CN118101975A - Interaction method and device for live broadcasting room, computer equipment and storage medium - Google Patents
Interaction method and device for live broadcasting room, computer equipment and storage medium Download PDFInfo
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- CN118101975A CN118101975A CN202311363191.3A CN202311363191A CN118101975A CN 118101975 A CN118101975 A CN 118101975A CN 202311363191 A CN202311363191 A CN 202311363191A CN 118101975 A CN118101975 A CN 118101975A
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- 230000003993 interaction Effects 0.000 title claims abstract description 129
- 238000000034 method Methods 0.000 title claims abstract description 97
- 230000002452 interceptive effect Effects 0.000 claims abstract 3
- 238000004590 computer program Methods 0.000 claims description 6
- 238000010586 diagram Methods 0.000 description 10
- 238000013475 authorization Methods 0.000 description 7
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Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/21—Server components or server architectures
- H04N21/218—Source of audio or video content, e.g. local disk arrays
- H04N21/2187—Live feed
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/431—Generation of visual interfaces for content selection or interaction; Content or additional data rendering
- H04N21/4312—Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4788—Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
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- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y02—TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
- Y02D—CLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
- Y02D30/00—Reducing energy consumption in communication networks
- Y02D30/70—Reducing energy consumption in communication networks in wireless communication networks
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- Engineering & Computer Science (AREA)
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- General Engineering & Computer Science (AREA)
- Databases & Information Systems (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
The embodiment of the application discloses an interaction method and device of a live broadcasting room, computer equipment and a storage medium. According to the method, different live broadcasting room interface modes are respectively designed for game varieties and non-game varieties in a live broadcasting platform, wherein the live broadcasting room interface modes of the game varieties comprise game elements in the game varieties, a live broadcasting watching instruction of a target live broadcasting room of a new game variety is responded, a live broadcasting account number of a current audience user is sent to a server, so that the server generates target live broadcasting room interaction privilege information corresponding to the live broadcasting account number according to live broadcasting room privilege information corresponding to game information of the game account number of the new game variety bound by the live broadcasting account number, and the terminal can switch the live broadcasting room privilege information of the live broadcasting account number from general live broadcasting room interaction privilege information to target live broadcasting room interaction privilege information; therefore, the audience user can interact with the target living broadcast room according to the interaction privilege information of the target living broadcast room. The interactive experience between the audience user and the living room can be improved.
Description
Technical Field
The present application relates to the field of computer technologies, and in particular, to a live broadcast room interaction method, apparatus, computer device, and storage medium.
Background
With the continuous push of new games, players of the new games can join the live platform to play the new games, so that more and more new game live rooms exist in the live platform. At the same time, as new games are added, a plurality of new users are attracted to the live platform, and most of the new users only have high liveness in the new games.
In the related art, for a viewer user of a live broadcast platform, user privileges of the viewer user in a live broadcast room, such as speaking privileges, barrage privileges, bubble privileges, and honoured guest seats, are given to the viewer user according to information such as liveness and consumption degree of the viewer user in the live broadcast room. When a new game is played on the live broadcast platform, a new audience user in the live broadcast room of the new game initially arrives at the live broadcast room, and the activity level is low, so that the owned user privilege level is low, and the live broadcast interaction experience of the new audience user in the live broadcast room of the new game is influenced.
Disclosure of Invention
The embodiment of the application provides an interaction method, an interaction device, computer equipment and a storage medium for a live broadcast room, which can improve interaction experience between audience users and the live broadcast room.
The embodiment of the application provides an interaction method of a live broadcasting room, which is applied to a terminal, and comprises the following steps:
Responding to a live broadcast watching instruction of a target live broadcast room of a new game class, and sending a live broadcast account number of a current audience user to a server;
Receiving first live broadcasting room authority information sent by the server after detecting a target game account of the new game class bound by the live broadcasting account, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between game information of the target game account in the new game class and live broadcasting room authority;
Switching the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to the first live broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform;
and interacting with the target live broadcasting room based on the first direct broadcasting room authority information.
The embodiment of the application also provides another interaction method of the live broadcasting room, which is applied to the server and comprises the following steps:
receiving a live account number of a spectator user sent by a terminal, wherein the spectator user is a user triggering a live watching instruction of a target live room of a new game class;
acquiring a game account bound by the live account in a live platform;
if the target game account number of the new game class exists in the game account number, determining first live broadcasting room permission information of the live broadcasting account number according to a preset corresponding relation between game information of the target game account number in the new game class and live broadcasting room permission;
and sending the first live broadcasting room authority information to the terminal.
Correspondingly, the embodiment of the application also provides an interaction device of the live broadcasting room, which is applied to the terminal, and comprises the following steps:
The first sending unit is used for responding to a live broadcast watching instruction of a target live broadcast room of the new game class and sending a live broadcast account number of a current audience user to the server;
the first receiving unit is used for receiving first live broadcasting room authority information sent by the server after detecting the target game account number of the new game class bound by the live broadcasting account number, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between the game information of the target game account number in the new game class and the live broadcasting room authority;
The first switching unit is used for switching the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to the first live broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform;
And the interaction unit is used for interacting with the target live broadcasting room based on the first live broadcasting room authority information.
Correspondingly, the embodiment of the application also provides an interaction device of the live broadcasting room, which is applied to the server and comprises the following components:
the second receiving unit is used for receiving a live account number of a spectator user sent by the terminal, wherein the spectator user is a user triggering a live watching instruction of a target live room of a new game class;
The first acquisition unit is used for acquiring the game account bound by the live account in the live platform;
a first determining unit, configured to determine, if a target game account number of the new game class exists in the game account number, first live-broadcasting room permission information of the live-broadcasting account number according to a preset correspondence between game information of the target game account number in the new game class and live-broadcasting room permission;
and the second sending unit is used for sending the first live broadcasting room authority information to the terminal.
Correspondingly, the embodiment of the application also provides a computer device which comprises a memory, a processor and a computer program stored on the memory and capable of running on the processor, wherein the processor executes the interaction method of the live broadcasting room provided by any one of the embodiments of the application.
Correspondingly, the embodiment of the application also provides a storage medium which stores a plurality of instructions, wherein the instructions are suitable for being loaded by a processor to execute the interaction method of the live broadcasting room.
According to the embodiment of the application, different live broadcasting room interface modes are respectively designed for game varieties and non-game varieties in a live broadcasting platform, wherein the live broadcasting room interface modes of the game varieties comprise game elements in the game varieties, when a live broadcasting watching instruction of a spectator user on a target live broadcasting room of a new game variety is detected, a live broadcasting account number of a current spectator user is sent to a server, so that the server generates target live broadcasting room interaction privilege information corresponding to the live broadcasting account number according to live broadcasting room privilege information corresponding to game information of the game account number of the new game variety bound by the live broadcasting account number, receives the target live broadcasting room interaction privilege information returned by the server, and then can switch the live broadcasting room privilege information of the live broadcasting account number from the universal live broadcasting room interaction privilege information to the target live broadcasting room interaction privilege information; therefore, the audience user can interact with the target living broadcast room according to the interaction privilege information of the target living broadcast room. Therefore, the interaction experience between the audience user and the living broadcast room can be improved.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present application, the drawings that are needed in the description of the embodiments will be briefly described below, it being obvious that the drawings in the following description are only some embodiments of the present application, and that other drawings may be obtained according to these drawings without inventive effort for a person skilled in the art.
Fig. 1 is a flow chart of an interaction method of a live broadcast room according to an embodiment of the present application.
Fig. 2 is an application scenario schematic diagram of an interaction method of a live broadcast room provided by an embodiment of the present application.
Fig. 3 is an application scenario schematic diagram of another interaction method between live rooms provided in an embodiment of the present application.
Fig. 4 is an application scenario schematic diagram of another interaction method between live rooms provided in an embodiment of the present application.
Fig. 5 is a flow chart of another interaction method in a live broadcast room according to an embodiment of the present application.
Fig. 6 is a flow chart illustrating another interaction method between live rooms according to an embodiment of the present application
Fig. 7 is a block diagram of an interaction device in a live broadcasting room according to an embodiment of the present application.
Fig. 8 is a block diagram of another interaction device in a living room according to an embodiment of the present application.
Fig. 9 is a schematic structural diagram of a computer device according to an embodiment of the present application.
Detailed Description
The following description of the embodiments of the present application will be made clearly and fully with reference to the accompanying drawings, in which it is evident that the embodiments described are only some, but not all embodiments of the application. All other embodiments, which can be made by those skilled in the art based on the embodiments of the application without making any inventive effort, are intended to fall within the scope of the application.
The embodiment of the application provides an interaction method and device of a live broadcasting room, a storage medium and computer equipment. Specifically, the interaction method of the live broadcasting room in the embodiment of the application can be executed by a computer device, wherein the computer device can be a server or the like. The server may be an independent physical server, a server cluster or a distributed system formed by a plurality of physical servers, or a cloud server providing cloud services, cloud databases, cloud computing, cloud functions, cloud storage, network services, cloud communication, middleware services, domain name services, security services, CDNs (Content Delivery Network, content delivery networks), basic cloud computing services such as big data and artificial intelligent platforms, and the like.
For example, the computer device may be a terminal that may send a live account number of a current audience user to a server in response to a live viewing instruction for a target live room for a new game category; receiving first live broadcasting room authority information sent by a server after detecting a target game account of a new game class bound with a live broadcasting account, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between game information of the target game account in the new game class and live broadcasting room authority; switching the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to first direct broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform; and interacting with the target living broadcasting room based on the first living broadcasting room authority information.
For example, the computer device may be a server that may receive a live account number of a spectator user sent by the terminal, where the spectator user is a user that triggers a live viewing instruction of a target live room of a new game class; acquiring a game account bound by a live account in a live platform; if the target game account number of the new game class exists in the game account number, determining first live broadcasting room permission information of the live broadcasting account number according to a preset corresponding relation between game information of the target game account number in the new game class and live broadcasting room permission; and sending the first live broadcasting room authority information to the terminal.
Based on the above problems, the embodiments of the present application provide a method, an apparatus, a computer device, and a storage medium for interaction between a live broadcast room, which can improve interaction experience between a viewer and the live broadcast room.
The following will describe in detail. The following description of the embodiments is not intended to limit the preferred embodiments.
The embodiment of the application provides an interaction method of a live broadcasting room, which can be executed by a terminal or a server.
Referring to fig. 1, fig. 1 is a flow chart of an interaction method of a live broadcast room according to an embodiment of the application. The specific flow of the interaction method of the live broadcasting room can be as follows:
101. And responding to a live broadcast watching instruction of a target live broadcast room of the new game class, and sending a live broadcast account number of the current audience user to the server.
In the embodiment of the application, the new game categories refer to newly added game categories which can be used for playing live in a live platform, and one game category corresponds to one game.
The target live broadcasting room refers to a live broadcasting room for broadcasting new game categories in a live broadcasting platform, and a live broadcasting watching instruction instructs to enter the target live broadcasting room.
For example, the terminal may be provided with a live client, and the viewer user may activate the live client through the terminal, enter a live room selection page, and then select a target live room, thereby triggering a live viewing instruction to the target live room.
The current audience refers to a user triggering a live broadcast watching instruction, and the live broadcast account number refers to a login account number of the current audience user on a live broadcast platform.
Specifically, when a live broadcast watching instruction of a current audience user to a target live broadcast room is detected, a live broadcast account number of the current audience user is obtained, and then the live broadcast account number is sent to a server. The server may be a live server.
In some embodiments, in order to distinguish a live interface displaying a newly added game item from a live interface displaying an original live item in a live platform, before the step of "transmitting a live account number of a current audience user to a server in response to a live viewing instruction of a target live room of the new game item", the method may further include the steps of:
responding to a live broadcast instruction aiming at a target item class in a live broadcast platform, and sending a live broadcast request of the target item class to a server;
receiving the information of the live broadcasting room returned by the server according to the live broadcasting request;
And if the live broadcasting room information indicates that the target class is the new game class, displaying a live broadcasting room interface of the target class based on a target live broadcasting interface style corresponding to the new game class.
The target category refers to a live category selected by a host user to perform live broadcast in a live broadcast platform, that is, a direct broadcast category.
The live broadcast instruction indicates to live a target class, and the live broadcast instruction is triggered by a host user. The live broadcast request is used for requesting the server to live broadcast the target class. The live broadcast request can carry information of the anchor user and information of the target class, so that the server can generate live broadcast room information according to the information of the anchor user and the information of the target class, and then return the live broadcast room information to the terminal.
After receiving the live broadcasting room information sent by the server, whether the target class is a new game class can be judged based on the live broadcasting room information. The live broadcasting room information at least comprises a live broadcasting room number and live broadcasting category information of the target category.
Specifically, the terminal may determine whether the target class is a new game class according to the live broadcast class information, and if the live broadcast class information indicates that the target class is the new game class, may display a live broadcast room interface of the target class according to a target live broadcast interface style corresponding to the new game class.
The target live broadcast interface style is a live broadcast interface style preset according to a new game class, for example, a barrage character module can be added in the target live broadcast interface style, the barrage character module can be used for audience users entering a live broadcast room of the new game class to select barrage characters and interact with the live broadcast room based on the selected barrage characters, and the barrage characters in the barrage character module can be game characters in the new game class.
For example, referring to fig. 2, fig. 2 is a schematic application scenario diagram of an interaction method between live rooms according to an embodiment of the present application. Fig. 2 shows a live interface of a live room for a new game category, with a head portrait of a host user, a live view and a bullet screen character module. The bullet screen character module comprises a plurality of bullet screen characters, the bullet screen characters can be used for playing characters in new game categories, and after a spectator user enters the live broadcasting room, one bullet screen character can be selected from the bullet screen characters to be used as a character for interaction in the live broadcasting room.
When the audience user selects the barrage role, the interaction between the role name and the live broadcasting room can be displayed by the interaction between the audience user and the live broadcasting room. That is, the live room interface displays the names of the bullet roles that the nickname of the viewer user may select for the viewer user. Therefore, the live interaction experience of audience users in a live broadcasting room can be improved.
For example, referring to fig. 3, fig. 3 is a schematic view of an application scenario of another interaction method between live rooms according to an embodiment of the present application. The live interface of the live broadcasting room of the new game category shown in fig. 3 comprises a live broadcasting picture and a barrage area, wherein the barrage area is an information display area for interaction between audience users of the live broadcasting room and the live broadcasting room, and the barrage area comprises barrage information 'swordman' of the barrage information: the anchor is praise on-! And the swordlike knight-errant is a role name corresponding to the barrage role selected by the audience user.
In some embodiments, in order to distinguish a live interface displaying a newly added game item from a live interface displaying an original live item in the live platform, the method may further include the steps of:
and if the live broadcasting room information indicates that the target class is not the game class, displaying a live broadcasting room interface of the target class based on a universal live broadcasting interface style of the live broadcasting platform.
Specifically, if the live broadcast item information indicates that the target item is not a game item, a live broadcast room interface of the target item can be displayed according to a universal live broadcast interface style of the live broadcast platform.
When the live broadcast item information indicates that the target item is not a game item, it can be determined that the target item is other live broadcast items except the game item in the live broadcast platform, and the other live broadcast items share a live broadcast interface style, namely a universal index interface style, in the live broadcast platform, and the universal live broadcast interface style does not comprise game elements.
102. And after detecting the target game account of the new game class bound by the live account, the receiving server sends the first live room authority information.
The target game account number refers to a game account number in a new game class bound by a live account number of a current audience user.
In the embodiment of the application, the live account number of the user in the live platform can bind the game account number of the game class in the live platform, and for the bound live account number and game account number, the live platform can use the data of the game account number, and meanwhile, the live platform can also generate live data to the game account number and the like, so that the data intercommunication between the live account number and the bound game account number is realized.
The first live broadcasting room authority information refers to the live broadcasting room interaction authority level of a live broadcasting account number of a current audience user in a target live broadcasting room. In a target living room, different audience users can have different levels of living room interaction rights.
The first live broadcasting room authority information is determined based on the preset corresponding relation between the game information of the target game account in the new game class and the live broadcasting room authority.
Specifically, in the embodiment of the present application, a corresponding relationship between game information of a game account and a live broadcasting room authority of a target live broadcasting room is preset, and a server may determine the live broadcasting room authority corresponding to the game information of the target game account according to the corresponding relationship, so as to obtain first live broadcasting room authority information corresponding to the live broadcasting account.
Specifically, if the server detects that the live account is bound with the game account of the new game class, the first live room permission information corresponding to the live account can be determined according to the preset corresponding relation between the game information of the target game account in the new game class and the live room permission, and then the first live room permission information is returned to the terminal.
In some embodiments, to facilitate determining the interaction rights of the living room owned by the viewer user of the target living room, the method may further include the steps of:
After detecting that the target game account of the new game class is not bound to the live account, the receiving server sends game account binding prompt information of the new game class;
Displaying a game account binding page of the new game class based on the game account binding prompt information;
Responding to a game account binding operation on a game account binding page, and determining a target game account bound by a live account;
and determining the first live room authority information based on the target game account number.
Specifically, if the server detects that the live account is not bound with the game account of the new game class, the server may send game account binding prompt information of the game class to the terminal, where the game account binding prompt information may include account information of the current audience in the new game class, and may be used to prompt the current audience to bind the game account of the new game class.
After the terminal receives the game account binding prompt information, a game account binding page can be displayed, and the game account binding page can be used for binding a game account of a new game class for a current audience user.
For example, referring to fig. 4, fig. 4 is a schematic view of an application scenario of another interaction method between live rooms according to an embodiment of the present application. The game account binding page shown in fig. 4 displays account information "account number" of the current audience user in the new game category: 12345660 "and authorization prompt information, where the authorization prompt information includes prompt information content" you agree to authorize the live broadcast platform to collect and use your game account information ", and may also include a" temporary unauthorized "control and a" confirm authorized "control, where the" temporary unauthorized "control indicates that no authorization binding is performed, and the" confirm authorized "control indicates that authorization binding is performed.
The game account binding operation in response to the game account binding page can be a triggering operation of a control for confirming authorization in the game account binding page.
For example, with continued reference to FIG. 4, upon detecting a click of the "confirm authorization" control by the current spectator user, an authorization binding may be performed, i.e., authorizing the current spectator user's game account number in the new game category: 12345660, binding with the live account, thereby determining that the target game account bound by the live account is a game account: 12345660.
In some embodiments, the step of determining the first live room entitlement information based on the target game account may include the following operations:
A live broadcasting permission information acquisition request of a target game account is sent to a server, so that the server determines first direct broadcasting permission information according to a preset corresponding relation between game information of the target game account in a new game class and the live broadcasting permission;
and receiving the first live broadcasting room authority information sent by the server.
The live broadcast authority information acquisition request is used for requesting a server to acquire live broadcast room interaction authority of a live broadcast account bound by a target game account in a target live broadcast room. The server can determine the interaction permission of the live broadcasting room corresponding to the live broadcasting account, namely the first live broadcasting room permission information, according to the preset corresponding relation between the game information of the target game account in the new game class and the live broadcasting room permission, and then return the first live broadcasting room permission information to the terminal.
Specifically, the terminal acquires the live broadcasting room interaction permission corresponding to the live broadcasting account through receiving the first live broadcasting room permission information sent by the server.
103. And switching the live broadcasting room authority information of the live broadcasting account from the second live broadcasting room authority information to the first direct broadcasting room authority information.
The second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account number on the live broadcasting platform.
In the embodiment of the application, the audience users can share the rights information of the live broadcasting room in the live broadcasting rooms of other live broadcasting rooms except the game class in the live broadcasting platform, and the shared rights information of the live broadcasting room is the rights information of the universal live broadcasting room.
Specifically, after the current audience user enters the target live broadcasting room, the live broadcasting room authority information of the live broadcasting account number of the current audience is switched from the second live broadcasting room authority information to the first direct broadcasting room authority information, and the interaction authority of the current audience user in the target live broadcasting room and in other non-game class live broadcasting rooms is different from that of the current audience user in the live broadcasting room.
104. And interacting with the target living broadcasting room based on the first living broadcasting room authority information.
Specifically, the current audience user may interact with the target live broadcast room according to the first live broadcast room authority.
Wherein, the first live room authority information may include: talk privileges, bullet privileges, bubble privileges, guest presence privileges, etc.
In some embodiments, the method may further comprise the steps of:
responding to a live broadcasting room switching instruction, and acquiring live broadcasting room information of a live broadcasting room to be switched;
if the live broadcasting room information indicates that the live broadcasting class of the live broadcasting room to be switched is a non-game class, switching the live broadcasting room authority information of the live broadcasting account from the first live broadcasting room authority information to the second live broadcasting room authority information;
And displaying the live broadcast interface of the live broadcast room to be switched based on the second live broadcast room authority information.
The direct broadcasting room switching instruction indicates to switch the direct broadcasting rooms, the direct broadcasting room to be switched refers to the direct broadcasting room to which the current audience user selects to switch, and the direct broadcasting room information of the direct broadcasting room to be switched comprises the direct broadcasting room number of the direct broadcasting room to be switched and the direct broadcasting category information of the direct broadcasting room to be switched.
Specifically, if the live broadcasting class of the live broadcasting room to be switched is determined to be the non-game class according to the live broadcasting class information of the live broadcasting room to be switched, the live broadcasting room authority information of the live broadcasting account can be switched back to the second live broadcasting room authority information from the first live broadcasting room authority information, and then the live broadcasting interface of the live broadcasting room to be switched is displayed according to the second live broadcasting room authority information, so that the live broadcasting room switching is completed, and the live broadcasting room to be switched is entered.
In some embodiments, if the live broadcasting item class of the live broadcasting room to be switched is determined to be the second new game item class according to the live broadcasting item class information of the live broadcasting room to be switched, third live broadcasting room permission information corresponding to the live broadcasting account in the live broadcasting room of the second new game item class can be obtained, and interaction is performed with the live broadcasting room of the second new game item class based on the third live broadcasting room permission information.
The second new game category and the new game category are different game categories, and the third live broadcasting room authority information can be determined according to the game information of the game account number of the live broadcasting account number of the current audience user in the second new game category.
The embodiment of the application discloses an interaction method of a live broadcasting room, which comprises the following steps: responding to a live broadcast watching instruction of a target live broadcast room of a new game class, and sending a live broadcast account number of a current audience user to a server; receiving first live broadcasting room authority information sent by a server after detecting a target game account of a new game class bound with a live broadcasting account, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between game information of the target game account in the new game class and live broadcasting room authority; switching the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to first direct broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform; and interacting with the target living broadcasting room based on the first living broadcasting room authority information. Therefore, the interaction experience between the audience user and the living broadcast room can be improved.
The embodiment of the application provides an interaction method of a live broadcasting room, which can be executed by a terminal or a server.
Referring to fig. 5, fig. 5 is a flow chart of another interaction method between live rooms according to an embodiment of the present application. The specific flow of the interaction method of the live broadcasting room can be as follows:
201. And receiving the live account number of the audience user sent by the terminal.
Wherein the audience user is a user of a live broadcast viewing instruction in a target live broadcast room of a new game category in the live broadcast platform. The new game class refers to a newly added game class which can be used for playing live in the live platform, and the target live room refers to a live room in which the new game class is live in the live platform. The live account number refers to the login account number of the current audience user on the live platform.
202. And acquiring a game account bound by the live account in the live platform.
The game account numbers refer to game account numbers of game categories in the live broadcast platform, which are bound in the live broadcast platform, wherein the number of the game account numbers bound in the live broadcast platform can be multiple.
For example, the live platform includes game items a, B, C, and the like. The current audience user corresponds to a game account a in a game class a, corresponds to a game account B in a game class B, corresponds to a game account C in a game class C, corresponds to a game account d in a game class C, and if the current audience user binds all the game accounts with the live account, the obtaining the game account bound by the current audience user in the live platform may include: game account a, game account b, game account c, game account d.
203. If the target game account number of the new game class exists in the game account number, determining first live broadcasting room permission information of the live broadcasting account number according to a preset corresponding relation between game information of the target game account number in the new game class and the live broadcasting room permission.
The target game account number refers to a game account number in a new game class bound by a live account number of a current audience user.
Specifically, whether the target game account exists or not is judged according to all the game accounts bound with the obtained live account.
In some embodiments, in order to accurately obtain the interaction rights of the living broadcast room owned by the audience user of the target living broadcast room, the step of determining the first living broadcast room rights information of the living broadcast account according to the preset correspondence between the game information of the target game account in the new game category and the living broadcast room rights may include the following operations:
acquiring the corresponding relation between different game grades and different rights of the live broadcasting room;
And determining the living broadcast room authority corresponding to the game grade of the target game account in the new game class based on the corresponding relation, and obtaining the first living broadcast room authority information.
The game information may include, among other things, a game level, i.e., the game level of the target game account number in the new game category.
In the embodiment of the application, the corresponding relation between the game level and the authority of the living broadcast room is preset, and different game levels correspond to different authority levels of the living broadcast room.
For example, the game levels may include a first game level, a second game level, a third game level, etc., and the live room authority level may include a first authority level, a second authority level, a third authority level, etc. The first game level may be set to correspond to the first authority level, the second game level to correspond to the second authority level, and the third game level to correspond to the third authority level.
Wherein, the higher the game level, the higher the activity, consumption and the like of the current audience user in the new game class; the higher the rights level, the more interaction privileges in the living room are owned. That is, the higher the game level of a target game account, the more live-room interaction privileges that the target game account binds to the live-room possess.
And further, the living broadcast room authority corresponding to the game grade of the target game account in the new game class can be obtained according to the corresponding relation between the game grade and the living broadcast room authority, so that the first living broadcast room authority information of the living broadcast account in the target living broadcast room is obtained.
In some embodiments, to facilitate determining the interaction rights of the living room owned by the viewer user of the target living room, the method may further include the steps of:
if the target game account number of the new game class does not exist in the game account numbers, sending game account number binding prompt information of the new game class to the terminal, so that the terminal prompts the audience to bind the target game account number of the new game class according to the game account number binding prompt information.
Specifically, if the absence of the target game account is detected in all the game accounts bound according to the obtained live account, game account binding prompt information of a new game class can be sent to the terminal. The game account binding prompt information may include account information of the current spectator user in a new game category, and may be used to prompt the current spectator user to perform game account binding of the new game category. After receiving the game account binding prompt information, the terminal can display an account binding page of the game account game for binding new game items.
In some embodiments, the method may further comprise:
receiving a live broadcast permission information acquisition request of a target game account sent by a terminal;
determining first direct play authority information according to a preset corresponding relation between game information of a target game account in a new game class and the direct play authority;
and sending the first live broadcasting room authority information to the terminal.
The live broadcast authority information acquisition request is used for requesting a server to acquire live broadcast room interaction authority of a live broadcast account bound by a target game account in a target live broadcast room.
Further, the server may determine the first direct broadcasting permission information according to a preset correspondence between game information of the target game account in the new game class and the direct broadcasting permission, where a manner of obtaining the first direct broadcasting permission information may refer to the description in the above steps, and will not be described in detail herein. The first inter-direct broadcast rights information may then be sent to the terminal.
In some embodiments, the method may further comprise the steps of:
If detecting that the game information of the target game account number in the new game class changes, acquiring changed game information;
and updating the first live room authority information based on the changed game information.
The game information may be a game level, the game information sending change of the target game account in the new game class may be a change of the game level of the target game account, and the changed game information may be a changed game level.
For example, the correspondence of the game level and the living room authority may include: the first game level corresponds to the first authority level, the second game level corresponds to the second authority level, the third game level corresponds to the third authority level, the changed game level of the target game account can be the third game level, the third authority level corresponding to the third game level can be obtained, and the authority information of the live broadcasting account in the live broadcasting room of the target live broadcasting room is updated based on the third authority level. Therefore, the interaction permission level of the audience user in the living broadcast room is updated according to the change of the game level of the audience user in the game class in the living broadcast room, and the living broadcast interaction experience of the audience user is improved.
204. And sending the first live broadcasting room authority information to the terminal.
Specifically, after the first live broadcasting room authority information corresponding to the live broadcasting account number is determined, the first live broadcasting room authority information can be sent to the terminal. So that the audience user can interact with the target live broadcast room according to the first live broadcast room authority information.
In some embodiments, the apparatus may further comprise the steps of:
receiving a live broadcast request of a target class in a live broadcast platform sent by a terminal;
And generating the live broadcasting room information of the target class based on the live broadcasting request, and sending the live broadcasting room information to the terminal.
The live broadcast request is used for requesting the server to live broadcast the target class. The live request may be triggered by a live client for a host user. The live broadcast request may carry information of the anchor user and information of the target class.
Specifically, the server may generate a live broadcast room information according to the information of the anchor user and the information of the target class in the live broadcast request, and then return the live broadcast room information to the terminal. The live broadcasting room information at least comprises a live broadcasting room number and live broadcasting category information of the target category. The server may send the live room information to the terminal via TCP (Transmission Control Protocol ) protocol.
The embodiment of the application discloses an interaction method of a live broadcasting room, which comprises the following steps: receiving a live account number of a spectator user sent by a terminal, wherein the spectator user is a user triggering a live watching instruction of a target live room of a new game class; acquiring a game account bound by a live account in a live platform; if the target game account number of the new game class exists in the game account number, determining first live broadcasting room permission information of the live broadcasting account number according to a preset corresponding relation between game information of the target game account number in the new game class and live broadcasting room permission; and sending the first live broadcasting room authority information to the terminal. Therefore, the interaction experience between the audience user and the living broadcast room can be improved.
In light of the foregoing, the method of interaction between live rooms of the present application will be further described by way of example. Referring to fig. 6, fig. 6 is a flow chart of another interaction method of a live broadcast room, which is provided in an embodiment of the present application, and is applied to interaction between a terminal and a server, where the terminal is installed with a live broadcast client, and the specific flow may be as follows:
301. And the terminal responds to a live broadcast instruction of the host user aiming at the target class, and sends a live broadcast request to the server.
In the embodiment of the application, the live broadcast instruction indicates to live the target class, and the live broadcast instruction is triggered by a host user. The file detects a live broadcast instruction, the terminal generates a live broadcast request, and the live broadcast request is used for requesting a server to live broadcast target products. The live broadcast request can carry information of the anchor user and information of the target class.
302. And the server generates room information of the living broadcasting room according to the living broadcasting request.
Specifically, the server may generate live room information according to the information of the anchor user and the information of the target class in the live request. The live broadcasting room information at least comprises a live broadcasting room number and live broadcasting category information of the target category.
303. And the server sends the live room information to the terminal.
Specifically, the live room information is returned to the terminal. The server can send the live broadcasting room information to the terminal through TCP protocol.
304. And the terminal judges whether the game is a new game class according to the live room information.
Specifically, the terminal can determine whether the target item is a new game item based on the live item information of the target item in the live room information. If the live game class information to which the target class belongs indicates the new game class information, the target class can be determined to be the new game class; if the live game item information to which the target item belongs indicates that the live game item information is not new game item information, it can be determined that the target item is not new game item.
305. If the game is a new game, the terminal displays a live broadcasting room interface corresponding to the new game.
Specifically, if the target class is determined to be a new game class, the live room interface may be displayed according to a live room interface style corresponding to the new game class, where the live room interface style may include game elements in the new game class, which is described in the foregoing embodiments.
306. If the game is not a new game class, the terminal displays a universal live broadcast interface.
Specifically, if the target class is not the new game class, it may be determined that the target class is another live class except the game class in the live platform, where the other live classes share a live interface style, that is, a universal index interface style, and the universal live interface style does not include game elements.
307. And the terminal responds to the live watching instruction of the audience user for the new game class and sends the live account number of the audience user to the server.
The live broadcast watching instruction indicates entering a live broadcast room of a new game category, and the live broadcast account number indicates a login account number of a viewer user triggering the live broadcast watching instruction on a live broadcast platform.
308. The server determines whether the live account is bound to the game account of the new game category.
Specifically, the server judges whether the live account is bound with a game account of a new game class in the live platform.
309. If the game account number of the new game class is bound, the server generates live broadcasting room interaction permission information of the game account number and sends the live broadcasting room interaction permission information to the terminal.
If the server judges that the live account is bound with the game account of the new game class in the live platform, the live room interaction permission information of the game account can be generated.
Specifically, the live broadcasting room interaction permission information of the game account can be generated to determine the target live broadcasting room permission corresponding to the game account as the live broadcasting room interaction permission information of the game account according to the game information, such as the game grade, of the game account in a new game class and the corresponding relation between the preset game information and the live broadcasting room permission grade. And then the interaction permission information of the live broadcasting room is sent to the terminal.
310. If the game account number of the new game item is not bound, the server acquires information of the game account number of the live account number bound with the new game item, and generates interaction permission information of the live room based on the game account number.
If the server judges that the live account is not bound with the game account of the new game class in the live platform, the server can send game account binding prompt information of the new game class to the terminal. The game account binding prompt information may include account information of the current spectator user in a new game category, and may be used to prompt the current spectator user to perform game account binding of the new game category. After receiving the game account binding prompt information, the terminal can display an account binding page of a game account game for binding a new game class, so that a user of a spectator can conveniently bind the game account in the new game class.
And further acquiring the information of the game account number of the live account number binding new game items, and then generating interaction permission information of the live room according to the game account number.
311. And the server sends the interaction permission information of the live broadcasting room to the terminal.
Specifically, the server may send the live broadcasting room interaction permission information generated according to the game account number to the terminal, so that the terminal uses the live broadcasting room interaction permission information as live broadcasting room interaction permission corresponding to the live broadcasting account number.
312. The terminal interacts with the live broadcasting room based on the live broadcasting room interaction permission information.
Specifically, the audience user can interact with the live broadcast room of the new game category according to the live broadcast room interaction permission information.
The embodiment of the application discloses an interaction method of a live broadcasting room, which comprises the following steps: the terminal responds to a live broadcast instruction of a host user aiming at a target class, and sends a live broadcast request to the server; the server generates living room information according to the living request and sends the living room information to the terminal; the terminal judges whether the game is a new game class according to the live room information, if so, the terminal displays a live room interface corresponding to the new game class; if the game category is not the new game category, the terminal displays a universal live broadcast interface, and responds to a live broadcast watching instruction of the audience user aiming at the new game category, and a live broadcast account number of the audience user is sent to the server; the server judges whether the live account is bound with the game account of the new game class, if so, the server generates live room interaction permission information of the game account and sends the information to the terminal; if the game account number of the new game item is not bound, the server acquires information of the game account number of the live game item bound by the live account number, generates live interaction permission information based on the game account number, and sends the live interaction permission information to the terminal; the terminal interacts with the live broadcasting room based on the live broadcasting room interaction permission information, so that interaction experience between audience users and the live broadcasting room can be improved.
In order to facilitate better implementation of the interaction method of the live broadcasting room provided by the embodiment of the application, the embodiment of the application also provides an interaction device of the live broadcasting room based on the interaction method of the live broadcasting room. The meaning of the nouns is the same as that in the interaction method of the live broadcasting room, and specific implementation details can be referred to the description in the embodiment of the method.
Referring to fig. 7, fig. 7 is a block diagram of another interaction device in a live broadcasting room, which is applied to a terminal and includes:
a first sending unit 401, configured to send, to a server, a live account number of a current audience user in response to a live viewing instruction of a target live room of a new game class;
A first receiving unit 402, configured to receive first live room permission information sent by the server after detecting a target game account of the new game class bound to the live account, where the first live room permission information is determined based on a preset correspondence between game information of the target game account in the new game class and live room permission;
A first switching unit 403, configured to switch live-broadcasting-room authority information of the live-broadcasting account from second live-broadcasting-room authority information to the first live-broadcasting-room authority information, where the second live-broadcasting-room authority information is universal live-broadcasting-room authority information of the live-broadcasting account on a live-broadcasting platform;
and the interaction unit 404 is configured to interact with the target live broadcasting room based on the first live broadcasting room authority information.
In some embodiments, the apparatus may further comprise:
the third receiving unit is used for receiving game account binding prompt information of the new game class sent by the server after detecting that the live account is not bound with the target game account of the new game class;
the first display unit is used for displaying a game account binding page of the new game product class based on the game account binding prompt information;
The second determining unit is used for determining a target game account bound by the live account in response to a game account binding operation on the game account binding page;
and the third determining unit is used for determining the first live room authority information based on the target game account number.
In some embodiments, the third determining unit may include:
A first sending subunit, configured to send a live broadcast permission information acquisition request of the target game account to the server, so that the server determines, according to a preset correspondence between game information of the target game account in the new game class and live broadcast permission, the first live broadcast permission information;
And the first receiving subunit is used for receiving the first live broadcasting room authority information sent by the server.
In some embodiments, the apparatus may further comprise:
the second acquisition unit is used for responding to the live broadcasting room switching instruction and acquiring live broadcasting room information of the live broadcasting room to be switched;
The second switching unit is used for switching the live broadcasting room authority information of the live broadcasting account from the first live broadcasting room authority information to the second live broadcasting room authority information if the live broadcasting room information indicates that the live broadcasting class of the live broadcasting room to be switched is a non-game class;
and the second display unit is used for displaying the live broadcast interface of the live broadcast room to be switched based on the second live broadcast room authority information.
In some embodiments, the apparatus may further comprise:
The third sending unit is used for responding to a live broadcast instruction aiming at a target product class in the live broadcast platform and sending a live broadcast request of the target product class to the server;
A fourth receiving unit, configured to receive live broadcast room information returned by the server according to the live broadcast request;
And the third display unit is used for displaying the live broadcasting room interface of the target class based on the target live broadcasting interface style corresponding to the new game class if the live broadcasting room information indicates that the target class is the new game class.
In some embodiments, the apparatus may further comprise:
And the fourth display unit is used for displaying the live broadcasting room interface of the target class based on the universal live broadcasting interface style of the live broadcasting platform if the live broadcasting room information indicates that the target class is not the game class.
The embodiment of the application discloses an interaction device of a live broadcast room, which responds to a live broadcast watching instruction of a target live broadcast room of a new game class through a first sending unit 401 and sends a live broadcast account number of a current audience user to a server; the first receiving unit 402 receives first live broadcasting room authority information sent by the server after detecting a target game account number of the new game class bound by the live broadcasting account number, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between game information of the target game account number in the new game class and live broadcasting room authority; the first switching unit 403 switches the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to the first live broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform; the interaction unit 404 interacts with the target live room based on the first live room authority information. Therefore, the interaction experience between the audience user and the living broadcast room can be improved.
The embodiment of the application also provides another interaction device of the live broadcasting room based on the interaction method of the live broadcasting room. The meaning of the nouns is the same as that in the interaction method of the live broadcasting room, and specific implementation details can be referred to the description in the embodiment of the method.
Referring to fig. 8, fig. 8 is a block diagram of another interaction device in a live broadcast room, which is applied to a server and includes:
A second receiving unit 501, configured to receive a live account number of a viewer user sent by a terminal, where the viewer user is a user who triggers a live viewing instruction of a target live room of a new game class;
A first obtaining unit 502, configured to obtain a game account bound by the live account in a live platform;
A first determining unit 503, configured to determine, if the target game account number of the new game class exists in the game account number, first live-broadcasting room permission information of the live-broadcasting account number according to a preset correspondence between game information of the target game account number in the new game class and live-broadcasting room permission;
and a second sending unit 504, configured to send the first live room authority information to the terminal.
In some embodiments, the first determining unit 503 may include:
the acquisition subunit is used for acquiring the corresponding relation between different game grades and different rights of the live broadcasting room;
And the second determining subunit is used for determining the live broadcasting room authority corresponding to the game level of the target game account in the new game class based on the corresponding relation to obtain the first live broadcasting room authority information.
In some embodiments, the apparatus may further comprise:
And the fourth sending unit is used for sending game account binding prompt information of the new game class to the terminal if the target game account of the new game class does not exist in the game account, so that the terminal prompts the audience to bind the target game account of the new game class according to the game account binding prompt information.
In some embodiments, the apparatus may further comprise:
A fifth receiving unit, configured to receive a live broadcast permission information acquisition request of the target game account sent by the terminal;
a fourth determining unit, configured to determine the first live room permission information according to a preset correspondence between game information of the target game account in the new game category and live room permission;
And the fifth sending unit is used for sending the first live broadcasting room authority information to the terminal.
In some embodiments, the apparatus may further comprise:
the sixth receiving unit is used for receiving a live broadcast request of a target class in a live broadcast platform sent by the terminal;
And the generation unit is used for generating the live broadcasting room information of the target class based on the live broadcasting request and sending the live broadcasting room information to the terminal.
In some embodiments, the apparatus may further comprise:
A third obtaining unit, configured to obtain game information after the change if a game information sending change of the target game account in the new game category is detected;
And the updating unit is used for updating the authority information of the first live broadcasting room based on the changed game information.
The embodiment of the application discloses an interaction device of a live broadcasting room, which is used for receiving a live broadcasting account number of a spectator user sent by a terminal through a second receiving unit 501, wherein the spectator user is a user triggering a live broadcasting watching instruction of a target live broadcasting room of a new game class; a first obtaining unit 502 obtains a game account bound by the live account in a live platform; if the target game account number of the new game class exists in the game account number, the first determining unit 503 determines first live broadcasting room permission information of the live broadcasting account number according to a preset corresponding relation between game information of the target game account number in the new game class and live broadcasting room permission; the second transmitting unit 504 transmits the first live room authority information to the terminal. Therefore, the interaction experience between the audience user and the living broadcast room can be improved.
Correspondingly, the embodiment of the application also provides computer equipment which can be a server. Fig. 9 is a schematic structural diagram of a computer device according to an embodiment of the present application. The computer device 600 includes a processor 601 having one or more processing cores, a memory 602 having one or more computer readable storage media, and a computer program stored on the memory 602 and executable on the processor. The processor 601 is electrically connected to the memory 602. It will be appreciated by those skilled in the art that the computer device structure shown in the figures is not limiting of the computer device and may include more or fewer components than shown, or may combine certain components, or a different arrangement of components.
The processor 601 is a control center of the computer device 600, connects various parts of the entire computer device 600 using various interfaces and lines, and performs various functions of the computer device 600 and processes data by running or loading software programs and/or modules stored in the memory 602, and calling data stored in the memory 602, thereby performing overall monitoring of the computer device 600.
In an embodiment of the present application, the processor 601 in the computer device 600 loads instructions corresponding to the processes of one or more application programs into the memory 602 according to the following steps, and the processor 601 executes the application programs stored in the memory 602, thereby implementing various functions:
Responding to a live broadcast watching instruction of a target live broadcast room of a new game class, and sending a live broadcast account number of a current audience user to a server;
receiving first live broadcasting room authority information sent by a server after detecting a target game account of a new game class bound with a live broadcasting account, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between game information of the target game account in the new game class and live broadcasting room authority;
switching the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to first direct broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform;
And interacting with the target living broadcasting room based on the first living broadcasting room authority information.
In some embodiments, the method further comprises:
After detecting that the target game account of the new game class is not bound to the live account, the receiving server sends game account binding prompt information of the new game class;
Displaying a game account binding page of the new game class based on the game account binding prompt information;
Responding to a game account binding operation on a game account binding page, and determining a target game account bound by a live account;
and determining the first live room authority information based on the target game account number.
In some embodiments, determining the first live room entitlement information based on the target game account comprises:
A live broadcasting permission information acquisition request of a target game account is sent to a server, so that the server determines first direct broadcasting permission information according to a preset corresponding relation between game information of the target game account in a new game class and the live broadcasting permission;
and receiving the first live broadcasting room authority information sent by the server.
In some embodiments, the method further comprises:
responding to a live broadcasting room switching instruction, and acquiring live broadcasting room information of a live broadcasting room to be switched;
if the live broadcasting room information indicates that the live broadcasting class of the live broadcasting room to be switched is a non-game class, switching the live broadcasting room authority information of the live broadcasting account from the first live broadcasting room authority information to the second live broadcasting room authority information;
And displaying the live broadcast interface of the live broadcast room to be switched based on the second live broadcast room authority information.
In some embodiments, the method further comprises:
responding to a live broadcast instruction aiming at a target item class in a live broadcast platform, and sending a live broadcast request of the target item class to a server;
receiving the information of the live broadcasting room returned by the server according to the live broadcasting request;
And if the live broadcasting room information indicates that the target class is the new game class, displaying a live broadcasting room interface of the target class based on a target live broadcasting interface style corresponding to the new game class.
In some embodiments, the method further comprises:
and if the live broadcasting room information indicates that the target class is not the game class, displaying a live broadcasting room interface of the target class based on a universal live broadcasting interface style of the live broadcasting platform.
Or alternatively
Receiving a live account number of a spectator user sent by a terminal, wherein the spectator user is a user triggering a live watching instruction of a target live room of a new game class;
acquiring a game account bound by a live account in a live platform;
if the target game account number of the new game class exists in the game account number, determining first live broadcasting room permission information of the live broadcasting account number according to a preset corresponding relation between game information of the target game account number in the new game class and live broadcasting room permission;
and sending the first live broadcasting room authority information to the terminal.
In some embodiments, the game information includes a game level;
Determining the first live broadcasting room permission information of the live broadcasting account according to the preset corresponding relation between the game information of the target game account in the new game class and the live broadcasting room permission, wherein the method comprises the following steps:
acquiring the corresponding relation between different game grades and different rights of the live broadcasting room;
And determining the living broadcast room authority corresponding to the game grade of the target game account in the new game class based on the corresponding relation, and obtaining the first living broadcast room authority information.
In some embodiments, the method further comprises:
if the target game account number of the new game class does not exist in the game account numbers, sending game account number binding prompt information of the new game class to the terminal, so that the terminal prompts the audience to bind the target game account number of the new game class according to the game account number binding prompt information.
In some embodiments, the method further comprises:
receiving a live broadcast permission information acquisition request of a target game account sent by a terminal;
determining first direct play authority information according to a preset corresponding relation between game information of a target game account in a new game class and the direct play authority;
and sending the first live broadcasting room authority information to the terminal.
In some embodiments, the method further comprises:
receiving a live broadcast request of a target class in a live broadcast platform sent by a terminal;
And generating the live broadcasting room information of the target class based on the live broadcasting request, and sending the live broadcasting room information to the terminal.
In some embodiments, the method further comprises:
If detecting that the game information of the target game account number in the new game class changes, acquiring changed game information;
and updating the first live room authority information based on the changed game information.
According to the embodiment of the application, different live broadcasting room interface modes are respectively designed for game varieties and non-game varieties in a live broadcasting platform, wherein the live broadcasting room interface modes of the game varieties comprise game elements in the game varieties, when a live broadcasting watching instruction of a spectator user on a target live broadcasting room of a new game variety is detected, a live broadcasting account number of a current spectator user is sent to a server, so that the server generates target live broadcasting room interaction privilege information corresponding to the live broadcasting account number according to live broadcasting room privilege information corresponding to game information of the game account number of the new game variety bound by the live broadcasting account number, receives the target live broadcasting room interaction privilege information returned by the server, and then can switch the live broadcasting room privilege information of the live broadcasting account number from the universal live broadcasting room interaction privilege information to the target live broadcasting room interaction privilege information; therefore, the audience user can interact with the target living broadcast room according to the interaction privilege information of the target living broadcast room. Therefore, the interaction experience between the audience user and the living broadcast room can be improved.
The specific implementation of each operation above may be referred to the previous embodiments, and will not be described herein.
Optionally, as shown in fig. 9, the computer device 600 further includes: a touch display 603, a radio frequency circuit 604, an audio circuit 605, an input unit 606, and a power supply 607. The processor 601 is electrically connected to the touch display 603, the radio frequency circuit 604, the audio circuit 605, the input unit 606, and the power supply 607, respectively. Those skilled in the art will appreciate that the computer device structure shown in FIG. 9 is not limiting of the computer device and may include more or fewer components than shown, or may combine certain components, or a different arrangement of components.
The touch display 603 may be used to display a graphical user interface and receive operation instructions generated by a user acting on the graphical user interface. The touch display 603 may include a display panel and a touch panel. Wherein the display panel may be used to display messages entered by a user or provided to a user as well as various graphical user interfaces of a computer device, which may be composed of graphics, text, icons, video, and any combination thereof. Alternatively, the display panel may be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-Emitting Diode (OLED), or the like. The touch panel may be used to collect touch operations on or near the user (such as operations on or near the touch panel by the user using any suitable object or accessory such as a finger, stylus, etc.), and generate corresponding operation instructions, and the operation instructions execute corresponding programs. Alternatively, the touch panel may include two parts, a touch detection device and a touch controller. The touch detection device detects the touch azimuth of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives a touch message from the touch detection device and converts it into touch point coordinates, which are then sent to the processor 601, and can receive commands from the processor 601 and execute them. The touch panel may overlay the display panel, and upon detection of a touch operation thereon or thereabout, the touch panel is passed to the processor 601 to determine the type of touch event, and the processor 601 then provides a corresponding visual output on the display panel based on the type of touch event. In the embodiment of the present application, the touch panel and the display panel may be integrated into the touch display screen 603 to implement input and output functions. In some embodiments, however, the touch panel and the touch panel may be implemented as two separate components to perform the input and output functions. I.e. the touch display 603 may also implement an input function as part of the input unit 606.
In the embodiment of the present application, the processor 601 executes the game application program to generate a graphical user interface on the touch display screen 603, where the virtual scene on the graphical user interface includes at least one skill control area, and the skill control area includes at least one skill control. The touch display 603 is configured to present a graphical user interface and receive an operation instruction generated by a user acting on the graphical user interface.
The radio frequency circuit 604 may be configured to receive and transmit radio frequency signals to and from a network device or other computer device via wireless communication to and from the network device or other computer device.
The audio circuit 605 may be used to provide an audio interface between a user and a computer device through speakers, microphones, and so on. The audio circuit 605 may transmit the received electrical signal converted from audio data to a speaker, and convert the electrical signal into a sound signal for output by the speaker; on the other hand, the microphone converts the collected sound signals into electrical signals, which are received by the audio circuit 605 and converted into audio data, which are processed by the audio data output processor 601 for transmission to, for example, another computer device via the radio frequency circuit 604, or which are output to the memory 602 for further processing. The audio circuit 605 may also include an ear bud jack to provide communication of the peripheral headphones with the computer device.
The input unit 606 may be used to receive input numbers, character messages, or user characteristic messages (e.g., fingerprints, irises, facial messages, etc.), as well as to generate keyboard, mouse, joystick, optical, or trackball signal inputs related to user settings and function control.
The power supply 607 is used to power the various components of the computer device 600. Alternatively, the power supply 607 may be logically connected to the processor 601 through a power management system, so as to perform functions of managing charging, discharging, and power consumption management through the power management system. The power supply 607 may also include one or more of any of a direct current or alternating current power supply, a recharging system, a power failure detection circuit, a power converter or inverter, a power status indicator, and the like.
Although not shown in fig. 9, the computer device 600 may further include a camera, a sensor, a wireless fidelity module, a bluetooth module, etc., which will not be described herein.
In the foregoing embodiments, the descriptions of the embodiments are emphasized, and for parts of one embodiment that are not described in detail, reference may be made to related descriptions of other embodiments.
As can be seen from the above, the computer device provided in this embodiment, in response to a live broadcast viewing instruction for a target live broadcast room of a new game class, sends a live broadcast account number of a current audience user to a server; receiving first live broadcasting room authority information sent by a server after detecting a target game account of a new game class bound with a live broadcasting account, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between game information of the target game account in the new game class and live broadcasting room authority; switching the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to first direct broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform; and interacting with the target living broadcasting room based on the first living broadcasting room authority information. Or alternatively
Receiving a live account number of a spectator user sent by a terminal, wherein the spectator user is a user triggering a live watching instruction of a target live room of a new game class; acquiring a game account bound by a live account in a live platform; if the target game account number of the new game class exists in the game account number, determining first live broadcasting room permission information of the live broadcasting account number according to a preset corresponding relation between game information of the target game account number in the new game class and live broadcasting room permission; and sending the first live broadcasting room authority information to the terminal.
Those of ordinary skill in the art will appreciate that all or a portion of the steps of the various methods of the above embodiments may be performed by instructions, or by instructions controlling associated hardware, which may be stored in a computer-readable storage medium and loaded and executed by a processor.
To this end, an embodiment of the present application provides a computer readable storage medium storing a plurality of computer programs capable of being loaded by a processor to execute steps in any of the interaction methods between live rooms provided in the embodiment of the present application. For example, the computer program may perform the steps of:
Responding to a live broadcast watching instruction of a target live broadcast room of a new game class, and sending a live broadcast account number of a current audience user to a server;
receiving first live broadcasting room authority information sent by a server after detecting a target game account of a new game class bound with a live broadcasting account, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between game information of the target game account in the new game class and live broadcasting room authority;
switching the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to first direct broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform;
And interacting with the target living broadcasting room based on the first living broadcasting room authority information.
In some embodiments, the method further comprises:
After detecting that the target game account of the new game class is not bound to the live account, the receiving server sends game account binding prompt information of the new game class;
Displaying a game account binding page of the new game class based on the game account binding prompt information;
Responding to a game account binding operation on a game account binding page, and determining a target game account bound by a live account;
and determining the first live room authority information based on the target game account number.
In some embodiments, determining the first live room entitlement information based on the target game account comprises:
A live broadcasting permission information acquisition request of a target game account is sent to a server, so that the server determines first direct broadcasting permission information according to a preset corresponding relation between game information of the target game account in a new game class and the live broadcasting permission;
and receiving the first live broadcasting room authority information sent by the server.
In some embodiments, the method further comprises:
responding to a live broadcasting room switching instruction, and acquiring live broadcasting room information of a live broadcasting room to be switched;
if the live broadcasting room information indicates that the live broadcasting class of the live broadcasting room to be switched is a non-game class, switching the live broadcasting room authority information of the live broadcasting account from the first live broadcasting room authority information to the second live broadcasting room authority information;
And displaying the live broadcast interface of the live broadcast room to be switched based on the second live broadcast room authority information.
In some embodiments, the method further comprises:
responding to a live broadcast instruction aiming at a target item class in a live broadcast platform, and sending a live broadcast request of the target item class to a server;
receiving the information of the live broadcasting room returned by the server according to the live broadcasting request;
And if the live broadcasting room information indicates that the target class is the new game class, displaying a live broadcasting room interface of the target class based on a target live broadcasting interface style corresponding to the new game class.
In some embodiments, the method further comprises:
and if the live broadcasting room information indicates that the target class is not the game class, displaying a live broadcasting room interface of the target class based on a universal live broadcasting interface style of the live broadcasting platform.
Or alternatively
Receiving a live account number of a spectator user sent by a terminal, wherein the spectator user is a user triggering a live watching instruction of a target live room of a new game class;
acquiring a game account bound by a live account in a live platform;
if the target game account number of the new game class exists in the game account number, determining first live broadcasting room permission information of the live broadcasting account number according to a preset corresponding relation between game information of the target game account number in the new game class and live broadcasting room permission;
and sending the first live broadcasting room authority information to the terminal.
In some embodiments, the game information includes a game level;
Determining the first live broadcasting room permission information of the live broadcasting account according to the preset corresponding relation between the game information of the target game account in the new game class and the live broadcasting room permission, wherein the method comprises the following steps:
acquiring the corresponding relation between different game grades and different rights of the live broadcasting room;
And determining the living broadcast room authority corresponding to the game grade of the target game account in the new game class based on the corresponding relation, and obtaining the first living broadcast room authority information.
In some embodiments, the method further comprises:
if the target game account number of the new game class does not exist in the game account numbers, sending game account number binding prompt information of the new game class to the terminal, so that the terminal prompts the audience to bind the target game account number of the new game class according to the game account number binding prompt information.
In some embodiments, the method further comprises:
receiving a live broadcast permission information acquisition request of a target game account sent by a terminal;
determining first direct play authority information according to a preset corresponding relation between game information of a target game account in a new game class and the direct play authority;
and sending the first live broadcasting room authority information to the terminal.
In some embodiments, the method further comprises:
receiving a live broadcast request of a target class in a live broadcast platform sent by a terminal;
And generating the live broadcasting room information of the target class based on the live broadcasting request, and sending the live broadcasting room information to the terminal.
In some embodiments, the method further comprises:
If detecting that the game information of the target game account number in the new game class changes, acquiring changed game information;
and updating the first live room authority information based on the changed game information.
According to the embodiment of the application, different live broadcasting room interface modes are respectively designed for game varieties and non-game varieties in a live broadcasting platform, wherein the live broadcasting room interface modes of the game varieties comprise game elements in the game varieties, when a live broadcasting watching instruction of a spectator user on a target live broadcasting room of a new game variety is detected, a live broadcasting account number of a current spectator user is sent to a server, so that the server generates target live broadcasting room interaction privilege information corresponding to the live broadcasting account number according to live broadcasting room privilege information corresponding to game information of the game account number of the new game variety bound by the live broadcasting account number, receives the target live broadcasting room interaction privilege information returned by the server, and then can switch the live broadcasting room privilege information of the live broadcasting account number from the universal live broadcasting room interaction privilege information to the target live broadcasting room interaction privilege information; therefore, the audience user can interact with the target living broadcast room according to the interaction privilege information of the target living broadcast room. Therefore, the interaction experience between the audience user and the living broadcast room can be improved.
The specific implementation of each operation above may be referred to the previous embodiments, and will not be described herein.
Wherein the storage medium may include: read Only Memory (ROM), random access Memory (RAM, random Access Memory), magnetic or optical disk, and the like.
The steps in any interaction method between live broadcasting rooms provided by the embodiment of the present application can be executed by the computer program stored in the storage medium, so that the beneficial effects achieved by any interaction method between live broadcasting rooms provided by the embodiment of the present application can be achieved, which are detailed in the previous embodiments and are not described herein.
The foregoing describes in detail the interaction method, apparatus, storage medium and computer device of a live broadcast room provided by the embodiments of the present application, and specific examples are applied to illustrate the principles and embodiments of the present application, where the foregoing description of the embodiments is only for helping to understand the method and core idea of the present application; meanwhile, as those skilled in the art will have variations in the specific embodiments and application scope in light of the ideas of the present application, the present description should not be construed as limiting the present application.
Claims (16)
1. An interaction method of a live broadcasting room is characterized by being applied to a terminal, and the method comprises the following steps:
Responding to a live broadcast watching instruction of a target live broadcast room of a new game class, and sending a live broadcast account number of a current audience user to a server;
Receiving first live broadcasting room authority information sent by the server after detecting a target game account of the new game class bound by the live broadcasting account, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between game information of the target game account in the new game class and live broadcasting room authority;
Switching the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to the first live broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform;
and interacting with the target live broadcasting room based on the first direct broadcasting room authority information.
2. The method according to claim 1, wherein the method further comprises:
Receiving game account binding prompt information of the new game class sent by the server after detecting that the live account is not bound with the target game account of the new game class;
Displaying a game account binding page of the new game class based on the game account binding prompt information;
Responding to a game account binding operation on the game account binding page, and determining a target game account bound by the live account;
and determining the first live room authority information based on the target game account number.
3. The method of claim 2, wherein the determining the first live room entitlement information based on the target game account comprises:
transmitting a live broadcasting permission information acquisition request of the target game account to the server so that the server determines the first live broadcasting permission information according to a preset corresponding relation between the game information of the target game account in the new game class and the live broadcasting permission;
and receiving the first live broadcasting room authority information sent by the server.
4. The method according to claim 1, wherein the method further comprises:
responding to a live broadcasting room switching instruction, and acquiring live broadcasting room information of a live broadcasting room to be switched;
If the live broadcasting room information indicates that the live broadcasting class of the live broadcasting room to be switched is a non-game class, switching the live broadcasting room authority information of the live broadcasting account from the first live broadcasting room authority information to the second live broadcasting room authority information;
and displaying the live broadcast interface of the live broadcast room to be switched based on the second live broadcast room authority information.
5. The method according to claim 1, wherein the method further comprises:
responding to a live broadcast instruction aiming at a target item class in a live broadcast platform, and sending a live broadcast request of the target item class to the server;
Receiving the information of the live broadcasting room returned by the server according to the live broadcasting request;
And if the live broadcasting room information indicates that the target class is a new game class, displaying a live broadcasting room interface of the target class based on a target live broadcasting interface style corresponding to the new game class.
6. The method of claim 5, wherein the method further comprises:
And if the live broadcasting room information indicates that the target class is not the game class, displaying a live broadcasting room interface of the target class based on a universal live broadcasting interface style of the live broadcasting platform.
7. A method of interaction between live rooms, applied to a server, the method comprising:
receiving a live account number of a spectator user sent by a terminal, wherein the spectator user is a user triggering a live watching instruction of a target live room of a new game class;
acquiring a game account bound by the live account in a live platform;
if the target game account number of the new game class exists in the game account number, determining first live broadcasting room permission information of the live broadcasting account number according to a preset corresponding relation between game information of the target game account number in the new game class and live broadcasting room permission;
and sending the first live broadcasting room authority information to the terminal.
8. The method of claim 7, wherein the game information comprises a game level;
The determining the first live broadcasting room permission information of the live broadcasting account according to the preset corresponding relation between the game information of the target game account in the new game class and the live broadcasting room permission comprises the following steps:
acquiring the corresponding relation between different game grades and different rights of the live broadcasting room;
and determining the living broadcast room authority corresponding to the game grade of the target game account in the new game class based on the corresponding relation, and obtaining the first living broadcast room authority information.
9. The method of claim 7, wherein the method further comprises:
and if the target game account number of the new game class does not exist in the game account numbers, sending game account number binding prompt information of the new game class to the terminal, so that the terminal prompts the audience user to bind the target game account number of the new game class according to the game account number binding prompt information.
10. The method according to claim 9, wherein the method further comprises:
Receiving a live broadcast permission information acquisition request of the target game account sent by the terminal;
determining the first live broadcasting room permission information according to the preset corresponding relation between the game information of the target game account in the new game class and the live broadcasting room permission;
and sending the first live broadcasting room authority information to the terminal.
11. The method of claim 7, wherein the method further comprises:
receiving a live broadcast request of a target class in a live broadcast platform sent by a terminal;
And generating the live broadcasting room information of the target class based on the live broadcasting request, and sending the live broadcasting room information to the terminal.
12. The method of claim 7, wherein the method further comprises:
If detecting that the game information of the target game account number in the new game class changes, acquiring changed game information;
And updating the first live room authority information based on the changed game information.
13. An interactive apparatus for a live broadcasting room, applied to a terminal, the apparatus comprising:
The first sending unit is used for responding to a live broadcast watching instruction of a target live broadcast room of the new game class and sending a live broadcast account number of a current audience user to the server;
the first receiving unit is used for receiving first live broadcasting room authority information sent by the server after detecting the target game account number of the new game class bound by the live broadcasting account number, wherein the first live broadcasting room authority information is determined based on a preset corresponding relation between the game information of the target game account number in the new game class and the live broadcasting room authority;
The first switching unit is used for switching the live broadcasting room authority information of the live broadcasting account from second live broadcasting room authority information to the first live broadcasting room authority information, wherein the second live broadcasting room authority information is universal live broadcasting room authority information of the live broadcasting account on a live broadcasting platform;
And the interaction unit is used for interacting with the target live broadcasting room based on the first live broadcasting room authority information.
14. An interactive apparatus for a live broadcast room, applied to a server, the apparatus comprising:
the second receiving unit is used for receiving a live account number of a spectator user sent by the terminal, wherein the spectator user is a user triggering a live watching instruction of a target live room of a new game class;
The first acquisition unit is used for acquiring the game account bound by the live account in the live platform;
a first determining unit, configured to determine, if a target game account number of the new game class exists in the game account number, first live-broadcasting room permission information of the live-broadcasting account number according to a preset correspondence between game information of the target game account number in the new game class and live-broadcasting room permission;
and the second sending unit is used for sending the first live broadcasting room authority information to the terminal.
15. A computer device comprising a memory, a processor and a computer program stored on the memory and running on the processor, wherein the processor implements the method of interaction between live rooms as claimed in any one of claims 1 to 12 when the program is executed by the processor.
16. A storage medium storing a plurality of instructions adapted to be loaded by a processor to perform the method of interaction of a live room as claimed in any one of claims 1 to 12.
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