CN119768842A - 虚拟空间控制方法、虚拟空间控制装置及虚拟空间控制系统 - Google Patents

虚拟空间控制方法、虚拟空间控制装置及虚拟空间控制系统 Download PDF

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Publication number
CN119768842A
CN119768842A CN202380061352.5A CN202380061352A CN119768842A CN 119768842 A CN119768842 A CN 119768842A CN 202380061352 A CN202380061352 A CN 202380061352A CN 119768842 A CN119768842 A CN 119768842A
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CN
China
Prior art keywords
virtual space
article
item
information
server
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202380061352.5A
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English (en)
Chinese (zh)
Inventor
井口贺敬
杉尾敏康
西孝启
远间正真
野野下爱理
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Panasonic Intellectual Property Corp of America
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Panasonic Intellectual Property Corp of America
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Panasonic Intellectual Property Corp of America filed Critical Panasonic Intellectual Property Corp of America
Publication of CN119768842A publication Critical patent/CN119768842A/zh
Pending legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three-dimensional [3D] modelling for computer graphics
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • G06T19/20Editing of three-dimensional [3D] images, e.g. changing shapes or colours, aligning objects or positioning parts
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/575Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items

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  • Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • General Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Hardware Design (AREA)
  • Geometry (AREA)
  • Human Computer Interaction (AREA)
  • Architecture (AREA)
  • Information Transfer Between Computers (AREA)
  • User Interface Of Digital Computer (AREA)
CN202380061352.5A 2022-08-31 2023-08-24 虚拟空间控制方法、虚拟空间控制装置及虚拟空间控制系统 Pending CN119768842A (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US202263402695P 2022-08-31 2022-08-31
US63/402,695 2022-08-31
PCT/JP2023/030608 WO2024048425A1 (ja) 2022-08-31 2023-08-24 仮想空間制御方法、仮想空間制御装置及び仮想空間制御システム

Publications (1)

Publication Number Publication Date
CN119768842A true CN119768842A (zh) 2025-04-04

Family

ID=90099754

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202380061352.5A Pending CN119768842A (zh) 2022-08-31 2023-08-24 虚拟空间控制方法、虚拟空间控制装置及虚拟空间控制系统

Country Status (5)

Country Link
US (1) US20250182395A1 (https=)
EP (1) EP4583062A4 (https=)
JP (1) JPWO2024048425A1 (https=)
CN (1) CN119768842A (https=)
WO (1) WO2024048425A1 (https=)

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6219045B1 (en) * 1995-11-13 2001-04-17 Worlds, Inc. Scalable virtual world chat client-server system
JP3606316B2 (ja) * 2001-06-07 2005-01-05 ソニー株式会社 キャラクタデータ管理システム、キャラクタサーバー、およびキャラクタデータ管理方法、並びにプログラム
KR20100009947A (ko) * 2008-07-21 2010-01-29 삼성전자주식회사 가상 현실 서비스 간의 상호 연동을 위한 장치 및 방법
EP2745462B1 (en) * 2011-08-18 2021-10-20 Pfaqutruma Research LLC Systems and methods of virtual world interaction
US9658737B2 (en) * 2013-08-16 2017-05-23 Disney Enterprises, Inc. Cross platform sharing of user-generated content
JP7368298B2 (ja) * 2019-06-27 2023-10-24 株式会社ドワンゴ コンテンツ配信サーバ、コンテンツ作成装置、教育端末、コンテンツ配信プログラム、および教育プログラム

Also Published As

Publication number Publication date
WO2024048425A1 (ja) 2024-03-07
JPWO2024048425A1 (https=) 2024-03-07
US20250182395A1 (en) 2025-06-05
EP4583062A4 (en) 2025-11-26
EP4583062A1 (en) 2025-07-09

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