CN118946392A - 信息处理程序、信息处理方法和信息处理系统 - Google Patents

信息处理程序、信息处理方法和信息处理系统 Download PDF

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Publication number
CN118946392A
CN118946392A CN202380022202.3A CN202380022202A CN118946392A CN 118946392 A CN118946392 A CN 118946392A CN 202380022202 A CN202380022202 A CN 202380022202A CN 118946392 A CN118946392 A CN 118946392A
Authority
CN
China
Prior art keywords
character
game
player
screen
fostering
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202380022202.3A
Other languages
English (en)
Chinese (zh)
Inventor
西祐贵
西正人
高桥主
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Cygames Inc
Original Assignee
Cygames Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Cygames Inc filed Critical Cygames Inc
Publication of CN118946392A publication Critical patent/CN118946392A/zh
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/828Managing virtual sport teams
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/825Fostering virtual characters

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)
CN202380022202.3A 2022-02-22 2023-02-16 信息处理程序、信息处理方法和信息处理系统 Pending CN118946392A (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2022-025478 2022-02-22
JP2022025478A JP7185081B1 (ja) 2022-02-22 2022-02-22 情報処理プログラム、情報処理方法および情報処理システム
PCT/JP2023/005482 WO2023162855A1 (ja) 2022-02-22 2023-02-16 情報処理プログラム、情報処理方法および情報処理システム

Publications (1)

Publication Number Publication Date
CN118946392A true CN118946392A (zh) 2024-11-12

Family

ID=84327870

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202380022202.3A Pending CN118946392A (zh) 2022-02-22 2023-02-16 信息处理程序、信息处理方法和信息处理系统

Country Status (5)

Country Link
US (1) US20240408494A1 (https=)
JP (2) JP7185081B1 (https=)
KR (1) KR102931528B1 (https=)
CN (1) CN118946392A (https=)
WO (1) WO2023162855A1 (https=)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7670743B2 (ja) * 2023-02-21 2025-04-30 株式会社Cygames プログラム、情報処理システム、および情報処理方法
JP7453441B1 (ja) * 2023-02-28 2024-03-19 株式会社Cygames 情報処理プログラム、情報処理方法、情報処理システム
JP2024160028A (ja) * 2023-04-26 2024-11-11 株式会社Cygames プログラム、情報処理システム、および情報処理方法
JP7625670B1 (ja) * 2023-09-28 2025-02-03 株式会社Cygames 情報処理プログラム、情報処理方法および情報処理システム
JP7743580B1 (ja) 2024-07-26 2025-09-24 株式会社Cygames 情報処理プログラム、情報処理方法、ゲーム装置

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6251932B2 (ja) * 2015-06-18 2017-12-27 株式会社コナミデジタルエンタテインメント ゲームシステム及びプログラム
JP6327726B1 (ja) * 2016-12-13 2018-05-23 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲームシステム、及びプログラム
JP2018108169A (ja) 2016-12-28 2018-07-12 株式会社バンダイナムコエンターテインメント ゲームシステム、サーバシステム及びプログラム
JP6960959B2 (ja) 2017-03-28 2021-11-05 株式会社バンダイナムコエンターテインメント コンピュータシステム及びゲームシステム
JP7175512B2 (ja) * 2020-02-06 2022-11-21 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム制御装置、及びプログラム
JP7202671B2 (ja) * 2020-02-28 2023-01-12 株式会社コナミデジタルエンタテインメント プログラム、ゲーム制御方法、ゲーム制御装置、およびゲームシステム
JP6944229B2 (ja) * 2020-05-27 2021-10-06 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム制御装置、プログラム、及びゲーム制御方法

Also Published As

Publication number Publication date
JP2023122056A (ja) 2023-09-01
KR20240136393A (ko) 2024-09-13
WO2023162855A1 (ja) 2023-08-31
US20240408494A1 (en) 2024-12-12
JP7185081B1 (ja) 2022-12-06
KR102931528B1 (ko) 2026-02-27
JP2023122533A (ja) 2023-09-01

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