation is according to stopping in first recreation and symbols displayed or symbol combination and definite, in the present invention, the number of this special symbol can be that basis stops in first recreation and symbols displayed is determined, and does not determine according to stop also symbols displayed combination in first recreation.For example, if this special symbol is included in that first recreation stops and a plurality of symbols of showing in, just have two symbols and be replaced by special symbol, if this special symbol is not included in that first recreation stops and a plurality of symbols of showing in, just have a symbol and be replaced by special symbol.
In addition, in the present invention, might not be only according in first recreation, stopping and the incompatible number of determining the special symbol that in second recreation, is replaced of symbols displayed or set of symbols.
In the present invention, the raffle result that raffle obtained after can being determined according to the special symbol number in second recreation and in first recreation, stop and symbols displayed or symbol combination are determined the number of the special symbol that is replaced in second recreation.In this case, raffle at as shown in Figure 6 step S110 (WILD symbol deterministic process) is to carry out with reference in the WILD number of symbols decision table as shown in Figure 9, and can raffle according to this result and in first recreation, stop and symbols displayed or symbol combination are determined of the number of the WILD symbol that in second recreation, is replaced.
Fig. 9 is an explanation view, has shown to principle another example of the WILD number of symbols decision table that uses among the step S110 in subprogram as shown in Figure 6.
In this WILD number of symbols decision table, " symbol combination " on the left column is designated as and stops in first recreation and the symbols displayed combination.Centre one at form lists, and " raffle result " is designated as the random number range that extracts in lottery process.At this, in above-mentioned lottery process, in random number range 0~63, extract a random number.
For example, when " symbol combination " is " ACE ", and the raffle result is " 1 ", and the WILD symbol numbers is exactly " 3 ".And work as " symbol combination " is " JACK " (other symbol combination), and the raffle result is " 47 ", and the WILD symbol numbers is exactly " 2 ".
At this,, be set among the RAM70 corresponding to probability tables in the definite WILD symbol numbers of step S110 although in Fig. 9, do not show.In addition, in second recreation, be set in the probability tables of RAM70 at this, the probability (winning the probability and the probability that wins " little prize " of " Grand Prix ") that wins awards is than the height in first recreation.
As mentioned above, WILD symbol numbers, the WILD symbol that in second recreation, is replaced, be not according in first recreation, stopping and symbols displayed or symbol combination are determined, but determine according to this symbol or symbol combination and the raffle result that in the raffle of back, obtains.Therefore, it is diversified more that WILD symbol numbers, the WILD symbol that is replaced can become, thereby improve the interest of recreation.
In addition in the present invention, can be corresponding in first recreation, stopping and symbols displayed or symbol combination and the play value (coin number) of in first recreation, being made a bet and determine the number of special symbol (WILD symbol), the WILD symbol that in second recreation, is replaced.
In this case, in the step S110 of as shown in Figure 6 subprogram, related to WILD number of symbols decision table as shown in figure 10, and the number of WILD symbol can be according to stopping and symbols displayed or symbol combination and the play value (coin number) of being made a bet are determined in first recreation in first recreation.
Figure 10 is another explanation view, has shown to principle another example of the WILD number of symbols decision table that uses among the step S110 in subprogram as shown in Figure 6.
In this WILD number of symbols decision table, " symbol combination " on the left column is designated as and stops in first recreation and the symbols displayed combination.Centre one at form lists, and " number of making a bet of first recreation " is designated as the play value (coin number) in first recreation.At this, the play value that can make a bet (coin number) is 1~45 scope.And " number of making a bet " among Figure 10 is designated as the number of always making a bet in first recreation.
For example, when " symbol combination " is " ACE ", and " number of making a bet of first recreation " is " 10 ", and the WILD symbol numbers is exactly " 3 ".And work as " symbol combination " is " JACK " (other symbol combination), and " number of making a bet of first recreation " is " 25 ", and the WILD symbol numbers is exactly " 2 ".
At this,, be set among the RAM70 corresponding to probability tables in the definite WILD symbol numbers of step S110 although in Figure 10, do not show.In addition, in second recreation, be set in the probability tables of RAM70 at this, the probability (winning the probability and the probability that wins " little prize " of " Grand Prix ") that wins awards is than the height in first recreation.
As mentioned above, WILD symbol numbers, the WILD symbol that in second recreation, is replaced, be not only according in first recreation, stopping and symbols displayed or symbol combination are determined, but determine according to this symbol or symbol combination and the play value of making a bet (coin number) in first is played.Therefore, WILD symbol numbers, the WILD symbol that the is replaced variation more that can become.And the player can be according to his or she wish, change the number of the WILD symbol that in second recreation, is replaced by the play value of making a bet (coin number) that improves or reduce in first recreation, thereby can realize strategy second recreation.
In addition, in the present invention, the number of the special symbol that is replaced in second recreation can be determined according to the number of the special symbol that stops in first recreation and show.
For example, when the number of the special symbol " 7 " that stops in first recreation and show is " 3 ", the number of the special symbol that is replaced in second recreation can be " 3 ", and when the number of the special symbol " 7 " that stops in first recreation and show was " 5 ", the number of the special symbol that is replaced in second recreation can be " 5 ".According to this point, the contact between first recreation and second recreation is improved, thereby further improves the interest of recreation.
In game machine of the present invention, earthquake shows the not special restriction on opportunity that special symbol was replaced when recreation was carried out as second recreation.For example, such opportunity can be when the change of a plurality of symbols show finish before symbol when stopping, also can be that earthquake shows that beginning back symbol stops and when showing.
And in this game machine 2, although the image of second recreation of indication is on being presented on display unit 32U and the following display unit 32D in explanation, indicate the image of second recreation to may be displayed on the last display unit 32U or time display unit 32D of game machine 2 of the present invention.In addition, this game machine can be designed to like this, and the image of second recreation of indication all shows on last display unit 32U and following display unit 32D, thereby can carry out two recreation simultaneously.
In addition, the present invention can be used on the hereinafter described fruit machine.
Figure 11 is as the perspective view of the fruit machine of another game machine according to the present invention.
In Figure 11, this fruit machine 301 has a bin 302, has constituted whole fruit machine 301.LCD 303 on one is arranged in the front upper place of bin 302, and a following LCD 304 is arranged in the preceding middle part of bin 302.At this, last LCD 303 is made of a kind of common liquid crystal indicator, and LCD 304 is made of a kind of so-called transparent liquid crystal display unit down.Hereinafter will be at length the structure of this transparent liquid crystal display unit be described.
Down stretching out an operating desk 305 forward below the LCD 304, and 307, one help button 308 of 306, one payments of an exchange button (paying in cash) button are being arranged at the left of this operating desk 305.And a coin slot 309 and a bank note insertion parts 310 are arranged on help button 308 right-hand.In addition, in the place ahead of operating desk 305, begin to be furnished with respectively 312, one 3-BET buttons 313 of 311, one rotation/repetition BET of 1-BET button button (hereinafter will abbreviate " rotary knob " as) and a 5-BET button 314 from the left side.
At this, exchange button 306 and be used for exchanging the bank note that is inserted into bank note insertion parts 311, paid on the coin tray 316 that is formed on bin 302 lower positions by a specie payment mouth 315 and exchange good coin.An exchange switch 362 (explanation hereinafter) is connected with this exchange button 306, and according to the situation of pressing of exchanging button 306, a switching signal outputs to (explanation hereinafter) among the CPU350 from this exchange switch 362.
Payment button 307 normally is pressed after game over, and when payment button 307 is pressed, the coin that is obtained in recreation will be paid on the coin tray 316 by specie payment mouth 315.At this, have a payment (paying in cash) switch 363 (explanation) hereinafter to be connected on this payment button 307, and according to the situation of pressing of this payment button 307, a switching signal output among the CPU350 from this payment switch 363.
Can press help switch 308 when the player not too understands the method for operating of recreation, when helping switch 308 to be pressed, various help informations will be presented on LCD 303 or the following LCD 304.Have a help switch 364 (explanation) hereinafter to be connected on this help button 308, and according to the situation of pressing of this help button 308, a switching signal output among the CPU350 from this help switch 364.
A coin sensor 365 (explanation hereinafter) is arranged on coin slot 309, when coin is dropped into by this coin slot 309, from this coin sensor 365, just have a coin detection signal and be output among the CPU350.A bank note sensor 366 (explanation hereinafter) is arranged on bank note insertion parts 310, when bank note is inserted into by this bank note insertion parts 310, from this bank note sensor 366, just has a bank note detection signal and be output among the CPU350.
For 1-BET button 311,1-BET button 311 whenever is pressed once will next notes, and 1-BET button 311 can be pressed at most 3 times.Have a 1-BET switch 359 to be connected on this 1-BET button 311, and according to the situation of pressing of this 1-BET button 311, a switching signal output among the CPU350 from this 1-BET switch 359.
Rotary knob 312 is to be used for the button that begins to play from current amount bet or last amount bet, and rotating disk 322 (explanation hereinafter) just begins to rotate then.Have a rotary switch 358 (explanation) hereinafter to be connected on this rotary knob 3 12, and according to the situation of pressing of this rotary knob 312, a switching signal output among the CPU350 from this rotary switch 358.At this,, can have 1,2,3 and 5 to annotate for by pressing the number that rotary knob 312 is made a bet.
3-BET button 313 is to be used for the button that begins to play from the amount bet of pressing number of times * 3.Have a 3-BET switch 360 (explanation) hereinafter to be connected on this 3-BET button 313, and according to the situation of pressing of this 3-BET button 313, a switching signal output among the CPU350 from this 3-BET switch 360.5-BET button 314 is to be used for the button that begins to play from the amount bet of pressing number of times * 5.Have a 5-BET switch 361 (explanation) hereinafter to be connected on this 5-BET button 314, and according to the situation of pressing of this 5-BET button 314, a switching signal output among the CPU350 from this 5-BET switch 361.
In addition, on the lower position of bin 302, a specie payment mouth 315 and a coin tray 316 are arranged, this coin tray 316 is used to receive the coin from 315 payments of this specie payment mouth.On this specie payment mouth 315, there is one by the coin detection part 373 that sensor or analogous instrument constituted, this coin detection part 373 is used for detecting the number from specie payment mouth 315 payment coins.
In addition, on the side flat board (the right side flat board among Figure 11) of bin 302, a beginning control lever 317 that can rotate is arranged in the certain angle scope.Have a beginning switch 357 to be connected to this and begin on the control lever 317, rotate when this begins control lever 317, a switching signal will produce and be output among the CPU350 from beginning switch 357.
Below, will be in conjunction with Figure 12 and 13 and following LCD on the bin 302 304 and the rotating disk that is arranged in down LCD 304 back are described in detail.Figure 12 is the longitudinal sectional view of following LCD 304 and rotating disk 322, and Figure 13 is the decomposition diagram of following LCD 304.
In Figure 12 and 13, following LCD 304 has a form 321 of being made up of the apparatus front panel 320 on the preceding central part of the bin 302 that is arranged in this fruit machine 301, and in the place ahead (left side among Figure 12) of following LCD 304 transparent touch-sensitive panel 330 (hereafter is " touch-screen 330 ") is arranged.There are 3 rotating disks that are arranged in parallel 322 (only having shown in Figure 12) at rear (right side among Figure 12) at following LCD 304, but these 3 rotating disk 322 independent rotation.
Below each rotating disk 322 is described.In three rotating disks 322, from the front panel of fruit machine 301, the rotating disk 322 on the left side faces the left form 323 (seeing Figure 11) that is formed at down on the LCD 304, middle rotating disk 322 faces similar shape and is formed in down middle form 324 (seeing Figure 11) on the LCD 304, and the rotating disk 322 on the right faces the right form 325 (seeing Figure 11) that is formed at down on the LCD 304.Relation between each form 323,324,325 will be described hereinafter.
In addition, place, be formed with multiple symbol (in Figure 14, being shown as 6 kinds of symbols) as shown in figure 14 at the outer of each rotating disk 322.Particularly, as being formed at the rotating disk 322 outer various symbols of placing, about the game content that on fruit machine 301, carries out, used a WILD symbol, a pendicle symbol, a trigger symbol, redness 7 symbols that have the beauty, a symbol and a gold coin symbol that is shown as a bundle bank note.These six kinds of symbols and blank character (not having symbols displayed) mix according to certain combination, have formed the combination that these symbols and blank character mix (the ading up to 22 of symbol and blank character) entirely.Place at the outer of each rotating disk 322, be formed with the combination of such symbol and blank character (ading up to 22).
At this, the combination of various wins is determined according to the multiple combination of symbol in advance, when stopping on the paying bank L (seeing Figure 11) corresponding to the symbol combination of winning combination, pays coin according to the combination of this win and from specie payment mouth 315.These are identical with those conventional angular handsets, and therefore explanation is omitted.And constitute generally as described below at the outer symbol of placing of rotating disk 322.At first, symbol and blank character (ading up to 22) are printed on the long strip of paper used for sealing, and width and the length with rotating disk 322 is consistent respectively with length for the width of this strip of paper used for sealing.And this strip of paper used for sealing is attached on the peripheral planar of rotating disk 322.Certainly, symbol also can constitute by additive method.These symbols and blank character are corresponding to the symbol in first recreation, and the rotation by rotating disk 322 changes demonstration, stop and showing by the rotation that stops rotating disk 322.
In the present embodiment, paying bank L only is defined as middle row, according to the rotation situation of the situation of pressing of rotary knob 312,1-BET button 313 and 5-BET button 314 or beginning action bars 317 and by when rotating and stop rotating disk 322 and carry out first recreation, this paying bank is displayed on down on the LCD 304.
In addition, above-mentioned trigger symbol act as a trigger that obtains second recreation.In the present embodiment, trigger symbol only is formed on the peripheral planar of right-hand rotation dish 322.Stop on the paying bank L according to the trigger symbol on the peripheral planar that in first recreation, is presented at right-hand rotation dish 322, can obtain second recreation.
That is to say that the specified conditions that carry out second recreation are that trigger symbol is presented on the paying bank L.
Below, will be in conjunction with Figure 12 and Figure 13 and the structure of LCD 304 is down described.In Figure 12 and 13, the place ahead from fruit machine 301, the structural configuration of following LCD 304 is as follows: touch-screen 303, rotating disk glass seat 331, glass metal frame 332, transparent liquid crystal screen 333, liquid crystal retainer 334, scattering thin slice 335, optical plate 336, white reflector 337, back retainer 338 and antistatic thin slice 339.In scattering thin slice 335, be formed with three opening 335A, 335B, 335C.Similarly, in optical plate 336, reflector 337 and back retainer 338, be formed with three opening 336A respectively, 336B, 336C, 337A, 337B, 337C, 338A, 338B, 338C, thus with opening 335A, 335B, 335C overlaps.At this, opening 335A-338A has constituted left form 323 (seeing Figure 11) by overlapping overlapping.Similarly, opening 335B-338B has constituted middle form 324 (seeing Figure 11) by overlapping overlapping, and opening 335C-338C has constituted right form 325 (seeing Figure 11) by overlapping overlapping.
At this, opening 335A-335C in scattering thin slice 335 and the opening 336A in LGP 336,336B, 336C have constituted the light delivery areas, are used for keeping when the change of being undertaken by the rotation of rotating disk 322 shows visual.
In order to descend LCD 304 to be installed on the form 321 of apparatus front panel 320 as shown in Figure 12, support 340 is tightened to the rear of apparatus front panel 320 by using screw 341.
And a pair of cold cathode ray tube 342 is arranged in the top and bottom of optical plate 336, as the light source of liquid crystal display 333.And a pair of cold cathode ray tube 343 arranging in the top and bottom at rear of each opening 338A-338C of back retainer 338, each rotating disk 322 outer symbol of placing is used to throw light on.
Liquid crystal display 333 is transparent Electronic Display Panels, wherein is formed with transparency electrode, and as ITO, these electrodes are disposed in the place ahead of each rotating disk 322, can see from the outside.The periphery, rear of the display part of liquid crystal display 333 is supported by liquid crystal retainer 334.Optical plate 336 is made up of the optical resin panel, and is formed with the lens cutting part in this optical plate 336, and this lens cutting part is directed to the light that sends from the cold cathode ray tube 343 that is positioned on the side back of liquid crystal display 333.Light scattering thin slice 335 is made up of an optical resin thin slice, and the light that optical plate 336 is guided carries out scattering, and evens up the light that is transmitted on the liquid crystal display 33.The liquid crystal retainer 334, scattering thin slice 335 and the optical plate 336 that are used to support liquid crystal display 333 are assembled into one, and its exterior periphery is embedded in the glass metal frame 332.Therefore, the previous section of the display part on liquid crystal display 333 is kept by glass metal frame 332.
The peripheral circumferential that is embedded in glass metal frame 332 and assembles all-in-one-piece liquid crystal retainer 334, light scattering thin slice 335 and optical plate 336 further is embedded in the rotating disk glass seat 331, and maintain by this 331 of rotating disk glass seat, be open mode thereby make the preceding display plane of liquid crystal display 333.By using screw 341 rotating disk glass seat 331 is installed in the apparatus front panel 320, make transparent touch-sensitive panel 330 be pressed into the front of rotating disk glass seat 331 and be in contact with it, thereby transparent touch-sensitive panel 330 is overlapped on the preceding display plane of liquid crystal display 333.
Back retainer 338 is made up of the dull and stereotyped institute of a white resin, and it remains on the rotating disk glass seat 331 being supported on the glass metal frame 332 on the rotating disk glass seat 331, the liquid crystal retainer 334 that maintains liquid crystal display 333, light scattering thin slice 335 and optical plate 336 from behind.Back retainer 338 also act as a reflecting plate, is used for reflexing to liquid crystal display 333 from cold cathode ray tube 343 to the light of optical plate 336 emissions.Antistatic thin slice 339 is transparent, is fixed to by double faced adhesive tape on the back plane of back retainer 338, thereby antistatic thin slice 339 is covered be formed at the back plane of each the opening 338A-338C on the retainer 338 of back.
Below, will describe the structure of the control system in the fruit machine 301 in conjunction with Figure 15.Figure 15 is a block diagram, has shown to principle the control system of fruit machine 301.
In Figure 15, the control system of fruit machine 301 is made of CPU350, and a ROM351 and a RAM352 are connected on the CPU350.ROM351 stores game control program (explanation hereinafter), is used for carrying out on last LCD 303 and following LCD 304 according to the progress of playing the effect program of various change effects, be used to the to raffle raffle program of various wins combinations is used for the necessary program of pilot angle handset 301 and various tables of data etc.And RAM352 is various memory of data that are used for interim storage by CPU350 calculating.
CPU350 carries out first recreation according to the various programs that are stored among the ROM351, and carries out second recreation when realizing specified conditions in first recreation.
What be connected with CPU350 also has a clock pulse generator 353, is used to produce the standard time clock pulse, also has a frequency divider 354, a random number generator 355 and a sample circuit 356 also to be connected on the CPU350 in addition.Be used in the various raffles of symbol of each rotating disk 322 and effect etc. by the random number of random number generator 356 sampling.At this, the definite method that stops at the symbol on the paying bank L is as follows.That is to say, preestablished corresponding to a random number range of the symbol of each rotating disk 322, and the random number of each rotating disk 322 that extracts from a specific random numbers scope (for example, scope " 0-255 ") and " probability raffle table " are mutually by reference.Therefore, described symbol is to be determined by judging that the random number extracted drops in the random number range of which symbol.In addition, be connected to and be connected to the beginning switch 357 of beginning on the action bars 317 in addition on the CPU350, be connected to rotary switch 358 on the rotary knob 312, be connected to 1-BET switch on the 1-BET button 311, be connected to 3-BET switch on the 3-BET button 313, be connected to the exchange switch 362 exchanged on the button 306, be connected to the switch 363 and be connected to help switch 364 on the help button 308 of paying in cash on the button 307 of paying in cash.When CPU350 is pressed according to button from the switching signal of each switch output and pilot angle handset 301 to carry out various operations corresponding to each button.
In addition, be connected to being positioned at the coin sensor 365 on the coin slot 309 in addition and being positioned at bank note sensor 366 on the bank note insertion parts 310 on the CPU350.Coin sensor 365 detects from coin slot 309 and the coin that is dropped into, and CPU350 calculates the quantity of the coin that is dropped into according to the coin detection signal from these coin sensor 365 outputs.Bank note sensor 366 detects the kind and the total value of bank note, and CPU350 then calculates the quantity of the coin that is equivalent to this bank note total value according to the bank note detection signal of output from bank note sensor 366.
Be connected to three stepper motors 368 that also have on the CPU350, these motors drive each rotating disk 322 respectively by a motor-drive circuit 367, the disk position testing circuit 369 in addition that is connected with CPU350 in addition.When a motor drive signal was exported from motor-drive circuit 367, each stepper motor 368 was just driven by motor-drive circuit 367 and rotates, thereby made each rotating disk 322 rotation.
At this moment, after each rotating disk 322 began to rotate, the driving pulse number that offers each stepper motor 368 was calculated, and this calculated value is written in the specific region of RAM352.Rotating disk 322 whenever rotates a circle and will export a reset pulse, and this reset pulse is imported among the CPU350 by disk position testing circuit 369.When reset pulse is imported among the CPU350, the calculated value that is written to RAM352 just is cleared, and CPU350 according to corresponding to the calculated value of the position of rotating disk 322 in a circulation and be stored among the ROM351 the rotating disk position of rotation be formed on rotating disk 322 peripheral planar symbol one to one symbol table remember symbol position of rotation in rotating disk 322.
A meter 371 is connected on the CPU350 by meter drive circuit 370.When a driving signal was output to meter drive circuit 370 from CPU350, meter 371 will be paid the coin of some from specie payment mouth 315.
A coin detection part 373 is finished signal circuit 372 by a payment and is connected on the CPU350.This coin detection part 373 is positioned at specie payment mouth 315, when coin detection part 373 detects from specie payment mouth 315 coin of paying some, payment is finished signal and will be outputed to payment finish in the signal circuit 372 from this coin detection part 373.According to this signal, payment is finished signal circuit 372 and signal is finished in a payment is exported to CPU350.
In addition, last LCD 303 is connected respectively on the CPU350 by a liquid crystal display drive circuit 375 by a liquid crystal display drive circuit 374, following LCD 304.Touch-screen 330 is connected on the CPU350 by a touch-screen drive circuit 376.
In addition, LED378 is connected on the CPU350 by a led drive circuit 377.A plurality of LED378 are disposed on the frontal plane of fruit machine 301, and LED378 is controlled, according to from the driving signal of CPU350 output and shinny.In addition, a loudspeaker 380 and a sound out-put circuit 379 also are connected on the CPU350, and when the various effect that the signal according to output from sound out-put circuit 379 carries out, loudspeaker 380 will produce various effect sounds.Be connected to the progression interface (I/F) in addition on the CPU350.
In fruit machine 301, form with each rotating disk 322 outer symbols placed because the rotation of rotating disk and show with changing, and stop and showing by stopping operating of rotating disk 322, thereby being played, first progressively moves.The player can be that so-called transparent liquid crystal display is found out and recognized these and can change and show and stop and symbols displayed by following LCD 304.
According to the result of first recreation, when stop and symbols displayed combination become specific symbol combination or when trigger symbol (seeing Figure 14) be included in a plurality of stop and symbols displayed in, second recreation will move.The content of second recreation itself is identical with the content of first recreation, and because the content of first recreation had explained that therefore the description of contents of second recreation was omitted.At this, in fruit machine 301, second recreation can be carried out on last LCD 303 or following LCD 304.In addition, second recreation can be on each be carried out on LCD 303 and the following LCD 304.
In addition, second recreation can three rotating disks 322, on carry out on LCD 303 and the following LCD 304.In this case, special symbol may be displayed on down on the LCD 304, thereby covers the symbol that is formed on the rotating disk 322.
According to the result of second recreation, pay player's play value (for example coin) and can determine, as in game machine 2 according to making a bet number and counting of in second recreation, obtaining in first recreation.For example, as described below, public award (the so-called award that adds up) shared in a plurality of fruit machines 301 is added up, and is paid the predetermined quantity of counting and obtaining greater than in second recreation that wherein obtains and can prop up from this fruit machine 301 as the play value of this public award.
Below, will describe a progressive game system in conjunction with Figure 16, wherein a plurality of fruit machines 301 link together by the progression interface (I/F) 381 on each fruit machine.Figure 16 is an explanation view, has shown to principle this progressive game system.
In progressive game unit 382 as shown in figure 16, a plurality of fruit machines 301 (being 4 fruit machines in the present embodiment) are connected on the transmission control assembly 384 in the progression unit 383 by the progression interface (I/F) 381 on each fruit machine 301.For the connection between progression unit 383 and each fruit machine 301, can use wired connection or wireless connections.Like this, mutual transmission can be finished by the transmission control assembly 384 between progression unit 383 and each fruit machine 301.
The information that is passed to progression unit 383 from each fruit machine 301 is included in the information of inserting coins of making a bet each fruit machine 301 and indicates in first recreation or the win information in second recreation.And comprise coin public fund information of number as shared public award in each fruit machine 301 from progression unit 383 the information each fruit machine 301 of being delivered to.
This coin public fund information of number is passed in each fruit machine 301 by transmitting control assembly 384 from progression unit 383, and is presented on the last LCD 303 of each fruit machine 301.Public fund number calculating unit 385 in the progression unit 383 is according to from each fruit machine 301 the inserting coins information of transmission public award being added up.
At this, in each fruit machine 301, when in first recreation or second recreation, winning any one progression and reward, be stopped initial value into coin corresponding to this number of coins that wins public award.And the above-mentioned coin number that calculates by public fund number calculating unit 385 of public fund number memory unit 386 storages.
Progression unit 383 constitutes the coin public fund information of number that stores into the public fund number memory unit 386 according to above-mentioned from transmitting control assembly 384 to the periodicity transmission each fruit machine 301.Each fruit machine 301 is periodically according to transmitting the coin public fund information of number of coming and the coin public fund information of number that the comparison last time transmits and the coin public fund information of number of this transmission from progression unit 383.
When this coin public fund number is less than last coin public fund number, each fruit machine 301 will report that the public award of the coin public fund number that is reduced is won.
Under above-mentioned situation, if showing in the recreation in the change corresponding to second recreation as " Grand Prix " or " little prize ", realizes specific win state, just can obtain play value (for example coin) as the public award that from a plurality of fruit machines 301, adds up.Therefore, it can evoke the spirit with other player's competitions, thereby improves the interest and the contact of player to second recreation.According in first recreation, stopping and symbols displayed or symbol combination, can determine the number of the special symbol that in second recreation, is replaced, and the result of second recreation is subjected to the influence of this special symbol number.Therefore, not only improved interest and the contact of player, also improved interest and contact, thereby improved the interest of recreation first recreation to second recreation.

Claims (9)

1. a game machine comprises:
A display unit;
First game console is used to carry out first recreation, and wherein symbol lists rolling the multiple row of display unit each, and game result is then according to stopping on display unit and symbols displayed or symbol combination are determined;
A decision maker is used for judging whether realized certain conditions in first recreation; And
Second game console is used to carry out second recreation, wherein realized certain conditions when decision maker determines in first recreation, and symbol will list rolling in each of the multiple row of display unit;
Wherein second game console one or more on display unit the symbolic substitution of roll display become one or more special symbols, each such special symbol can be replaced by any symbol; And
Wherein second game console makes the probability that wins in second recreation be higher than the probability that wins in first recreation, and the payment rate in second recreation also is higher than the payment rate in first recreation.
2. game machine as claimed in claim 1, wherein second game console is according to stopping in first recreation and symbols displayed or symbol combination are determined the number of special symbol.
3. game machine as claimed in claim 2, wherein the probability that wins in second recreation is the number of corresponding special symbol and determining.
4. game machine as claimed in claim 1, wherein payment rate in first recreation and the payment rate in second recreation all are defined by the desired value of a game medium of paying in each pre-determined number recreation.
5. game machine as claimed in claim 2, wherein the probability that wins in second recreation improves along with the increase of special symbol.
6. game machine as claimed in claim 2 further comprises:
A raffle device is used for raffling when the number of special symbol is determined to extract a random number;
Wherein second game console is according to stopping in first recreation and symbols displayed or symbol combination and determined the number of special symbol by the random number that the raffle device extracts.
7. game machine as claimed in claim 2 further comprises:
A counting device is used for calculating the quantity of the game medium of making a bet in first recreation;
Wherein second game console is according to stopping in first recreation and symbols displayed or symbol combination and determined the number of special symbol by the game medium number that counting device calculates.
8. game machine as claimed in claim 1, wherein this display unit comprises a display, wherein demonstrates a plurality of rotating disks with symbol on this display, thus symbol is also rolling when dial rotation.
9. game machine as claimed in claim 1, wherein this display unit comprises a plurality of rotating disks, wherein is formed with a plurality of symbols on each rotating disk, rotating disk is supported rotationally firmly, and by rotating rotating disk symbol is rolled.
CN200510007012.8A 2004-01-29 2005-01-31 Gaming machine Pending CN1647842A (en)

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JP2004022228 2004-01-29
JP2004022228A JP2005211340A (en) 2004-01-29 2004-01-29 Game machine

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EP (1) EP1560176A1 (en)
JP (1) JP2005211340A (en)
CN (1) CN1647842A (en)
AU (1) AU2005200348A1 (en)
EA (1) EA007528B1 (en)
ZA (1) ZA200500777B (en)

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CN102542680A (en) * 2010-11-08 2012-07-04 环球娱乐株式会社 Gaming machine capable of realistically informing of a payout rate
CN102810232A (en) * 2011-06-02 2012-12-05 环球娱乐株式会社 Gaming machine detemining the content of bonus game by roulette
CN104185493A (en) * 2012-03-19 2014-12-03 科乐美游戏公司 Lottery ring, lottery ring unit with lottery ring, game machine with lottery ring unit, control method of controlling computer used in game machine, and computer program
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Publication number Publication date
EP1560176A1 (en) 2005-08-03
US20050170878A1 (en) 2005-08-04
JP2005211340A (en) 2005-08-11
EA200500118A1 (en) 2005-08-25
ZA200500777B (en) 2005-10-26
AU2005200348A1 (en) 2005-08-18
EA007528B1 (en) 2006-10-27

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